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by Paul D. Smith
(paul_smith@dg.com)
Version 1.0
* It is probably a good idea to save every now and then. Especially save
before timing-related items, like entering the computer and making the dash
through the bio-lab. Also save after successfully exiting the escape pod and
entering the complex.
* Note that you will get tired each day at about 8000 GST or so. The only safe
place to sleep is in the bunks. Be sure to leave enough time to get back there
to sleep, or you'll fall asleep where you stand.
* You don't have to eat right when you get hungry; if you wait you can stretch
out your food supply enough so you don't have to keep going back to the
kitchen.
Wait until the explosion happens (usually 6-8 turns)
w. get into webbing. wait. wait. wait. wait. wait. wait. wait. wait. wait.
wait. wait. wait. wait. get out of webbing. take all. open door. u. u. u. u.
u. n. ne. e. e. take id card. drop all except kit. e. s. s. s. sw. take all.
drop battery. ne. n. n. n. n. put bar over crevice. s. e. drop all except key.
press blue button. press red button. w. w. w. unlock padlock with key. take
padlock. open door. n. drop key and padlock. take ladder. s. e. e. n. n. drop
ladder. extend ladder. put ladder over rift. n. w. open desk. put kitchen card
and upper card into pocket. w. open desk. put shuttle card into pocket. e. e.
s. s. s. e. take kit and flask. open kit. eat red goo. w. s. s. s. se. open
robot. close robot. turn on robot. nw. n. n. e. take bedistor. w. n. e. n.
slide upper card through slot. press up button. wait. wait. s. ne.
Remember COLOR of flashing light
sw. n. press down button. wait. wait. s. w. s. s. s. s. put flask under spout.
press [COLOR] button. take flask. n. n. n. n. e. n. slide upper card through
slot. press up button. wait. wait. s. ne. pour liquid into funnel.
Repeat with new COLOR until the enunciator panel goes dark. Note that you will
only get in 2 iterations before you need to sleep, so if you need more than
that sleep (below), then do the kitchen sequence, then come back and do the
last iteration
sw. n. press down button. wait. wait. s. w. w. s. get in bed. wait. get up.
take all. eat green goo. drop kit. n. w. s. take canteen. slide kitchen card
through slot. s. open canteen. put canteen into niche. press button. take
canteen. close canteen. n. drop kitchen card. n. e. e.
Go south and do the last flask/liquid/funnel iteration here if needed.
Otherwise say "e." and continue
drop flask and upper card. take laser and pliers. s. slide lower card through
slot. press down button. wait. wait. wait. drop lower card. n. e. s. e. slide
shuttle card through slot. push lever up. wait. wait. wait. wait. wait. wait.
wait. wait. wait. wait. wait. pull lever down. pull lever down. wait. wait.
wait. wait. wait. wait. wait. wait. wait. wait. wait. drop shuttle card. w. n.
e. e. ne. e. e. n. open lid. take fused bedistor with pliers. put good
bedistor into cube. close cube. open canteen. drink liquid. drop pliers and
fused bedistor and canteen. s. w. w. n.
Make sure Floyd is present; if not wait for him to show up
floyd, go n. floyd, get shiny fromitz board. s. e. n. open panel. take second
board. put shiny board into socket. close panel. s. e. s. s. s.
Wait until Floyd enters and sees the computer light
ne. open bio-lab door. se. e. look through window. open door. close door.
wait. open door. close door. put mini card into pocket. w. open door. w. s.
put battery into laser. n. sw. s. slide mini card through slot. type 384. e.
n. n. turn dial to 1. fire laser at speck.
Continue to fire the laser at the speck until the speck vaporizes
turn dial to 6. s. fire laser at microbe.
Continue to fire the laser until the laser feels "very warm"
throw laser over edge. s. w. n. open desk. wear gas mask. press white button.
press red button. open office door. w. open lab door. w. w. open door. w. w.
w. s. s. press button. wait. wait. wait. n.
The End
(paul_smith@dg.com)
Version 1.0
* It is probably a good idea to save every now and then. Especially save
before timing-related items, like entering the computer and making the dash
through the bio-lab. Also save after successfully exiting the escape pod and
entering the complex.
* Note that you will get tired each day at about 8000 GST or so. The only safe
place to sleep is in the bunks. Be sure to leave enough time to get back there
to sleep, or you'll fall asleep where you stand.
* You don't have to eat right when you get hungry; if you wait you can stretch
out your food supply enough so you don't have to keep going back to the
kitchen.
Wait until the explosion happens (usually 6-8 turns)
w. get into webbing. wait. wait. wait. wait. wait. wait. wait. wait. wait.
wait. wait. wait. wait. get out of webbing. take all. open door. u. u. u. u.
u. n. ne. e. e. take id card. drop all except kit. e. s. s. s. sw. take all.
drop battery. ne. n. n. n. n. put bar over crevice. s. e. drop all except key.
press blue button. press red button. w. w. w. unlock padlock with key. take
padlock. open door. n. drop key and padlock. take ladder. s. e. e. n. n. drop
ladder. extend ladder. put ladder over rift. n. w. open desk. put kitchen card
and upper card into pocket. w. open desk. put shuttle card into pocket. e. e.
s. s. s. e. take kit and flask. open kit. eat red goo. w. s. s. s. se. open
robot. close robot. turn on robot. nw. n. n. e. take bedistor. w. n. e. n.
slide upper card through slot. press up button. wait. wait. s. ne.
Remember COLOR of flashing light
sw. n. press down button. wait. wait. s. w. s. s. s. s. put flask under spout.
press [COLOR] button. take flask. n. n. n. n. e. n. slide upper card through
slot. press up button. wait. wait. s. ne. pour liquid into funnel.
Repeat with new COLOR until the enunciator panel goes dark. Note that you will
only get in 2 iterations before you need to sleep, so if you need more than
that sleep (below), then do the kitchen sequence, then come back and do the
last iteration
sw. n. press down button. wait. wait. s. w. w. s. get in bed. wait. get up.
take all. eat green goo. drop kit. n. w. s. take canteen. slide kitchen card
through slot. s. open canteen. put canteen into niche. press button. take
canteen. close canteen. n. drop kitchen card. n. e. e.
Go south and do the last flask/liquid/funnel iteration here if needed.
Otherwise say "e." and continue
drop flask and upper card. take laser and pliers. s. slide lower card through
slot. press down button. wait. wait. wait. drop lower card. n. e. s. e. slide
shuttle card through slot. push lever up. wait. wait. wait. wait. wait. wait.
wait. wait. wait. wait. wait. pull lever down. pull lever down. wait. wait.
wait. wait. wait. wait. wait. wait. wait. wait. wait. drop shuttle card. w. n.
e. e. ne. e. e. n. open lid. take fused bedistor with pliers. put good
bedistor into cube. close cube. open canteen. drink liquid. drop pliers and
fused bedistor and canteen. s. w. w. n.
Make sure Floyd is present; if not wait for him to show up
floyd, go n. floyd, get shiny fromitz board. s. e. n. open panel. take second
board. put shiny board into socket. close panel. s. e. s. s. s.
Wait until Floyd enters and sees the computer light
ne. open bio-lab door. se. e. look through window. open door. close door.
wait. open door. close door. put mini card into pocket. w. open door. w. s.
put battery into laser. n. sw. s. slide mini card through slot. type 384. e.
n. n. turn dial to 1. fire laser at speck.
Continue to fire the laser at the speck until the speck vaporizes
turn dial to 6. s. fire laser at microbe.
Continue to fire the laser until the laser feels "very warm"
throw laser over edge. s. w. n. open desk. wear gas mask. press white button.
press red button. open office door. w. open lab door. w. w. open door. w. w.
w. s. s. press button. wait. wait. wait. n.
The End