Full Throttle чит-файл №5

by Gordon Phillips, Steven Page & Alvin Thomas
***** WARNING! FOLLOWING THIS EXACTLY WILL MAKE *****
***** YOUR GAME VERY EASY...MORE LIKE A MOVIE *****
**************** USE AT YOUR OWN RISK ****************

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PART 1 -- THE KICKSTAND


* get out of the dumpster
* go around, into the bar
* talk to the bartender
* get your keys from him
* go get on your bike and ride
* punch out the biker
* receive major road rash

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PART 2 -- MO'S PLACE


* talk to Mo
* get gas can & hose
* go out, talk to Miranda

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PART 3 -- TODD'S TRAILER


* knock on door
* kick in door while Todd is talking
* get lockpick (in a cabinet)
* get meat (in refrigerator)
* get torch (in basement)

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PART 4 -- THE GAS TOWER


* pick lock
* take the lock
* touch ladder
* hide in the yard (near left side)
* siphon gas from the vehicle

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PART 5 -- JUNKYARD


* lock the door latch
* climb chain
* touch the junkpile
* run for your life
* find crushing yard (to the right)
* put meat in a car
* climb crane tower
* pick up doggie (in car)
* get forks (in junkpile)
* activate alarm (guess where) to get out of town
                               
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PART 6 -- MO'S PLACE


* check out debris
* go out of town the other way

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PART 7 --THE KICKSTAND


* talk to dumpster
* get fake ID's
* give ID to Emmet

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PART 8 -- PETE'S MINK RANCH


* go into house
* get tire iron (under pillow)
* open chest (use tire iron)

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PART 9 -- HIGHWAY 9


* loosen wheels on trailer
* push trailer over
* cruise back to mink ranch
* get hover unit from smashed car (use tire iron)
* put hover unit on the bike
* take a mine road exit

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PART 10 -- THE MINE ROAD


* fight until you get booster and goggles
tips:
vulture (fast guy): 'timing' is important (i.e. use the chain)
bald guys: seem to go down pretty good by hand
black guy: board is best, chains o.k.
girl with hat: you could knock her down with a feather
chainsaw chick: knock her down and you're a hero
cavefish: difficult; we suggest the board (wait 'till head's up)

* put on goggles
* watch for 'cave' to display in bottom left status line

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PART 11 -- THE CAVE


* attach the ramp to the bike
* use the ramp to knock off road marker dots on curve
* get ready to jump the gorge and HANG ON!

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PART 12 -- CORLEY MOTORS


* go to stadium entrance
* drive remote car; drain battery
* try to take bunny
* steal bunny (wait until his back is turned)
* go back to bike and down road

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PART 13 -- MINE FIELD


* send bunny into field
* pick up battery

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PART 14 -- STADIUM


* put battery into car
* drive car through the turnstile exit
* steal box of bunnies

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PART 15 -- MINE FIELD


* open bunny box on field
* pick up all of them
* go back to souvenir booth; get another box
* open box #2
* walk along path they make as far as possible
* let bunnies from box #1 go one at a time, moving along behind each one

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PART 16 -- VULTURES' HIDEOUT


* talk your way out of this mess (involves something Corley said about Mo
earlier)

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PART 17 -- DEMOLITION DERBY


* notice 2 ramps: #1 on left #2 on right
* jump off ramp #1
* push gold car (disabled) off of ramp #2
* jump off ramp #2
* go to box seats
* try to get out the door
* walk onto blue car
* run into fiery wreck

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PART 18 -- VULTURES' HIDEOUT


* write down all numbers you can find

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PART 19 -- CORLEY MOTORS (BACK SIDE)


* wait until meters all line up together
* kick wall (near leftmost vertical beam...be patient)

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PART 20 -- CORLEY'S OFFICE


* open floor safe (use one of the part numbers)

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PART 21 -- BEHIND THE SCENES


* go into first room (use card)
* move left lever down
* move right lever to the top
* get out of the room
* go into second room
* put pictures on easel

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PART 22 -- ON THE ROAD AGAIN


* open grill
* open panel; grab Ripburger's cane
* jam cane into fan
* loosen farthest fuel line (use tire iron)

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PART 23 -- STOP THE PLANE


* get into cockpit
* raise landing gear (use computer)

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PART 24 -- FINISH RIPBURGER


* get into cab
* shut off machine guns (use computer)

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PART 25 -- FIERY FINISH


* get on your bike (far left of plane)
* TRY TO LOOK COOL ON YOUR WAY OUT!

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ANY COMMENTS?

email us:
spage@gpu.srv.ualberta.ca
phillips@supernet.ab.ca
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