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** Solve/Walkthru/Hints by The Blademan & WaREZ HouZE Super System **
Introduction:
I didn't type out STEP-BY-STEP-BY STEP instructions, what would be the
use in playing it. I gave the general order of things, many which were
hard to figure out, but alot of fun doing. There are "general hints"
that give you some clues, the "specific things to do" will give you
the exact actions needed to be done.
Play the game without looking at the hints first, use your head! If you
find the game too hard use the "EASY" mode. The easy mode is too easy
for experienced players, they give you too much to easily. I played
the easy mode the second time, and was surprised how much of the game
they left out. This walk thru is for the hard mode, but most of it will
apply to the easy mode. If you don't have a sound card, you'll miss some
great music and effects. If you enjoyed Monkey I, you'll love this game.
Lucasfilms really does a good job, great game.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
General Game Play:
Pick up everything! Read everything, open everything! Try to see how one
object relates to another. Many objects can be combined to form a new
object. Carefully study the names of objects to understand how one object
can work with another. They drop alot of hints, it's up to you to put them
together. Think of unusal uses of some objects by the silly name it may have.
Use your imagination, the use of some objects will surprise you. Unlike a
Sierra game, you can't die or screw up so bad that the game must be started
over. You may have to go to several islands to put together a few clues to
solve a puzzle. Be prepared to give up a few evenings playing this one!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
PART I: THE LARGO EMBARGO
Overview: Get ingredients to make a voodoo doll.
General Hints:
Problem: How do I get the job at the bar?
Hint: Since the cook he hired is doing well, you'll have to get him fired.
If you put something disgusting in his stew, (like a rat) that'll work!
Problem: How do I catch the rat?
Hint: Use the old bait and trap method. You'll need a box, stick & string,
and some bait. Try the squiggles. When the rat eats them, pull the
string and the door will slam.
Problem: How do I get a peice of clothing?
Hint: Soil his clothes with mud. Use the bucket and fill with mud, rig it
above the door in the hotel room. After he brings the clothes to
the cleaners, get the ticket from him.
Problem: How do I get some liquid?
Hint: Use some paper and wipe the spit off the wall in the bar.
Problem: How do I get some hair?
Hint: Look for a hair peice in the hotel room.
Problem: Where do I find a peice of dead relative?
Hint: Look for a grave of a deceased relative of Largo, dig it up.
Probelm: Capt Dread wants a neckless before he will sail?
Hint: Get a substitue, a monicle like Wally's will work fine.
Problem: I don't have enough money to charter Capt. Dread?
Hint: Look for a job that pays in advance, like at the bar.
Problem: The Woodsmith won't let me touch anything!
Hint: Don't worry about it. Later on you'll have to get him out of the
woodshop.
Problem: I can't kill Largo with the voodoo doll.
Hint: You're not close enough. Get him in a confined area.
Specific Things To Do:
Go to sign get shovel, go to beach and get stick.
Go to swamp, use coffin as boat and go see voodoo lady for instructions.
Get string while at voodoo lady, get voodoo doll shopping list from her.
Go to cemetry, find right grave and dig it up and get a bone.
Go to Woodtick, read sign at bar, talk to bartender.
Go see cartagrapher named Wally. Steal his monicle, get some paper.
Go to window outside bar, enter, get knife from kitchen, exit.
Go to hotel, cut rope of alligator, get cheese squiggles.
Enter guest room, get toupee.
Get bucket hanging near 3 pirates.
Talk to pirates till one of them gives you money for polish for peg leg.
Go buy polish from woodsmith, polish peg leg as many times as you like,
you get paid each time. (up to 19 times)
Use string, stick and squiggles to trap rat in box. Pick up rat and go put
in cook's soup at bar to get him fired so you can get his job.
Go back into bar, ask for job (be sure to have read help wanted sign first)
Get paid for job, then quit, all you want is the money.
Go to swamp, fill bucket with mud. Go to hotel room, close door, put
bucket up above door and hide behind changing screen.
After he gets soiled, follow him to laundry, then go back to hotel room
and get the laundry ticket behind door (close door first) Get his laundry!
Go back to voodoo lady, make voodoo doll. Go back to hotel room and
when close to him stick pins in doll. He dies!
Go to peninsula, rent boat. Be sure to give monicle to Capt Dread, also
give money you earned as cook in bar. Grab bag of parrotchow.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
PART II: THE FOUR MAP PEICES
Overview: Get four peices to map
Peice 1 Elaine's Mansion
General Hints:
Problem: How do I get the key from the dog at the jail?
Hint: Find a bone and give it to him.
Problem: I don't have all the inventory I had before I went to jail?
Hint: They usually put your personal possesions in a manilla envelope
when you go to jail. Find it and be sure to open it and look in it.
Problem: I can seem to win at the casino wheel?
Hint: Become a professional gambler like the guy who wins. Follow him to
the other alley and get the winning number.
Problem: How do I find the titles of the books in the library?
Hint: Use the card index to see the titles.
Problem: How do I get the fish from the cook?
Hint: Create a distraction that will lure him out of the kitchen.
Problem: How do I get the map from the cliff?
Hint: Use something to hook it and fish it off the cliff.
Problem: How do I climb the big tree?
Hint: Find something to put in the holes, an oar will work.
Problem: I broke the oar, now what?
Hint: Get it fixed, find a woodsmith!
Problem: I can't find the map in this pile of maps?
Hint: Use a dog with a keen sense of smell to find it.
Peice 1 - Elaine's Party
Specific Things To Do::
This one gets involed, alot of little things to to.
Arrive on Phratt Island, get thrown in jail.
Uncover mattress in cell, use stick to get bone to lure dog to drop key.
Use key to set self free, get manilla and gorilla envelopes and open them.
Go to alley next door where make-shift casino is. You can try and gamble.
Follow winning gambler to alley next door.
Watch how he gets winning numbers from Bruno, this is gamblers club.
Knock on door, he'll show you 2 sets of fingers, use first to answer him.
If he shows 2 fingers first, then asks what 4 fingers mean, respond 2 etc etc
This is the password, then he'll tell you winning number. Use this number.
Take the Invitation to Costume Party. Continue to gamble repeating above steps.
Win money and circus ticket.
Go to Library and get card. While there, take out book "Disasters: Ship Wrecks"
Also, grab lens from minuature lighthouse.
Go to peir, make bet with fisherman for his pole.
Go to Booty Island, go to costume shop, show inviation, get costume.
Go to Antique dealer and buy saw.
Go to Mansion on Booty Island. Go around back, rattle trash cans, when cooks
run around house. Run fast (counterclockwise) then into kitchen and grab a
fish from pot. Run to front door and enter to escape cook!
Go to your left to wall and grab map peice and leave party.
You'll be stopped, once up in Elaine's room, beg for her forgiveness.
Once she's gone, grab oar from wall. Grab dog from outside.
Go back to peir on Phratt Island, go to peir and win fishing pole bet.
Go back to Booty Island, to cliff, use fishing pole to get map peice.
Go to tree, use oar in holes. After you come to, go to Scabb island.
Go to woodsmith and get oar repaired.
Go back to Booty Island and climb tree using fixed oar and plank.
Use dog to snif out map from pile of leaves. Grab telescope. Grab oar & plank.
Go back to Villa-Booty, get leaflets from Capt Kate.
Go to Phratt Island and cover up your wanted posters with leaflets.
She'll be thrown in jail, go to jail and get her VANILLA envelope, open it.
Let her out of jail with your key from before. (you'll need her next!)
Piece 2 - Antique Dealer
General Hints:
Problem: How do I find the shipwreck?
Hint: Find a book about shipwrecks and read it.
Problem: I can't spit far enough?
Hint: Use a real strong phelm maker, watch wind direction, create a
distraction and rearrange the flags.
Problem: I don't have enough money to buy Capt. Kate's services?
Hint: See the Antique Dealer, sell him something.
Problem: The Antique Dealer wants too much for the map peice?
Hint: Trade something a real value with him, like a sunken treasure.
Specific Things To Do:
Piece 2 - Antique Dealer
On Booty Island, go to Antique Shop.
Buy Ship's Horn, inquire about map peice on counter.
Go to bar on Scabb Island and get yellow and blue drinks. Mix drinks together.
Go to library on Phratt Island and get book on Disasters: Great Ship Wrecks.
Read the book to know shipwreck coordinates for later.
Go to Booty Island and enter spitting contest.
You'll have to cheat to win.
Blow horn to distract crowd, then rearrange flags.
Mix yellow and blue drinks together to form green, drink this for phelm.
Watch woman's scarf for clue to way wind is blowing, when strong breeze spit.
Bring spitting contest prize to antique dealer and sell for 6000 peices.
Use 6000 peices to charter boat, use coordinates from book.
Dive and recover monkey's head, use anchor to surface.
Bring head to antique dealer and trade for map.
Peice 3 - Rum House
General Hints:
Problem: How do I get the mirror from the antique dealer?
Hint: Create a distraction for the parrot.
Problem: How do I get JoJo the Monkey to follow me?
Hint: Monkey's like bananna's, hypnotize him with one.
Problem: I can't shut the pump off?
Hint: Use a monkey wrench on the pump.
Problem: I keep getting drunk, how do I win the drinking coontest?
Hint: Don't drink booze, drink Near-Grog. You'll have to empty your
mug out and refill it with Near-Grog.
Problem: How do I open the trap door?
Hint: Use the telescope, open window, and mirror to reflect a beam on
the correct brick.
Problem: How do I get the book off of Gov. Phratt's bed without waking him?
Hint: Switch it with another book of equal weight.
Specific Things To Do:
Peice 3 - Rum House
I found this segment very challanging!
At Antique Dealer Booty Island, get mirror that parrot is using.
Distract parrot by hanging empty parrot chow bag on hook near door.
Buy mirror and buy Buyer Beware sign.
Go to Scabb Island bar. Use bananna on metrodrome to sedate JoJo the
monkey, grab him.
Go to waterfall, use monkey as a wrench to close pump to stop water.
Go to retired pirate's cottage thru hole in rocks in waterfall area.
Challenge him to drinking contest.
You don't want to drink any liquior. You'll have to do the next steps quickly.
Everytime he brings you a mug, empty it into the pot the tree is growing in.
Then quickly fill it with Near-Grog before he returns. You'll win this way!
After he passess out, locate the trap door.
Go over to the mirror frame, place mirror in frame.
Open the window shutters.
Go outside, there will be a gorilla statue. Place telescope in his hand.
Follow the light beam, make mental note what brick it highlighted.
Go in and stand on the trap door and push the brick that was illuminated.
You'll fall thru to a room with a skeleton with a map peice. Grab it.
If you screwed up, pushed the wrong brick, you'll end up on the beach. Retry.
Go back to wharf, go into library and get any book.
Also get the book "Recipes: Joy oh Hexes" you'll need it soon.
Since you're on the island, go to Gov. Phratt's mansion.
Get the book on his bed by exchanging it with the book you just checked out.
(not the Joy of Hexes, but the other book)
Peice 4: Crypt
General Hints:
Problem: How do I get the woodsmith to give me anything?
Hint: You can't. You have to get him out of the shop. He like's to
repair sawed off peg legs. Go saw off a peg leg somewhere.
Problem: How do I find the correct coffin?
Hint: Read the Pirate Quotations book, find the quote that matches the
enscription on the right coffin.
Problem: There are only ashes in his coffin, what now?
Hint: The voodoo lady can help you bring them to life, she may need a
refresher course by reading a book on hexes.
Problem: How do I stop Rapp from talking about the Weenie Hut?
Hint: Place his mind at ease, go check the Weenie Hut to see if the gas
is on!
Specific Things To Do:
Peice 4: Crypt
If you haven't already, go to Antique Shop on Booty Island and buy handsaw.
Go back to Scabb Island, saw of the pegleg on one of three worthless pirates.
Hurry back to woodsmith's shop and grab the hammer and some nails. (he'll
be gone on call to repair the peg leg)
Go back to Booty Island and see Stan the Coffin salesman.
Get the hankie from him, ask him to demonstrate coffin.
Close the coffin and nail the lid. Grab the crypt key.
Go to the cemetary on Scabb Island, find the crypt and open with key.
Find the coffin of Pirate Rapp by comparing quotes in book you got from
Gov. Phratt to inscriptions on coffin. Open the coffin and get some ashes.
Bring ashes to Voodoo lady. Look for jar with "ashes-to-life" powder.
Give her ashes and Joy of Hexes book, she'll make a powder for you to use.
Go back to crypt and sprinkle the powder on ashes.
Talk to Rapp, go to Weenie Hut on beach and shut off gas for him. Now he
can rest in peice and will give you the remaining map part.
Go to Wally the cartagrapher, give him map peices, go on errand for Wally.
On way back to Wally's you'll notice a crate. Go see what happened to Wally.
Go back to crate and climb in, you'll be deleivered to LeChuck's!
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PART THREE: LECHUCK'S FORTRESS
Overview: Free Wally From LeChuck's Prison
General Hints:
LeChuck's Fortress:
Problem: How do I find LeChuck's office?
Hint: Use the skeleton panels. Push the correct ones.
Problem: Which panels to I push?
Hint: The order of bones follows the verses in a song you heard when you
had a dream by the big tree. You wrote it dowm on a paper in your
possession. Study the lyrics and study the bone order. Select the
bone panel that matches the lyrics in order.
Problem: How do I snuff the candle flame?
Hint: Spit grog!
Problem: I can't spit far enough?
Hint: Try defelcting the spit of several objects till it hits the candle.
Problem: I can't see, it's pitch black?
Hint: There are many light sources, try looking in voodoo bag.
Specific Things To Do:
LeChuck's Fortress:
Once out of crate, go to the right, go up stairs to many signs.
Go right till you come to Wally in jail. Talk to him.
Go back to skeletons in the walls, using lyric sheet (from dream, you wrote
what you dreamt on the spit encrusted piece of paper) match up lyrics to
the order of bones. If the lyrics say: Head bone connected to ribs, arms
connected to hips etc, find the bones on the wall that match that. Then
push it. If you screw up you will just end up at the beginning again.
When you get to a big door with many locks, this is LeChucks office.
Use the dog door, its a small door in the center of the big one. Push on it.
In jail, use straw and green drink and spit on sheild to bounch off and
extinguish candle flame. It will take practice, try aligning shots, etc
In the dark, use matches found in voodoo bag. Boom!
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PART FOUR: DINKY ISLAND - BEGINNINING
Overview (above ground): Find Buried Treasure
General Hints:
Dinky Island (above ground):
Problem: How do I find the X where treasure is?
Hint: The parrot might be pursuaded to tell you directions.
Problem: How do I get more crackers for the parrot?
Hint: Make some, find some cacker mix in the jungle.
Problem: How do get the cracker mix and make the batter?
Hint: You'll have to cut it out of the tree with something like broken
glass. Use low salt water, distilled water will work.
Problem: I've hit concrete, now what?
Hint: Use high explosives.
Problem: I can't reach the treasure?
Hint: You'll have to swing over. Use the rope with something hard to make
a sturdy swinging device.
Specific Things To Do:
Dinky Island (above ground):
Get the bottle from ocean, crowbar, martini glass. Find cracker in barrel
and give to parrot, he has the directions to where to dig for the treasure.
He wants more crackers. Go into jungle and find bag in tree. Cut it down
using broken bottle. (crowbar and bottle, break it)
Then at beach, fill martini glas with sea water, run it thru still to get rid
of salt. mix it with cracker mix, feed parrot and get rest of the directions.
Then get dynamite and rope on the way to X. Dig with shovel, use dynamite.
Use the crowbar with rope and suspend from metal rods to get treasure.
Now the shit gets thick....
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PART FOUR: DINKY ISLAND - ENDING
Overview (above ground): Destroy LeChuck With Homemade Voodoo Doll
General Hints:
Dinky Island (below ground):
Problem: I keep getting zapped by the voodoo doll, how do I fight back?
Hint: Make your own voodoo doll. The supplies are all here!
Problem: I can't get close enough to get a peice of clothing?
Hint: Make him bend over to pick up a coin, grab his underwear!
Problem: How do I get the elevator to work, it seems to stall?
Hint: It's too heavy. Use helium to lighten yourself. Try filling a
baloon or baloon like rubber objects.
Problem: How do I find a peice of deceased relative doen here?
Hint: Remember the dream? The two skeletons were your parents. Find them
and get a peice of their skeleton.
Problem: How do I get some fluids from Lechuck?
Hint: Since he keeps spitting on you, offer him the hanky you got from stan.
Problem: How do I get some hair from LeChuck?
Hint: Trap his beard in the elevator doors. Close them when he comes after
you. If the doors don't close, the elvator is overweight. You will have
to lighten it up. Try helium.
Problem: I don't have a doll?
Hint: Look in all the rooms, open some boxes, you'll find one.
Problem: How do you make a voodoo doll?
Hint: Place all the ingredinets in the voodoo bag.
Specific Things To Do:
Dinky Island (below ground):
Once in the underground, you'll be assualted by LeChuck since he has a voodoo
doll of you. Your only defense is to make a voodoo doll and fight back. Since
you made one before, you should be familiar with the procedure.
Get the ticket from the remains of the treasure.
Go to the storage room and get a doll, rootbeer and balloon.
From the first aid room, get the head of a skeleton. (this is your dead
father and the fufills the need for something from a dead relative)
Get the used surgical gloves out of trash, and a hypodermic needle from
the drawer.
In the utility room, press the coin return on the soda machine and hide.
When LeChuck bends over to get the coin, grab his underwear. (this gives you
the threads your need)
Also, fill up the balloon and rubber gloves with helium. (this is to
lighten you since the elevator has a weight limit and the doors won't
close. The helium lightens you just enough for the doors to close)
Before he zaps you, quickly offer him the hanky you got from Stan. (this
gets you the fluids you need) This may take several attempts.
Next, when in the elevator, close the door as LeChuck approaches. This will
trap his beard in the door. (this gives you the hair) This will take several
tries. If the doors don't close, you're too heavy, use the baloons and gloves
and then refill them with helium.
Put all the ingredents including doll in voodoo bag. Now use the doll with the
hypodermic needle to do in LeCheck. The ending will surpise you.
Great game! -=The Blademan=-
Call the WaREZ HouZE Super System....lotsa good stuff....
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -|- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Introduction:
I didn't type out STEP-BY-STEP-BY STEP instructions, what would be the
use in playing it. I gave the general order of things, many which were
hard to figure out, but alot of fun doing. There are "general hints"
that give you some clues, the "specific things to do" will give you
the exact actions needed to be done.
Play the game without looking at the hints first, use your head! If you
find the game too hard use the "EASY" mode. The easy mode is too easy
for experienced players, they give you too much to easily. I played
the easy mode the second time, and was surprised how much of the game
they left out. This walk thru is for the hard mode, but most of it will
apply to the easy mode. If you don't have a sound card, you'll miss some
great music and effects. If you enjoyed Monkey I, you'll love this game.
Lucasfilms really does a good job, great game.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
General Game Play:
Pick up everything! Read everything, open everything! Try to see how one
object relates to another. Many objects can be combined to form a new
object. Carefully study the names of objects to understand how one object
can work with another. They drop alot of hints, it's up to you to put them
together. Think of unusal uses of some objects by the silly name it may have.
Use your imagination, the use of some objects will surprise you. Unlike a
Sierra game, you can't die or screw up so bad that the game must be started
over. You may have to go to several islands to put together a few clues to
solve a puzzle. Be prepared to give up a few evenings playing this one!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
PART I: THE LARGO EMBARGO
Overview: Get ingredients to make a voodoo doll.
General Hints:
Problem: How do I get the job at the bar?
Hint: Since the cook he hired is doing well, you'll have to get him fired.
If you put something disgusting in his stew, (like a rat) that'll work!
Problem: How do I catch the rat?
Hint: Use the old bait and trap method. You'll need a box, stick & string,
and some bait. Try the squiggles. When the rat eats them, pull the
string and the door will slam.
Problem: How do I get a peice of clothing?
Hint: Soil his clothes with mud. Use the bucket and fill with mud, rig it
above the door in the hotel room. After he brings the clothes to
the cleaners, get the ticket from him.
Problem: How do I get some liquid?
Hint: Use some paper and wipe the spit off the wall in the bar.
Problem: How do I get some hair?
Hint: Look for a hair peice in the hotel room.
Problem: Where do I find a peice of dead relative?
Hint: Look for a grave of a deceased relative of Largo, dig it up.
Probelm: Capt Dread wants a neckless before he will sail?
Hint: Get a substitue, a monicle like Wally's will work fine.
Problem: I don't have enough money to charter Capt. Dread?
Hint: Look for a job that pays in advance, like at the bar.
Problem: The Woodsmith won't let me touch anything!
Hint: Don't worry about it. Later on you'll have to get him out of the
woodshop.
Problem: I can't kill Largo with the voodoo doll.
Hint: You're not close enough. Get him in a confined area.
Specific Things To Do:
Go to sign get shovel, go to beach and get stick.
Go to swamp, use coffin as boat and go see voodoo lady for instructions.
Get string while at voodoo lady, get voodoo doll shopping list from her.
Go to cemetry, find right grave and dig it up and get a bone.
Go to Woodtick, read sign at bar, talk to bartender.
Go see cartagrapher named Wally. Steal his monicle, get some paper.
Go to window outside bar, enter, get knife from kitchen, exit.
Go to hotel, cut rope of alligator, get cheese squiggles.
Enter guest room, get toupee.
Get bucket hanging near 3 pirates.
Talk to pirates till one of them gives you money for polish for peg leg.
Go buy polish from woodsmith, polish peg leg as many times as you like,
you get paid each time. (up to 19 times)
Use string, stick and squiggles to trap rat in box. Pick up rat and go put
in cook's soup at bar to get him fired so you can get his job.
Go back into bar, ask for job (be sure to have read help wanted sign first)
Get paid for job, then quit, all you want is the money.
Go to swamp, fill bucket with mud. Go to hotel room, close door, put
bucket up above door and hide behind changing screen.
After he gets soiled, follow him to laundry, then go back to hotel room
and get the laundry ticket behind door (close door first) Get his laundry!
Go back to voodoo lady, make voodoo doll. Go back to hotel room and
when close to him stick pins in doll. He dies!
Go to peninsula, rent boat. Be sure to give monicle to Capt Dread, also
give money you earned as cook in bar. Grab bag of parrotchow.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
PART II: THE FOUR MAP PEICES
Overview: Get four peices to map
Peice 1 Elaine's Mansion
General Hints:
Problem: How do I get the key from the dog at the jail?
Hint: Find a bone and give it to him.
Problem: I don't have all the inventory I had before I went to jail?
Hint: They usually put your personal possesions in a manilla envelope
when you go to jail. Find it and be sure to open it and look in it.
Problem: I can seem to win at the casino wheel?
Hint: Become a professional gambler like the guy who wins. Follow him to
the other alley and get the winning number.
Problem: How do I find the titles of the books in the library?
Hint: Use the card index to see the titles.
Problem: How do I get the fish from the cook?
Hint: Create a distraction that will lure him out of the kitchen.
Problem: How do I get the map from the cliff?
Hint: Use something to hook it and fish it off the cliff.
Problem: How do I climb the big tree?
Hint: Find something to put in the holes, an oar will work.
Problem: I broke the oar, now what?
Hint: Get it fixed, find a woodsmith!
Problem: I can't find the map in this pile of maps?
Hint: Use a dog with a keen sense of smell to find it.
Peice 1 - Elaine's Party
Specific Things To Do::
This one gets involed, alot of little things to to.
Arrive on Phratt Island, get thrown in jail.
Uncover mattress in cell, use stick to get bone to lure dog to drop key.
Use key to set self free, get manilla and gorilla envelopes and open them.
Go to alley next door where make-shift casino is. You can try and gamble.
Follow winning gambler to alley next door.
Watch how he gets winning numbers from Bruno, this is gamblers club.
Knock on door, he'll show you 2 sets of fingers, use first to answer him.
If he shows 2 fingers first, then asks what 4 fingers mean, respond 2 etc etc
This is the password, then he'll tell you winning number. Use this number.
Take the Invitation to Costume Party. Continue to gamble repeating above steps.
Win money and circus ticket.
Go to Library and get card. While there, take out book "Disasters: Ship Wrecks"
Also, grab lens from minuature lighthouse.
Go to peir, make bet with fisherman for his pole.
Go to Booty Island, go to costume shop, show inviation, get costume.
Go to Antique dealer and buy saw.
Go to Mansion on Booty Island. Go around back, rattle trash cans, when cooks
run around house. Run fast (counterclockwise) then into kitchen and grab a
fish from pot. Run to front door and enter to escape cook!
Go to your left to wall and grab map peice and leave party.
You'll be stopped, once up in Elaine's room, beg for her forgiveness.
Once she's gone, grab oar from wall. Grab dog from outside.
Go back to peir on Phratt Island, go to peir and win fishing pole bet.
Go back to Booty Island, to cliff, use fishing pole to get map peice.
Go to tree, use oar in holes. After you come to, go to Scabb island.
Go to woodsmith and get oar repaired.
Go back to Booty Island and climb tree using fixed oar and plank.
Use dog to snif out map from pile of leaves. Grab telescope. Grab oar & plank.
Go back to Villa-Booty, get leaflets from Capt Kate.
Go to Phratt Island and cover up your wanted posters with leaflets.
She'll be thrown in jail, go to jail and get her VANILLA envelope, open it.
Let her out of jail with your key from before. (you'll need her next!)
Piece 2 - Antique Dealer
General Hints:
Problem: How do I find the shipwreck?
Hint: Find a book about shipwrecks and read it.
Problem: I can't spit far enough?
Hint: Use a real strong phelm maker, watch wind direction, create a
distraction and rearrange the flags.
Problem: I don't have enough money to buy Capt. Kate's services?
Hint: See the Antique Dealer, sell him something.
Problem: The Antique Dealer wants too much for the map peice?
Hint: Trade something a real value with him, like a sunken treasure.
Specific Things To Do:
Piece 2 - Antique Dealer
On Booty Island, go to Antique Shop.
Buy Ship's Horn, inquire about map peice on counter.
Go to bar on Scabb Island and get yellow and blue drinks. Mix drinks together.
Go to library on Phratt Island and get book on Disasters: Great Ship Wrecks.
Read the book to know shipwreck coordinates for later.
Go to Booty Island and enter spitting contest.
You'll have to cheat to win.
Blow horn to distract crowd, then rearrange flags.
Mix yellow and blue drinks together to form green, drink this for phelm.
Watch woman's scarf for clue to way wind is blowing, when strong breeze spit.
Bring spitting contest prize to antique dealer and sell for 6000 peices.
Use 6000 peices to charter boat, use coordinates from book.
Dive and recover monkey's head, use anchor to surface.
Bring head to antique dealer and trade for map.
Peice 3 - Rum House
General Hints:
Problem: How do I get the mirror from the antique dealer?
Hint: Create a distraction for the parrot.
Problem: How do I get JoJo the Monkey to follow me?
Hint: Monkey's like bananna's, hypnotize him with one.
Problem: I can't shut the pump off?
Hint: Use a monkey wrench on the pump.
Problem: I keep getting drunk, how do I win the drinking coontest?
Hint: Don't drink booze, drink Near-Grog. You'll have to empty your
mug out and refill it with Near-Grog.
Problem: How do I open the trap door?
Hint: Use the telescope, open window, and mirror to reflect a beam on
the correct brick.
Problem: How do I get the book off of Gov. Phratt's bed without waking him?
Hint: Switch it with another book of equal weight.
Specific Things To Do:
Peice 3 - Rum House
I found this segment very challanging!
At Antique Dealer Booty Island, get mirror that parrot is using.
Distract parrot by hanging empty parrot chow bag on hook near door.
Buy mirror and buy Buyer Beware sign.
Go to Scabb Island bar. Use bananna on metrodrome to sedate JoJo the
monkey, grab him.
Go to waterfall, use monkey as a wrench to close pump to stop water.
Go to retired pirate's cottage thru hole in rocks in waterfall area.
Challenge him to drinking contest.
You don't want to drink any liquior. You'll have to do the next steps quickly.
Everytime he brings you a mug, empty it into the pot the tree is growing in.
Then quickly fill it with Near-Grog before he returns. You'll win this way!
After he passess out, locate the trap door.
Go over to the mirror frame, place mirror in frame.
Open the window shutters.
Go outside, there will be a gorilla statue. Place telescope in his hand.
Follow the light beam, make mental note what brick it highlighted.
Go in and stand on the trap door and push the brick that was illuminated.
You'll fall thru to a room with a skeleton with a map peice. Grab it.
If you screwed up, pushed the wrong brick, you'll end up on the beach. Retry.
Go back to wharf, go into library and get any book.
Also get the book "Recipes: Joy oh Hexes" you'll need it soon.
Since you're on the island, go to Gov. Phratt's mansion.
Get the book on his bed by exchanging it with the book you just checked out.
(not the Joy of Hexes, but the other book)
Peice 4: Crypt
General Hints:
Problem: How do I get the woodsmith to give me anything?
Hint: You can't. You have to get him out of the shop. He like's to
repair sawed off peg legs. Go saw off a peg leg somewhere.
Problem: How do I find the correct coffin?
Hint: Read the Pirate Quotations book, find the quote that matches the
enscription on the right coffin.
Problem: There are only ashes in his coffin, what now?
Hint: The voodoo lady can help you bring them to life, she may need a
refresher course by reading a book on hexes.
Problem: How do I stop Rapp from talking about the Weenie Hut?
Hint: Place his mind at ease, go check the Weenie Hut to see if the gas
is on!
Specific Things To Do:
Peice 4: Crypt
If you haven't already, go to Antique Shop on Booty Island and buy handsaw.
Go back to Scabb Island, saw of the pegleg on one of three worthless pirates.
Hurry back to woodsmith's shop and grab the hammer and some nails. (he'll
be gone on call to repair the peg leg)
Go back to Booty Island and see Stan the Coffin salesman.
Get the hankie from him, ask him to demonstrate coffin.
Close the coffin and nail the lid. Grab the crypt key.
Go to the cemetary on Scabb Island, find the crypt and open with key.
Find the coffin of Pirate Rapp by comparing quotes in book you got from
Gov. Phratt to inscriptions on coffin. Open the coffin and get some ashes.
Bring ashes to Voodoo lady. Look for jar with "ashes-to-life" powder.
Give her ashes and Joy of Hexes book, she'll make a powder for you to use.
Go back to crypt and sprinkle the powder on ashes.
Talk to Rapp, go to Weenie Hut on beach and shut off gas for him. Now he
can rest in peice and will give you the remaining map part.
Go to Wally the cartagrapher, give him map peices, go on errand for Wally.
On way back to Wally's you'll notice a crate. Go see what happened to Wally.
Go back to crate and climb in, you'll be deleivered to LeChuck's!
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PART THREE: LECHUCK'S FORTRESS
Overview: Free Wally From LeChuck's Prison
General Hints:
LeChuck's Fortress:
Problem: How do I find LeChuck's office?
Hint: Use the skeleton panels. Push the correct ones.
Problem: Which panels to I push?
Hint: The order of bones follows the verses in a song you heard when you
had a dream by the big tree. You wrote it dowm on a paper in your
possession. Study the lyrics and study the bone order. Select the
bone panel that matches the lyrics in order.
Problem: How do I snuff the candle flame?
Hint: Spit grog!
Problem: I can't spit far enough?
Hint: Try defelcting the spit of several objects till it hits the candle.
Problem: I can't see, it's pitch black?
Hint: There are many light sources, try looking in voodoo bag.
Specific Things To Do:
LeChuck's Fortress:
Once out of crate, go to the right, go up stairs to many signs.
Go right till you come to Wally in jail. Talk to him.
Go back to skeletons in the walls, using lyric sheet (from dream, you wrote
what you dreamt on the spit encrusted piece of paper) match up lyrics to
the order of bones. If the lyrics say: Head bone connected to ribs, arms
connected to hips etc, find the bones on the wall that match that. Then
push it. If you screw up you will just end up at the beginning again.
When you get to a big door with many locks, this is LeChucks office.
Use the dog door, its a small door in the center of the big one. Push on it.
In jail, use straw and green drink and spit on sheild to bounch off and
extinguish candle flame. It will take practice, try aligning shots, etc
In the dark, use matches found in voodoo bag. Boom!
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PART FOUR: DINKY ISLAND - BEGINNINING
Overview (above ground): Find Buried Treasure
General Hints:
Dinky Island (above ground):
Problem: How do I find the X where treasure is?
Hint: The parrot might be pursuaded to tell you directions.
Problem: How do I get more crackers for the parrot?
Hint: Make some, find some cacker mix in the jungle.
Problem: How do get the cracker mix and make the batter?
Hint: You'll have to cut it out of the tree with something like broken
glass. Use low salt water, distilled water will work.
Problem: I've hit concrete, now what?
Hint: Use high explosives.
Problem: I can't reach the treasure?
Hint: You'll have to swing over. Use the rope with something hard to make
a sturdy swinging device.
Specific Things To Do:
Dinky Island (above ground):
Get the bottle from ocean, crowbar, martini glass. Find cracker in barrel
and give to parrot, he has the directions to where to dig for the treasure.
He wants more crackers. Go into jungle and find bag in tree. Cut it down
using broken bottle. (crowbar and bottle, break it)
Then at beach, fill martini glas with sea water, run it thru still to get rid
of salt. mix it with cracker mix, feed parrot and get rest of the directions.
Then get dynamite and rope on the way to X. Dig with shovel, use dynamite.
Use the crowbar with rope and suspend from metal rods to get treasure.
Now the shit gets thick....
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PART FOUR: DINKY ISLAND - ENDING
Overview (above ground): Destroy LeChuck With Homemade Voodoo Doll
General Hints:
Dinky Island (below ground):
Problem: I keep getting zapped by the voodoo doll, how do I fight back?
Hint: Make your own voodoo doll. The supplies are all here!
Problem: I can't get close enough to get a peice of clothing?
Hint: Make him bend over to pick up a coin, grab his underwear!
Problem: How do I get the elevator to work, it seems to stall?
Hint: It's too heavy. Use helium to lighten yourself. Try filling a
baloon or baloon like rubber objects.
Problem: How do I find a peice of deceased relative doen here?
Hint: Remember the dream? The two skeletons were your parents. Find them
and get a peice of their skeleton.
Problem: How do I get some fluids from Lechuck?
Hint: Since he keeps spitting on you, offer him the hanky you got from stan.
Problem: How do I get some hair from LeChuck?
Hint: Trap his beard in the elevator doors. Close them when he comes after
you. If the doors don't close, the elvator is overweight. You will have
to lighten it up. Try helium.
Problem: I don't have a doll?
Hint: Look in all the rooms, open some boxes, you'll find one.
Problem: How do you make a voodoo doll?
Hint: Place all the ingredinets in the voodoo bag.
Specific Things To Do:
Dinky Island (below ground):
Once in the underground, you'll be assualted by LeChuck since he has a voodoo
doll of you. Your only defense is to make a voodoo doll and fight back. Since
you made one before, you should be familiar with the procedure.
Get the ticket from the remains of the treasure.
Go to the storage room and get a doll, rootbeer and balloon.
From the first aid room, get the head of a skeleton. (this is your dead
father and the fufills the need for something from a dead relative)
Get the used surgical gloves out of trash, and a hypodermic needle from
the drawer.
In the utility room, press the coin return on the soda machine and hide.
When LeChuck bends over to get the coin, grab his underwear. (this gives you
the threads your need)
Also, fill up the balloon and rubber gloves with helium. (this is to
lighten you since the elevator has a weight limit and the doors won't
close. The helium lightens you just enough for the doors to close)
Before he zaps you, quickly offer him the hanky you got from Stan. (this
gets you the fluids you need) This may take several attempts.
Next, when in the elevator, close the door as LeChuck approaches. This will
trap his beard in the door. (this gives you the hair) This will take several
tries. If the doors don't close, you're too heavy, use the baloons and gloves
and then refill them with helium.
Put all the ingredents including doll in voodoo bag. Now use the doll with the
hypodermic needle to do in LeCheck. The ending will surpise you.
Great game! -=The Blademan=-
Call the WaREZ HouZE Super System....lotsa good stuff....
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