Blair Witch Project: Episode 3 - Elly Kedward Tale чит-файл №3

Jonathan Prye begins the game by reading aloud a letter he writes to Baltimore,
Maryland. He must rediscover his own faith before returning to Maryland. He
will be traveling to Blair Township to investigate what has been going on.

Walk forward towards the town. Hear a warning from a woman who is leaving the
town in a hurry. Check out the General Store, the Tavern, etc. Everything
seems
to be locked up. Enter the building on the right while facing the Church. Turn
right inside the building and enter the room. Speak with Jonah, the Magistrate.
He tells you he has 2 suspects in custody and is awaiting soldiers to take them
for trial. He also tells you of an old woman, named Elly Kedward, who was
believed to be practicing witchcraft. He informs you that he has two suspects
in
jail: A drunk, and Elizabeth Styler, a practicing witch. Jonah suggest you
visit Coffin Rock, if you believe in witchcraft. He also suggests you speak
with
Priest Hale Goodfellow before venturing out in the Woods. Pick up the jail key
before leaving the Magistrate. Also take the Missing Person's Poster off the
wall in his office room.

Visit the Church. Enter the door, go forward all the way to the end and open
the
white door. Speak with Father Hale Goodfellow about Elly Kedward.

Exit the Church through the rear door and go all the way around it. Go down the
steps by the hanged woman. Use the jail key to open the door. Go down the
steps
and speak to the drunk, Hirrum Heathtow. He tells you he left his whiskey jug
in
the old barn and before he'll tell you what he knows, he wants you to get the
whiskey for him. No reason at this time to speak with the woman in the jail
cell
next to Heathrow. She's sleeping and you won't disturb her. Exit the jail,
move
back around so you're facing the Church doors. The barn is on the right, next
to
the Magistrate's building. Enter the barn. Get the Whiskey jug in the 2nd
stahl
after killing a ravaged dog. Also take the Missing Persons Poster from one of
the other stahls. Exit the barn and take the Missing Persons Poster from the
tree between the Church and the Magistrates office. Go back down to the
Jailcells.

Hirrum Heathrow tells you about Elly Keyward and the fact that she has knowledge
to take them all to hell. Elizabeth Styler speaks from her cell and she
explains
away anything but insanity from having been in Elly Keywards house. Notice the
letters encircled around the floor circle in her cell. Exit the jail. (Saved
Game: WOODSFIRSTTIME).



Follow the main path around and past all the dead bodies laying on the road.
Turn left at the big tree and head forward across the bridge. Move forward some
more, and turn right at the big tree in the pathway. Cross the old wooden
bridge
and turn right at the intersection. Follow the path straight up to Coffin Rock.
(Saved Game: COFFINROCK1VISIT). Shoot all the evil spirits/zombies and the
scene
ends as you automatically walk up and rescue the little girl who is tied up on
the rocks. You might have to attempt to leave Coffin Rock before you can see
and
kill the rest of the Zombies.

Find yourself back at the Church with Father Goodfellow and Jonah discussing the
small girl who had been missing. The magistrate gives you his rifle. The
Priest
tells you about a priest buried in the Cemetary with a cross with tremendous
power. Goodfellow gives you the scroll and tells you to hold it up at the gates
to the Cemetary and read it aloud. (Saved Game: CEMETARYWITHSCROLL).



Shoot the demons and the Priest Demon. Pick up the Cross Relic and return to
the
Church, and Priest Hale. Return the Sacred Relic to the Priest and he teaches
you how to use it.

Go visit Styler in the jailhouse. She needs you to get inside her house and
recover her Spellbook which contains a map to Elly Kedwards home. She gives you
the key to her house. Leave the Jailhouse and head around the front of the
Church and over towards the Cemetary. Her house is the old, dark grey shack.
Enter and use your Lantern to see better. (Saved Game: SPELLBOOKINSTYLERS) Get
the book in the corner of the room by a circle of candles and a skull. Shoot
the
beast quickly and grab the test tube for health, if you need it. Return to the
Jailhouse and give Styler her Spellbook. She gives you the spellbox to use
against any trouble you might encounter in the Woods. Exit the Jail. Head for
the Woods again (Saved Game: INFOREST2ndTIME).



As you enter the Forest for the 2nd time, you will notice a White Wolf. Follow
the Wolf around the paths and you'll find yourself in front of an old shed.
Could this be Asgaya's hut from Blair Witch Volume 1: Rustin Parr? Enter the
hut
and meet Asgaya. He will explain the Hecaitomix and the belief of his people.
The Dark Spirit took non-believers as sacrifieces. He tells you that you must
visit 3 Worlds and bring them together and that you must save the remaining
children. Prye doesn't believe Asgaya nor the Dark Spirit tales and tells
Asgaya
so. You will follow your instincts. Asgaya informs Prye that he will be
powerless until he overcomes his fears.

Leave Asgaya's hut and follow the path. Turn left at the first intersection.
Left again at the next intersection, killing zombies, recovering health tubes
and
bullets are you along the way. Turn left at the big tree, and left at the
smaller tree stump. Follow the path using the TAB key to bring up the map, and
head for Elly Kedwards house. Follow the trail North of Coffin Rock, then
NWest,
West and South across the wooden bridge and up North again to Kedwards house.
(Saved Game Titled: KEDWARDSHOUSE) Enter the house and attempt to open the
basement door. The Kedward Demon speaks to you. He throws you out of the house
because you are not a believer and are filled with fear. He tells you to return
only when you are ready.

Leave Elly Kedwards home and make your way BACK to Asgayas. Using the TAB key
to
bring up the map you can tell the directions you must take at the major
intersections of the paths in order to take the shortest route to Asgayas.
Return to Asgaya and he will give you a voodoo doll which will detect the
presence of evil. He also gives Prye something which will help to see within
himself. Return to the Kedward house (save Kedward house 2ndtime). Kill the
Demon, then go into the house and down into the cellar. Save the Indian Boy's
life. He will give you an Eagle Talisman which enables the wearer to travel
great
distances. When you leave Asgaya will arrive to talk with you. He tell you about
the Spirit plane and the Demon plane. Asgaya will give you a twana to enter the
Spirit plane and a restorative spell. (Saved Game: Searchfor spirit plane).
Follow map to spirit gate. Use twana on spirit gate rock and lightening bolts
will strike all around you. (Saved Game: SPIRITGATE) .

In the spirit world Asgaya will meet you and tells you to be careful
transversing
this world. If you die here you also die in the real world. Cross over each
bridge killing zombies along the way and picking up more health, mana, and ammo.
Continue down through the huge rib skeleton and across another bridge to enter a
cave. You will save another Indian child and get another Talisman. Continue
going
forward through the cave and when you come out the other end you will kill a few
more zombies and find a broken bridge. (Saved Game: LEAPOFFAITH) Use the Eagle
Twana to fly across. Kill the big flying monster and release Hino. He gives you
a
shaft that will deliver lightening bolts. He will transport you and the girl
back
to the mortal plane. (Saved Game:BACKTOMORTALPLANE).



You end up back at the church and talk with the priest and Jonah. He tells you
that Elizabeth wants to talk with you. Talk with Elizabeth Styler and ask her
how
to find the Demon Gate. She will ask you to examine the Great Tree first and
then
she will tell you how to get to the Demon Gate. Enter the forest again and
follow
your map to the Great Tree. Pick up the bag of disease from the tree and return
to Elizabeth Styler. Shoot the zombies and pick up tons of ammo. When you give
the bag of disease to Styler she gives you protection for the Demon Plane and
tells you how to enter the Demon Gate. Hirrum tells you where to get the bones.
(Saved Game: DISEASEBAGFORES)

Follow your map to the Indian Burial Ground. Go up to the gates and use the
Bear Talisman. Kill the zombies and the two stick monsters. I killed the stick
monsters with the melee weapon and then quickly put the weapon away and touched
their blue glowing hearts so they wouldn't return. Once the stick monsters are
gone the fire will go out and the path will be open. (save Contindianburialgrnd)

Continue on the path. Matt-ann-tote will appear and try to kill you. Kill this
monster and get the Indian bones. Be prepared to kill more zombies! (Saved Game:
GOTBONES).



Return to town, but on your way stop by to talk with Asgaya. He will give you a
spell The Rain Vial which will make thunderstorms. As you enter town the priest
and mayor will meet you. Jonah will tell you that Styler wants to talk with you.
Father Goodfellow will give you a Bible for the exorcism spell. Go to the jail
and give the bones to Styler. She makes a twana for you that will enable you to
enter the Demon Plane. She also gives you a charm to summon the Dark Wolf.
(Saved
Game: GIVEBONESTOSTYLER)

Talk to Hirrum before you leave the jail and town. Follow the dark wolf to the
entrance of Demon Gate. The wolf changes into Tawiscara who will try to kill
you.
Kill the monster then walk up the mound of rocks and use your Demon twana to
enter the plane. Blood starts to splatter down and then you will be transported
to the Demon Plane. (Saved Game: DEMONPLANE)

Kill skeletons as you go over the bridge and then some wild dogs. Pick up the
Golden Skull. Continue on the path. Kill the zombie priest and all the skeletons
and zombies. Save the child and he will give you a Gumoyodah Talisman which will
enhance the users strength. Pick up another Golden Skull. (Saved Game:
STRENGTHTALISMAN) Continue on picking up Golden Skulls and killing all the
zombies and other monsters that get in your way. You should have a total of 5
Golden Skulls and then you will find a place to put them. Put each on a pedestal
and a section of bridge will come up from the water below. (Saved Game:
BRIDGEINDEMONPLANE) Carefully cross the bridge and enter Demon Gate. Use your
strength twana to open the door of skulls.

Be prepared for more shooting! After you kill Baal, Hecaitomix appears and
attacks Prye. Asgaya sacrifices his life to save Prye. Now you must quickly
leave
before the gate to Demon Plane is sealed. You have 300 seconds, so you will have
time to carefully cross the narrow bridges (Saved Game: LEAVINGDEMONPLANE)

When you get out you will see Styler but she has been taken over by Heciotomix.
Use the Exorcism Bible to kill Heciotomix/Styler combo. Now Elizabeth will be
free of Heciotomix's power. She wants Prye to stay, but he says that he must
return to his church because his faith has been renewed. Perhaps their paths
will
cross again.