Hitman: Контракты чит-файл №2

HITMAN: CONTRACTS FAQ/WALKTHORUGH
By: TSROCKS

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|CONTENTS |
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1. Life of a Hitman
a. Controls
b. Weapons
2.Walkthrough
a. Asylum Aftermath
b. Meat Kings Party
3. End
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|1. THE LIFE OF A HITMAN|
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=A.=Controls=
Left Analog Stick- Move Up/down, Strafe Left/Right
Right Analog Stick- Turn, look Up/Down
X-Action
Triangle- Cancel/ Inventory
Square-Holster/Unholster
O-Drop
L1-Map
R1- Attack
R2- Reload

=B.=Weapons=

-Fiber Wire-
This is the only weapon you always carry with you, the
others can be dropped. Sneak up behind Enemies and press R1
to use it. It Kills Targets.

-Syringe-
The Antistatic from Hitman 2 is replaced with the Syringe,
Or a Tranquilizer if you will. Sneak up behind enemies and
press R1 to use it. It Incapacitates Targets.

-Meat Hook-
*Evil Laugh* this weapon, like the others is used to sneak
up on enemies and Dispatch them, but this one has a much
cooler animation. Unlike the others, you can use it in
Melee Combat also.

-Kitchen Knife-
A Basic Knife, it is similar to the Meat Hook.

-Meat Cleaver-
It cuts more than just Meat! A 1 hit Kill Melee Weapon

-SilverBallers-
47's Preferred Double Handgun is loud, but gets the job
done when surrounded.

-Spaz Shotgun-
A powerful Pump-Action Shotgun, can knock enemies over and
is REALLY loud

-Dc3000-
A small pistol a lot of enemies have in the first few
levels..

-SMG-
An Uzi like weapon some of Sturrock's Bodyguards use.

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|2. Walkthrough |
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=A=ASYLUM AFTERMATH=

When the level starts, you'll find yourself inside a White
Glowing Room. Pick up the Car Key form the Dead Guy and
continue on. There are no enemies the first part of the
level. Just Move through the rooms until you reach the
Elevator. Ride it to 2f.
This is where the choices start. If you want to go through
the rest of the Level Gung-ho just shoot your way through
the upcoming section. If you want to go for the Silent
Assassin Rating Pick up the Dead Swat Team Member's Clothes
and Shotgun, then equip it. Or, for a change of pace, drop
all your weapons and take the Dead Crazy People's clothes.
After you've made your decision, enter the Double Doors.
Kill the Swat or walk by them, they only bother you if
you're not in a Swat Uniform and hold a weapon. Enter the
Door on the Left and hang a right inside the next room.
Watch out, one of the Insane People may be in this hall and
may attack you. Run down the stairs to the left until you
come onto a floor with more sway. Run past them, or Shoot
them and head straight through the double doors, then go
into the door with a Green Light above them on the left.
Run past these swat and depending on you stealth choice, go
into the left or the door in front of you. If you're
disguised as an insane guy, go into the door on the left.
Everyone else go forward. Head into the Courtyard and run
to the left and around the Side of the building. Walk near
the car door and press X.
If you're an insane person, wait in the room until a Swat
comes down the stairs. Run up the Stairs. Head around them
and into the double Doors (Not the Glass ones). Go into the
Glass Doors in here and climb down the ladder. Then enter
the car like you would with the other 2 routes.

=B.=THE MEAT KING'S PARTY=
This level ROCKS. First, take the Butcher's Clothes.
Depending on your Style, Shoot the Butcher's Body or exit
the Truck and press the red button to close it. Then, drop
all your weapons except the Meat Hook. Run over to the
Entrance of the Club thing. The Guard will frisk you. If
you have a Weapon, your cover will be blown and you'll
probly be going gunman for the Rest of the level.
Now enter the Club and move into the room with a few
guards. Run up the Stairs to the left (Not the ones in
front of you). Head into the Left Hall and wait at the
door. Enter your map and wait for the Orange Circle to walk
just past you into the south room. If your not going for
the Stealth Assassin Rating sneak up on this go and use you
Hook to Stealth Kill him (Way cool animation BTW).
Regardless, enter the room he came from and pick up the arm
on the floor. If you didn't kill him, haul ass and get out
of there as fast as you can, because that guard is known to
KILL you if you don't have a gun. Either way, head back to
the 1st Floor and go straight towards the double doors.
Walk through these halls until you get into a big room with
people partying. Then turn left and talk to the Butcher
Behind the bar.
Turn around and head back into the halls. Go into the
First Set of Double Doors on the Right. Wait in the Kitchen
for a Butcher to come and Make a Chicken dinner. He will
then tell you to take it to Sturrock. Take the Chicken and
walk into a secluded area, check your map for rooms with no
one in it. Drop the Chicken, then equip you Meat Hook and
Choose to place it in the chicken. Be careful when you
press X for the next part, it may make you pull out the
hook! Head back to the party area and into the Door in the
back (Note: Door, not Cloth Door) go through this area
until your in a room with a bunch of people dancing. Go up
the Stairs and another Guard will frisk you.
If you accidentally pulled out your hook, he will attack
you and bye-bye stealth. Make sure it is in the Chicken!
Then enter the door on the right and around into the door
on the left to enter Sturrock's Room. Approach the Red
Button by the window and press it to shut the Curtains on
the windows. Then head around the back of the room, where
Sturrock and his "friends" can't see you and take the hook
out of the chicken. Holster it, and bring the chicken to
Sturrock. He will tell his "friends" to leave. Then choose
to give him the Chicken. As he devours his Meal stick that
Hook into his brains. It's Times like this I wish Hitman
had Headset Support. "Did you enjoy your last meal?"
*WHACK*.
Now Holster your Hook and head back towards the Kitchen on
1f. Only this time, go into the Next Pair of Double Doors.
Wait in here for the Opium Waiter and his "Friend" to
enter. Your choices start... now. If you are going for the
Stealth Assassin Rating, grab the Waiter clothes from the
bench and proceed to the next Paragraph. If your not that
skilled yet, Wait for the friend to leave and then hook the
Waiter. Drag his body to a hiding spot and take the Waiter
Clothes from the Bench.
The Lawyer must be assassinated in a somewhat similar way
as Sturrock, but the Lawyer (For good Reason, he doesn't
weigh 900 pounds) is much more mobile. He'll stroll to 3
Locations, you can only Stealthfully dispatch him in one.
He starts in his Private Opium Room, then leaves to go to
the Bathroom, hen walks into the area by the Stairs to
Sturrock's room, then returns to his opium room. Once your
disguised as the opium waiter, head back to he bar and take
the Opium Pipe. Wait for the Lawyer to enter his Private
Opium room (You check to see if a Red Dot is inside one of
those Clothed rooms in the back) and request a pipe. When
he does enter walk in and choose to place the Opium Pipe on
the Nightstand of the bed he is on. He'll take one puff and
pass out. Pick up his Silenced Gun and shoot him in the
face. Now head back to the Kitchen and walk through here to
the outside. Now, approach the door of one of the Trucks to
finish the level.
If you chose to let the Waiter Live after you take a
Waiter Disguise, hurry up that last part of the level. If
you and him are in the Same room you will blow you disguise
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|3. END |
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Hope you found this guide useful. You can expect more
updates in the future.