0
*Necromancer Mini FAQ/Walkthrough*
--------
CONTENTS
--------
1. Introduction
a)Copyright
b)Version
2. Some Words
3. Necromancer Skill Trees
a)Summoning Spells
b)Poison And Bone Spells
c)Curses
4. Bone Spear? Bone Spirit?
5. Walkthrough
a)Act 1
b)Act 2
c)Act 3
d)Act 4
6. Bosses Guide
7. Horadric Cube Recipes
8. Tips And Hints
9. Special Thanks
------------
INTRODUCTION
------------
Hello, call me Depthcharge. This is my third attempt on writing FAQs. I
have written Megaman Legends 2 Special Weapons FAQ and Pokйmon
Gold/Silver Team FAQ(only at GameWinners.com). By the way, if you have
any questions or any comments ABOUT NECROMANCER(I haven't tried others!)
, just email me, may be I will post out your questions or comments!
Again, I should remind you, that is I am a Chinese, if there are some
grammar or whatever damned mistakes, please don't mind about it, OK?
I think that's all I wanna say. Ah! One last word, enjoy the FAQ!
My Email Address:ExtremeTigris@wowmail.com
a)Copyright
This document is copyright to Depthcharge, you MUSTN'T sell it, publish
it in any magazine or put it on a CD for sale. If you want to contribute
this FAQ please let me know(by emailing me). This FAQ is for private use
only and can found at "www.gamefaqs.com", "www.neoseeker.com" and
"www.gamewinners.com".
b)Version
Version:0.5
History:0.5 First Edition!
Start doing at 20-12-2000
*NOTE:If there aren't any major mistakes or changes, I don't think that
I will update it.
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SOME WORD
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So, you choose Necromancer, right? Good choice, in fact, Necromancer is
a Battle.net favourite! But, be warned, using Necromancer isn't as easy
as you think.(Probably his minions won't do a lot when battling with
bosses, unless you pump heck lot of points into them.)
And remember a word, choose a tree and stick to it, and don't evenly
separate them, OK? It's true...
About Necromancer's history, I don't quite like putting them out here,
if you really have interest on it, you may find all these stuff on
Blizzard.com.
Finally, to the main points...
------------------
NECROMANCER SKILLS
------------------
I spend most of my points into Poison And Bone Spells tree. I only put
three points into the Curses part, cuz I think it's not very useful.
It's your choice whether you wanna specialize on which tree, but I tell
you, I gain victory not very hard, and seldom, ya, SELDOM(I think I die
for 2,3 times...) die.
a)Summoning Spells
This tree allows you to summon minions to help you, they are Golems,
Skeleton Warriors, Mages and perhaps the monster itself. I think this
tree is quite powerful, but I like Poison and Bone Spells better.
CLAY GOLEM(6) RAISE SKELETON(1)
___________|__________ _________|________
| | | |
GOLEM BLOOD SKELETON RAISE
MASTERY(12) GOLEM(18) MASTERY(1) SKELETAL MAGE(12)
| | |
SUMMON IRON |
RESIST(24) GOLEM(24)------------------------->REVIVE(30)
|
FIRE
GOLEM(30)
-RAISE SKELETON-
Requirements :Level 1(Duh!)
Description :Summon skeletons to help you, as the name has suggested.
Advantages :Use very little mana to summon, and pumping points to it
allows you to raise more skeletons, sometimes you need
them to attract monsters while you are escaping!
Disadvantages:Super low HP and damage. And they are quite stupid too,
can stuck you in tight corridors. You won't need them
after Act 1 Normal!
Comments :Put a point and forget about it, save your points for
Golems or other spells you like. But remember, the reason
I put a point here is just for the mages and revive,
because they are not bad.
Grade :C+
LEVEL QUANTITY MANA COST
1 1 6
2 2 7
3 3 8
4 4 9
5 5 10
6 6 11
7 7 12
8 8 13
9 9 14
10 10 15
11 11 16
12 12 17
13 13 18
14 14 19
15 15 20
16 16 21
17 17 22
18 18 23
19 19 24
20 20 25
-SKELETON MASTERY-
Requirements :Level 1, Raise Skeleton
Description :It's a passive skills and it can make your skeletons and
revived creatures more powerful.
Advantages :Hey, your skeletons and revived creatures are tougher, so
you are more powerful!
Disadvantages:It doesn't add lots of damage and HP to your skeletons.
Comments :Mmmnnn, I think should save points for Golems, but a few
points for it won't harm though.
Grade :A-
#NOTE:IMD=Improve Missile Damage
LEVEL SKELETONS SKELETONS MAGES MONSTERS MONSTERS
LIFE DAMAGE LIFE DAMAGE
1 +7 +2 IMD +7% +2%
2 +14 +4 IMD +14% +4%
3 +21 +6 IMD +21% +6%
4 +28 +8 IMD +28% +8%
5 +35 +10 IMD +35% +10%
6 +42 +12 IMD +42% +12%
7 +49 +14 IMD +49% +14%
8 +56 +16 IMD +56% +16%
9 +63 +18 IMD +63% +18%
10 +70 +20 IMD +70% +20%
11 +77 +22 IMD +77% +22%
12 +84 +24 IMD +84% +24%
13 +91 +26 IMD +91% +26%
14 +98 +28 IMD +98% +28%
15 +105 +30 IMD +105% +30%
16 +112 +32 IMD +112% +32%
17 +119 +34 IMD +119% +34%
18 +126 +36 IMD +126% +36%
19 +133 +38 IMD +133% +38%
20 +140 +40 IMD +140% +40%
-CLAY GOLEM-
Requirements :Level 6
Description :Creates a Golem from the Earth that fights for you.
Advantages :Very tough(until the Act 2 Normal). It is your main power
for some times. And, you don't need a corpse to do so.
Disadvantages:You can summon ONLY ONE Golem of any type, at a time. It
doesn't a large brain too, I think.
Comments :I love this guy, until I get Blood Golem. Put some points
are good, but don't overdo it, cuz you will not use it
after you get Blood Golem.
Grade :A-
LEVEL DAMAGE LIFE MANA COST
1 2-5 100 15
2 2-6 135 18
3 3-8 170 21
4 4-10 205 24
5 4-12 240 27
6 5-13 275 30
7 6-15 310 33
8 6-17 345 36
9 7-19 380 39
10 8-20 415 42
11 9-22 450 45
12 9-24 485 48
13 10-26 520 51
14 11-27 555 54
15 11-29 590 57
16 12-31 625 60
17 13-33 660 63
18 13-34 695 66
19 14-36 730 69
20 15-38 765 72
-GOLEM MASTERY-
Requirements :Level 12, Clay Golem
Description :Enhances the HP and speed of all types of Golems in
certain percentage.
Advantages :It's a passive skills and need no mana. And it can make
your Golems harder to kill! Plus, it affect all types of
Golems
Disadvantages:It doesn't increase the damage cause by Golem, making
this skill not as useful as it sounds.
Comments :I don't quite like this spell, though I put a few points
here. I recommend save those points for Golem itself.
Grade :B+
LEVEL LIFE WALK/RUN SPEED
1 +20% +6%
2 +40% +10%
3 +60% +14%
4 +80% +17%
5 +100% +20%
6 +120% +22%
7 +140% +23%
8 +160% +24%
9 +180% +26%
10 +200% +27%
11 +220% +28%
12 +240% +29%
13 +260% +30%
14 +280% +30%
15 +300% +31%
16 +320% +32%
17 +340% +32%
18 +360% +32%
19 +380% +33%
20 +400% +33%
-RAISE SKELETAL MAGE-
Requirements :Level 12, Raise Skeleton
Description :Summon range attack skeletons(And of course, that fight
for you!)
Advantages :A lot better than Skeletons, since they don't toe-to-toe
attack like skeletons, you will find out that they can
survive quite a period of time. And it doesn't need a lot
of mana.
Disadvantages:Again, their brain aren't well developed. Still, they
don't have a lot of HP, which is a bad idea when they are
surrounded by monsters. I notice that skeletal mages are
quite slow too, cuz they usually can't catch me up when
having a long run.
Comments :I quite like skeletal mages, not bad to dump a few
points into it in order to increase the quantity of them.
There are four types of skeletal mages, include Poison
(which I dislike the most!), Fire, Lightning and Ice/Cold
(I like this flavour the most, cuz they can freeze the
enemies and slow them down!)
Grade :B
LEVEL QUANTITY MANA COST
1 1 8
2 2 9
3 3 10
4 4 11
5 5 12
6 6 13
7 7 14
8 8 15
9 9 16
10 10 17
11 11 18
12 12 19
13 13 20
14 14 21
15 15 22
16 16 23
17 17 24
18 18 25
19 19 26
20 20 27
-BLOOD GOLEM-
Requirements :Level 18, Clay Golem
Description :Creates a Golem that links to your health.
Advantages :Very very hard to kill if combine with Iron Maiden. You
will get healed when Blood Golem hits enemies. It also
heals itself by this.
Disadvantages:Same as Clay Golem, his IQ isn't very high, and only one
type of Golem can be summoned at one time. You lose a
little health when Blood Golem is hit. Putting points
into it won't increase its HP, so if you want a high HP
Blood Golem, you have to waste some points into Golem
Mastery.
Comments :I love this Golem! Combine with Iron Maiden, he is really
unstoppable, he can heal you! But after you get the most
powerful Golem of all types(I think), which is Fire Golem
, you will probably ignore it...
Grade :A+
LEVEL DAMGE CONVERTS PERCENTAGE MANA COST
TO LIFE
1 6-16 31 25
2 8-21 32 29
3 10-27 33 33
4 12-32 34 37
5 14-38 35 41
6 16-44 35 45
7 18-49 35 49
8 20-55 36 53
9 22-60 36 57
10 24-66 36 61
11 27-72 37 65
12 29-77 37 69
13 31-83 37 73
14 33-88 37 77
15 35-94 37 81
16 37-100 38 85
17 39-105 38 89
18 41-111 38 93
19 43-116 38 97
20 45-122 38 101
-SUMMON RESIST-
Requirements :Level 24, Golem Mastery
Description :All your summoned monsters(include Golems, Skeletons Mages
and revived creatures) will gain resistance.
Advantages :OK, your summoned monster live longer and harder to kill
from elemental attacks, making you tougher!(Duh!). It's
a passive skill, so you don't need to spent a single mana
on it! All summoned monsters get affected, doesn't need
to spent each points to each Mastery.
Disadvantages:It won't affect your resistance! Only your summoned
monsters gain it! Damned!
Comments :Well, as you can see, it won't affect your resistance,
but putting a few points isn't a bad idea, cuz it affects
all the summoned monster.
Grade :B
LEVEL ALL RESISTANCE
1 28%
2 34%
3 39%
4 44%
5 47%
6 50%
7 52%
8 54%
9 56%
10 57%
11 59%
12 60%
13 61%
14 62%
15 62%
16 64%
17 64%
18 65%
19 65%
20 66%
-IRON GOLEM-
Requirements :Level 24, Blood Golem
Description :Summons a Golem made of metal from anything that is made
of iron.
Advantages :Has quite high HP. It has the attributes of the
sacrificed weapon or armor. It has thorns that worked like
Irom Maiden curse at level 2. Improvement won't raise the
mana you need to summon.
Disadvantages:Improvement won't raise its damage, HP and defense.(this
Golem has the attributes of the sacrificed armor or weapon
, however, if you summon him from a normal metal thing,
he is a normal Iron Golem, but will you sacrificed very
very good armors or weapons? Sure not!) His thorns improve
very slow! Quite dumb, you can be stucked by him in tight
corridors. Unlike other Golems, Iron Golem can't be
summoned anywhere.(Cuz you need a metal thing to do so!)
Only a Golem can't be summoned at a time!
Comments :I don't like this dirty little Golem, Blood Golem is
better, but I think you should put a point to it in order
to learn powerful Fire Golems.
Grade :B-
LEVEL THORNS DAMAGE
1 0%
2 150%
3 165%
4 180%
5 195%
6 210%
7 225%
8 240%
9 255%
10 270%
11 285%
12 300%
13 315%
14 330%
15 345%
16 360%
17 375%
18 390%
19 405%
20 420%
-FIRE GOLEM-
Requirements :Level 30, Iron Golem
Description :Creates a Golem of Fire
Advantages :You don't need FIRE to summon this FIRE Golem! It has lots
lots of HP. Absorbs fire damage to his life.(useful when
facing all those damned blood Lords) Has fire aura that
can damage enemies. When he dies, he will explode! Only
this Golem can.
Disadvantages:If you put a point more into this Golem, it will increase
10 mana! So, before putting points to it, please look at
the blue globe at your lower right. He is the last in the
class too...
Comments :If you pump your mana a lot, mana cost probably won't be
a problem. In short, I love this Golem very very very very
much!!!!!!!!!
Grade :A+++
LEVEL FIRE ABSORBS PERCENTAGE MANA COST
DAMAGE FIRE DAMAGE
1 10-27 36 50
2 12-33 45 60
3 15-40 52 70
4 17-47 58 80
5 20-54 62 90
6 22-60 66 100
7 25-67 69 110
8 27-74 71 120
9 30-81 74 130
10 32-87 76 140
11 35-94 78 150
12 37-101 79 160
13 40-108 81 170
14 42-114 82 180
15 45-121 83 190
16 47-128 85 200
17 50-135 85 210
18 52-141 86 220
19 55-148 87 230
20 57-155 88 240
-REVIVE-
Requirements :Level 30, Raise Skeletal Mage, Iron Golem
Description :Revive a dead monster
Advantages :It even has a higher HP than the original ones! Putting
points will increase the quntity you can summon at a time.
Disadvantages:Your revived creature can only survive 3 minutes! Putting
points won't raise the time limits! Not all dead monsters
can be revived, they are champions, unique, super unique,
and bosses. High mana cost. Revived monsters are even
more brainless than Golems and Skeletons!!
Comments :I don't quite like revived monsters, probably they are way
too stupid and the time limits, you know, so short! And
you can't even revive a champion! Damn! Damn!
Grade :C-
LEVEL QUANTITY LIFE MANA COST
1 1 200% 45
2 2 220% 42
3 3 240% 39
4 4 260% 36
5 5 280% 33
6 6 300% 30
7 7 320% 27
8 8 340% 24
9 9 360% 21
10 10 380% 18
11 11 400% 15
12 12 420% 12
13 13 440% 9
14 14 460% 6
15 15 480% 3
16 16 500% 1
17 17 520% 1
18 18 540% 1
19 19 560% 1
20 20 580% 1
b)Poison And Bone Spells
My favourite tree. It has the most powerful spell-Bone Spirit and my
favourite Bone Armor and Corpse Explosion! I focus on this tree!
POISON TEETH(1) BONE
DAGGER(6) | ARMOR(1)
| | |
POISON CORPSE BONE
EXPLOSION(18)PRISON(24)
|
BONE
SPIRIT(30)
-TEETH-
Requirements :Level 1
Description :Fires teeth!
Advantages :Cheap mana cost! It can fire up to 21 teeth at level 20!
Can past through enemies.
Disadvantages:The damage suckz!!!
Comments :One word, put a point don't bother it. You only need to
learn this spell for the others.
Grade :E-
LEVEL TEETH MAGIC DAMAGE MANA COST
1 2 2-4 3
2 3 3-5 3.5
3 4 4-6 4
4 5 5-7 4.5
5 6 6-8 5
6 7 7-9 5.5
7 8 8-10 6
8 9 9-11 6.5
9 10 10-12 7
10 11 11-13 7.5
11 12 12-14 8
12 13 13-15 8.5
13 14 14-16 9
14 15 15-17 9.5
15 16 16-18 10
16 17 17-19 10.5
17 18 18-20 11
18 19 19-21 11.5
19 20 20-22 12
20 21 21-23 12.5
-BONE ARMOR-
Requirements :Level 1
Description :Creates a bone shield that runs around you. Absorbs
damages and fade away when get destroyed.
Advantages :Adsorbs any physical attacks. You may live longer!
Disadvantages:It doesn't absorb any elemental damage. You still can get
killed!
Comments :One of my favoutite spells! Put as much point as you can,
cuz you are immortal to toe-to-toe fighters!
Grade :A+
LEVEL ABSORBS DAMAGE MANA COST
1 20 11
2 30 12
3 40 13
4 50 14
5 60 15
6 70 16
7 80 17
8 90 18
9 100 19
10 110 20
11 120 21
12 130 22
13 140 23
14 150 24
15 160 25
16 170 26
17 180 27
18 190 28
19 200 29
20 210 30
-CORPSE EXPLOSION-
Requirements :Level 6, Teeth
Description :Denotes a corpse while damaging the monsters around it.
Damage:60-100% of the corpse HP
Advantages :Works on all corpse. Damage a lot, I mean really a lot!
It doesn't require a lot of mana.
Disadvantages:You need a corpse. Spending points won't increase the
percentage though.
Comments :Super super useful skill. If you put tons of points into
it, wah, it will a become an atom bomb! You will need to
use this spell again and again, best when the enemies
stick together.
Grade :A+++
LEVEL RADIUS MANA COST
(YARDS)
1 2.6 15
2 3.3 16
3 4 17
4 4.6 18
5 5.3 19
6 6 20
7 6.6 21
8 7.3 22
9 8 23
10 8.6 24
11 9.3 25
12 10 26
13 10.6 27
14 11.3 28
15 12 29
16 12.6 30
17 13.3 31
18 14 32
19 14.6 33
20 15.3 34
-POISON DAGGER-
Requirements :Level 6
Description :Adds poison damage into your dagger.
Advantages :Your enemies will be poisoned if attack. Causing them to
hell slowly.
Disadvantages:Dagger suckz! Poison takes time to kill, and you may get
killed before they do...
Comments :You don't need it. Don't even think of putting a point to
it.
Grade :D
LEVEL POISON DAMAGE POISON LENGTH ATTACK MANA COST
(SECONDS)
1 7-15 4 +15% 3
2 10-20 5 +25% 3.2
3 14-26 6 +35% 3.5
4 18-33 7 +45% 3.7
5 23-40 8 +55% 4
6 29-48 9 +65% 4.2
7 35-56 10 +75% 4.5
8 41-65 11 +85% 4.7
9 49-75 12 +95% 5
10 57-85 13 +105% 5.2
11 65-95 14 +115% 5.5
12 74-106 15 +125% 5.7
13 84-118 16 +135% 6
14 94-131 17 +145% 6.2
15 105-144 18 +155% 6.5
16 116-157 19 +165% 6.7
17 128-171 20 +175% 7
18 141-186 21 +185% 7.2
19 154-201 22 +195% 7.5
20 168-217 23 +205% 7.7
-BONE WALL-
Requirements :Level 12, Bone Armor
Description :Creates a wall of bones.
Advantages :Can attract enemies...
Disadvantages:Low HP. Your minions will try to destroy it when you cast
a bone wall.
Comments :You can put a point for tight situations. If not, just
don't bother about it. Spend those points on others.
Grade :D+
LEVEL LIFE
1 19
2 23
3 28
4 33
5 38
6 42
7 47
8 52
9 57
10 61
11 66
12 71
13 76
14 80
15 85
16 90
17 95
18 99
19 104
20 109
-POISON EXPLOSION-
Requirements :Level 18, Poison Dagger, Corpse Explosion
Description :Denotes a corpse that cause poison damages.
Advantages :Cheaper mana cost.
Disadvantages:Done certain damages unlike corpse explosion.(which is
60%-100% corpse HP) Plus, you need to learn the sucky
Poison Dagger.
Comments :Ah, just pretend you don't know this spell.
Grade :C+
LEVEL POISON DAMAGE POISON LENGTH
(seconds)
1 25-50 4
2 30-60 4.8
3 35-70 5.6
4 40-80 6.4
5 45-90 7.2
6 50-100 8
7 55-110 8.8
8 60-120 9.6
9 65-130 10.4
10 70-140 11.2
11 75-150 12
12 80-160 12.8
13 85-170 13.6
14 90-180 14.4
15 95-190 15.2
16 100-200 16
17 105-210 16.8
18 110-220 17.6
19 115-230 18.4
20 120-240 19.2
-BONE SPEAR-
Requirements :Level 18, Corpse Explosion
Description :An upgrade version of teeth.
Advantages :Cheap mana cost. Can pass through enemies. Damage quite
high.
Disadvantages:Can't seek enemies like Bone Spirit.
Comments :I like Bone Spirit better. But you need to reach level 30
to learn that. This is not bad though, cuz it can go
through enemies, very useful in narrow lanes.
Grade :A-
LEVEL MAGIC DAMAGE MANA COST
1 16-24 7
2 24-32 7.2
3 32-40 7.5
4 40-48 7.7
5 48-56 8
6 56-64 8.2
7 64-72 8.5
8 72-80 8.7
9 80-88 9
10 88-96 9.2
11 96-104 9.5
12 104-112 9.7
13 112-120 10
14 120-128 10.2
15 128-136 10.5
16 136-144 10.7
17 144-152 11
18 152-160 11.2
19 160-168 11.5
20 168-176 11.7
-BONE PRISON-
Requirements :Level 24, Bone Wall, Bone Spear
Description :Creates a wall of bone to trap enemies.
Advantages :Can stop bosses for a second or two.
Disadvantages:Way too low HP.
Comments :It is as use less as Bone Wall, forget about it.
Grade :C-
LEVEL LIFE MANA COST
1 19 27
2 23 25
3 28 23
4 33 21
5 38 19
6 42 17
7 47 15
8 52 13
9 57 11
10 61 9
11 66 7
12 71 5
13 76 3
14 80 1
15 85 1
16 90 1
17 95 1
18 99 1
19 104 1
20 109 1
-POISON NOVA-
Requirements :Level 30, Poison Explosion
Description :Emits an expanding ring of poison
Advantages :It can damage all the enemies in all directions. Cheap
mana cost.
Disadvantages:Takes time to kill. Need to learn damned Poison Dagger.
Comments :I think it's not necessary to learn this skill. Ignore it
if you wish.
Grade :B
LEVEL POISON DAMAGE POISON LENGTH
(seconds)
1 50-75 8
2 55-82 8.8
3 60-90 9.6
4 65-97 10.4
5 70-105 11.2
6 75-112 12
7 80-120 12.8
8 85-127 13.6
9 90-135 14.4
10 95-142 15.2
11 100-150 16
12 105-157 16.8
13 110-165 17.6
14 115-172 18.4
15 120-180 19.2
16 125-187 20
17 130-195 20.8
18 135-202 21.6
19 140-210 22.4
20 145-217 23.2
-BONE SPIRIT-
Requirements :Level 30, Bone Spear
Description :Fires a homing missle.
Advantages :It has the abilities to hunt down enemies. It damage more
than Bone Spear.
Disadvantages:It can't pass through enemies like Bone Spear. Higher mana
cost than Bone Spear. It will fade away after some times.
Comments :I love love this spell. In fact, I do spend points to it.
A good thing that Bone Spirit has, is that the fact it can
hunt down enenies on its own. I mean if you miss the
target, it will find on its own. Cool animation. I think
you should focus on either Bone Spear or Bone Spirit, I
prefer Bone Spirit to Bone Spear, so I spend Points into
it, it's up to you.
Grade :A++
LEVEL MAGIC DAMAGE MANA COST
1 20-30 12
2 36-46 12
3 52-62 13
4 68-78 13
5 84-94 14
6 100-110 14
7 116-126 15
8 132-142 15
9 148-158 16
10 164-174 16
11 180-190 17
12 196-206 17
13 212-222 18
14 228-238 18
15 244-254 19
16 260-270 19
17 276-286 20
18 292-302 20
19 308-318 21
20 324-334 21
c)Curses
MMnnn... This tree is not bad too. You may need to use some of this
curses over and over again. But I only spend three points to this Tree.
I wanna tell you too, if you really love curses, focus on it!
DIM AMPLIFY ----------->WEAKEN(6)
VISION(6) DAMAGE(1) |
| | |
CONFUSE(18) IRON TERROR(12)
| MAIDEN(12) |
| | |
ATTRACT(24) LIFE DECREPIFY(24)
TAP(18) |
| |
LOWER |
RESIST(30)Cold Plains, Caves, Stony Field,
The Underground Passage.
QUEST III:The Search For Cain
Available:Talk to Akara after completing Quest I and Quest II
Mission :Save Deckard Cain who is prisoned at Tristram
Reward :Cain will identifies items for you for free
A random ring given by Akara
Note :First, you need to find Tree Of Inifuss at Dark Wood. Pass
Stony Field and go through The Underground Passage, where
leads to Dark Wood.(I suggest don't sneak away but finish
all those monsters on the way.) When you are near the tree,
you can see a big tree symbol appears on your map, so don't
worry missing that tree. Click the tree and a scroll will be
dropped, take the scroll back to Akara. Akara will translate
the meaning of that scroll so that you know how to open the
portal that leads to Tristram.
Next, go to Stony Field and activate the portal. Kill all the
damned monsters in Tristram and free Cain. Back to town and
mission is completed!
QUEST IV :The Forgotten Tower
Available:Read Moldy Tome in the Stony Field
Mission :Kill The Countess in the Forgotten Tower
Reward :Lots LOTS of gold!
Note :Before you can find the Forgotten Tower, you need to travel
from Dark Wood to Black Marsh, also clear The Hole to get
some extra experience. Find the Forgotten Tower at the Black
Marsh. You can find tons of gold there. The Countess is
located at level 5. Remember, kill all the baddies before
tackling The Countess, cuz it is much more easier to beat her.
And one very important note, that is, REMEMBER TO DEPOSIT ALL
YOUR MONEY BEFORE TACKLING HER, CUZ YOU KNOW, ONCE YOU
ACCIDENTALLY DIE, YOU WILL LOST ALL THOSE GOLD YOU FIND!!!!
Read th Bosses Guide if you wanna know more.
QUEST V :Tools Of The Trade
Available:Talk to Charsi after completing the first 4 quests
Mission :Find the Horadric Malus at Barracks for Charsi
Reward :Charsi will imbue an item for you
Note :Before you can head to Barracks, there are lots of places you
need to pass, and lots and lots of monsters' butt to kicked,
and you gain quite a lot of experience!
First, If you need to reach Barracks, you need to go through
Tamoe Highlands, The Pit, Monastery Gate and Outer Cloister.
Then you will emerge to Barracks. Beware, The Smith is
guarding there.
QUEST VI :Sisters To The Slaughter
Available:Talk to Deckard Cain after the first 5 quests
Mission :Kill Andariel at Catacombs
Reward :Way to Act 2
Some goodies left by Andariel
Note :From Barracks, pass through Jail, Inner Cloister, Cathedral
and you will reach Catacombs, Andariel's Lair is at level 4.
Refer to Bosses Guide on how to kick her butt off.
b)Act 2
The Lut The
Harem(2)----------------Gholein--Sewers(3)
| |
The Rocky The
Palace Cellar(3) Waste--Stony Tomb(2)
| |
Arcane Dry Halls Of
Sanctuary Hills--The Dead(3)
| |
Canyon Of Far Maggot
The Magi Oasis--Lair(3)
| |
-------------- Lost Ancient
| | City--Tunnels
6 Fake Tal Rasha's |
Tal Rasha's Tomb Valley Of
Tomb | The Snakes
Tal Rasha's |
Chamber Claw Viper
Temple(2)
Waypoints:Lut Gholein, Sewers(2), Dry Hills, Halls Of The Dead(2), Far
Oasis, Lost City, The Palace Cellar(1), Arcane Sanctuary,
Canyon Of The Magi
NPCs : Atma -Unlocks Quest I
Cain -Identifies items for free
Unlocks Quest II
Drognan -Much like Akara in Act 1, sells some potions, scrolls
and some weapons and magic
Unlocks Quest IV
Elxiz -Similar to Gheed in Act 1, let you gamble
Fara -Heals you when talk to her
Repairs your stuff
Geglash -Useless NPC
Griez -Like Kasha in Act 1, let you hire some men
Jerhyn -Unlocks Quest VI
Kaelan -A word or two
Lysander-Potions Master
Meshif -Take you to Act 3 after completing those 6 quests
Warriv -Bring you back to Act 1
QUEST I :Radament's Lair
Available:Talk to Atma
Mission :Kill Radament in the Sewers
Reward :1 Skill Point
Lower prices on stuff sold in Lut Gholein
Note :This quest is simple, you can either go to Sewers through a
trap door or a door near Meshif. How to kill Radament? Read
Bosses Guide.
QUEST II :The Horadric Staff
Available:Show Horadric Scroll to Cain
Mission :Horadric Cube -Halls Of The Dead
Staff Of Kings-Sand Maggot Lair
Viper Amulet -Claw Viper Temple
Transmute Staff of Kings and Viper Amulet with the Horadric
Cube transmute power into the Horadric Staff.
Reward :Horadric Cube
Note :You can only find Horadric Cube and Staff Of Kings in this
Quest.
Pass Rock Waste and Dry Hills(also clear The Stony Tomb as
well) and you will find Halls Of The Dead, search the Horadric
Cube.
Then go to Far Oasis and enter Maggot Lair. At level 3,
Coldworm The Burrower will be waiting, to know more about this
Giant Lazy Worm, read Bosses Guide. After he is taken care,
get Staff Of Kings.
QUEST III:The Tainted Sun
Available:Enter the Lost City.
Mission :Get Viper Amulet
Reward :N/A
Note :Back to Far Oasis. There is another way that leads to Lost
City. You can find Ancient Tunnels there, just for some
experience if you clear there. Find Valley Of The Snakes and
after some walks, you will enter Claw Viper Temple. The amulet
is located on the second floor.
Return to Lut Gholein and listen to Cain, you'll need to
transmute them into the Horadric Staff.
QUEST IV :Arcane Sanctuary
Available:Talk to Drognan after the first 3 quests
Mission :Get the portal which leads to Arcane Sanctuary
Reward :N/A
Note :Pass Harem, you will get to The Pallace Cellar. On the third
floor, you will get the portal.
At Arcane Sanctuary, it is recommended to go with map, cuz you
can easily get confuse. Three ways leads to goodies, and a way
leads you to the Summoner. There are lots of irritable Ghoul
Lords casting Fire Walls to you. Fire Golem? No, I don't think
anyone can reach level 30 at that time, never mind, use Blood
Golem with Iron Maiden works well too.
QUEST V :The Summoner
Available:When you are near The Summoner
Mission :Kill The Summoner
Reward :Know the real symbol of Tal Rasha's Tomb
Note :Read the Bosses Guide in order to get the tactics to get rid
of him.
After he is finished, read the horazon he left. Then take the
portal to Canyon Of The Magi
QUEST VI :The Seven tombs
Available:Talk to Jerhyn after completing the Quest I
Mission :Find the real Tal Rasha's Tomb
Kill Duriel
Reward :Path to Act 3
Some stuff left by Duriel
Note :Open your Quest Log to find the real symbol of Tal Rasha's
Tomb. But I think you should clear all those fake tombs again
and again to prepare the match with Duriel(cuz I think he's
the toughest boss in Diablo II! Even the 2 Prime Evils are
easier than him! I am not scaring you, but he is way too tough
, train as hard as you can before facing him!).
Finally, enter the real tombs and place the staff at the place
you should. Then you can enter Tal Rasha's Chamber. As soon as
you enter, you will find out you are standing on a square
platform. Take a few more steps and you will notice a giant
monster are staring at you! Read the Bosses Guide to see how
TOUGH he is! Prepare to have a tough fight!
After he falls, make your way to Archangel Tyrael and talk to
him.
Back to Lut Gholein, tell Meshif to take you to Kurast(Act 3)
c)Act 3
Kurast
Docks
|
Spider Spider Arachnid
Cavern--Forest--Lair
|
Great
Marsh
|
Flayer Flayer Swampy
Dungeon(3)--Jungle--pit(3)
|
Lower
Kurast
|
Dissused Kurast Ruined
Fane --Bazaar--Temple
|
-------
| |
| Sewers(2)
| |
-------
|
Forgotten Upper Forgotten
Temple --Kurast--Reliquary
|
Dissused Kurast Ruined
Reliquary--Causeway--Fane
|
Travincal
|
Durance
Of Hate(3)
Waypoints:Kurast Docks, Spider Forest, Great Marsh, Flayer Jungle, Lower
Kurast, Kurast Bazaar, Upper Kurast, Travincal, Durance Of
Hate(2)
NPCs : Alkor -Potions Master
Let you gamble
Unlocks Quest IV
Asheara-Similar to Griez and Kasha, let you hire mercenaries
Sells some weapons
Cain -Identifies items for free
Unlocks Quest III
Hralti -Repairs your stuff
Sells goodies
Unlocks Quest II
Ormus -Your healer
Sells some stuff including scepters, wands and staffs
Tells you about Quest V and Quest VI
Meshif -Brings you back to Lut Gholein
Natalya-Gives some information about quests, other than that, she
is useless
QUEST I :The Golden Bird
Available:You get Jade Figurine
Mission :Trade it for a potion
Reward :A potion that can permanently adds 20 points into your life
Note :Wander around Spider Jungle and you will get a Jade Figurine
by killing a Unique.
When you get that, there are somethings you need to
do-
1.Talk to Cain
2.Trade with Meshif
3.You get a Golden Bird
4.Take Golden Bird to Alkor
5.Talk to him after a few minutes
6.You will get a special potion
After that, you can consider that you have completed this
quest.
QUEST II :Blade Of The Old Region
Available:Talk to Hralti after completing Quest I
Mission :Find Gidbinn in the Flayer Jungle
Reward :A ring from Ormus
A mercenary from Asheara
Note :Clear out Spider Cavern and Arachnid Lair to gain experience,
then from Spider Forest, head to Great Marsh and finally, you
will come to Flayer Jungle. There are lots of Flayers around,
and some of them use flutes to shoot you. When you go near
them, they will run away and lure you to another troops of
flayers. I know, they are very very irritable, but after you
have cleaned them, you will find out that you have gained lots
of experience, a good place to level up though.
OK, back to the point. After you have taken care all the
monsters, you should have found the Gidbinn in one of the
Flayer's village. Kill the unique that takes the Gidbinn and
talk to Ormus and Asheara too. Quest completed.
QUEST III:Khalim's Will
Available:Talk to Cain after QuestI
Mission :Find-
Khalim's Eye at Spider Cavern
Khalim's Brain at Flayer Dungeon
Khalim's Heart in Sewers
Khalim's Flail in Travincal
Reward :N/A
Note :You should find Khalim's Eye, Brain and Heart first. Then
talk to Alkor to unlock Quest IV.
QUEST IV :Lam Esen's Tome
Available:Talk to Alkor after you have obtained Khalim's Eye, Brain and
Heart.
Mission :Find the Lam Esen's Tome
Lame Esen's Tome possible locations-
Kurast Bazaar >>Ruined Temple
Dissused Fane
Upper Kurast >>Forgotten Reliquary
Forgotten Temple
Kurast Causeway >>Ruined Fane
Dissused Reliquary
Reward :Five stat points
Note :Just find these six temples and one if them have the Lam
Esen's Tome. Take it to Alkor for a reward.
QUEST V :The Blackened Temple
Available:Talk to Ormus after entering Travincal
Mission :Kill the High Councils in Travincal
Destroy the Compelling Orb
Reward :N/A
Note :Kill all the High Councils. One of them will drop Khalim's
Flail. Transmute the Eyes, Brain, Heart and Flail. You'll
get Khalim's will(It's a flail).
Use it to smash the Compelling Orb. Quest Completed.
Enter Durance Of Hate.
QUEST VI :The Guardian
Available:Talk to Ormus after Quest IV
Mission :Kill Mephisto, the Lord Of Hatred
Reward :Way to Act 4
Some goodies Mephisto left include his Soulstone
Note :Remeber one thing, don't sneak! Kill the enemies at your
screen! Cuz if you run to another spot, you will lure some
damned Blood Lords again! You may retreat a few times before
getting to Mephisto. It's a lot better if you can have Fire
Golem now(I do!)
At level 3, you will find Mephisto, one of the three Prime
Evils, he ain't that hard if you clear all the council members
first. Read the Bosses Guide to see how to defeat him.
After he's down take the portal to Pandemonium Fortress.
d)Act 4
Pandemonium
Fortress
|
Outer
Steppes
|
Plains Of
Dispair
|
City Of The
Damned
|
River Of
Flames
|
Chaos
Sanctuary
Waypoints:Pandemonium Fortress, City Of The Damned, River Of Flames
NPCs : Archangel Tyrael-Unlocks Quest I and Quest III
Cain -Identifies items for free
Unlocks Quest II
Halbu -Repairs your stuff
Sells armors and weapons
Jamella -Your healer
Let you gamble
Sells stuff
QUEST I :The Fallen Angel
Available:Talk to Archangel Tyrael
Mission :Kill Izual
Reward :2 Skill Points
Note :Izual is waiting your arrival in Plains Of Despair. Pass
through Outer Steppes and make your way to Plains Of Despair.
To see how weak he is(haha!), refer to Bosses Guide.
After cleaning that dirt, talk to Tyrael for rewards. By the
way, talk to Izual's soul after he's down, he'll give ya a
surprissing answer.
QUEST II :Hell's Forge
Available:Talk to Cain after killing Izual
Mission :Kill Hephasto the Armorer
Use the Hellforge Hammer to smash Mephisto's Soulstone.
Reward :Some gems
Note :Hephasto The Armorer is located at River Of Flames. Before
you go to River Of Flames, you need to pass City Of The Damned
, where you can gain some experience. Hephasto is located
quite near the waypoint at River Of Flames. So you can heal
yourself when you get hurt. But Hephasto is quite cheap, read
Bosses Guide to see how cheapy he is(Armorer? I don't think it
suits him...)
Then collect the Hellforge Hammer he left and smash Mephisto's
soulstone on the Hellforge and talk to Tyrael to unlock your
final quest
QUEST III:Terror's End
Available:Talk to Archangel Tyrael after the first 2 quests.
Mission :Kill Diablo
Reward :Some nice stuff left by Diablo
Note :Chaos Sanctuary? Mmnnn... this is the place where decide the
world's faith, the place where good and evil have their battle
, the place where the game ends too! Nothing more, kill all
the baddies on the road again and again(Save & Exit!) to
prepare the final battle!
Diablo is protected by 5 seals. Open all of them. Three of the
seals will pop some baddies out, including some Uniques, they
are Infector Of Souls(Venom Lord Unique), Lord De Seis
(Oblivion Knight Unique), Grand Vizier Of Chaos(Storm Caster
Unique). These uniques are covered by lots of minions, which..
is a good thing! Just cast one or two powerful Bone Spirit and
let Corpse Explosion finish them all! Sometimes the Unique is
left alone, and sometimes, they... even die with their minions
! Hahahaha! Cheap!
Finally, you'll notice there is an earthquake, Lord Of Terror
-Diablo(II) appears! To see the techniques I use to beat this
Lord Of Terror, read the Bosses Guide!(I recommend at least
level up yourself til 34 to have an easier fight!)
After some struggle and tackle, he'll fall. Pick the stuff he
left and take a nap, cuz there are still lots of times
left.
After that, the epilogue is unlock and watch it! See what
happens to Baal and Marios!
------------
BOSSES GUIDE
------------
Frustrating about beating bosses? Read this section to know the
techniques I use to beat them!
Act 1-
1.Blood Raven:
She will be your first boss, and I think she is easy! Before you enter
Burial Grounds, summon a Golem and some Skeleton Warriors, cuz you need
them to entertain her minions!
Then, you have 2 ways:
The first way is to finsh all her minions before tackling her.
The second way is to let your minions tackle with her minions while you
go to finish Blood Raven.
I prefer the second way to the first, it's up to you.
After you notice Blood Raven, try your best to lure her to a tree(which
is in the centre on the platform), cuz if you do, you can just slash
her with your melee weapon while her bow attacks hit the tree!
If you can't, there isn't very hard to beat her though. Evade all her
attcks(should not be a problem) and hit her with your weapon and step
back to dodge again! Repeat this process until she falls!(You may get
a scratch or two if using this method, but with your healing potions
around, you will not easily die.)
2.The Countess
Finish all her minions first, then go to face her. She won't have a lot
of HP, so hire a rogue that fires Ice Arrows and get some Mages that
have Cold power too, then dodge all her fire wall and let your minions
finish her.(Golem to tackle her while your rogue and mage slow her down)
After sometime, she'll be a goner!)
3.The Smith
Mmmnnn... The method I use to beat him is as same as beating The
Countess(With Ice Arrows Rogue and Cold Spell Mages to slow him down),
then Bone Spear as much as your can!
After some running and attack, he'll fall.
What, can't learn Bone Spear yet? Then cast a Bone Armor and tackle him!
4.Andariel
This boss is the first toughest boss you face. But she isn't that hard
though. It's a very good idea to a Blood Golem with an Iron Maiden
curse, cuz she'll be a lot easier to beat!
Never mind, if you don't have it yet, again finish all the monster on
your screen first and don't try to sneak! Cuz you can kill yourself with
tons of baddies around and Andariel!
OK, it will be a lot tougher without a Blood Golem, but that isn't mean
you can't beat her. There's only one way, that is kill it with your
melee weapon. I know it sounds dangerous, but you don't seem to have any
choices. By the way, if you toe-to-toe attack her, she won't spread her
damned poison too! Plus, her eyes is not developed very well! I mean
after you scratch her for 5 or 6 times, you will notice that she still
haven't tackle you yet! Another good thing that is when you feel going
to hell(or heaven if you like), escape to the second floor!
Eventually, she'll die and left some goodies.
Act 2-
1.Radament
This boss is very annoying! Ya, he will resurect his minions! But you
are a Necromancer, right? And a Necromancer can raise skeleton, right?
So, use it!, after you kill each baddy, raise a skeleton or a skeletal
mage to prevent Radament from resurecting the corpse! After some raising
, Radament will be alone. If you have a Blood Golem with Iron Maiden
Curse, he'll be to easy. If you don't, tackle him and retreat when you
feel to bite the dust and heal yourself and do it again until he falls!
Still not a very tough boss though.
2.Cold Worm The Burrower
Man... this ....worm don't attack! Instead, his job is done by the Sand
Maggots and Sand Maggot Youngs! Kill these maggots and use Corpse
Explosion to finish all of them, left only Coldworm the Burrower. Tackle
him with your melee weapon and when he nearly falls, run away and let
minions do the rest, cuz when he dies, he will explode some poison gas
thingy.
3.The Summoner
When you are near the Summoner, a Quest Log will pop out remind you to
kill him. When you see his platform, summon a golem there to handle him,
try to dodge his fire attacks as well as possible. This guy seems to
have quite low HP, cuz your golem will only takes half a minute or so
to wear him down.
4.Duriel
One Word, this boss is very very very..(infinte) tough! First, after you
have entered Tal Rasha's Chamber, there's no way out, unless you use a
Town Portal. Second, the place is quite small to run around! Third, he
has a holy freeze aura that makes you move so S..L..O..W! Fourth, he is
super fast, blink your eye once and he'll be in front of you!
If you have the Decrepify Curse, use it! If don't, summon a Blood Golem,
and cast Iron Maiden on him(Your Blood Golem will not last more than 5
seconds) and Bone Spear as much as you can. And, remember always keep a
Town Portal cuz if you die, you won't need to travel a long without all
your armors!
After a very very tough battle, he'll die(wooh!), and may be you have
died a lot too, you can leave this damned place and talk to Archangel
Tyrael...
Act 3-
1.Mephisto
He ain't that hard for being a Prime Evil. In fact, I think Duriel, a
normal boss, is even a lot tougher than him.
I use Fire Golem and Bone Spirit to beat him. And below is the way I
kill the Lord Of Hatred.
First, a very important note, that is, kill all the council members
before battling with Mephisto. Then lure him to the stairs, where you
come from level 2 to level 3(It's an easy task!) Then, summon a Fire
Golem and curse Mephisto your Iron Maiden, remember, your Fire Golem
won't last very long. While Mephisto is playing with my cute Golem, I
fire as much as Bone Spirit to Mephisto.(I get a faster cast rate from
my ring) When your Fire Golem dies, he'll explode and hurt Mephisto some
. Don't run first, just Bone Spirit again until he comes nearer and
nearer, then retreat! Retreat to level 2! It only takes me 10 minutes
to wear him down, and without a scratch!
If you don't have a Fire Golem or Bone Spirit, just use Blood Golem and
Bone Spear!
Act 4-
1.Izual
Again, I use Fire Golem and Iron Maiden, and too, Bone Spirits to beat
him. Izual is easier than Mephisto cuz he takes 10+ seconds to kill my
Fire Golem, so I have lots of time Bone Spiriting Izual!
If you can't have a Fire Golem or Bone Spirit yet, use Blood Golem and
Bone Spear, they work well too!
2.Hephasto The Armorer
Even easier than Izual, cuz he has the Amplify Damage Curse. And the
funniest thing is, he bite the dust before I notice! Just too fast to
be killed being an ARMORER! Haha!
I use the same technique when I beat izual, just that I don't even use
Bone Spirit at all(cuz he has magic resistance) so if you want some
hints, refer on how I beat Izual!
3.Diablo(II)
Mmmnnn... final boss... Scare? Shouldn't. Cuz I think he's easier than
Duriel(If you have gone here, means you have beaten Duriel! And since
you can beat the Toughie Duriel, why not Diablo?)
By the way, try to get something that add 1 point to your skills, like
the Summoner's Amulet Of The Sentinels, if you can't, transmute one!
Look at the Horadric Cube Section to know how!
First, before opens the final seal, opens a town portal behind the wall,
where Diablo won't see it. Then go and open the final seal to release
Diablo. Your Fire Golem will probably rush to Diablo and tackle him,
cast an Iron Maiden to help Fire Golem. You, yourself, find nice place
to stay there and start Bone Spiritng Diablo! Your Golem will eventually
dies and left you and Diablo alone. If you would like a fair fight,
don't bother on summoning Golems again, cuz it's the final battle! You
should face it yourself! Dodge his attacks(not very hard I think) and
Bone Spirit when you have a chance(Bone Spear is not a good idea cuz he
don't like camping!) When you see only 1/4 life is left, drink a potion
or take the portal! After you are healed in the town, don't use that
portal, instead, use the waypoint and warp yourself to the River Of
Flames, and walk to Diablo, that way, you don't need to spend more than
a portal! It's not a very long route, and you should have finished all
the monsters, so there is no problem! Do this for 3,4 times and you
will gain your victory for good!
"May the light shine upon your path .....", Archangel Tyrael.
!GAMES OVER!
or not if you want to continue on Nightmare and Hell.
---------------------
HORADRIC CUBE RECIPES
---------------------
Some recipes I discovered.
*NOTE:f.r.p.=Full Rejuvenation Potion
1)3 rings = 1 amulet(random)
2)3 amulets = 1 ring(random)
3)3 healing potions + 3 mana potions = 1 rejuvenation potion
(type is not important) (type is not important)
4)3 healing potions + 3 mana potions + 1 gem = 1 f.r.p.
(type is not important) (type is not important)
5)3 gems = 1 gem(higher grade)
6)6 gems + 1 long sword =i socketed long sword
7)axe + 2 daggers = throwing axes
8)3 Perfect Skull + 1 amulet = 1 amulet that adds 1 or 2 to skill points
(60% chance)
9)1 tome of town portal + whirt's leg = a portal leads to Moo Moo Farm
*You have to beat Diablo to use this recipe*
--------------
TIPS AND HINTS
--------------
1. Repair Before you Sell.
2. Always do a backup of your save file, so you can replace the new one
if you have gambled bad stuff or in case anything happens.
3. Visit the Moo Moo Farm and kill the Cow King to get some good stuff.
4. Don't let Necromancer battle alone! Summon!
5. Don't underestimate every single boss until you have beaten them, cuz
you will...
6. Pump lots into energy, you'll need it!
7. Specialize on a single tree will bring great success.
8. Save your potions!
9. Kill all the baddies you can, don't sneak.
10.Kill Bosses and do anything dangerous immediately after gaining a
level in Nightmare or Hell, cuz in case you die, you won't lose lots
of experience points.
11.Save the imbue option and use it after you reach at least level 50.
More To Come...
--------------
SPECIAL THANKS
--------------
1.Thank everyone who is in the heaven(Archangel Tyrael?) for I have
successfully finish this FAQ.
2.Thank my parents for everything.
3.Thank Blizzard for making this awesome game.
4.Thank GamFAQs.com for giving me a chance.
5.Thank my stuffed toy Pikachu for being my companion.
6.Thank you for reading.
7.Thank myself for writting this FAQ.
"Those who oppose me, beware...", Necromancer.
^ ^
*
========================================================================
This Document Copyright 2000 Depthcharge
_____ _ _ ______ _
___ _ \___ __| |_ / / ___ \/ / ___ _ ___ ___
___ / |/ _ \ / | _// /_ ___ /\_/ /_ / |/ /_/ / _ \
___ /_/| ___/ /]| |_/ _ \___ /__/ _ | |] / __/ /]| ___|
/_____/\___/ ___|__/_/ /_/ /____/_/ /_\___/_/ /____ \___/
/ / ___| |
/_/ /_____|
--------
CONTENTS
--------
1. Introduction
a)Copyright
b)Version
2. Some Words
3. Necromancer Skill Trees
a)Summoning Spells
b)Poison And Bone Spells
c)Curses
4. Bone Spear? Bone Spirit?
5. Walkthrough
a)Act 1
b)Act 2
c)Act 3
d)Act 4
6. Bosses Guide
7. Horadric Cube Recipes
8. Tips And Hints
9. Special Thanks
------------
INTRODUCTION
------------
Hello, call me Depthcharge. This is my third attempt on writing FAQs. I
have written Megaman Legends 2 Special Weapons FAQ and Pokйmon
Gold/Silver Team FAQ(only at GameWinners.com). By the way, if you have
any questions or any comments ABOUT NECROMANCER(I haven't tried others!)
, just email me, may be I will post out your questions or comments!
Again, I should remind you, that is I am a Chinese, if there are some
grammar or whatever damned mistakes, please don't mind about it, OK?
I think that's all I wanna say. Ah! One last word, enjoy the FAQ!
My Email Address:ExtremeTigris@wowmail.com
a)Copyright
This document is copyright to Depthcharge, you MUSTN'T sell it, publish
it in any magazine or put it on a CD for sale. If you want to contribute
this FAQ please let me know(by emailing me). This FAQ is for private use
only and can found at "www.gamefaqs.com", "www.neoseeker.com" and
"www.gamewinners.com".
b)Version
Version:0.5
History:0.5 First Edition!
Start doing at 20-12-2000
*NOTE:If there aren't any major mistakes or changes, I don't think that
I will update it.
---------
SOME WORD
---------
So, you choose Necromancer, right? Good choice, in fact, Necromancer is
a Battle.net favourite! But, be warned, using Necromancer isn't as easy
as you think.(Probably his minions won't do a lot when battling with
bosses, unless you pump heck lot of points into them.)
And remember a word, choose a tree and stick to it, and don't evenly
separate them, OK? It's true...
About Necromancer's history, I don't quite like putting them out here,
if you really have interest on it, you may find all these stuff on
Blizzard.com.
Finally, to the main points...
------------------
NECROMANCER SKILLS
------------------
I spend most of my points into Poison And Bone Spells tree. I only put
three points into the Curses part, cuz I think it's not very useful.
It's your choice whether you wanna specialize on which tree, but I tell
you, I gain victory not very hard, and seldom, ya, SELDOM(I think I die
for 2,3 times...) die.
a)Summoning Spells
This tree allows you to summon minions to help you, they are Golems,
Skeleton Warriors, Mages and perhaps the monster itself. I think this
tree is quite powerful, but I like Poison and Bone Spells better.
CLAY GOLEM(6) RAISE SKELETON(1)
___________|__________ _________|________
| | | |
GOLEM BLOOD SKELETON RAISE
MASTERY(12) GOLEM(18) MASTERY(1) SKELETAL MAGE(12)
| | |
SUMMON IRON |
RESIST(24) GOLEM(24)------------------------->REVIVE(30)
|
FIRE
GOLEM(30)
-RAISE SKELETON-
Requirements :Level 1(Duh!)
Description :Summon skeletons to help you, as the name has suggested.
Advantages :Use very little mana to summon, and pumping points to it
allows you to raise more skeletons, sometimes you need
them to attract monsters while you are escaping!
Disadvantages:Super low HP and damage. And they are quite stupid too,
can stuck you in tight corridors. You won't need them
after Act 1 Normal!
Comments :Put a point and forget about it, save your points for
Golems or other spells you like. But remember, the reason
I put a point here is just for the mages and revive,
because they are not bad.
Grade :C+
LEVEL QUANTITY MANA COST
1 1 6
2 2 7
3 3 8
4 4 9
5 5 10
6 6 11
7 7 12
8 8 13
9 9 14
10 10 15
11 11 16
12 12 17
13 13 18
14 14 19
15 15 20
16 16 21
17 17 22
18 18 23
19 19 24
20 20 25
-SKELETON MASTERY-
Requirements :Level 1, Raise Skeleton
Description :It's a passive skills and it can make your skeletons and
revived creatures more powerful.
Advantages :Hey, your skeletons and revived creatures are tougher, so
you are more powerful!
Disadvantages:It doesn't add lots of damage and HP to your skeletons.
Comments :Mmmnnn, I think should save points for Golems, but a few
points for it won't harm though.
Grade :A-
#NOTE:IMD=Improve Missile Damage
LEVEL SKELETONS SKELETONS MAGES MONSTERS MONSTERS
LIFE DAMAGE LIFE DAMAGE
1 +7 +2 IMD +7% +2%
2 +14 +4 IMD +14% +4%
3 +21 +6 IMD +21% +6%
4 +28 +8 IMD +28% +8%
5 +35 +10 IMD +35% +10%
6 +42 +12 IMD +42% +12%
7 +49 +14 IMD +49% +14%
8 +56 +16 IMD +56% +16%
9 +63 +18 IMD +63% +18%
10 +70 +20 IMD +70% +20%
11 +77 +22 IMD +77% +22%
12 +84 +24 IMD +84% +24%
13 +91 +26 IMD +91% +26%
14 +98 +28 IMD +98% +28%
15 +105 +30 IMD +105% +30%
16 +112 +32 IMD +112% +32%
17 +119 +34 IMD +119% +34%
18 +126 +36 IMD +126% +36%
19 +133 +38 IMD +133% +38%
20 +140 +40 IMD +140% +40%
-CLAY GOLEM-
Requirements :Level 6
Description :Creates a Golem from the Earth that fights for you.
Advantages :Very tough(until the Act 2 Normal). It is your main power
for some times. And, you don't need a corpse to do so.
Disadvantages:You can summon ONLY ONE Golem of any type, at a time. It
doesn't a large brain too, I think.
Comments :I love this guy, until I get Blood Golem. Put some points
are good, but don't overdo it, cuz you will not use it
after you get Blood Golem.
Grade :A-
LEVEL DAMAGE LIFE MANA COST
1 2-5 100 15
2 2-6 135 18
3 3-8 170 21
4 4-10 205 24
5 4-12 240 27
6 5-13 275 30
7 6-15 310 33
8 6-17 345 36
9 7-19 380 39
10 8-20 415 42
11 9-22 450 45
12 9-24 485 48
13 10-26 520 51
14 11-27 555 54
15 11-29 590 57
16 12-31 625 60
17 13-33 660 63
18 13-34 695 66
19 14-36 730 69
20 15-38 765 72
-GOLEM MASTERY-
Requirements :Level 12, Clay Golem
Description :Enhances the HP and speed of all types of Golems in
certain percentage.
Advantages :It's a passive skills and need no mana. And it can make
your Golems harder to kill! Plus, it affect all types of
Golems
Disadvantages:It doesn't increase the damage cause by Golem, making
this skill not as useful as it sounds.
Comments :I don't quite like this spell, though I put a few points
here. I recommend save those points for Golem itself.
Grade :B+
LEVEL LIFE WALK/RUN SPEED
1 +20% +6%
2 +40% +10%
3 +60% +14%
4 +80% +17%
5 +100% +20%
6 +120% +22%
7 +140% +23%
8 +160% +24%
9 +180% +26%
10 +200% +27%
11 +220% +28%
12 +240% +29%
13 +260% +30%
14 +280% +30%
15 +300% +31%
16 +320% +32%
17 +340% +32%
18 +360% +32%
19 +380% +33%
20 +400% +33%
-RAISE SKELETAL MAGE-
Requirements :Level 12, Raise Skeleton
Description :Summon range attack skeletons(And of course, that fight
for you!)
Advantages :A lot better than Skeletons, since they don't toe-to-toe
attack like skeletons, you will find out that they can
survive quite a period of time. And it doesn't need a lot
of mana.
Disadvantages:Again, their brain aren't well developed. Still, they
don't have a lot of HP, which is a bad idea when they are
surrounded by monsters. I notice that skeletal mages are
quite slow too, cuz they usually can't catch me up when
having a long run.
Comments :I quite like skeletal mages, not bad to dump a few
points into it in order to increase the quantity of them.
There are four types of skeletal mages, include Poison
(which I dislike the most!), Fire, Lightning and Ice/Cold
(I like this flavour the most, cuz they can freeze the
enemies and slow them down!)
Grade :B
LEVEL QUANTITY MANA COST
1 1 8
2 2 9
3 3 10
4 4 11
5 5 12
6 6 13
7 7 14
8 8 15
9 9 16
10 10 17
11 11 18
12 12 19
13 13 20
14 14 21
15 15 22
16 16 23
17 17 24
18 18 25
19 19 26
20 20 27
-BLOOD GOLEM-
Requirements :Level 18, Clay Golem
Description :Creates a Golem that links to your health.
Advantages :Very very hard to kill if combine with Iron Maiden. You
will get healed when Blood Golem hits enemies. It also
heals itself by this.
Disadvantages:Same as Clay Golem, his IQ isn't very high, and only one
type of Golem can be summoned at one time. You lose a
little health when Blood Golem is hit. Putting points
into it won't increase its HP, so if you want a high HP
Blood Golem, you have to waste some points into Golem
Mastery.
Comments :I love this Golem! Combine with Iron Maiden, he is really
unstoppable, he can heal you! But after you get the most
powerful Golem of all types(I think), which is Fire Golem
, you will probably ignore it...
Grade :A+
LEVEL DAMGE CONVERTS PERCENTAGE MANA COST
TO LIFE
1 6-16 31 25
2 8-21 32 29
3 10-27 33 33
4 12-32 34 37
5 14-38 35 41
6 16-44 35 45
7 18-49 35 49
8 20-55 36 53
9 22-60 36 57
10 24-66 36 61
11 27-72 37 65
12 29-77 37 69
13 31-83 37 73
14 33-88 37 77
15 35-94 37 81
16 37-100 38 85
17 39-105 38 89
18 41-111 38 93
19 43-116 38 97
20 45-122 38 101
-SUMMON RESIST-
Requirements :Level 24, Golem Mastery
Description :All your summoned monsters(include Golems, Skeletons Mages
and revived creatures) will gain resistance.
Advantages :OK, your summoned monster live longer and harder to kill
from elemental attacks, making you tougher!(Duh!). It's
a passive skill, so you don't need to spent a single mana
on it! All summoned monsters get affected, doesn't need
to spent each points to each Mastery.
Disadvantages:It won't affect your resistance! Only your summoned
monsters gain it! Damned!
Comments :Well, as you can see, it won't affect your resistance,
but putting a few points isn't a bad idea, cuz it affects
all the summoned monster.
Grade :B
LEVEL ALL RESISTANCE
1 28%
2 34%
3 39%
4 44%
5 47%
6 50%
7 52%
8 54%
9 56%
10 57%
11 59%
12 60%
13 61%
14 62%
15 62%
16 64%
17 64%
18 65%
19 65%
20 66%
-IRON GOLEM-
Requirements :Level 24, Blood Golem
Description :Summons a Golem made of metal from anything that is made
of iron.
Advantages :Has quite high HP. It has the attributes of the
sacrificed weapon or armor. It has thorns that worked like
Irom Maiden curse at level 2. Improvement won't raise the
mana you need to summon.
Disadvantages:Improvement won't raise its damage, HP and defense.(this
Golem has the attributes of the sacrificed armor or weapon
, however, if you summon him from a normal metal thing,
he is a normal Iron Golem, but will you sacrificed very
very good armors or weapons? Sure not!) His thorns improve
very slow! Quite dumb, you can be stucked by him in tight
corridors. Unlike other Golems, Iron Golem can't be
summoned anywhere.(Cuz you need a metal thing to do so!)
Only a Golem can't be summoned at a time!
Comments :I don't like this dirty little Golem, Blood Golem is
better, but I think you should put a point to it in order
to learn powerful Fire Golems.
Grade :B-
LEVEL THORNS DAMAGE
1 0%
2 150%
3 165%
4 180%
5 195%
6 210%
7 225%
8 240%
9 255%
10 270%
11 285%
12 300%
13 315%
14 330%
15 345%
16 360%
17 375%
18 390%
19 405%
20 420%
-FIRE GOLEM-
Requirements :Level 30, Iron Golem
Description :Creates a Golem of Fire
Advantages :You don't need FIRE to summon this FIRE Golem! It has lots
lots of HP. Absorbs fire damage to his life.(useful when
facing all those damned blood Lords) Has fire aura that
can damage enemies. When he dies, he will explode! Only
this Golem can.
Disadvantages:If you put a point more into this Golem, it will increase
10 mana! So, before putting points to it, please look at
the blue globe at your lower right. He is the last in the
class too...
Comments :If you pump your mana a lot, mana cost probably won't be
a problem. In short, I love this Golem very very very very
much!!!!!!!!!
Grade :A+++
LEVEL FIRE ABSORBS PERCENTAGE MANA COST
DAMAGE FIRE DAMAGE
1 10-27 36 50
2 12-33 45 60
3 15-40 52 70
4 17-47 58 80
5 20-54 62 90
6 22-60 66 100
7 25-67 69 110
8 27-74 71 120
9 30-81 74 130
10 32-87 76 140
11 35-94 78 150
12 37-101 79 160
13 40-108 81 170
14 42-114 82 180
15 45-121 83 190
16 47-128 85 200
17 50-135 85 210
18 52-141 86 220
19 55-148 87 230
20 57-155 88 240
-REVIVE-
Requirements :Level 30, Raise Skeletal Mage, Iron Golem
Description :Revive a dead monster
Advantages :It even has a higher HP than the original ones! Putting
points will increase the quntity you can summon at a time.
Disadvantages:Your revived creature can only survive 3 minutes! Putting
points won't raise the time limits! Not all dead monsters
can be revived, they are champions, unique, super unique,
and bosses. High mana cost. Revived monsters are even
more brainless than Golems and Skeletons!!
Comments :I don't quite like revived monsters, probably they are way
too stupid and the time limits, you know, so short! And
you can't even revive a champion! Damn! Damn!
Grade :C-
LEVEL QUANTITY LIFE MANA COST
1 1 200% 45
2 2 220% 42
3 3 240% 39
4 4 260% 36
5 5 280% 33
6 6 300% 30
7 7 320% 27
8 8 340% 24
9 9 360% 21
10 10 380% 18
11 11 400% 15
12 12 420% 12
13 13 440% 9
14 14 460% 6
15 15 480% 3
16 16 500% 1
17 17 520% 1
18 18 540% 1
19 19 560% 1
20 20 580% 1
b)Poison And Bone Spells
My favourite tree. It has the most powerful spell-Bone Spirit and my
favourite Bone Armor and Corpse Explosion! I focus on this tree!
POISON TEETH(1) BONE
DAGGER(6) | ARMOR(1)
| | |
POISON CORPSE BONE
EXPLOSION(18)PRISON(24)
|
BONE
SPIRIT(30)
-TEETH-
Requirements :Level 1
Description :Fires teeth!
Advantages :Cheap mana cost! It can fire up to 21 teeth at level 20!
Can past through enemies.
Disadvantages:The damage suckz!!!
Comments :One word, put a point don't bother it. You only need to
learn this spell for the others.
Grade :E-
LEVEL TEETH MAGIC DAMAGE MANA COST
1 2 2-4 3
2 3 3-5 3.5
3 4 4-6 4
4 5 5-7 4.5
5 6 6-8 5
6 7 7-9 5.5
7 8 8-10 6
8 9 9-11 6.5
9 10 10-12 7
10 11 11-13 7.5
11 12 12-14 8
12 13 13-15 8.5
13 14 14-16 9
14 15 15-17 9.5
15 16 16-18 10
16 17 17-19 10.5
17 18 18-20 11
18 19 19-21 11.5
19 20 20-22 12
20 21 21-23 12.5
-BONE ARMOR-
Requirements :Level 1
Description :Creates a bone shield that runs around you. Absorbs
damages and fade away when get destroyed.
Advantages :Adsorbs any physical attacks. You may live longer!
Disadvantages:It doesn't absorb any elemental damage. You still can get
killed!
Comments :One of my favoutite spells! Put as much point as you can,
cuz you are immortal to toe-to-toe fighters!
Grade :A+
LEVEL ABSORBS DAMAGE MANA COST
1 20 11
2 30 12
3 40 13
4 50 14
5 60 15
6 70 16
7 80 17
8 90 18
9 100 19
10 110 20
11 120 21
12 130 22
13 140 23
14 150 24
15 160 25
16 170 26
17 180 27
18 190 28
19 200 29
20 210 30
-CORPSE EXPLOSION-
Requirements :Level 6, Teeth
Description :Denotes a corpse while damaging the monsters around it.
Damage:60-100% of the corpse HP
Advantages :Works on all corpse. Damage a lot, I mean really a lot!
It doesn't require a lot of mana.
Disadvantages:You need a corpse. Spending points won't increase the
percentage though.
Comments :Super super useful skill. If you put tons of points into
it, wah, it will a become an atom bomb! You will need to
use this spell again and again, best when the enemies
stick together.
Grade :A+++
LEVEL RADIUS MANA COST
(YARDS)
1 2.6 15
2 3.3 16
3 4 17
4 4.6 18
5 5.3 19
6 6 20
7 6.6 21
8 7.3 22
9 8 23
10 8.6 24
11 9.3 25
12 10 26
13 10.6 27
14 11.3 28
15 12 29
16 12.6 30
17 13.3 31
18 14 32
19 14.6 33
20 15.3 34
-POISON DAGGER-
Requirements :Level 6
Description :Adds poison damage into your dagger.
Advantages :Your enemies will be poisoned if attack. Causing them to
hell slowly.
Disadvantages:Dagger suckz! Poison takes time to kill, and you may get
killed before they do...
Comments :You don't need it. Don't even think of putting a point to
it.
Grade :D
LEVEL POISON DAMAGE POISON LENGTH ATTACK MANA COST
(SECONDS)
1 7-15 4 +15% 3
2 10-20 5 +25% 3.2
3 14-26 6 +35% 3.5
4 18-33 7 +45% 3.7
5 23-40 8 +55% 4
6 29-48 9 +65% 4.2
7 35-56 10 +75% 4.5
8 41-65 11 +85% 4.7
9 49-75 12 +95% 5
10 57-85 13 +105% 5.2
11 65-95 14 +115% 5.5
12 74-106 15 +125% 5.7
13 84-118 16 +135% 6
14 94-131 17 +145% 6.2
15 105-144 18 +155% 6.5
16 116-157 19 +165% 6.7
17 128-171 20 +175% 7
18 141-186 21 +185% 7.2
19 154-201 22 +195% 7.5
20 168-217 23 +205% 7.7
-BONE WALL-
Requirements :Level 12, Bone Armor
Description :Creates a wall of bones.
Advantages :Can attract enemies...
Disadvantages:Low HP. Your minions will try to destroy it when you cast
a bone wall.
Comments :You can put a point for tight situations. If not, just
don't bother about it. Spend those points on others.
Grade :D+
LEVEL LIFE
1 19
2 23
3 28
4 33
5 38
6 42
7 47
8 52
9 57
10 61
11 66
12 71
13 76
14 80
15 85
16 90
17 95
18 99
19 104
20 109
-POISON EXPLOSION-
Requirements :Level 18, Poison Dagger, Corpse Explosion
Description :Denotes a corpse that cause poison damages.
Advantages :Cheaper mana cost.
Disadvantages:Done certain damages unlike corpse explosion.(which is
60%-100% corpse HP) Plus, you need to learn the sucky
Poison Dagger.
Comments :Ah, just pretend you don't know this spell.
Grade :C+
LEVEL POISON DAMAGE POISON LENGTH
(seconds)
1 25-50 4
2 30-60 4.8
3 35-70 5.6
4 40-80 6.4
5 45-90 7.2
6 50-100 8
7 55-110 8.8
8 60-120 9.6
9 65-130 10.4
10 70-140 11.2
11 75-150 12
12 80-160 12.8
13 85-170 13.6
14 90-180 14.4
15 95-190 15.2
16 100-200 16
17 105-210 16.8
18 110-220 17.6
19 115-230 18.4
20 120-240 19.2
-BONE SPEAR-
Requirements :Level 18, Corpse Explosion
Description :An upgrade version of teeth.
Advantages :Cheap mana cost. Can pass through enemies. Damage quite
high.
Disadvantages:Can't seek enemies like Bone Spirit.
Comments :I like Bone Spirit better. But you need to reach level 30
to learn that. This is not bad though, cuz it can go
through enemies, very useful in narrow lanes.
Grade :A-
LEVEL MAGIC DAMAGE MANA COST
1 16-24 7
2 24-32 7.2
3 32-40 7.5
4 40-48 7.7
5 48-56 8
6 56-64 8.2
7 64-72 8.5
8 72-80 8.7
9 80-88 9
10 88-96 9.2
11 96-104 9.5
12 104-112 9.7
13 112-120 10
14 120-128 10.2
15 128-136 10.5
16 136-144 10.7
17 144-152 11
18 152-160 11.2
19 160-168 11.5
20 168-176 11.7
-BONE PRISON-
Requirements :Level 24, Bone Wall, Bone Spear
Description :Creates a wall of bone to trap enemies.
Advantages :Can stop bosses for a second or two.
Disadvantages:Way too low HP.
Comments :It is as use less as Bone Wall, forget about it.
Grade :C-
LEVEL LIFE MANA COST
1 19 27
2 23 25
3 28 23
4 33 21
5 38 19
6 42 17
7 47 15
8 52 13
9 57 11
10 61 9
11 66 7
12 71 5
13 76 3
14 80 1
15 85 1
16 90 1
17 95 1
18 99 1
19 104 1
20 109 1
-POISON NOVA-
Requirements :Level 30, Poison Explosion
Description :Emits an expanding ring of poison
Advantages :It can damage all the enemies in all directions. Cheap
mana cost.
Disadvantages:Takes time to kill. Need to learn damned Poison Dagger.
Comments :I think it's not necessary to learn this skill. Ignore it
if you wish.
Grade :B
LEVEL POISON DAMAGE POISON LENGTH
(seconds)
1 50-75 8
2 55-82 8.8
3 60-90 9.6
4 65-97 10.4
5 70-105 11.2
6 75-112 12
7 80-120 12.8
8 85-127 13.6
9 90-135 14.4
10 95-142 15.2
11 100-150 16
12 105-157 16.8
13 110-165 17.6
14 115-172 18.4
15 120-180 19.2
16 125-187 20
17 130-195 20.8
18 135-202 21.6
19 140-210 22.4
20 145-217 23.2
-BONE SPIRIT-
Requirements :Level 30, Bone Spear
Description :Fires a homing missle.
Advantages :It has the abilities to hunt down enemies. It damage more
than Bone Spear.
Disadvantages:It can't pass through enemies like Bone Spear. Higher mana
cost than Bone Spear. It will fade away after some times.
Comments :I love love this spell. In fact, I do spend points to it.
A good thing that Bone Spirit has, is that the fact it can
hunt down enenies on its own. I mean if you miss the
target, it will find on its own. Cool animation. I think
you should focus on either Bone Spear or Bone Spirit, I
prefer Bone Spirit to Bone Spear, so I spend Points into
it, it's up to you.
Grade :A++
LEVEL MAGIC DAMAGE MANA COST
1 20-30 12
2 36-46 12
3 52-62 13
4 68-78 13
5 84-94 14
6 100-110 14
7 116-126 15
8 132-142 15
9 148-158 16
10 164-174 16
11 180-190 17
12 196-206 17
13 212-222 18
14 228-238 18
15 244-254 19
16 260-270 19
17 276-286 20
18 292-302 20
19 308-318 21
20 324-334 21
c)Curses
MMnnn... This tree is not bad too. You may need to use some of this
curses over and over again. But I only spend three points to this Tree.
I wanna tell you too, if you really love curses, focus on it!
DIM AMPLIFY ----------->WEAKEN(6)
VISION(6) DAMAGE(1) |
| | |
CONFUSE(18) IRON TERROR(12)
| MAIDEN(12) |
| | |
ATTRACT(24) LIFE DECREPIFY(24)
TAP(18) |
| |
LOWER |
RESIST(30)Cold Plains, Caves, Stony Field,
The Underground Passage.
QUEST III:The Search For Cain
Available:Talk to Akara after completing Quest I and Quest II
Mission :Save Deckard Cain who is prisoned at Tristram
Reward :Cain will identifies items for you for free
A random ring given by Akara
Note :First, you need to find Tree Of Inifuss at Dark Wood. Pass
Stony Field and go through The Underground Passage, where
leads to Dark Wood.(I suggest don't sneak away but finish
all those monsters on the way.) When you are near the tree,
you can see a big tree symbol appears on your map, so don't
worry missing that tree. Click the tree and a scroll will be
dropped, take the scroll back to Akara. Akara will translate
the meaning of that scroll so that you know how to open the
portal that leads to Tristram.
Next, go to Stony Field and activate the portal. Kill all the
damned monsters in Tristram and free Cain. Back to town and
mission is completed!
QUEST IV :The Forgotten Tower
Available:Read Moldy Tome in the Stony Field
Mission :Kill The Countess in the Forgotten Tower
Reward :Lots LOTS of gold!
Note :Before you can find the Forgotten Tower, you need to travel
from Dark Wood to Black Marsh, also clear The Hole to get
some extra experience. Find the Forgotten Tower at the Black
Marsh. You can find tons of gold there. The Countess is
located at level 5. Remember, kill all the baddies before
tackling The Countess, cuz it is much more easier to beat her.
And one very important note, that is, REMEMBER TO DEPOSIT ALL
YOUR MONEY BEFORE TACKLING HER, CUZ YOU KNOW, ONCE YOU
ACCIDENTALLY DIE, YOU WILL LOST ALL THOSE GOLD YOU FIND!!!!
Read th Bosses Guide if you wanna know more.
QUEST V :Tools Of The Trade
Available:Talk to Charsi after completing the first 4 quests
Mission :Find the Horadric Malus at Barracks for Charsi
Reward :Charsi will imbue an item for you
Note :Before you can head to Barracks, there are lots of places you
need to pass, and lots and lots of monsters' butt to kicked,
and you gain quite a lot of experience!
First, If you need to reach Barracks, you need to go through
Tamoe Highlands, The Pit, Monastery Gate and Outer Cloister.
Then you will emerge to Barracks. Beware, The Smith is
guarding there.
QUEST VI :Sisters To The Slaughter
Available:Talk to Deckard Cain after the first 5 quests
Mission :Kill Andariel at Catacombs
Reward :Way to Act 2
Some goodies left by Andariel
Note :From Barracks, pass through Jail, Inner Cloister, Cathedral
and you will reach Catacombs, Andariel's Lair is at level 4.
Refer to Bosses Guide on how to kick her butt off.
b)Act 2
The Lut The
Harem(2)----------------Gholein--Sewers(3)
| |
The Rocky The
Palace Cellar(3) Waste--Stony Tomb(2)
| |
Arcane Dry Halls Of
Sanctuary Hills--The Dead(3)
| |
Canyon Of Far Maggot
The Magi Oasis--Lair(3)
| |
-------------- Lost Ancient
| | City--Tunnels
6 Fake Tal Rasha's |
Tal Rasha's Tomb Valley Of
Tomb | The Snakes
Tal Rasha's |
Chamber Claw Viper
Temple(2)
Waypoints:Lut Gholein, Sewers(2), Dry Hills, Halls Of The Dead(2), Far
Oasis, Lost City, The Palace Cellar(1), Arcane Sanctuary,
Canyon Of The Magi
NPCs : Atma -Unlocks Quest I
Cain -Identifies items for free
Unlocks Quest II
Drognan -Much like Akara in Act 1, sells some potions, scrolls
and some weapons and magic
Unlocks Quest IV
Elxiz -Similar to Gheed in Act 1, let you gamble
Fara -Heals you when talk to her
Repairs your stuff
Geglash -Useless NPC
Griez -Like Kasha in Act 1, let you hire some men
Jerhyn -Unlocks Quest VI
Kaelan -A word or two
Lysander-Potions Master
Meshif -Take you to Act 3 after completing those 6 quests
Warriv -Bring you back to Act 1
QUEST I :Radament's Lair
Available:Talk to Atma
Mission :Kill Radament in the Sewers
Reward :1 Skill Point
Lower prices on stuff sold in Lut Gholein
Note :This quest is simple, you can either go to Sewers through a
trap door or a door near Meshif. How to kill Radament? Read
Bosses Guide.
QUEST II :The Horadric Staff
Available:Show Horadric Scroll to Cain
Mission :Horadric Cube -Halls Of The Dead
Staff Of Kings-Sand Maggot Lair
Viper Amulet -Claw Viper Temple
Transmute Staff of Kings and Viper Amulet with the Horadric
Cube transmute power into the Horadric Staff.
Reward :Horadric Cube
Note :You can only find Horadric Cube and Staff Of Kings in this
Quest.
Pass Rock Waste and Dry Hills(also clear The Stony Tomb as
well) and you will find Halls Of The Dead, search the Horadric
Cube.
Then go to Far Oasis and enter Maggot Lair. At level 3,
Coldworm The Burrower will be waiting, to know more about this
Giant Lazy Worm, read Bosses Guide. After he is taken care,
get Staff Of Kings.
QUEST III:The Tainted Sun
Available:Enter the Lost City.
Mission :Get Viper Amulet
Reward :N/A
Note :Back to Far Oasis. There is another way that leads to Lost
City. You can find Ancient Tunnels there, just for some
experience if you clear there. Find Valley Of The Snakes and
after some walks, you will enter Claw Viper Temple. The amulet
is located on the second floor.
Return to Lut Gholein and listen to Cain, you'll need to
transmute them into the Horadric Staff.
QUEST IV :Arcane Sanctuary
Available:Talk to Drognan after the first 3 quests
Mission :Get the portal which leads to Arcane Sanctuary
Reward :N/A
Note :Pass Harem, you will get to The Pallace Cellar. On the third
floor, you will get the portal.
At Arcane Sanctuary, it is recommended to go with map, cuz you
can easily get confuse. Three ways leads to goodies, and a way
leads you to the Summoner. There are lots of irritable Ghoul
Lords casting Fire Walls to you. Fire Golem? No, I don't think
anyone can reach level 30 at that time, never mind, use Blood
Golem with Iron Maiden works well too.
QUEST V :The Summoner
Available:When you are near The Summoner
Mission :Kill The Summoner
Reward :Know the real symbol of Tal Rasha's Tomb
Note :Read the Bosses Guide in order to get the tactics to get rid
of him.
After he is finished, read the horazon he left. Then take the
portal to Canyon Of The Magi
QUEST VI :The Seven tombs
Available:Talk to Jerhyn after completing the Quest I
Mission :Find the real Tal Rasha's Tomb
Kill Duriel
Reward :Path to Act 3
Some stuff left by Duriel
Note :Open your Quest Log to find the real symbol of Tal Rasha's
Tomb. But I think you should clear all those fake tombs again
and again to prepare the match with Duriel(cuz I think he's
the toughest boss in Diablo II! Even the 2 Prime Evils are
easier than him! I am not scaring you, but he is way too tough
, train as hard as you can before facing him!).
Finally, enter the real tombs and place the staff at the place
you should. Then you can enter Tal Rasha's Chamber. As soon as
you enter, you will find out you are standing on a square
platform. Take a few more steps and you will notice a giant
monster are staring at you! Read the Bosses Guide to see how
TOUGH he is! Prepare to have a tough fight!
After he falls, make your way to Archangel Tyrael and talk to
him.
Back to Lut Gholein, tell Meshif to take you to Kurast(Act 3)
c)Act 3
Kurast
Docks
|
Spider Spider Arachnid
Cavern--Forest--Lair
|
Great
Marsh
|
Flayer Flayer Swampy
Dungeon(3)--Jungle--pit(3)
|
Lower
Kurast
|
Dissused Kurast Ruined
Fane --Bazaar--Temple
|
-------
| |
| Sewers(2)
| |
-------
|
Forgotten Upper Forgotten
Temple --Kurast--Reliquary
|
Dissused Kurast Ruined
Reliquary--Causeway--Fane
|
Travincal
|
Durance
Of Hate(3)
Waypoints:Kurast Docks, Spider Forest, Great Marsh, Flayer Jungle, Lower
Kurast, Kurast Bazaar, Upper Kurast, Travincal, Durance Of
Hate(2)
NPCs : Alkor -Potions Master
Let you gamble
Unlocks Quest IV
Asheara-Similar to Griez and Kasha, let you hire mercenaries
Sells some weapons
Cain -Identifies items for free
Unlocks Quest III
Hralti -Repairs your stuff
Sells goodies
Unlocks Quest II
Ormus -Your healer
Sells some stuff including scepters, wands and staffs
Tells you about Quest V and Quest VI
Meshif -Brings you back to Lut Gholein
Natalya-Gives some information about quests, other than that, she
is useless
QUEST I :The Golden Bird
Available:You get Jade Figurine
Mission :Trade it for a potion
Reward :A potion that can permanently adds 20 points into your life
Note :Wander around Spider Jungle and you will get a Jade Figurine
by killing a Unique.
When you get that, there are somethings you need to
do-
1.Talk to Cain
2.Trade with Meshif
3.You get a Golden Bird
4.Take Golden Bird to Alkor
5.Talk to him after a few minutes
6.You will get a special potion
After that, you can consider that you have completed this
quest.
QUEST II :Blade Of The Old Region
Available:Talk to Hralti after completing Quest I
Mission :Find Gidbinn in the Flayer Jungle
Reward :A ring from Ormus
A mercenary from Asheara
Note :Clear out Spider Cavern and Arachnid Lair to gain experience,
then from Spider Forest, head to Great Marsh and finally, you
will come to Flayer Jungle. There are lots of Flayers around,
and some of them use flutes to shoot you. When you go near
them, they will run away and lure you to another troops of
flayers. I know, they are very very irritable, but after you
have cleaned them, you will find out that you have gained lots
of experience, a good place to level up though.
OK, back to the point. After you have taken care all the
monsters, you should have found the Gidbinn in one of the
Flayer's village. Kill the unique that takes the Gidbinn and
talk to Ormus and Asheara too. Quest completed.
QUEST III:Khalim's Will
Available:Talk to Cain after QuestI
Mission :Find-
Khalim's Eye at Spider Cavern
Khalim's Brain at Flayer Dungeon
Khalim's Heart in Sewers
Khalim's Flail in Travincal
Reward :N/A
Note :You should find Khalim's Eye, Brain and Heart first. Then
talk to Alkor to unlock Quest IV.
QUEST IV :Lam Esen's Tome
Available:Talk to Alkor after you have obtained Khalim's Eye, Brain and
Heart.
Mission :Find the Lam Esen's Tome
Lame Esen's Tome possible locations-
Kurast Bazaar >>Ruined Temple
Dissused Fane
Upper Kurast >>Forgotten Reliquary
Forgotten Temple
Kurast Causeway >>Ruined Fane
Dissused Reliquary
Reward :Five stat points
Note :Just find these six temples and one if them have the Lam
Esen's Tome. Take it to Alkor for a reward.
QUEST V :The Blackened Temple
Available:Talk to Ormus after entering Travincal
Mission :Kill the High Councils in Travincal
Destroy the Compelling Orb
Reward :N/A
Note :Kill all the High Councils. One of them will drop Khalim's
Flail. Transmute the Eyes, Brain, Heart and Flail. You'll
get Khalim's will(It's a flail).
Use it to smash the Compelling Orb. Quest Completed.
Enter Durance Of Hate.
QUEST VI :The Guardian
Available:Talk to Ormus after Quest IV
Mission :Kill Mephisto, the Lord Of Hatred
Reward :Way to Act 4
Some goodies Mephisto left include his Soulstone
Note :Remeber one thing, don't sneak! Kill the enemies at your
screen! Cuz if you run to another spot, you will lure some
damned Blood Lords again! You may retreat a few times before
getting to Mephisto. It's a lot better if you can have Fire
Golem now(I do!)
At level 3, you will find Mephisto, one of the three Prime
Evils, he ain't that hard if you clear all the council members
first. Read the Bosses Guide to see how to defeat him.
After he's down take the portal to Pandemonium Fortress.
d)Act 4
Pandemonium
Fortress
|
Outer
Steppes
|
Plains Of
Dispair
|
City Of The
Damned
|
River Of
Flames
|
Chaos
Sanctuary
Waypoints:Pandemonium Fortress, City Of The Damned, River Of Flames
NPCs : Archangel Tyrael-Unlocks Quest I and Quest III
Cain -Identifies items for free
Unlocks Quest II
Halbu -Repairs your stuff
Sells armors and weapons
Jamella -Your healer
Let you gamble
Sells stuff
QUEST I :The Fallen Angel
Available:Talk to Archangel Tyrael
Mission :Kill Izual
Reward :2 Skill Points
Note :Izual is waiting your arrival in Plains Of Despair. Pass
through Outer Steppes and make your way to Plains Of Despair.
To see how weak he is(haha!), refer to Bosses Guide.
After cleaning that dirt, talk to Tyrael for rewards. By the
way, talk to Izual's soul after he's down, he'll give ya a
surprissing answer.
QUEST II :Hell's Forge
Available:Talk to Cain after killing Izual
Mission :Kill Hephasto the Armorer
Use the Hellforge Hammer to smash Mephisto's Soulstone.
Reward :Some gems
Note :Hephasto The Armorer is located at River Of Flames. Before
you go to River Of Flames, you need to pass City Of The Damned
, where you can gain some experience. Hephasto is located
quite near the waypoint at River Of Flames. So you can heal
yourself when you get hurt. But Hephasto is quite cheap, read
Bosses Guide to see how cheapy he is(Armorer? I don't think it
suits him...)
Then collect the Hellforge Hammer he left and smash Mephisto's
soulstone on the Hellforge and talk to Tyrael to unlock your
final quest
QUEST III:Terror's End
Available:Talk to Archangel Tyrael after the first 2 quests.
Mission :Kill Diablo
Reward :Some nice stuff left by Diablo
Note :Chaos Sanctuary? Mmnnn... this is the place where decide the
world's faith, the place where good and evil have their battle
, the place where the game ends too! Nothing more, kill all
the baddies on the road again and again(Save & Exit!) to
prepare the final battle!
Diablo is protected by 5 seals. Open all of them. Three of the
seals will pop some baddies out, including some Uniques, they
are Infector Of Souls(Venom Lord Unique), Lord De Seis
(Oblivion Knight Unique), Grand Vizier Of Chaos(Storm Caster
Unique). These uniques are covered by lots of minions, which..
is a good thing! Just cast one or two powerful Bone Spirit and
let Corpse Explosion finish them all! Sometimes the Unique is
left alone, and sometimes, they... even die with their minions
! Hahahaha! Cheap!
Finally, you'll notice there is an earthquake, Lord Of Terror
-Diablo(II) appears! To see the techniques I use to beat this
Lord Of Terror, read the Bosses Guide!(I recommend at least
level up yourself til 34 to have an easier fight!)
After some struggle and tackle, he'll fall. Pick the stuff he
left and take a nap, cuz there are still lots of times
left.
After that, the epilogue is unlock and watch it! See what
happens to Baal and Marios!
------------
BOSSES GUIDE
------------
Frustrating about beating bosses? Read this section to know the
techniques I use to beat them!
Act 1-
1.Blood Raven:
She will be your first boss, and I think she is easy! Before you enter
Burial Grounds, summon a Golem and some Skeleton Warriors, cuz you need
them to entertain her minions!
Then, you have 2 ways:
The first way is to finsh all her minions before tackling her.
The second way is to let your minions tackle with her minions while you
go to finish Blood Raven.
I prefer the second way to the first, it's up to you.
After you notice Blood Raven, try your best to lure her to a tree(which
is in the centre on the platform), cuz if you do, you can just slash
her with your melee weapon while her bow attacks hit the tree!
If you can't, there isn't very hard to beat her though. Evade all her
attcks(should not be a problem) and hit her with your weapon and step
back to dodge again! Repeat this process until she falls!(You may get
a scratch or two if using this method, but with your healing potions
around, you will not easily die.)
2.The Countess
Finish all her minions first, then go to face her. She won't have a lot
of HP, so hire a rogue that fires Ice Arrows and get some Mages that
have Cold power too, then dodge all her fire wall and let your minions
finish her.(Golem to tackle her while your rogue and mage slow her down)
After sometime, she'll be a goner!)
3.The Smith
Mmmnnn... The method I use to beat him is as same as beating The
Countess(With Ice Arrows Rogue and Cold Spell Mages to slow him down),
then Bone Spear as much as your can!
After some running and attack, he'll fall.
What, can't learn Bone Spear yet? Then cast a Bone Armor and tackle him!
4.Andariel
This boss is the first toughest boss you face. But she isn't that hard
though. It's a very good idea to a Blood Golem with an Iron Maiden
curse, cuz she'll be a lot easier to beat!
Never mind, if you don't have it yet, again finish all the monster on
your screen first and don't try to sneak! Cuz you can kill yourself with
tons of baddies around and Andariel!
OK, it will be a lot tougher without a Blood Golem, but that isn't mean
you can't beat her. There's only one way, that is kill it with your
melee weapon. I know it sounds dangerous, but you don't seem to have any
choices. By the way, if you toe-to-toe attack her, she won't spread her
damned poison too! Plus, her eyes is not developed very well! I mean
after you scratch her for 5 or 6 times, you will notice that she still
haven't tackle you yet! Another good thing that is when you feel going
to hell(or heaven if you like), escape to the second floor!
Eventually, she'll die and left some goodies.
Act 2-
1.Radament
This boss is very annoying! Ya, he will resurect his minions! But you
are a Necromancer, right? And a Necromancer can raise skeleton, right?
So, use it!, after you kill each baddy, raise a skeleton or a skeletal
mage to prevent Radament from resurecting the corpse! After some raising
, Radament will be alone. If you have a Blood Golem with Iron Maiden
Curse, he'll be to easy. If you don't, tackle him and retreat when you
feel to bite the dust and heal yourself and do it again until he falls!
Still not a very tough boss though.
2.Cold Worm The Burrower
Man... this ....worm don't attack! Instead, his job is done by the Sand
Maggots and Sand Maggot Youngs! Kill these maggots and use Corpse
Explosion to finish all of them, left only Coldworm the Burrower. Tackle
him with your melee weapon and when he nearly falls, run away and let
minions do the rest, cuz when he dies, he will explode some poison gas
thingy.
3.The Summoner
When you are near the Summoner, a Quest Log will pop out remind you to
kill him. When you see his platform, summon a golem there to handle him,
try to dodge his fire attacks as well as possible. This guy seems to
have quite low HP, cuz your golem will only takes half a minute or so
to wear him down.
4.Duriel
One Word, this boss is very very very..(infinte) tough! First, after you
have entered Tal Rasha's Chamber, there's no way out, unless you use a
Town Portal. Second, the place is quite small to run around! Third, he
has a holy freeze aura that makes you move so S..L..O..W! Fourth, he is
super fast, blink your eye once and he'll be in front of you!
If you have the Decrepify Curse, use it! If don't, summon a Blood Golem,
and cast Iron Maiden on him(Your Blood Golem will not last more than 5
seconds) and Bone Spear as much as you can. And, remember always keep a
Town Portal cuz if you die, you won't need to travel a long without all
your armors!
After a very very tough battle, he'll die(wooh!), and may be you have
died a lot too, you can leave this damned place and talk to Archangel
Tyrael...
Act 3-
1.Mephisto
He ain't that hard for being a Prime Evil. In fact, I think Duriel, a
normal boss, is even a lot tougher than him.
I use Fire Golem and Bone Spirit to beat him. And below is the way I
kill the Lord Of Hatred.
First, a very important note, that is, kill all the council members
before battling with Mephisto. Then lure him to the stairs, where you
come from level 2 to level 3(It's an easy task!) Then, summon a Fire
Golem and curse Mephisto your Iron Maiden, remember, your Fire Golem
won't last very long. While Mephisto is playing with my cute Golem, I
fire as much as Bone Spirit to Mephisto.(I get a faster cast rate from
my ring) When your Fire Golem dies, he'll explode and hurt Mephisto some
. Don't run first, just Bone Spirit again until he comes nearer and
nearer, then retreat! Retreat to level 2! It only takes me 10 minutes
to wear him down, and without a scratch!
If you don't have a Fire Golem or Bone Spirit, just use Blood Golem and
Bone Spear!
Act 4-
1.Izual
Again, I use Fire Golem and Iron Maiden, and too, Bone Spirits to beat
him. Izual is easier than Mephisto cuz he takes 10+ seconds to kill my
Fire Golem, so I have lots of time Bone Spiriting Izual!
If you can't have a Fire Golem or Bone Spirit yet, use Blood Golem and
Bone Spear, they work well too!
2.Hephasto The Armorer
Even easier than Izual, cuz he has the Amplify Damage Curse. And the
funniest thing is, he bite the dust before I notice! Just too fast to
be killed being an ARMORER! Haha!
I use the same technique when I beat izual, just that I don't even use
Bone Spirit at all(cuz he has magic resistance) so if you want some
hints, refer on how I beat Izual!
3.Diablo(II)
Mmmnnn... final boss... Scare? Shouldn't. Cuz I think he's easier than
Duriel(If you have gone here, means you have beaten Duriel! And since
you can beat the Toughie Duriel, why not Diablo?)
By the way, try to get something that add 1 point to your skills, like
the Summoner's Amulet Of The Sentinels, if you can't, transmute one!
Look at the Horadric Cube Section to know how!
First, before opens the final seal, opens a town portal behind the wall,
where Diablo won't see it. Then go and open the final seal to release
Diablo. Your Fire Golem will probably rush to Diablo and tackle him,
cast an Iron Maiden to help Fire Golem. You, yourself, find nice place
to stay there and start Bone Spiritng Diablo! Your Golem will eventually
dies and left you and Diablo alone. If you would like a fair fight,
don't bother on summoning Golems again, cuz it's the final battle! You
should face it yourself! Dodge his attacks(not very hard I think) and
Bone Spirit when you have a chance(Bone Spear is not a good idea cuz he
don't like camping!) When you see only 1/4 life is left, drink a potion
or take the portal! After you are healed in the town, don't use that
portal, instead, use the waypoint and warp yourself to the River Of
Flames, and walk to Diablo, that way, you don't need to spend more than
a portal! It's not a very long route, and you should have finished all
the monsters, so there is no problem! Do this for 3,4 times and you
will gain your victory for good!
"May the light shine upon your path .....", Archangel Tyrael.
!GAMES OVER!
or not if you want to continue on Nightmare and Hell.
---------------------
HORADRIC CUBE RECIPES
---------------------
Some recipes I discovered.
*NOTE:f.r.p.=Full Rejuvenation Potion
1)3 rings = 1 amulet(random)
2)3 amulets = 1 ring(random)
3)3 healing potions + 3 mana potions = 1 rejuvenation potion
(type is not important) (type is not important)
4)3 healing potions + 3 mana potions + 1 gem = 1 f.r.p.
(type is not important) (type is not important)
5)3 gems = 1 gem(higher grade)
6)6 gems + 1 long sword =i socketed long sword
7)axe + 2 daggers = throwing axes
8)3 Perfect Skull + 1 amulet = 1 amulet that adds 1 or 2 to skill points
(60% chance)
9)1 tome of town portal + whirt's leg = a portal leads to Moo Moo Farm
*You have to beat Diablo to use this recipe*
--------------
TIPS AND HINTS
--------------
1. Repair Before you Sell.
2. Always do a backup of your save file, so you can replace the new one
if you have gambled bad stuff or in case anything happens.
3. Visit the Moo Moo Farm and kill the Cow King to get some good stuff.
4. Don't let Necromancer battle alone! Summon!
5. Don't underestimate every single boss until you have beaten them, cuz
you will...
6. Pump lots into energy, you'll need it!
7. Specialize on a single tree will bring great success.
8. Save your potions!
9. Kill all the baddies you can, don't sneak.
10.Kill Bosses and do anything dangerous immediately after gaining a
level in Nightmare or Hell, cuz in case you die, you won't lose lots
of experience points.
11.Save the imbue option and use it after you reach at least level 50.
More To Come...
--------------
SPECIAL THANKS
--------------
1.Thank everyone who is in the heaven(Archangel Tyrael?) for I have
successfully finish this FAQ.
2.Thank my parents for everything.
3.Thank Blizzard for making this awesome game.
4.Thank GamFAQs.com for giving me a chance.
5.Thank my stuffed toy Pikachu for being my companion.
6.Thank you for reading.
7.Thank myself for writting this FAQ.
"Those who oppose me, beware...", Necromancer.
^ ^
*
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This Document Copyright 2000 Depthcharge
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