NBA Live 2004 чит-файл №1

As their name suggests hints are not exactly like cheats, and are usually just
simple (but very useful) tips on how you can unlock secret level, features, find
hidden areas and such. Hopefully these will make playing NBA Live 2004 even more
entertaining.
2000 additional points
Reach level 12 in your Ea Sports Bio.

3000 additional points
Reach level 18 in your Ea Sports Bio.

Bonuses
Have a saved game file from another EA Sports game on your hard drive to receive
special rewards such as shoes and points that you can use to buy jerseys.

See Iverson's tattoos
To see the tattoos on Iverson's right arm, go to "Edit Players". Then, go to
"Upper Body" and remove the sleeve on his arm.

Easy shots
When you are playing one-on-one, you can always hold position of the ball . When
you are going to shoot for position, fake very fast for awhile. You will start
to scoot up to the net . Shoot from wherever desired.

Easy 100% shooting percentage for team
Use the following trick for an easy 100% Shooting Percentage For Team (minimum
20 shots) for 2,500 NBA Store Points. First, create a player with maxed out
stats (Height, Weight, Skills) and make him a PG. Sign him to your team,
re-order your roster so he starts, and choose to play the Charlotte Bobcats in
an exhibition game, under the rookie difficulty setting. Use the "Double team"
play on defense to steal the ball and create easy fast break dunks or have your
maxed out PG back down the opposing teams PG for easy buckets in the paint. Make
a minimum of twenty consecutive baskets and end the game without missing a shot.
You will then receive 2,500 points towards items in the NBA Store.

Easy dynasty mode
Go to the "Edit Players" option under "Team Management" and max out all the
stats of the players on the team that you want to use in dynasty mode. Save the
roster so that you can use it in your dynasty. Go to dynasty mode and it will
load your roster. Your team will have maxed out stats.

Easy dynasty mode points
Before you start your dynasty mode, put all of the All-Star caliber players in
one team. Then, simulate through the entire season in dynasty mode to earn
points for unlocking items.

Increasing player rating in dynasty mode
This trick requires at least 300 dynasty points to buy a one game coach that
helps the centers, forwards or guards. This may not work for coaches who coach
an entire team. Then, switch every player on your team to that position. For
example, switch all your players to centers first then buy the big man coach who
will raise your players inside scoring by four. Then, go back and edit your
players again to their correct position except for the centers. Make them a
power forward or something else. Then, re-order your line-up to your liking and
simulate one game (since you bought a one game coach). Go back and edit your
centers to their correct positions. Look at the ratings, and your players should
all have had their inside scoring increased by four. If you have at least 10,000
dynasty points, you can buy a team plane or new team locker room which raises
your FG shooting by four each home road or home game. To take advantage of this,
buy a plane or locker room, start a game, and look at the rating to see if it
went up then quit the game. If you go player stats and look at the ratings, you
should notice your players FG shooting is up by four.

Getting great players for low salaries:
When you are in "Sign Free Agents" in the off-season of your franchise and you
see a very good person at a very high price ($300,000), just skip the free agent
signing and get to the new season. When you are done with training camp go to
"Sign Free Agents". If the player that you want is still there, he will usually
ask for the minimum price.

Dunk packages
Each player is given a dunk package that determines what types of dunks/lay-ups
they will do. For example, Shaquille O'Neal will do hard dunks while Vince
Carter does aerial dunks.

Improved gameplay
Use the following slider settings to keep your gameplay more realistic. Before
the start of the game, switch sides and go in to "Settings", then "Playbook",
then "Team Strategy". Turn "Crash Boards" on, and switch back to your original
team. This results in a lot less unrealistic amount of fastbreaks.

Difficulty: All-Star
Quarter Length: 10 Minutes
Game Speed: 45
Free Throw Difficulty: 70
Boundary Force Field: 60
Injury Frequency: 50
Fatigue Effect: 45
Charge/Block Foul Frequency: 36
Shooting Foul Frequency: 47
Reach-in Foul Frequency: 61
In-air Collision Foul Frequency: 51
User Sliders
User Steal Ability: 50
User Interception Ability: 55
User Shot Block Ability: 20
User Dunk/Lay-up Block Ability: 27
User Freestyle Effectiveness: 50
User Dunk vs. Lay-up Frequency: 30
User Substitution Frequency: 76
User On-ball Defense Assist: 42
User Offensive Rebounding: 80
User Defensive Rebounding: 40
User Fakeout Discipline: 90
User Short Range Shooting: 39
User Medium Range Shooting: 43
User Long Range Shooting: 41
User Dunk Percentage: 50
User Lay-up Percentage: 45
User Adjusted Shot Percentage: 45
User On-ball Defense: 50
User Poor Release Shot Percent: 38
User Double-team Effectiveness: 45
CPU Sliders
CPU Steal Ability: 46
CPU Interception Ability: 46
CPU Shot Block Ability: 23
CPU Dunk/Lay-up Block Ability: 27
CPU Freestyle Effectiveness: 53
CPU Dunk Frequency: 27
CPU Substitution Frequency: 77
CPU Offensive Rebounding: 80
CPU Defensive Rebounding: 40
CPU Fakeout Discipline: 50
CPU Short Range Shooting: 36
CPU Medium Range Shooting: 44
CPU Long Range Shooting: 42
CPU Dunk Percentage: 50
CPU Lay-up Percentage: 45
CPU Adjusted Shot Percentage: 39
CPU Adjusted Shot Frequency: 40
CPU On-ball Physical Defense: 42
CPU Poor Release Shot Percent: 38
CPU Double-team Effectiveness: 43

Player ratings
These are the appropriate labels for players within these ranges

90-99: Superb. An extremely talented player above the All-Star level.
80-89: Great. A player that can definitely play strong but not considered as
superior as others.
70-79: Good. A player who is not too high up in the ranks but can play
proficient games.
60-69: Fair. A player just above the average who can usually rack up decent
stats.
50-59: Mediocre. An average type of player who has the ability to obtain
ordinary stats.
40-49: Poor. A player who can sometimes give an average performance but lacks
intensity.
30-39: Bad. An inferior player that cannot contribute excessively.
1-29: Terrible. A player who competes at a horrible level.
Unusual jersey names
Players will have unusual or swapped up names on the back of their jerseys. For
example, Kevin Garnett might have "O'Neal" instead of "Garnett". Some players
might also get an "AAAAAAA" jersey name.

No Free Extra Freethrow
During times when you get fouled and convert a shot, the game will not give you
an extra freethrow when you are supposed to. Instead, you will have a chance to
inbound the ball.

Ball on top of the backboard
Sometimes when the ball bounces to the top of backboard and goes out of bounds,
the team will receive 2 points.

Injured and a foul shot
When a player drives to the basket, then gets fouled and injured at the same
time, he will be replaced by another player to shoot his freethrows. The player
is allowed to return. In a real NBA game, when another player shoots your
freethrows you are not permitted to re-enter the game.

Substitution error
When a player is about to shoot freethrows, the CPU will substitute players
after the last freethrow and not in-between freethrows.

NBA headbands
You can only give NBA headbands to created players.

Skating effect
Players are usually seen having a "skating" effect on the court while running or
walking.

Four or five point plays
Sometimes your player might get fouled and make the shot. Sometimes instead of
letting you shoot the extra free throw, the game will give you the ball back.
You will have another a chance to score another basket.

Desmond Mason
Desmond Mason can only wear generic sneakers.

Gilber Arena
When playing at home with the Wizards, score a basket with Gilber Arenas and the
announcer will pronounce his name as "Gilber Arena" instead of "Arenas".