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MM7 SKILL LOCATIONS LIST:
by Donovan Hawkins
hawkins@uci.edu
Feel free to repost/upload/etc., just credit me a little ;-)
Disclaimer: Nothing in life is guaranteed, even this.
You may not sue me, here or in Erathia.
I have only done:
Emerald Island (the only city there)
Harmondale (main city and the one to the south...I think that's all)
Tularean Forest (Pierpont)
Erathia (Steadwich)
I have used the fact that skills from the same categories have the same
requirements
If I don't have a person listed, I haven't confirmed the requirements
Magic Skills:
Fire:
Expert: Skill 4, 1000gp
Tularean Forest, Pierpont, on ground, Treasuretone House
Master: Be expert, skill 7, 4000gp
Harmondale, main town, Temper Residence
Grand Master: Be master, skill 10, 8000gp
Water:
Expert: Skill 4, 1000gp
Tularean Forest, Pierpont, on ground, Whitecap Residence
Master: Be expert, skill 7, 4000gp
Grand Master: Be master, skill 10, 8000gp
Harmondale, above main town, Torrent's
Air:
Expert: Skill 4, 1000gp
Tularean Forest, Pierpont, on ground, Windsong Residence
Master: Be expert, skill 7, 4000gp
Grand Master: Be master, skill 10, 8000gp
Earth:
Expert: Skill 4, 1000gp
Harmondale, town to south of main, Kern Residence
Master: Be expert, skill 7, 4000gp
Tularean Forest, Pierpont, on stilts, Stonewright Residence
Grand Master: Be master, skill 10, 8000gp
Spirit:
Expert: Skill 4, 1000gp
Harmondale, above main town, Stillwater Residence
Master: Be expert, skill 7, 4000gp
Grand Master: Be master, skill 10, 8000gp
Tularean Forest, Pierpont, on stilts, Benjamin's House
Mind:
Expert: Skill 4, 1000gp
Erathia, Steadwick, Julian's House
Master: Be expert, skill 7, 4000gp
Grand Master: Be master, skill 10, 8000gp
Body:
Expert: Skill 4, 1000gp
Harmondale, above main town, Hillsmen Residence
Erathia, Steadwick, Heartsworn Home
Master: Be expert, skill 7, 4000gp
Grand Master: Be master, skill 10, 8000gp
Dark:
Expert: ???
Master: ???
Grand Master: ???
Light:
Expert: ???
Master: ???
Grand Master: ???
Combat Skills:
Sword:
Expert: Skill 4, 2000gp
Erathia, Steadwick, Ravenhill Residence
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Harmondale, town to south of main, Chadric's House
Axe:
Expert: Skill 4, 2000gp
Harmondale, town to south of main, Chadric's House
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Staff:
Expert: Skill 4, 2000gp
Harmondale, main town, Withersmythe's House
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Spear:
Expert: Skill 4, 2000gp
Master: Be expert, skill 7, 5000gp
Tularean Forest, Pierpont, on stilts, Silverpoint Residence
Grand Master: Be master, skill 10, 8000gp
Dagger:
Expert: Skill 4, 2000gp
Tularean Forest, Pierpont, on stilts, Ottin House
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Bow:
Expert: Skill 4, 2000gp
Tularean Forest, Pierpont, on stilts, Suretrail Home
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000 gp
Harmondale, above main town, Mark Manor
Mace:
Expert: Skill 4, 2000gp
Erathia, Steadwick, Havest Residence
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Unarmed:
Expert: Skill 4, 2000gp
Harmondale, main town, Mist Manor
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Leather:
Expert: Skill 4, 1000gp
Harmondale, main town, Withersmythe's House
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Tularean Forest, Pierpont, on stilts, Miyon's Home
Chain:
Expert: Skill 4, 1000gp
Tularean Forest, Pierpont, on stilts, Bith Residence
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Plate:
Expert: Skill 4, 1000gp
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Shield:
Expert: Skill 4, 1000gp
Erathia, Steadwick, Wolverton Residence
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Dodge:
Expert: Skill 4, 2000gp
Harmondale, main town, Mist Manor
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Miscellaneous Skills:
Disarm Trap
Expert: Skill 4, 500gp
Tularean Forest, Pierpont, on stilts, Fiddlebone Residence
Master: Be expert, skill 7, 2500gp
Harmondale, above main town, Skinner's House
Grand Master: Be master, skill 10, 6000gp
Perception:
Expert: Skill 4, 500gp
Harmondale, town to south of main, Weider Residence
Master: Be expert, skill 7, 2500gp
Tularean Forest, Pierpont, on ground, Dotes Residence
Grand Master: Be master, skill 10, 6000gp
Merchant:
Expert: Skill 4, 2000gp
Tularean Forest, Pierpont, on stilts, Weatherson's House
Master: ???
Grand Master: ???
Learning:
Expert: ???
Master: ???
Grand Master: ???
Meditation:
Expert: ???
Master: ???
Grand Master: ???
Body Building:
Expert: ???
Master: ???
Grand Master: ???
Identify Item:
Expert: Skill 4, 500gp
Harmondale, main town, Krewlen Residence
Master: Be expert, skill 7, 2500gp
Grand Master: Be master, skill 10, 6000gp
Tularean Forest, Pierpont, on ground, Blueswan House
Repair:
Expert: Skill 4, 500gp
Harmondale, main town, Krewlen Residence
Master: Be expert, skill 7, 2500gp
Grand Master: Be master, skill 10, 6000gp
Identify Monster:
Expert: Skill 4, 500gp
Tularean Forest, Pierpont, on stilts, Black House
Master: Be expert, skill 7, 2500gp
Grand Master: Be master, skill 10, 6000gp
Harmondale, town to south of main, Weider Residence
Arms Master:
Expert: ???
Master: ???
Grand Master: ???
Stealing:
Expert: Skill 4, 500gp
Harmondale, above main town, Skinner's House
Master: Be expert, skill 7, 2500gp
Grand Master: Be master, skill 10, 6000gp
Alchemy:
Expert: Skill 4, 500gp
Tularean Forest, Pierpont, on stilts, Willowbark's House
Master: Be expert, skill 7, 2500gp
Grand Master: Be master, skill 10, 6000gp
--
Donovan Hawkins "The study of physics will always be
Department of Physics and Astronomy safer than biology, for while the
University of California, Irvine hazards of physics drop off as 1/r^2,
hawkins@uci.edu biological ones grow exponentially."
by Donovan Hawkins
hawkins@uci.edu
Feel free to repost/upload/etc., just credit me a little ;-)
Disclaimer: Nothing in life is guaranteed, even this.
You may not sue me, here or in Erathia.
I have only done:
Emerald Island (the only city there)
Harmondale (main city and the one to the south...I think that's all)
Tularean Forest (Pierpont)
Erathia (Steadwich)
I have used the fact that skills from the same categories have the same
requirements
If I don't have a person listed, I haven't confirmed the requirements
Magic Skills:
Fire:
Expert: Skill 4, 1000gp
Tularean Forest, Pierpont, on ground, Treasuretone House
Master: Be expert, skill 7, 4000gp
Harmondale, main town, Temper Residence
Grand Master: Be master, skill 10, 8000gp
Water:
Expert: Skill 4, 1000gp
Tularean Forest, Pierpont, on ground, Whitecap Residence
Master: Be expert, skill 7, 4000gp
Grand Master: Be master, skill 10, 8000gp
Harmondale, above main town, Torrent's
Air:
Expert: Skill 4, 1000gp
Tularean Forest, Pierpont, on ground, Windsong Residence
Master: Be expert, skill 7, 4000gp
Grand Master: Be master, skill 10, 8000gp
Earth:
Expert: Skill 4, 1000gp
Harmondale, town to south of main, Kern Residence
Master: Be expert, skill 7, 4000gp
Tularean Forest, Pierpont, on stilts, Stonewright Residence
Grand Master: Be master, skill 10, 8000gp
Spirit:
Expert: Skill 4, 1000gp
Harmondale, above main town, Stillwater Residence
Master: Be expert, skill 7, 4000gp
Grand Master: Be master, skill 10, 8000gp
Tularean Forest, Pierpont, on stilts, Benjamin's House
Mind:
Expert: Skill 4, 1000gp
Erathia, Steadwick, Julian's House
Master: Be expert, skill 7, 4000gp
Grand Master: Be master, skill 10, 8000gp
Body:
Expert: Skill 4, 1000gp
Harmondale, above main town, Hillsmen Residence
Erathia, Steadwick, Heartsworn Home
Master: Be expert, skill 7, 4000gp
Grand Master: Be master, skill 10, 8000gp
Dark:
Expert: ???
Master: ???
Grand Master: ???
Light:
Expert: ???
Master: ???
Grand Master: ???
Combat Skills:
Sword:
Expert: Skill 4, 2000gp
Erathia, Steadwick, Ravenhill Residence
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Harmondale, town to south of main, Chadric's House
Axe:
Expert: Skill 4, 2000gp
Harmondale, town to south of main, Chadric's House
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Staff:
Expert: Skill 4, 2000gp
Harmondale, main town, Withersmythe's House
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Spear:
Expert: Skill 4, 2000gp
Master: Be expert, skill 7, 5000gp
Tularean Forest, Pierpont, on stilts, Silverpoint Residence
Grand Master: Be master, skill 10, 8000gp
Dagger:
Expert: Skill 4, 2000gp
Tularean Forest, Pierpont, on stilts, Ottin House
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Bow:
Expert: Skill 4, 2000gp
Tularean Forest, Pierpont, on stilts, Suretrail Home
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000 gp
Harmondale, above main town, Mark Manor
Mace:
Expert: Skill 4, 2000gp
Erathia, Steadwick, Havest Residence
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Unarmed:
Expert: Skill 4, 2000gp
Harmondale, main town, Mist Manor
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Leather:
Expert: Skill 4, 1000gp
Harmondale, main town, Withersmythe's House
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Tularean Forest, Pierpont, on stilts, Miyon's Home
Chain:
Expert: Skill 4, 1000gp
Tularean Forest, Pierpont, on stilts, Bith Residence
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Plate:
Expert: Skill 4, 1000gp
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Shield:
Expert: Skill 4, 1000gp
Erathia, Steadwick, Wolverton Residence
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Dodge:
Expert: Skill 4, 2000gp
Harmondale, main town, Mist Manor
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Miscellaneous Skills:
Disarm Trap
Expert: Skill 4, 500gp
Tularean Forest, Pierpont, on stilts, Fiddlebone Residence
Master: Be expert, skill 7, 2500gp
Harmondale, above main town, Skinner's House
Grand Master: Be master, skill 10, 6000gp
Perception:
Expert: Skill 4, 500gp
Harmondale, town to south of main, Weider Residence
Master: Be expert, skill 7, 2500gp
Tularean Forest, Pierpont, on ground, Dotes Residence
Grand Master: Be master, skill 10, 6000gp
Merchant:
Expert: Skill 4, 2000gp
Tularean Forest, Pierpont, on stilts, Weatherson's House
Master: ???
Grand Master: ???
Learning:
Expert: ???
Master: ???
Grand Master: ???
Meditation:
Expert: ???
Master: ???
Grand Master: ???
Body Building:
Expert: ???
Master: ???
Grand Master: ???
Identify Item:
Expert: Skill 4, 500gp
Harmondale, main town, Krewlen Residence
Master: Be expert, skill 7, 2500gp
Grand Master: Be master, skill 10, 6000gp
Tularean Forest, Pierpont, on ground, Blueswan House
Repair:
Expert: Skill 4, 500gp
Harmondale, main town, Krewlen Residence
Master: Be expert, skill 7, 2500gp
Grand Master: Be master, skill 10, 6000gp
Identify Monster:
Expert: Skill 4, 500gp
Tularean Forest, Pierpont, on stilts, Black House
Master: Be expert, skill 7, 2500gp
Grand Master: Be master, skill 10, 6000gp
Harmondale, town to south of main, Weider Residence
Arms Master:
Expert: ???
Master: ???
Grand Master: ???
Stealing:
Expert: Skill 4, 500gp
Harmondale, above main town, Skinner's House
Master: Be expert, skill 7, 2500gp
Grand Master: Be master, skill 10, 6000gp
Alchemy:
Expert: Skill 4, 500gp
Tularean Forest, Pierpont, on stilts, Willowbark's House
Master: Be expert, skill 7, 2500gp
Grand Master: Be master, skill 10, 6000gp
--
Donovan Hawkins "The study of physics will always be
Department of Physics and Astronomy safer than biology, for while the
University of California, Irvine hazards of physics drop off as 1/r^2,
hawkins@uci.edu biological ones grow exponentially."