Princess Maker: Yumemiru Yousei чит-файл №1

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Princess Maker 3 FAQ Version 1.01
December 27, 2000
By Nuriko - nuriko@maison-otaku.net
http://princessmaker.maison-otaku.net
This Princess Maker 3: Faery Dreams Come True FAQ
is Copywrite 2000 by Val Shrum, AKA: Nuriko. I've
put a lot of hard work into this. No reproduction or
distribution is allowed without permission from me.
Emaling me and getting no response probably means a
/no/ until I respond with otherwise. This includes
any text from this FAQ reused for ANYTHING. It will
result in infrindgement of this copywrite resulting
in legal action.
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FAQ covers PSX, PC and Saturn versions of Princess Maker 3: Yume Miru Yousei
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I've had a pretty extensive collection of Princess Maker webpages
over the years. I suddenly had the realization of "Hey, why not write a FAQ of
sorts?" I've been visiting Gamefaqs.com for years, and there aren't ANY for
the other Princess Maker games. So... I'm going to write a collection of FAQS,
all of which have to do with the Princess Maker series. Hopefully they'll be
useful to someone. I almost thought someone would have come out with at least
the other games faqs by now. Oh well! I'll try to be as helpful as possible.
If statments from this FAQ seem awfully familiar, you probably have been to my
Princess Maker Nexus Webpage at some point in your child raising careers.
It's easier just to quote what I've already written instead of starting fresh
and new. Anywhos... do you want to see pictures and stuff from the games?
Check out the above said webpage, and please let me know if you enjoy this FAQ
or want to let me know about something at my email address of
nuriko@maison-otaku.net.

~ Nuriko

Contents:
----------------
1) Introduction
2) Options
a) Daughters Name
b) Family Name
c) Your Daughters Birthday
d) Your Daughters Blood Type
e) Your Birthday
f) Your Job
g) The Menu Screens
h) Your Daughters Statistics
i) Your Daughters Disposition
3) Jobs
a) Housework
b) Babysitting
c) Ore Miner
d) Market
e) Maid
f) Farmer
g) Tutor
h) Saloon/Bar
i) Carpenter
j) That foreign part time job!
4) School
a) School
b) Fighters Skill Dojo
c) Musical Class
d) Painting Class
e) Church
f) Protocal
g) Refuse Food Dojo
h) Cooking Classroom
5) The Festivals
6) People and Rivals
a) Uzu and Others
b) Your rivals
7) Going around town
8) The other games


----------------------------------
1) Introduction |
----------------------------------

Princess Maker is a game series created by Gainax. You may know of Gainax
through their animated features before their video game creations. They are
the popular folks behind Neon Genesis Evanglion, Gunbuster, Nadia: Secret of
Blue Water, Otaku No Video, and a great deal of others I cannot recall. It
originally started back in 1991 with a simple game titled "Princess Maker".
It was pushed off as a "Childcare Simulation Game" and was released for the
IBM PC. Eventually it had spawned into a rather extensive series of games,
including a Princess Maker 2 and 3, plus a Playstation RPG of sorts called
Princess Maker: Go! Go! Go! Princess, a Princess Maker Puzzle game, and a Quiz
game called "Princess Maker Q".

Princess Maker 3 is the fourth game in the series. The plot of this game is
the Faery Queen observes all her beautiful children, stating that today is
their birthday. She asks all what would be their main wish / desire.
A young faery girl asks the almighty Faery Queen to become a human princess.
The queen tells her it's an odd wish. She says "But I REALLY want to become
a Human Princess!" So now, the Faery Queen says that she will let the Faery
have her dream, or something to that effect (did I mention I'm not a Japanese
Major?, or even a minor..) She, for some reason, is put in your posession to
raise into a human Princess. This is the beginning of Princess Maker 3.
The title can be translated in many ways. It is listed in english as
"Princess Maker: Faery tales come true" (which is why I'm spelling it Faery
instead of fairy). The japanese listing is "Princess Maker: Yume Miru Yousei"
Which has been translated as "Dreaming Faery".

This FAQ is composed of information gathered from all three versions available,
the Japanese Sega Saturn version of the game, The Japanese verrsion for the PC.
And the Japanese version for the Playstation. PSX version came first.

Some tricks that work in one version may not work in the others. I'll mention
where. All the games are exactly the same, save for the missing stuff in the
Playstation version. I'll explain what is not included when it comes up.

-----------------------------------
2) Options |
-----------------------------------
The game starts off really simple. It usually will loop the opening
sequence continuously until you actually click on something or press start.

Luckily, this menu is already in English. Too bad the rest is in Japanese.

+-----------+-------------+
| Load Game | Config |
+-----------+-------------+
| New Game | Staff Credit|
+-----------+-------------+

In the PC version, Staff Credit is replaced with "Album".

I'm not a japanese major. These will be very loosely translated, and may
only get the jist of what it really means. Hopefully it will get
you through the game, or just don't mess with the configure menu :)

The Config menu translated:

Uzu will ask "Uhm, What changes would you like to make?" And it will bring
up a box with different options. Here they are.

These vary from version to version. I'll try my best to cover the bases.

PC Version:
Save changes indicated
Text Only
Voices Only
Text and Voices
Game Advanced Mode
Stop for a moment
Progressivly Advance/to advance progressivly

Fast Sending button action (Your guess is as good as mine, look at the
options below)
Press only in intervals
To Push one by one to change


Psx/Saturn versions:
Save changes indicated
Stereo / Mono
Change screen brightness
Game advanced mode
Fast sending button action (Your guess is as good as mine)

When you start the game, you are given several options and your decisions now
will affect how you will live for the entire time. I will explain
what the options are, in order that they appear.


Starting the game.

From the top, here are your daughters statistics and how you will know
what is what throughout the game. It's pretty easy to figure what's what,
but it's nice to be given what everything means. At the beginning, you're
questioned on what you have to give Uzu. Things like 'What do you want your
daughters name to be?' and Uzu will respond the typical 'What a good name!'
as if Uzu would tell you otherwise, right? We'll use the name Lisa Anderson as
the example. It'll ask Name, Surname, Birthdate, Bloodtype, YOUR Birthdate,
and then your job.

Daughter's Name: Lisa
Daughter's Surname: Anderson
Daughter's Birthdate: Month, Day
Daughter's Bloodtype: BloodType
Father's Birthdate: Month, Day
Father's Social Status / Job: Job listed here

a) Daughters Name
This is the name you choose for your daughter. You can name her "Coyote
Ugly" and it wouldn't matter in her future. She may comment something
loverly like "Wow, Coyote Ugly is such a beautiful name! I love it!"
But since this is only in japanese, it'd be like "KAIYOTEE AAGURI"

b) Family Name
This really doesn't mean much. It would just be the name that people refer to
you as. Usually in interaction with your daughter. Let's say we chose the
name "Bunnymonster". The townspeople would go "Oh look! It's the daughter of
Bunnymonster!". Although there is no special cheat to get the default name,
her default name (as listed in the manual, and confirmed by the puzzle game)
is "Lisa Anderson".

c) Your Daughters Birthday
This is where your choices actually matter. Your daughters birthday is what
determines things like her immediate interests, though they aren't known to you
immediately. You have a choice of ALL the days of the year, excluding
February 29th. Your daughters birthday is in the year . Princess Maker 3 is
tricky. Unlike the previous Princess Maker's, her stats are only determined by
what job you choose for the father and not her birthday or bloodtype.

d) Your Birthday
This is almost important, in the aspect of if your daughter loves you very
much, she will certainly give you gifts and bake you a cake! Oh, you're
such a lucky fellow.

e) Your Daughters Bloodtype
This currently doesn't have much bearing in gameplay. There are
four blood types available. Bloodtype is actually very important in
japanese culture, and will determine a little bit more of your daughters
personality and starting skills. Here is an explaination of the bloodtype
meanings. They currently have no bearing as to what skills are immediately
born into, and it won't affect gameplay. This is more for reference in
Princess Maker 3. Either way.. here is what I have found in researching
about the four blood types.

A - People of this blood type are honest, introverted, nervous, loyal,
perfectionistic, orderly, detail-oriented, industrious, idealistic,
soft-spoken and careful.
Positive: Orderly, Law-Abiding, Fastidious, Soft-Spoken and Fashionable.
Negative: Picky, Selfish, Secretive, Pessimistic, Inflexable, and Reckless
when drunk.

B - People of this blood type are outgoing, optimistic, adventurous,
flexible, passionate, creative, unconventional and have excellent
concentration.
Positive: Independant, Flexable, Candid, Sensitive, Passionate, and Persuasive.
Negative: Unpredictable, Indiscreet, Lazy, Impatient, and Overbearing.

AB - People of this blood type are proud, diplomatic, discriminating, natural
leaders, great organizers, rational and imaginative.
Positive: Rational, Calculating, Honest, Diplomatic, Organized, and Strong.
Negative: Unforgiving, Playboy, Easily Offended, Too conservative, Nitpicker,
and hard to know.

O - People of this blood type are over-worker, insecure, emotional, powerful
leaders, goal-oriented, enthusiastic, optimistic and good at business.
Positive: Healthy, Idealistic, Goal-Oriented, Clear-sighted, Athletic, and
Sexy.
Negative: Status-seeking, Jealous, Greedy, Unrealiable, Obsessive Lover, and
Can't shut up.

This information was taken from a variety of webpages about bloodtyping.
Mainly about Sailor Moon. Too many pages with the same information to give
proper credit. It is very vital in your childs personality traits and
starting stats.

f) Your Job

Your job is very important. It determines your daughters starting stats,
along with how much money you bring in again. Your daughters immediate
disposition and in the PC and Sega Saturn versions, what kind of room
your daughter has. Here is a list of those jobs.
I will list Job, starting money, continuing flow of money, credit limit,
and how your daughters room will appear (Room differences in Saturn and
PC versions only). In the PSX version your daughter is in a room with a
nice wooden panel floors, very well lit room, and a simple bed with
green sheets.

Merchant - Has a person standing there holding what could appear to be
a lantern.
Daughter starts off with a Sassy Disposition.
Money: 3000 Gold to start, varying amounts throughout the years.
It depends on if it had been a good year or not. It's different
every time you play! Generally it's between the amounts of 500-1500.
Credit: 200G
Room: The most expensive money can buy! Beautiful.

Performer - Looks like a Jester juggling some items. Same goes for
Performer as with the Priest, it implies he's a special kind of one (A
performer of the Realm, as it were).
Daughter starts off with a Misconduct disposition.
Money: 500G to start. Yearly pay of 10-800G.
Credit: 50G
Room: One of the worst. Stone cold floors. Bad lighting. Badly
put together wooden furniture. Your daughter has a reason to be
a rebel.

Priest - Has a man praying at an alter of sorts. His title implies
he's a special sort of priest (like for the Realm).
Daughter starts out with Normal disposition.
Money: 800G to start. Yearly pay of 300-800G.
Credit: 200G
Room: Pretty decent. A few items around the room to be religious. An
ankh cross in one corner, some wooden furniture. An average bed with
white coverings. Brown tiled floor. Not the best place, but certainly
not the worst kept place.

Fallen Noble - He was once part of a Noble Family, but now it's extinct.
This is still a rather high social status, regardless. A man posing with
a sword.
Daughter starts off with a sassy disposition.
Money: 500G. Yearly pay of 700G.
Credit: 1500G
Room: Very nice! The entire floor is one simple slab, shiny. Must be
marble. Very pretty things decorate the room, as if you were rich,
despite not starting off with a lot of money.

Retired Knight - Has a picture of a Knight posing with an axe, like he is
a guard.
Daughter starts off with a normal disposition.
Money: 1500G. Yearly pay of 700G.
Credit: 500G
Room: Very nicely lighted! Lots of swords and suits of armor line the room.
The tiling on the floors is very light colored, giving the impression that
it was slightly more expensive. This is the most like the original
two Princess Makers, going back to the aspect of your daughter is being
raised by a warrior. This would be my suggestion to start off if you
were a beginner. The others are more difficult, either because of money
situations or handling the different dispositions of your daughter.

Bard - A man wearing a hat, and long clothing. Better translated, a
wandering monk.
Daughter starts off with a misconduct disposition.
Money: 5000G. No yearly pay. That's ALL you get.
Credit: 50G.
Room: One of the worst rooms in the game. Your floors and furniture are
all plank wood. A single white sheet on the bed. Only a guitar is the
item that characterizes the room.

After you choose everything. Uzu will ask if everything is fine.
You have two choices.
First is "Everything is okay."
Second is "No, I want to change something."

g) The Menu Screens

This is when the game starts. It explains the wonderful story of you as the
father and the profession you chose. The Faery Queen is narrorating. She
explains your position and such. Uzu introduces themselves to you. Then
your daughter introduces herself something like "Hello Father! I'm the child
you have to take care of. I'm 10 years old." blahblahblah. Simple
introduction.

The Main Screen and their options.

Your daughter will be standing in the center (Much like previous Princess
Maker games) and you will have a few status boxes to explain what's going
on. The upper left corner has a box that is pretty explanatory. The
upper right corner has more information on your daughter, and the bottom
box has 6 options for you to choose to do for your daughter.

The options are (doing a table to make it look like the one in the game):

+---------------------------+
| Schedule | Execute |
| Shopping | Dress |
| Talking | Status |
+---------------------------+

Schedule: You're able to set your daughters' schedule for as long as you
please. You are given three options of:

Study
Part-Time Job
Vacation

Check under the School and Jobs section for more information on this.

Shopping: You can pick up a few things in town. Whether it be a new dress
or munchies.

Here is the item list for the one shop you can visit. You can just save
getting these items for when your daughter has a birthday.

Nuigurumi 110G (Bear) Temperment +15, Trustworthiness +2
Shi Shu 160G (Poetry Collection - Book) Intelligence +10,
Sense +15, Trustworthiness +1
Hanataba 200G (Bunch of flowers) Charm +12, Trustworthiness +1
Gochisou 120G (Turkey and Sweets) Stamina +12, Trustworthiness +1
Suzushi Fuku 120G (Cool/light clothes) Trustworthiness +2
(wearing, charm + 15)
Attatakai Fuku 200G (Warm clothes) Trustworthiness +2 (Wearing: Charm + 15)
Ugoki yasui Fuku 150G (Trendy Inexpensive clothes - Shorts and a vest w/black
shirt) Trustworthiness +2 (Wearing: Charm + 10, Strength +10)
Suteki na DORESU 500G (Wonderful dress. Very pretty red dress)
Trustworthiness + 2 (Wearing: ??)
ojarena fuku 300G (Young ladies clothes. Pink dress)
(Wearing: Temperment + 10, Charm +20)
SUMAIRU 0G (Smile!) (This varies depending on your daughters Disposition.)

Talking: Conversing with your daughter is very important. Depending on how
you speak to her, certain stats may go up. This is one of the few ways you
can gain the "Trustworthiness" statistic with your daughter. Through
conversations, it can go up and down. Most of the time it goes up when
talking to her, depending on her mood. You have the options of:

Lovingly - This stat can actually gain trust in your daughter to you. She
loves to hear your warm chatter.

Gently - A gentle father is a good father. She'll usually say something
cute like "You're so gentle! *giggle*" and so forth.

Strictly - This can also be translated as "Harshly" or "Angrily"
Not to be used often, this is a tool to really keep your daughter in line.
I wouldn't suggest doing this too often unless you were trying to prove a
point while she's spoiled. It's an option there to use only when necessary,
just like 'Scold' was in Princess Maker 2. If she's spoiled she may respond
in a rather snide response back. Like "I don't like you very much either" or
something. If she's happy, she may comment like "Yes, I'll do my best!"


Execute: This executes the current schedule that you have set. If you
haven't set the schedule, Uzu will hop in and complain that you haven't
set her schedule.

Dress: You can change her clothes and use items with this option.

Status: Clicking on status will give you all her statistics from that
moment. Here is that list now. The list on the left side of the screen is
as follows:

h) Your Daughters Statistics

Stamina
Intelligence
Strength
Pride
Morals
Refinement
Temperment
Sense
Charm
Stress
Military Prowess/Heroism
Trustworthiness

On the right side of the screen will be her information, listed as:

Birthdate
Height
Weight
Bust
Waist
Hip

Also on the screen you can get another option screen. This is where you
can save, exit the game, or do other things.

+----------------+
| Save |
| Load |
| Configure |
| Return start |
+----------------+

Return to start actually translates out to Return to the beginning/
initial stage--Terminal screen.
There are two options when this is clicked on.

Return to the beginning
I know I don't want to do that.

i) Your Daughters Disposition
This could also be meant as her moods. She starts out at the beginning of
the game in a particular mood, and throughout the game her moods can
drastically change from one to the other. Here are those moods. These
terms are taken directly from a Princess Maker 3 artbook. This is also
very tricky - because if your daughter is in a different disposition
than normal, the way work or school is affected IS different. What
I have listed for Work and Schooling *Only* applies if your daughter
has a normal disposition. Otherwise, certain skills may go down or
up because your daughter has a sassy disposition or another one of
the many options. Please keep this in mind and pay attention to what mood
your daughter is in.

Normal: This is the best mood. She is standing front face. It could
also be interpureted as "Happy". This daughter will give you the most
sincere answers.

Poor: Also could be translated as "Poverty Symptom". She looks a bit
stressed with a hand to her head. She's always talking about money.
Usually this happens when you go deeply in debt/reach your credit limit.

Pretty: This one was translated oddly to me before. Pretty is the best
interpretation. She's generally looking very happy. Way too happy.
Usually blushing. It was also translated to me as "adult-like child".
Either way, she is TOO happy with this one, and it doesn't generally
last very long. She seems more distracted in this mood as well.

Sassy: Also translated as conceited. Her picture has her with her nose
slightly up in the air, eyes closed. She's very full of herself and
she knows she's all that. Usually if you have an uneven amount of stats.
This can easily be fixed by working a little or the Refuse Food Dojo.

Misconduct: This can be thought of as "rebellious". She generally has
her arms crossed, looking VERY angry at you. She is more likely to
not like a job and slack off in class with this personality. Try your
best to get her out of it as soon as possible.

-----------------------------------
3) Jobs |
-----------------------------------
First off, some helpful information. If you are familiar with the other games,
Your daughter is a bit smarter and much moodier in this game than the other
Princess Maker games. In PM2, she'll just run away if she doesn't like a class
or a job. In PM3, things are a bit more realistic. Her attitude is swayed by
if she likes things or not. If she's at a job she's doing really poorly at,
she may ask you not to make her work there anymore, and if you make her work
there (or if the owner of the place asks you to not send your daughter to them)
she'll end up staying home and doing nothing for that period you designated her
to work for. When your daughter is spoiled, she is a much worse canidate. If
she doesn't like something, she just won't go, or she'll sleep on the job,
making no money whatsoever. She'll also spend more money when she goes out on
vacations and she'll hang around in bars. She will be rather rude and
conceited in her working enviroment, which does get her into lots of trouble.
Hopefully you can help get her away from those attitudes and habits, though,
like a real child, it's hard to understand what they're thinking (Especially if
it's in another language!). The best thing to remember again is that ALL
classes and jobs aquire stress, I'm not gonna list it, so don't bother
thinking they don't. If you get stuck in a situation where your daughter
ends up not working, you can always alter her schedule in the middle of game
play by selecting "start" (saturn and psx versions)(Or left clicking in the PC
version) and it will bring up the choice of changing your schedule.
Your daughters percentage of good work will be rated at the end of the time
spent at that particular job. It'll say like Days worked along with days
done well at (54%) and how much you were paid, or something like that. Your
daughter only gets paid for the good percentage of work she does.

a) Babysitting - Komori 12G per day
The lady who runs the establishment is named Yuri

+ Morals and Temperment
- Pride and Sense

b) Housework - Kajitetsudai 1G per day

+ Stamina, Morals, Strength, and Temperment
- Pride and Sense

c) Ore Miner - Kouzan 20G per day

+ Temperment and Fighting Skill
- Morals and Refinement

d) Market - Ichiba 12G per day
The nice lady who owns it is named "Moria" (MARAIYA)
+ Strength and Temperment
- Pride, Morals, and Refinement

e) Maid - MAIDO 12G per day

+ Refinement and Charm
- Pride and Temperment

f) Farmer - Noujou 14G per day

+ Morals and Stamina
- Pride, Refinement, and Sense

g) Tutor - Kateikyoshi 16G per day

+ Intelligence and Temperment
- Vigor

h) Saloon/Bar - Sakaba 15G per day

+ Temperment and Charm
- Morals and Refinement

i) Carpenter - Daiku 18G per day

+ Vigor, Sense, and Fighting Skill
- Refinement and Temperment

j) That Foreign Part Time Job! - Sono hoka no ARUBAITO 4G per day

This one needs explaining. Basically after several years, you MAY
actually be noticed by the Prince of the realm, a handsome blond man who
approaches you on the street. He asks if you want to work for the palace, so
technically youn become a... dadadadum! Palace Maid! Oooh, you're so special.
I'm sure this job is different by the way you actually raise your daughter, I
just haven't raised enough to find out other options!

+ Pride, Refinement, and Charm
- Temperment


There may be a blacksmith job... but I haven't quite gotten it yet to get
specs on it, sorry!

The jobs offered aren't able to be done right away, first she is given a few,
then when her skills develop, she can do other jobs. Like if she's really
good in school, the job of Tutor is offered to your daughter, and so forth.
Every time I played, the Palace Maid job was offered to her, but it didn't
mean she was good at being a maid, to be quite honest, she was horrible. As I
had mentioned before. Her accuracy at the jobs are given to you in
percentages. Like (84%) would be indicated with how much your daughter made
at the job, etc. If she's only doing a 15% rating with that job, perhaps you
should try different options...

-----------------------------------
4) School |
-----------------------------------

Unlike the jobs, the schooling stays the same all the time. Though, the
coolest thing I've found about school is that you can gain a rival in almost
EVERY single class you are good at! Unlike Princess Maker 2, where her rival
is basically one person you have to defeat every year at the Harvest Festival,
this is just a 'by the class' rivalry that is more than just a rival
relationship. Your daughter actually becomes FRIENDS with these girls, and
they support each other in whatever they do. It's really quite amusing.
Though, the rivals generally will be against the carreer you chose at the end
(If it has nothing to do with the class you were in with them) and the one
that DID have to do with it will support you completely. My daughter even
bought one of them a birthday gift, and vice versa. I guess the strength of
the friendship with them is depending on what you had your daughter focus on.
My little Lisa liked fighting. She liked it alot, in fact, she asked me if
she could take that class (Before I signed her up for it. Yes, she does that.
This daughter is really complex!). So the fighting rival (Ariel) became her
best friend. After the first week of class, your daughter also has
interesting things to say about the class, like if she likes it, dislikes it,
or if she is confused by how hard it is. My favorite was the Dance class.
She said she liked dancing a whole lot, but her dance teacher wasn't very
masculine at all (He ounded very affeminite, like Tomo from Fushigi Yuugi.)
Lisa enjoyed it though, and was very good at the subject. Her favorite was
fighting though. It differs from child to child, probably due to what job
the father is. Another note I should mention is that there will be a
difference in the status according to your daughters mood! Yes, your
daughters disposition could make schooling slightly different. Like, if
she's Conceited/Sassy, classes may have a negative effect to her temperment.
Same thing goes for the rebelious/misconduct personality. The information
here is what is given when your child has a 'Normal' disposition. If her
disposition is different, the stat getting will vary from class to class.



a) School - Gakko 10G

+ Intelligence, Pride, Morals, and Charm
- Nothing

b) Fighters Skill Dojo - Bujutsu Doujou 13G

+ Stamina, Pride, and Military Skill
-

c) Musical Classroom - Ongaku Kyoushitsu 15G

+ Pride, Refinement and sense.
- Nothing

d) Painting Classroom - Kaigai Kyoushitsu 15G

+ Intelligence and Sense
- Nothing

e) Church - Kyoukai 3G

+ Intelligence, Morals, Refinement.
- Nothing

f) Protocal - Gyougiminarai 15G
+ Morals, Refinement, and Charm
- Nothing

g) Dance Classroom - Dansu Kyoushitsu 13G

+ Stamina, Pride, Refinement, and Charm
- Nothing

h) Refuse Food Dojo - Danjiki Doujou 5G
Yes, it's a DIETING class to help reform your child into a normal
little girl instead of the spoiled girl you have. It's a last
ditch effort sort of thing to curb your child into a better person.

+ Charm
- Stamina and Weight.

i) Cooking Classroom - Ryouri Kyoushitsu 10G

+ Strength, Temperment, and Sense
- Nothing

-----------------------------------
5) The Festivals |
-----------------------------------

Unlike Princess Maker 2, there are 3 different kinds of Festivals that
happen in the Princess Maker 3 universe. And again, unlike the Princess
Maker 2, the people who beat the pants off your daughter are from the
previous Princess Maker games! You forgot how frustrating it was to get
defeated by Patricia in the dance competition or Anita in the combat
competition, well... now your new daughter can share the same humiliation!
Also, you can be defeated by the 2 previous daughters (Princess Maker 1)
Maria, and (Princess Maker 2) Olive. You also can be defeated by your
current rivals, and occasionally a random girl. Here are the three festivals.
Btw, the Festivals were included in the Windows 95 and the Sega Saturn
versions. The PSX version lacks this event. If your daughter wins, you get
3000G... but you'd best work hard, I've yet to have a daughter actually WIN
one. I honestly believe that there are different stats and things you need
to achieve to win each and Festival. While my daughter may place 8th in one,
she may place 3rd in the other (within a mere few months of each other).
You can choose to not attend these festivals. Your daughter doesn't care too
much either way.

New Year Garden Play Gathering (In January)
Although this particular one is held in the castle, I'm not sure exactly
what the name implies. It's the only festival that is held indoors.
Your daughter would need a high temperment to win this competition.

Sakura Festival (In April)
A very Japanese sounding festival, this is the Cheery Blossom festival.
Although all three festivals give the same amount of money, I'm quite sure
that there are different requirements for winning each one... it's just a
matter of finding out *what*. This is held outdoors.
Your daughter will need high charm to win this festival.

Harvest Festival (In October, like it should be)
Oh, of course there had to be a Harvest Festival. The game would not be a
Princess Maker game without it. This as well is held outdoors.
Your daughter will need high stamina and charm.

-----------------------------------
6) People and Rivals |
-----------------------------------
a) Uzu and Others

Uzu is your Faery guide in this game. He speaks to your daughter often
on topics of importance such as "Stress", "Festivals", and also gives you
updates on what skills have improved over a course of time. Uzu, although
helpful, sometimes will tell your daughter something that may help or
or humble her. There are times when Uzu may make a statement to your
daughter that can raise her morale, or drop her stress. It's really depending
all on the conversation at hand, and usually is easier to fathom what Uzu is
talking about if you know Japanese. Either way, it's all very random
events all depending on how you raised your daughter and, please rememeber,
everything Uzu does is for your benefit.

There is a Chinese Orc that visits your daughter, much like in Princess Maker
2 who attempts to sell his products to you, of course, for a price. These
items are very useful and will provide a boost of stats if your daughter
is low on something she needs (Especially to topple over those other girls
in the festivals). Here is a list of those items and their prices and a
slight description as to what they look like.

Yami no SUTSU - (Shady (illegal) suit) 1500G
This is a dark colored suit and is the only item that is 1500G.

Nangoku no DORESU - (Nangoku's dress?) 700G
A white and red type outfit. Item is important for special endings.

USAGI no SUTSU - (Bunny Suit) 450G
Bunny ears and all! Hard to not tell what this is. Item is important
for special endings.

Yousei no MITSU - (Faery's Necture) 300G
Stamina +50
A tall glass with a spout with yellow liquid in it.

Chie no mi - (Chie of truth? The kanji for the first
part is intelligence, but it's fully Chie, which is a
japanese name) 350G
Intelligence +50
Three Purple fruit hanging off a branch.

Chitsujo no tane - (Seed of regularity) 200G
Moral +50
A green colored seed.

EI KOU no kajitsu - (Fruit of prosperous light) 200G
Pride +50
A yellow fruit that resembles an apple.

Geijuutsu no mizu ame - (Water candy of the arts) 400G
Sense +50
A spoon scooping out a yellow substance from a brown jar.

Taka ki nara izumi mizu - (Expensive prize spring water) 450G
Refinement +50
A pretty glass with a gold handle and glass cup with water like
liquid inside.

Yasashisa no kushi - (Comb of Tenderness) - 300G
Temperment +50
A blue hair comb.

Bu Kami no Ken - (Sword of War God) - 550G
Military Skill +50
A three pronged sword, resembles the God Sword from Princess Maker 2.

MI KAN no KOU mizu - (Perfume water of charm sensation) - 600G
Charisma +50
A golden container with a tiny base and a large middle with a
blue knob on top.

b) Your rivals
For almost every class, your daughter will gain a rival (And maybe even a
friend!) through her learning experiences. Unlike Princess Maker 2 where
Olive is determined and becomes stress free when a rival happens upon the
scene, Lisa becomes upset and isn't very understanding as to WHY she is
being challenged and a sudden rival for her classmate. However many classes
you manage to drag your daughter through is really all that determines what
rivals she gets. It's not likely she'd gain a rival for a class she'd only
taken ONCE... she'd have to had gone to it at least a few times before
gaining a rival ^_^; Here is a list of the rival girls.

Chiya : School
Ariel : Fighting
Hamingu : Music
Akuron : Art
Chamii : Dance
Natera : Protocol
Haitaa : Cooking

These are lame ass romanizations of what I think the names are. Akuron
could be "Akron" or something weird, so I'm not sure WHAT name she's trying
to have. But Ariel was easy, because it was "Arieru", and Ariel is a familiar
name to me. Determining what they are meaning and what it really is are two
different things sometimes. Oh well ^_^; There isn't a rival for dieting or
church. However, if you have a charming girl with a normal/pretty disposition,
she can receive a love letter from a very cute classmate!

-----------------------------------
7) Going around town |
-----------------------------------
Unlike the previous PM games, you only have the option of going to one
shop when you want to go shopping. That would also be the same pool of
items you can get your daughter for her birthday. There aren't any weather
issues like before where if it were too cold or too warm, your daughter
would get sick or a stat would go down if a certain item isn't purchased.
It's all just for looks in this game.

When your daughter wanders around on vacation, she may run into
rival-classmates and teachers. They may mention that a test is coming up,
or that you REALLY should come to that particular class more often.

-----------------------------------
8) The other games |
-----------------------------------

I actually will do FAQS for these as well, but it will be a long and gradual
process. The only reason this one was so easy, was mainly because I already
hadmost of this information catalogued somewhere. Here is a list of the
currently available Princess Maker Games.

Princess Maker - This game came out in 1991. Your daughters default name is
Maria Rindobagu. The plot is that there was a huge war with the demons of the
underworld, and the child is an orphan of that war. You decide to raise her
to be your own daughter.
Versions Available: IBM/PC Japanese, Chinese, and
I've *heard* of a Saturn Version by Microcabin, but I have not found it
myself so I cannot confirm that version. A gaming website had it for purchase,
and when I called to order it they had already been sold out. Whether or
not it was the real original Princess Maker or if it had been Princess Maker 2,
I will never know.

Princess Maker 2 - Made available around 1994/1995. The second game in the
Princess Maker series. This time your daughter is named Olive Oyl. The
plot is similar to the first one, except this time you have a God giving
you the daughter to raise from ages 10-18. Versions Available: IBM/PC
Japanese, Chinese, and an English Beta version. This one was actually
released for the Japanese Sega Saturn by Microcabin, the disc featured
different images, complete voice acting for all the characters, plus a bonus
'Drama' track which had Olive whining for a good 6 minutes about why her
father works her so much.

Princess Maker: Legend of Another World - This game was released around
the same time as Princess Maker 2. It was only released for the Super
Famicom system. It plays almost exactly like Princess Maker 2. The
only major difference would be the combat and adventuring system is really
weird. I do not know the default name for the daughter. It really is
not thought of as part of the series of games, since it is a stand alone
product. I imagine it was just Gainax trying to make the Princess Maker
series available on many platforms. Maybe someday I should ask them.
Version: Super Famicom (Japanese Super Nintendo)

Princess Maker 3: Faery Tales Come True - The FAQ you're looking at.
The japanese title is "Yume Miru Yousei", but also is listed as Faery
Tales Come True (Spelled 'faery'). This is the most current child
simulation game. This game was a collaberation of Gainax, and the
japanese game Company of "Nine Lives". This is a much more involved game,
featuring options such as a choice of the fathers profession, and your
daughters disposition is much more drastic. Your daughters default name
is "Lisa Anderson".
Versions Available: Originally released for Japanese Playstation. There is an
odd rap with repeatative words as a 'Bonus' track. The PSX version was missing
a few features that were included in the PC and Saturn versions.
It was then released for IBM/PC and Mac: Japanese, Chinese and Korean versions.
There is also a Japanese Sega Saturn version available. This includes the same
sort of bonus along PM2's Saturn Game. It has a drama track. Lisa is a
much happier child than Olive.

Princess Maker Pocket Daisakusen - Loosely translated as "Big Strategy", or
I've heard it translated as Mission in a little pocket (??). This game was
an attempt at a puzzle game. This game was produced by Nine Lives, it gives
you the option of playing either Maria, Lisa, or Olive in an effort to play
through scenerios to become a Princess through the art of the puzzle game.
It has a very pretty opening theme, and a plethora of voice acting.
Versions: Only available for Japanese Playstation

Princess Maker: Go! Go! Princess - You know, I'm not even sure what this is.
It looks like an RPG of sorts, featuring all FOUR daughters (Yes, that includes
the previously forgotten Legend of Another World girl). I've only seen
screenshots, but I'm picking up a copy soon! Wish me luck. Also produced by
those wonderful people at Nine Lives.
Versions: Only available for Japanese Playstation

Princess Maker Q - Another Princess Maker game produced by Nine LIves, this
appears to be a quiz game asking questions about the other PM games! There
isn't much else that I know of it, but I'm working on gathering a working
version. After investigating Nine Lives website, I discovered that they are
now working on a "Princess Maker Q PLUS". Site under construction.
Versions: IBM/PC and Mac. Japanese and Chinese versions.

Princess Maker 4 - This is mainly a rumor that I heard on IGN several months
ago in regards to a Princess Maker 4. It stated that it was going to be
made for the Dreamcast, with a release date of July 2000 (which has, already
passed at this point). While investigating Nine Lives website, I discovered
that the Princess Maker 4 site is under construction, and for Windows 95, but
no mention of any other console versions available.
Verions: As far as we know, Windows 95 (Japanese only).

Princess Maker Collection - This is very new information. It'll be a
special collection of (Hopefully) The first three Princess Maker games
re-done and put on the Dreamcast. Hopefully this will be out soon. The
originally projected release date was January of 2001, but I've heard
that now it's pushed to Spring-Summer of 2001.