Privateer 2: The Darkening чит-файл №1

Save your game in one of the slots. (say slot 10 and note the number of
credits you have. (The game starts with 13500) Turn this into Hexadecimals (34
BC) turn this value around (BC 34). Open the save game with a HEX editor (If
you saved your game in the first slot, the file will be GAME00.IFF. The second
is GAME01.IFF, etc.)
                               
Find the string (BC 34). This number will be in the file twice. Change both
values to whatever you think you need; say FF FF FF, and save the file.
Restart the game and load the edited save game. Now you will have 16,777,215
credits at your disposal.

NOTE: The player's net worth is key in setting the difficulty level of the
game. When you start the game at 13500 credits you are at difficulty level 1.
There are 12 difficulty levels. 100000 credits will get you to difficulty
level 12. When using the money cheat, just to get enough money to buy the best
ship available shoots your net worth way up past that. Players who don't do
well in combat flying may wish to avoid this cheat. Also, Origin includes the
strategy guide in the Deluxe addition of the game. Thanks to Ken Sellards
(sellards@ramlink.net) for supplying this info!

This should suffice to buy all the things you need to win the game.

Super hacks from Arnold Tebbens:
Here are some things I want to add to my first hack. If you use these, you won't
need to use the 'credit hack'. The following hacks will allow you to get a ship
and equipment not available in the beginning of the game.
To begin with, create a savegame and give it a name of 8 characters (Like: NEW
GAME, if you use an longer or shorter name, the following HEX offsets will be
different). Remember which slot you used (I used the first, so the file I will
be using is GAME00.IFF). Exit the game and open your saved game with a
HEX-editor.
First, the ships.
HEX-offset: Change to: Ship:
15A 00 00 00 00 Drakkar light fighter
01 00 00 00 Danrik heavy fighter
02 00 00 00 Duress light fighter
03 00 00 00 Heretic medium fighter
04 00 00 00 Faldari heavy fighter
05 00 00 00 Faldari MkI heavy fighter
06 00 00 00 Freij heavy fighter
07 00 00 00 Freij MkII prototype fighter
08 00 00 00 Straith light fighter
09 00 00 00 Velacia light fighter
0A 00 00 00 Skecis medium fighter
0B 00 00 00 Skecis MkII medium fighter
0C 00 00 00 Kalrechi medium fighter
0D 00 00 00 Aurora light fighter
0E 00 00 00 Shaman medium fighter
0F 00 00 00 Karnenan heavy fighter
10 00 00 00 Jendevi medium fighter
11 00 00 00 Icarus Heavy fighter
(Try the Freij MkII prototype fighter: it is the best available)
Now, lets add some equipment.
Every ship has some slots for equipment, ranging from 2 to 7. Each slot has its
own address. Here are all 7: 20E
216
21E
226
22E
236
23E
To add something to a slot, just give each address one of the following values:
Value: Module:
00 00 00 00 01 Coolant unit MkI
01 00 00 00 01 Coolant unit MkII
02 00 00 00 01 Coolant unit MkIII
03 00 00 00 01 Coolant unit MkIV
04 00 00 00 01 Auto repair unit MkI
05 00 00 00 01 Auto repair unit MkII
06 00 00 00 01 Afterburner enhancers MkI
07 00 00 00 01 Afterburner enhancers MkII
08 00 00 00 01 Afterburner enhancers MkIII
09 00 00 00 01 Shield enhancer MkI
0A 00 00 00 01 Shield enhancer MkII
0B 00 00 00 01 Shield enhancer MkIII
0C 00 00 00 01 BSE virus transmitter MkI
0D 00 00 00 01 BSE virus transmitter MkII
0E 00 00 00 01 Signal filter
0F 00 00 00 01 Warp shields
10 00 00 00 01 Nuke'em
11 00 00 00 01 Hi-ex mines
12 00 00 00 01 Proximity mines
13 00 00 00 01 Viral mines
14 00 00 00 01 Decoys MkI
15 00 00 00 01 Decoys MkII
Just get the best.
Now, we need some guns to fry the baddies.
These is a maximum of five slots for guns, you can find them here: 28E
296
29E
2A6
2AE
To add a gun, just change the value at these offsets to one of the following:
Value: Gun:
00 00 00 00 01 Stream laser
01 00 00 00 01 Stream Laser MkII
02 00 00 00 01 Volt laser
03 00 00 00 01 Flux beam
04 00 00 00 01 Flux beam MkII
05 00 00 00 01 Mass ion cannon
06 00 00 00 01 Kraven laser MkIV
The last two are the best choice. The Kraven laser is the most powerful gun in
the game, but it overheats a bit quick. Although I still think this is the best
weapon, because of its incredible power. If you use this beast, no enemy will
last long!
Last, but not least, we want some missiles to decorate our ship.
The maximum amount of slots for missiles is 7, and you can find them at the
following HEX-offsets: 24E
256
25E
266
26E
276
27E
Just change value to one of the following:
Value: Missile:
00 00 00 00 01 Snipe
01 00 00 00 01 Brute MkI
02 00 00 00 01 Brute MkII
03 00 00 00 01 Python
04 00 00 00 01 Disrupter
05 00 00 00 01 Banshee
06 00 00 00 01 Proximity
07 00 00 00 01 Stingray torpedo
08 00 00 00 01 Hellraiser torpedo
This is all I've found so far, but there's more to come.
As I've said before, if you use a name with a different length, the HEX-offsets
will change. If your name is 10 characters in length, all offsets will move 2
places, so 24E will become 250.
If you have any comments or want to add something, please let me know.


Many thanks to Arnold Tebbens (F10@FILO.NL) and Gollum
(gollum@vip.cybercity.dk) for supplying this cheat!

Just a quick addition to the hex edting portion of the Privateer 2
cheat: Under the section where it tells you how to edit what gun your
ship has, use 07 and 08 to get the capital ship guns (yellow and red,
respectively). These guns use zero power, and if you load all 5 slots
(actually, you can load 7 slots, but I don't remember the addresses),
you will never again have a problem with enemies. About 2 direct hits
with obliterate an enemy fighter's shields. :)
Enjoy,
Gus Zandt
wolf-mcss@worldnet.att.net



Use a hex editor. If you use 07 00 00 00 01 or 08 00 00 00 01
these are two new guns that you can't get on the game
but can it through the hex editor. They won't overheat
and does very massive damage. There suppose to be from
the cargo ships.
Kongo



For your Privateer cheats, someone listed how to change your ship. Well,
that byte he listed can be changed to other values, which are all the other
ships in the game. I forget which number exactly, but if you change it to
30 or something (non-hex, i think) you'll get the Extra Heavy Fighter. It
IS the best ship in the game, since it's speed is about 640 or so. Has up
to six guns, but since it's not one of the original ships, if you go to the
EDIT SHIPS menu in the booth, the game will crash, so you have to load it
out using hex. Also, when editing missiles, the number that comes around
4 or 5 bytes after the missile placement number is how many missiles you
get. Change it to 99.
"Jhared Smith"