0
Spells
Warrior Skills:
Berserker Charge: Ram others to inflict large amounts of damage. Just don’t miss
or you will be stunned.
War Cry: Interrupts spell casters briefly and destroys any active spells.
Harpoon: Strikes and draws a victim to you. A good move to follow up with
Berserker Charge.
Tread Lightly: Walk quietly and over traps safely.
Eye of the Wolf: See invisible.
-----------------------------------
Conjurer Spells:
Blink: Random teleport.
Burn: Targeted fire spell.
Charm: Charm targeted creature (requires the applicable Beast Scroll).
Counterspell: Destroy all airborne spells in the area.
Cure Poison: Cures poison.
Fist of Vengence: A giant fist falls from the sky damaging everything under it.
Force of Nature: A bouncing ball of energy that damages everything it touches.
Greater Heal: Healing spell.
Infravision: See invisible.
Inversion: Sends a spell cast at you back to the caster.
Lesser Heal: Healing Spell.
Light: Illumination Spell
Meteor: An area-effect spell that causes a meteor to fall from the sky, damaging
a small area.
Moonglow: Illumination Spell
Pixie Swarm: Summons a cloud of living missiles.
Poison: Poisons a target.
Protect from Shock: Protects from shock-damage.
Protect from Fire: Protects from fire-damage.
Protect from Poison: Protects from poison.
Slow: Slows down target.
Stun: Stuns target.
Tag: Shows the target on your map.
Toxic Cloud: Makes a poisonous cloud.
Vampirism: Drain health by hitting an enemy.
-----------------------------------
Wizard Spells:
Anchor: Prevents target from teleporting.
Blink: Random teleport.
Burn: Targeted fire spell.
Channel Life: Heal other
Counterspell: Destroy all airborne spells in the area.
Death Ray: Insanely powerful direct damage spell.
Detonate Seen Traps: Destroys all the traps that you are able to see.
Dispel Undead: Destroy the nearest undead creature.
Drain Mana: Drain targets mana.
Earthquake: Damage ground objects.
Energy Bolt: Damage nearest target.
Fear: Makes enemies flee from you.
Fireball: Fire-based spell with a damaging blast.
Force Field: Absorbs damage.
Fumble: Target drops weapon and shield.
Haste: Brief speed increase.
Inversion: Sends a spell cast at you back to the caster.
Invisibility: Become invisible.
Invulnerability: Brief invincibility (won’t work if attacking).
Lesser Heal: Healing Spell.
Light: Illumination Spell
Lightning: Shock-damage spell.
Lock: Lock nearest gate or door briefly.
Mark Location (4 total): Marks a location for a future teleport.
Missiles of Magic: Homing missile spell.
Moonglow: Illumination spell.
Obliteration: Sudden death spell that kills you and does massive damage to
nearby
enemies.
Protect from Shock: Protects from shock-damage.
Protect from Poison: Protects from poison.
Pull: Attract nearby objects
Push: Deflect nearby objects
Reflective Shield: Reflect spells that hit you.
Ring of Fire: Expanding ring of fire.
Run: Makes target run.
Shock: Point-blank shock damage.
Show: Slows target.
Swap Location: Change places with target.
Tag: Shows the target on your map.
Telekinesis: Move target.
Teleport (4 total): Teleport to a location that you marked.
Teleport to Target: Teleport.
Trigger Trap: Sets off your nearest trap.
Wall: Set up a wall.
Warrior Skills:
Berserker Charge: Ram others to inflict large amounts of damage. Just don’t miss
or you will be stunned.
War Cry: Interrupts spell casters briefly and destroys any active spells.
Harpoon: Strikes and draws a victim to you. A good move to follow up with
Berserker Charge.
Tread Lightly: Walk quietly and over traps safely.
Eye of the Wolf: See invisible.
-----------------------------------
Conjurer Spells:
Blink: Random teleport.
Burn: Targeted fire spell.
Charm: Charm targeted creature (requires the applicable Beast Scroll).
Counterspell: Destroy all airborne spells in the area.
Cure Poison: Cures poison.
Fist of Vengence: A giant fist falls from the sky damaging everything under it.
Force of Nature: A bouncing ball of energy that damages everything it touches.
Greater Heal: Healing spell.
Infravision: See invisible.
Inversion: Sends a spell cast at you back to the caster.
Lesser Heal: Healing Spell.
Light: Illumination Spell
Meteor: An area-effect spell that causes a meteor to fall from the sky, damaging
a small area.
Moonglow: Illumination Spell
Pixie Swarm: Summons a cloud of living missiles.
Poison: Poisons a target.
Protect from Shock: Protects from shock-damage.
Protect from Fire: Protects from fire-damage.
Protect from Poison: Protects from poison.
Slow: Slows down target.
Stun: Stuns target.
Tag: Shows the target on your map.
Toxic Cloud: Makes a poisonous cloud.
Vampirism: Drain health by hitting an enemy.
-----------------------------------
Wizard Spells:
Anchor: Prevents target from teleporting.
Blink: Random teleport.
Burn: Targeted fire spell.
Channel Life: Heal other
Counterspell: Destroy all airborne spells in the area.
Death Ray: Insanely powerful direct damage spell.
Detonate Seen Traps: Destroys all the traps that you are able to see.
Dispel Undead: Destroy the nearest undead creature.
Drain Mana: Drain targets mana.
Earthquake: Damage ground objects.
Energy Bolt: Damage nearest target.
Fear: Makes enemies flee from you.
Fireball: Fire-based spell with a damaging blast.
Force Field: Absorbs damage.
Fumble: Target drops weapon and shield.
Haste: Brief speed increase.
Inversion: Sends a spell cast at you back to the caster.
Invisibility: Become invisible.
Invulnerability: Brief invincibility (won’t work if attacking).
Lesser Heal: Healing Spell.
Light: Illumination Spell
Lightning: Shock-damage spell.
Lock: Lock nearest gate or door briefly.
Mark Location (4 total): Marks a location for a future teleport.
Missiles of Magic: Homing missile spell.
Moonglow: Illumination spell.
Obliteration: Sudden death spell that kills you and does massive damage to
nearby
enemies.
Protect from Shock: Protects from shock-damage.
Protect from Poison: Protects from poison.
Pull: Attract nearby objects
Push: Deflect nearby objects
Reflective Shield: Reflect spells that hit you.
Ring of Fire: Expanding ring of fire.
Run: Makes target run.
Shock: Point-blank shock damage.
Show: Slows target.
Swap Location: Change places with target.
Tag: Shows the target on your map.
Telekinesis: Move target.
Teleport (4 total): Teleport to a location that you marked.
Teleport to Target: Teleport.
Trigger Trap: Sets off your nearest trap.
Wall: Set up a wall.