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Hint: Whatever wizard you choose, always visit the Tome Builder to reconfigure
your available spells from all those available in the game. This gives you a
say in your wizard's casting strategies later during the duel.
Hint: Always provide yourself with a 33-33-33 mix of cards in lands, summoned
creature spells, and other spells.
Hint: Don't worry much in the early game about conquering provinces. You need
spells first, and the less your lands touch upon the other wizards', the
better. Whenever they attack a land of yours, you'll duel them.
Hint: Before attacking a province, study its text. It will sometimes contain
clues about the inhabitants' attitudes toward various wizards, which you can
turn to your advantage.
your available spells from all those available in the game. This gives you a
say in your wizard's casting strategies later during the duel.
Hint: Always provide yourself with a 33-33-33 mix of cards in lands, summoned
creature spells, and other spells.
Hint: Don't worry much in the early game about conquering provinces. You need
spells first, and the less your lands touch upon the other wizards', the
better. Whenever they attack a land of yours, you'll duel them.
Hint: Before attacking a province, study its text. It will sometimes contain
clues about the inhabitants' attitudes toward various wizards, which you can
turn to your advantage.