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Alternate ending sequence
Free the Sorcerer that Darkhunter asks you to take to the Red Tower near the
start of the game to unlock three new areas at the end of the game.
Easy HP
Create a knight, and train him to level 40 with a high fire mastery. Fire
mastery can be increased by getting some special items, such as Rune Items. Make
sure you can hold at least 48 Fire Mana. Capure a Fire Elemental, and research
the spell "Fire Siphon". The spell Chivalry is also required. You can learn it
at level 40. Select those two spells so that you can cast them. Start a battle,
and check the resistance of your enemy. It is best if their resistance is 0\%.
First, cast Chivalry. It will remove effects such as Poison and will raise you
and your enemy's mana to the maximum. In your next turn, cast Fire Siphon. This
will drain your enemy's red mana and add it to your life points (not your
maximum life points).
Free the Sorcerer that Darkhunter asks you to take to the Red Tower near the
start of the game to unlock three new areas at the end of the game.
Easy HP
Create a knight, and train him to level 40 with a high fire mastery. Fire
mastery can be increased by getting some special items, such as Rune Items. Make
sure you can hold at least 48 Fire Mana. Capure a Fire Elemental, and research
the spell "Fire Siphon". The spell Chivalry is also required. You can learn it
at level 40. Select those two spells so that you can cast them. Start a battle,
and check the resistance of your enemy. It is best if their resistance is 0\%.
First, cast Chivalry. It will remove effects such as Poison and will raise you
and your enemy's mana to the maximum. In your next turn, cast Fire Siphon. This
will drain your enemy's red mana and add it to your life points (not your
maximum life points).