Asghan: The Dragon Slayer чит-файл №1

I recently bought a Monster Fusion (Banshee), which can't be Alt-Tab
switched to Windows. So I had to hack in "software render" mode with
WinHack 2.0 and hex editing in my "3dfx" save game. The memory addresses
are for the "software render" version and the save game addresses for
the "3dfx" version. They are stored in the same way. Don't get too greedy as
higher values may crash the game. So I've tested them with the values
in (). For the proper names see the language files (English.to).

Health can be hex searched by xx 00 2C 01 and arrows
by 02 00 02 00 xx. Add 143000 to the memory and 2100 to
the save game addresses. The addresses shift in the
save game as it grows in size. The same happens in memory
after restoring your game. Thus the actual addresses may
differ. Find one and you've got the rest. The gaps will be
filled in later.
                               
Statistics:
B1C | 1028 - Green health bar (100)
B20 | 102C - Gold (50)
B22 - Red oxygen bar? (<300)

Health/Food:
5AC | AB8 - Life potions (5)
5BA | AC6 - Apples (5)
5C8 | AD4 - Bottles of rum (5)
?? - Brown mushrooms?
5E4 | AF0 - Meat
5F2 | AFE - Red mushroom

Magic spells:
5AE | ABA - Charges Fireball spell (13)
5BC | AC8 - Protective armour (9)

Weaponry:
794 | CA0 - Normal arrows (50)
796 | CA2 - Magic arrows (50)
798 | CA4 - Multiple arrows (50)
79A | CA6 - Explosive arrows (50)
79C - Gold arrows (didn't work in the Cliffs of Kyrk)
7A2 | CAE - Spiked balls (50)

Cauldron ingredients:
5AA | AB6 - Brown mushrooms (6)
5B8 | AC4 - Green mushrooms (6)
5C6 | AD2 - Shells (6)
5D4 | AE0 - Bat wings (6)
5E2 | AEE - Skulls (6)