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Hint: Use the Tab key to get a first-person perspective. This is especially
useful when you need to unload a spell; you can center your shot and adjust
its height in a way that's not possible in third-person perspective. It's also
helpful when you're sneaking around slowly in a place with lots of ambush
sites.
Hint: Your magical weapons don't last long, so save them for creatures that
either can't be hurt by ordinary weapons or that take too long to kill.
Hint: Spells are best used against creatures that are mega tough (such as pit
fiends) or against range strikers that are otherwise difficult to get your
hands on (such as demon witches and knife-throwing imps).
useful when you need to unload a spell; you can center your shot and adjust
its height in a way that's not possible in third-person perspective. It's also
helpful when you're sneaking around slowly in a place with lots of ambush
sites.
Hint: Your magical weapons don't last long, so save them for creatures that
either can't be hurt by ordinary weapons or that take too long to kill.
Hint: Spells are best used against creatures that are mega tough (such as pit
fiends) or against range strikers that are otherwise difficult to get your
hands on (such as demon witches and knife-throwing imps).