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<<>> stands for the time that the computer takes control !
The Start:
<<>>, Take bucket, examine scaffolding, operate red button, move to
window, operate window.
First Room:
Walk over carpet, operate carpet, take plastic bag from bin,
operate cupboard, take insecticide, operate WC, take flag from floor, move
to sink, use bucket on sink, place bucket on bosses door, operate right
door.
Use key on second cupboard from left, examine typewriter, operate
drawer, take paper, operate drawer, examine map, use flag on little hole
(near France on map), examine keypad in small room, operate 4, operate 0,
operate 3, operate 1, operate 5, go through door.
Control Room:
Use paper on opening, operate green button, operate red button, take
documents, walk into beam, [TELEPORT].
Swamp:
Walk very slowly to mosquitoes, use insecticide on mosquitoes, carry on
walking, examine glint of light.
Lake:
Examine foot of tree, use rope on branch, wait, take tunic, take
slacks, use bag on lake, enter village quickly and walk south of the
inn, use bag on wolf, up, left behind castle, left (behind castle),
walk up to tree, operate tree, examine ground, right, enter inn.
Inn:
Use coin on innkeeper, sit down, listen to chatter, leave.
Castle:
Use pendant on guard, <<>>, take lance from guard, go back to tree,
stand under cassock, use spear on cassock, go to where you killed the
wolf, enter monastery.
Inside Monestry:
ONLY WALK CLOCKWISE, STAY ON OUTSIDE OF ROOM. Walk to 3rd room, operate door,
step into view, leave room, go to 1st room, enter, take cup, move to 2nd
room, use cup on middle far right barrel, go to 3rd room, <<>>, examine
father superior, use controller on piece of furniture, go to barrel room,
go up ladder, use control device on barrel by head, examine glass case, use
magnetic card on console, <<>>, [TELEPORT].
Wastelands:
Walk to bottom right of opening screen, examine ALL rubble by bottom right
screen until you find a blowtorch, walk right, get fuses (that white dot),
operate rubble (in middle of screen), operate manhole,
Sewers:
Walk to far right of screen, stay on that track, stop before gas tap
on 3rd screen, use blowtorch on tap, continue walking, stop before
monster eats you, use blowtorch on monster, <<>>, go up to door, use
spear on camera, go up to news machine, examine reject slot, use coin
on money slot (repeat), go into train, downstairs, use fuses on fuses
(in fusebox), go upstairs, tip-toe through guards place (repeat twice
if you fail), <<>>,
Prison Cell:
use key on air vent, use gas on air vent, use newspaper on airvent, go
out of door, <<>>, use magnetic card on machine, [TELEPORT].
Slipery Slope:
Walk down.
Outside Spaceship:
Take gun, left, shoot blokes, examine Lana, examine Lana,
examine Lana, use pendant on Lana, <<>>, examine kruegon, enter
spaceship.
Spaceship Control Room:
Use magnetic card on card reader, operate case, take garment, use
garment on videocamera, click on box (you have to get in it), operate
case, <<>>
Crughon Base:
When door starts to open eat pill, leave room, go screenside of boxes,
examine left box, operate box.
Cargo Hold:
Walk trough door.
Find your way through the 'maze', look at the map below, follow route.
enter door, use magnetic card on console, run to the exit of the
'maze'.
H ladder, $ block, ____ route to follow, | next screen
------------------------------------------------------------
START ___H_________|_________ | |
----------------------------|-------------------------------
H |$ H__________|______ H |
---------------------------------------------|--------------
| H |$ H_______ |
----------------------------------------------------|-------
$ H | H $ ___________|____________H |
----------------------------|-------------------------------
H | H__________|___ $ H |
------------------------------------------|-----------------
H | $ | H___________ |
-----------------------------------------------------|------
EXIT | H _____|_____________H |
----------------------------------|-------------------------
H | _________H | _________ |
-------------------------|-------------------|-------|------
_____|_____H | __H H__ |
--------------|----------------------------|-----------|----
__________H $ | | __H $ H__ |
----|------------------------------------|---------------|--
H__________ | H $ _____|_H $ __H |
--------------|-------------------|--------------------|----
H___ | ____H | $ __H |
-----------------|------------|----------------------|------
$ H_|__________H $ _____|_____________H |
----------------------------------|-------------------------
H | H H____|_____ |
--------------------------------------------|---------------
_______________|___________________|____H |
----|-------------------------------------------------------
H______________|_______DOOR | |
------------------------------------------------------------
Thanks to Jay Parnell.
<<>> stands for the time that the computer takes control !
The Start:
<<>>, Take bucket, examine scaffolding, operate red button, move to
window, operate window.
First Room:
Walk over carpet, operate carpet, take plastic bag from bin,
operate cupboard, take insecticide, operate WC, take flag from floor, move
to sink, use bucket on sink, place bucket on bosses door, operate right
door.
Use key on second cupboard from left, examine typewriter, operate
drawer, take paper, operate drawer, examine map, use flag on little hole
(near France on map), examine keypad in small room, operate 4, operate 0,
operate 3, operate 1, operate 5, go through door.
Control Room:
Use paper on opening, operate green button, operate red button, take
documents, walk into beam, [TELEPORT].
Swamp:
Walk very slowly to mosquitoes, use insecticide on mosquitoes, carry on
walking, examine glint of light.
Lake:
Examine foot of tree, use rope on branch, wait, take tunic, take
slacks, use bag on lake, enter village quickly and walk south of the
inn, use bag on wolf, up, left behind castle, left (behind castle),
walk up to tree, operate tree, examine ground, right, enter inn.
Inn:
Use coin on innkeeper, sit down, listen to chatter, leave.
Castle:
Use pendant on guard, <<>>, take lance from guard, go back to tree,
stand under cassock, use spear on cassock, go to where you killed the
wolf, enter monastery.
Inside Monestry:
ONLY WALK CLOCKWISE, STAY ON OUTSIDE OF ROOM. Walk to 3rd room, operate door,
step into view, leave room, go to 1st room, enter, take cup, move to 2nd
room, use cup on middle far right barrel, go to 3rd room, <<>>, examine
father superior, use controller on piece of furniture, go to barrel room,
go up ladder, use control device on barrel by head, examine glass case, use
magnetic card on console, <<>>, [TELEPORT].
Wastelands:
Walk to bottom right of opening screen, examine ALL rubble by bottom right
screen until you find a blowtorch, walk right, get fuses (that white dot),
operate rubble (in middle of screen), operate manhole,
Sewers:
Walk to far right of screen, stay on that track, stop before gas tap
on 3rd screen, use blowtorch on tap, continue walking, stop before
monster eats you, use blowtorch on monster, <<>>, go up to door, use
spear on camera, go up to news machine, examine reject slot, use coin
on money slot (repeat), go into train, downstairs, use fuses on fuses
(in fusebox), go upstairs, tip-toe through guards place (repeat twice
if you fail), <<>>,
Prison Cell:
use key on air vent, use gas on air vent, use newspaper on airvent, go
out of door, <<>>, use magnetic card on machine, [TELEPORT].
Slipery Slope:
Walk down.
Outside Spaceship:
Take gun, left, shoot blokes, examine Lana, examine Lana,
examine Lana, use pendant on Lana, <<>>, examine kruegon, enter
spaceship.
Spaceship Control Room:
Use magnetic card on card reader, operate case, take garment, use
garment on videocamera, click on box (you have to get in it), operate
case, <<>>
Crughon Base:
When door starts to open eat pill, leave room, go screenside of boxes,
examine left box, operate box.
Cargo Hold:
Walk trough door.
Find your way through the 'maze', look at the map below, follow route.
enter door, use magnetic card on console, run to the exit of the
'maze'.
H ladder, $ block, ____ route to follow, | next screen
------------------------------------------------------------
START ___H_________|_________ | |
----------------------------|-------------------------------
H |$ H__________|______ H |
---------------------------------------------|--------------
| H |$ H_______ |
----------------------------------------------------|-------
$ H | H $ ___________|____________H |
----------------------------|-------------------------------
H | H__________|___ $ H |
------------------------------------------|-----------------
H | $ | H___________ |
-----------------------------------------------------|------
EXIT | H _____|_____________H |
----------------------------------|-------------------------
H | _________H | _________ |
-------------------------|-------------------|-------|------
_____|_____H | __H H__ |
--------------|----------------------------|-----------|----
__________H $ | | __H $ H__ |
----|------------------------------------|---------------|--
H__________ | H $ _____|_H $ __H |
--------------|-------------------|--------------------|----
H___ | ____H | $ __H |
-----------------|------------|----------------------|------
$ H_|__________H $ _____|_____________H |
----------------------------------|-------------------------
H | H H____|_____ |
--------------------------------------------|---------------
_______________|___________________|____H |
----|-------------------------------------------------------
H______________|_______DOOR | |
------------------------------------------------------------
Thanks to Jay Parnell.