Betrayal at Krondor чит-файл №4

by lsd

~ Moredhel box - wordlock's answer ~

DAY NIGHT
The light one breaks but never falls.
His brother falls but never breaks.

HANGMAN
Swollag, the famous moredhel
craftsman, guarantees his work
until the end of time.

FIRE
The chill of its death,
You may soon mourn.
But though it dies,
It cannot be born.

RAIN
You see it about in field and town,
It cannot get up,
But will oft fall down.

THE DEAD
They feel no pain,
No sorrow, no greed.
They have no anger,
No hatred, nor need.

SMOKE
Though easy to spot,
when allowed to plume,
It is hard to see,

When held in a room.

EYES
Be you ever so quick,
With vision keen,
By your eyes,
We are never seen.
Unless, perchance,
It should come to pass,
You see our reflection,
In a looking glass.

RING
A precious gift, this,
Yet it has no end or beginning,
And in the middle, nothing.

SHADOW
Silently he stalks me,
Running as I run,
Creeping as I creep.
Dressed in black,
He disappears at night,
Only to return with the sun.

GLOVES
Buckets, barrels, baskets, cans;
What must you fill with empty hands?

ARROW
It flies without wings,
Strikes without beak, teeth,
or talons. It has no eyes
in its pointed head,
but it can kill birds in flight.

STAIRS
Up and down they go,
but never move...

CANDLE
He gets short when he gets old.
He goes out then it gets cold.

WIND
The strongest chains will not bind it,
ditch and rampart will not slow it down.
A thousand soldiers cannot beat it,
it can knock down trees with a single push.

BLOOD
Moredhel brothers, make it rain,
Kingdom rivers, crimson pain!

RIVER
An untiring servant it is,
carrying loads across muddy earth.
But one thing that cannot be forced,
is a return to the place of its birth.

SWORD
With sharp edged wit,
And pointed poise,
It can settle disputes,
Without a noise.

ICE
Power enough to smash ships
and crush roofs. Yet it still
must fear the sun.

ALCOHOL
Today he is there to trip you up,
And he will torture you tomorrow.
Yet he is also there to ease the pain,
When you are lost in grief and sorrow.

DELEKHAN
Death to our Enemies!
no Living adversary shall
Escape the new King of these isles.
He will lead us to glory
And provide New lands for our people!

TREASURE
Moredhel And Pantathian,
Guarding Our Lid, Did
Close Her Ever So Tightly.

HOLE
It can hold you,
But you cannot hold it.
And the more you remove,
The bigger it will get.

RUST
It can pierce the best armor,
And make swords crumble with a rub.
Yet for all its power,
It can't harm a club.

VICTORY
With this one thing alone,
you will have defeated
even the strongest foe.

EYE TO EYE
Three fools did once sacrifice,
To win a contest long ago.
Dobe Oyle, a Kingdom lad,
gave his blood to start.
A goblin man, Ethorat,
hacked out his dying heart.
Sou Oyle, Dobe's sister, won,
she cast away her soul.

THORN
He got it in the woods and
brought it home in his hand
because he couldn't find it.
The more he looked for it the
more he felt it. When he finally
found it he threw it away.

HOLES
A barrel of rainwater
weighs twenty pounds.
What must you add
to make it weigh fifteen?

HAIR
Kingdom fools are born without,
A lot of this,
there is no doubt.

EGGS
They go up white,
but come down yellow and white.

NOTHING
We love it more than life.
We fear it more than death.
The wealthy want for it.
The poor have it in plenty.

KNOCKER
Asks no questions,
but demands many answers.
Don't knock it until you
are ready to see what waits
on the other side.

CHEST
MAGIC
DEATH
TEMPLE
BLESS
REST
At last you may solve this.

MILK
You can spin, wheel and twist.
But it can turn without moving.

BARD
Who works when he plays,
and plays when he works?

DIE
Prince Arutha, from his lofty perch,
Will find our troops without a search.
His men will fall, his castle too,
And then what will Prince Arutha do?

SILENCE
Names give power.
Magic to control.
But what is broken,
by naming it?

WRONG
The language of men,
can be mastered.
But what Kingdom word
is always pronounced wrong?

CARDS
Brought to the table.
Cut and served.
Never eaten.

PEACE
Widows and orphans,
Parents and kin.
This is disturbed most
by riots and war.

SHADOW
It can move over water,
But cannot fly.
It can move under water,
But stay quite dry.

WAGON
Has tongue,
But cannot talk.
Runs,
But cannot walk.

SAWS
We don't need wine,
We don't need meat.
We have sharp teeth,
But cannot eat.

TABLE
It stands while others sit.
It groans when it is too full.
It has four legs, but cannot run.

WALL
It goes past gates,
but asks no one's leave.
It runs clear around castles,
without taking a step.
                               
SUNSHINE
Never resting, never still.
Moving silently, hill to hill.
It does not walk, run or trot,
All is cool where it is not.

NAME
Passed from father to son,
And shared between brothers.
Its importance is unquestioned,
Though it is used more by others.

NOISE
What goes with a wagon that
doesn't benefit the wagon,
but the wagon cannot move without?

COFFIN
The one who made it,
didn't want it.
The one who bought it,
didn't need it.
The one who used it,
never saw it.

COLTS
What has a mare,
That the cow has not?

OUTSIDE
This side of a wolfhound
has the most hair.

CANDLE
Its orange eye blinks.
The burning tears flow.
But what its sorrow is,
None may ever know.

BARROW
Two legs it has,
And this will confound:
Only at rest,
Do they touch the ground.

ONION
She has tasteful friends
And tasteless enemies.
Tears are often shed on her behalf,
Yet never has she broken a heart.

SPIDER
In all the world, none can compare,
To this tiny weaver, his deadly cloth
So silky and fair.

BREATH
You can see it in winter,
never in summer.
Even though it is as light
as a feather, the mightiest moredhel
in the North can't hold it for long.

YESTERDAY
Every creature in the world has seen it.
But to their dying day they'll never see
the same one again.

BOTTLE
Kingdom soldiers will look like it,
When the headsman gives them a lop.
For then, like it,
they'll have a neck,
But not a head on top.

GAUNTLET
What is the thing
with fingers long,
That grips our deadly
swords so strong?

HORSEMAN
Six legs, two heads,
two hands, one long nose.
Yet he uses only four legs
wherever he goes.

COALS
Black when bought.
Red when used.
Grey when thrown away.

SECRET
It is too much for one.
Two it is meant for.
But it no longer exists,
When the two become more.

FUTURE
It never was before.
It is not now.
Fools wait for it forever.

THOUGHT
What ranges far and
cannot be confined,
yet stays in one spot?
The correct one will
open this chest.

PADDLE
Held firmly in the hands,
Like a sword it cuts deep.
Bloodless strokes, all,
Then forward we leap.

SNAIL
Bloodless and boneless
it travels about.
Yet it never leaves home.

BELL
You hear it speak,
For it has a hard tongue.
But it cannot breathe,
For it has not a lung.

SHOE
Has a tongue,
But never talks.
Has no legs,
But sometimes walks.

STOVE
You seek it out,
When your hunger's ripe.
It sits on four legs,
And smokes a pipe.

MATTRESS
Has feathers but can't fly.
Rests on legs but can't walk.

SQUARE

One pace to the North.
Two paces to the East.
Two paces to the South.
Two paces to the West.
One pace to the North.

SNOWFLAKE
It flies without wings,
Drops without fear,
But held in warm hands,
It will soon disappear.

FLEAS
When they are caught,
They are thrown away.
When they escape,
You itch all day.

THISTLE
He stands beside the road in a
purple cap and tattered green cloak.
Those who touch him, curse him.

BROOM
All about the house,
With his Lady he dances.
Yet he always works,
And never romances.

PATH
All across the countryside,
to front doors he travels.
But you never invite him in.

KEY
Axes and swords,
Will not help you through.
Yet it and a little push will do.
Some in the road would
have fought and soon died,
Were it not close at hand,
to let them inside.

SURF
Pounds all day,
Beats all night,
Never rests.

WATERFALL
This old one runs forever,
But never moves at all.
He has not lungs, nor throat,
Still, a mighty roaring call.

DICE
You can count on them, though
some would rather cursethem.
You can speak dear to them,
though well all know 'tis
just in vain.

LOGS
They have not lips nor tongues,
Yet lead them green to the pit,
And as they die you will hear,
Them sputter, hiss and spit.

FARRIER
There is a shoemaker in the dell.
Makes his shoes with steel and nail.
Although his goods last right well,
Folks need two pair, without fail.

BRIDGE
When it is stout,
People gladly tread.
When it is thin,
People walk in dread.

MIRROR
Look in my face,
I am somebody.
Look at my back,
I am nobody.

SNARES
The bones of the dead,
Can be used to trap the living.

TROLLS
Say away fom these hideus
beasts, they kil our females
and chidrens.

BOOK
It is a journey whose path
depends, on another's vision
of where it ends.

BLADE
Blessed are the first.
Slow are the second.
Playful are the third.
Bold are the fourth.
Brave are the fifth.

ASHES
After the final fire,
the winds will blow.
And these, which are already dead,
will cover the ones who have yet to die.

ORANGE
Men seize it from its home,
tear apart its flesh,
drink the sweet blood,
then cast its skin aside.

ICICLE
You see me oft,
In woods and town.
With my roots above,
I must grow down.

GRAVE
You see me oft,
In woods and town.
With my roots above,
I must grow
down.

GRAVE
A strange earthen house,
That brings nought but disdain.
And yet those who stay there,
Never do complain.

EYES
Twins on either side of
a ridge that smells.
They shall never see
each other directly.

RAIN
With flashing sword and booming cry,
With darkness staining land and sky,
The army comes, prepared to die.
Soldiers fall in glistening dress,
As battles are joined without egress,
Save comfort in the earth's caress.

STARS
The wheel is steered,
Despite the night.
They prefer our lead,
More than the light.

SADDLE
When it is down,
It is lower than a horse's belly.
When it is up,
It is higher than a horse's back.

SPONGE
Holes at the top.
Holes at the bottom.
Holes in the middle.
But still it holds water.

BRIARS
Claws like a cat,
Crooked as a snake's hiss.
Patch together your guesses,
You won't guess this.

SIEVE
Rounds as an apple
Deeps as a cup,
All the Bitter Sea
Can't fill it up.

DRUM
Although my cow is dead,
I continue to beat her.
What a racket she makes!

BUTTON
Flat as a leaf,
Round as a ring,
Has two eyes,
But can't see a thing.

TRADE MARES
Two brothers wanted to race a course,
To see which had the slowest horse.
Since neither wanted to spur his mare,
What must they do to make it fair?

WALNUT
A box beneath a tree,
Inside some tasty meat.
Kept for a month or more,
It still tastes just as sweet.

PIPE
Its tail is round and hollow,
Seems to get chewed a bit,
But you'll rarely see this thing,
Unless the other end is lit.

DOOR
It doesn't live with in a house,
Nor does it live without.
Most will use it when they come in,
And again when they go out.

STAKE
Although lower than a fence,
And thinner than a rail,
It can still be used to hold a horse;
Hooves, mane and tail.

BOOK
Though not a plant, has leaves.
Though not a beast, has spine.
Though many wouldn't need this thing,
'Tis more valuable than wine.

PLOW
Four legs in front, two behind.
Its steely armor scratched and
dented by rocks and sticks.
Still it toils as it helps feed
the hungry.

BULL
In the fields a frightful thing,
Watch it and you will find,
It has a pitchfork in the front,
And a broom back behind.

PROMISE
Our valiant leaders will keep this.
But only after they have given it.

DEATH
What is this thing that having it,
You can no longer give it away,
But lacking it, for the moment at least,
You can give it to those who must pay?

DISPUTE
Whoever has it is angry,
Whoever loses it is angrier,
Whoever wins it has it no more.

MUSIC
This wondrous thing, though not
an herb, can help comfort the weak
and the dying. It can even be used to
rally the troops, or make one start
laughing or crying.

BUBBLE
This sparkling globe
can float on water,
and weighs not more than a feather.
Yet despite its weight ten
giants could never pick it up.

ROPE
Ten troll's strength,
Ten troll's length,
One troll can pick it up,
No troll can stand it up.

OCEAN
A shimmering field that reaches far.
Yet it has no tracks,
And is crossed without paths.

SHOES
You tie these things,
Before you go.
And untie them,
After you stop.

DARKNESS
This engulfing thing,
is strange indeed.
The greater it grows,
the less you see.

LIFE
Don't grow too attached to this thing.
Without it you will never even know it
is gone. But be careful friend, it is
much easier to lose on Kingdom soil.

EQUALS
What is it of yours that you
see every day, but our Leader
sees only rarely?

GLAMREDHEL
Where once there were three,
Now only are two,
Ancient kin ours,
Whom we sent to their doom.

JACKET
Neck, but no head.
Arms, but no hands.
Waist, but no legs.

SAWDUST
A carpenter left some wood,
Would not take it back.
I saw some dust where he left it,
But couldn't find his stack.

NOOSE
Once alive, but now twisted 'round.
It is used by moredhel and men to
punish their own kind.

EGGS
No visible flesh,
Nor blood, nor bone,
But given time,
They will walk alone.

FIRE
Put into a pit.
Locked behind a steel grate.
Guarded all through the night,
still it goes out.

ECHO
Answers its caller without being
asked. Responds within seconds, and
speaks all languages with equalease.

ALPHABET
This marvelous thing,
Though it sounds absurd,
Contains all our letters,
But is only a word.

PRIEST
This Kingdom fool has married
many women. Yet he has never
been married.

TOWEL
This odd thing seems to get wetter,
The more it dries.

CANE
Though blind as well,
Can lead the blind well.

MOUSER
What goes down to the cellar
with four legs,
but comes back with eight?

TEMPER
You must keep this thing.
Its loss will affect your brothers,
For once yours is lost,
It will soon be lost by others.

HONEY
Though a tasty treat,
Made in spiral towers,
Rarely will it be eaten alone.

WATER
This great thing can be swallowed,
But can also swallow us.

HASTE
Inside a burning house,
This thing is best to make.
And best to make it quickly before,
The fire's too much to take.

WEARY
Plow and hoe, reap and sow,
What soon does every farmer grow?

ADVICE
Everyone offers this thing.
But few will take it when it
is offered by someone else.

STRANGER
You will invite him into your house,
Yet you know him not.
Once you get to know him,
This thing he will no longer be.

LAKE
I saw him where he never was,
And where he could not be.
And yet within this place,
I saw a wavering face,
Staring back at me.

SPURS
We travel much, yet prisoners are,
And close confined, to boot.
Yet with any horse we will keep pace,
And always go on foot.

GALLOWS
When people come for me to meet,
They come to me with heavy feet.
The one I hold,
When I get my chance,
Will turn and spin,
And start to dance.

FOG
When it comes in,
>From sea to shore,
Twenty paces you'll see,
No less, no more.

BARK
Like dogs shouting at the moon,
Or armor worn by the trees.
Like a sharply spoken command,
Or a tiny vessel upon the seas.

6478
Chapter 1 requires this code,
for you to reach the motherlode.

9216
Chapter 2 requires this code,
for you to reach the motherlode.

7702
Chapter 3 requires this code,
for you to reach the motherlode.

2132
Chapter 4 requires this code,
for you to reach the motherlode.

5052
Chapter 5 requires his code,
for you to reach the motherlode.

0680
Chapter 6 requires this code,
for you to reach the motherlode.

0194
Chapter 7 requires this code,
for you to reach the motherlode.

4743
Chapter 8 requires this code,
for you to reach the motherlode.

9995
Chapter 9 requires this code,
for you to reach the motherlode.


To gain Strength, get a lot of Fadamor's Formula by the time you reach Chapter
6. In Chapter 6 on the way to Elvandar, there is a well which takes away your
Fadamor's Formula and increases your Strength by 3 Points permanently. To get
to it, follow the main road to Elvandar. Just before the road deadends, you
should find the well using the Spyglass of Ishap. The Cheat is that when you
use the well with Fadamor's Formula, it takes all of the Formula you have with
you so that you can only do it once. But if you place all of the doses, except
1, of Fadamor's Formula in a bag next to the well, you can use the well; then
go back and take another dose & use it all over again. Each time Owyn &<
Gorath's Strength increases by 3.

Many thanks to Ron Lang for supplying these cheats!

On the road just south of Lynton is the farmhouse of Flarr Wygn. He offers you
water from his magic well (which has wards that only Flarr can overcome)Pay
the 25s for a drink and all characters health and stamina levels are filled
(but it doesn't cure the plague).

Many thanks to Kristine for supplying these cheats!