Redneck Rampage Rides Again чит-файл №2

Uranium Mines Walkthrough by Xatrix

There is a boarded up passage just to the left of the point at which you
start this level. Use dynamite or your crossbow to blow the boards off.
Doing so will open up the passage and expose a door. Go through the door
into the main drilling room (don't jump down the mine shaft or you'll die).
At the far end of this room is an alcove with a switch in it. Activate the
switch and then go back out to the main entrance. Back at the main
entrance, you'll find that a supply room is now open. Just inside the
doorway on the wall there is a swtich. Activating that switch will open the
wire gate in front of the elevator. Once the gate is open, take the
elevator down to the next level of the mine.

When the elevator stops, you'll be in a small cave. Look for a partially
obscured ladder embedded in one wall. Climb this up to a secret alcove
where you can obtain a crossbow. Drop back down and then follow the main
tunnel to the next section of the big drill. Here, look for a crack in the
wall to the right. Blow up this wall to open up the passage ahead. Follow
this passage until you reach a room with mine carts moving back and forth.

Taking care not to get hit by the carts, navigate this room and follow the
passage on the far side till you reach a set of tracks leading downhill.
Follow these tracks until you reach an L-section with two more moving
carts. Again, taking care not to get hit by the carts, follow the first one
until you can sidestep onto the next section of track. Now, follow the
second cart until you can drop off the right of the track to the area
below.

Here you need to look for a ladder that will take you up to a platform
overlooking these two moving mine carts. After the 2nd cart has gone past,
drop back down and continue following the tracks. Eventually, you will
reach a stationary mine cart, beyond which is a mine cart moving back and
forth. Hop up on the stationary cart, then jump up on the wooden beam above
you. From this wooden beam, hop to the next beam. Once the cart has gone by
beneath you, it is safe to drop back down and continue following the
tracks. If you'd like an extra challenge, jump to the third beam and then
look to your left for a rocky outcropping. Jump to this spot and drop down
the hole to the secret cave below. Here you'll find a switch that will open
up half of the bars holding the Vixen Teat Gun (the gun is located beyond a
low passage in the water area below the main tracks...the switch there
controls the other half of the bars).

After you've navigated past the last moving mine cart, you'll come to a
broken section of tracks that is above a pool of water. Continue forward
into the large cavern with a bridge crossing some more water. Entering this
room will spring a trap, and several Billy Ray's will charge out of
exploding walls, so be ready. Once you've defeated all of the enemies here,
look for a brick lined passage leading off the main cavern. This passage
will lead to a room with a crate in the corner. On the crate is the key
that operates the elevator down to the next level of the mines.

Now, to find your way back out of this area you'll need to drop into the
water below the bridge. Explore the underwater areas till you find a cavern
with water flowing down into another lower passage. Drop down the small
waterfall and then immediately turn to face the way you came. Just to the
left of the waterfall you'll see another tunnel. Follow this into a small
cave and climb up the rocks there. Use the ladder above the doorway to
climb up to the level above.

Eventually, you'll come out on a rocky shelf overlooking the mine tracks.
Follow the ledge there around to the left until you reach a gap. Jump the
gap and continue along the ledge up into the caverns above. Look for a cave
with a door and a switch (marked AREA 11). Unlock the door with the switch,
then go through and back to the main entrance of this section of the mines.
You can now use the key to activate the 2nd lift and go down to the next
level below. End Part 1.

After retrieving the first key, take the elevator down to the next level of
the mine. When the elevator comes to a stop, follow the tunnel to the left.
This will lead to an intersection. Ahead of you will be a passage blocked
by a wire gate. To the right will be a passage blocked by some boards. To
the left is an open passage.

Climb the boards that are blocking the passage to your right. At the top
you'll find a small secret area. Explore this area, then drop back down and
follow the open passage to the left. This will lead down hill and
eventually stop at a dead end. Here you'll find a dynamite plunger on the
ground. You'll need to crouch and hit your activate key on the plunger
(before doing this though, it's a good idea to have RUN MODE turned on, and
even have some moonshine ready if needed).
                               
The plunger will trigger a cave in, so run as fast as you can back up the
passage. When all of the quaking and shaking has finished, go back down the
tunnel to the site of the cave-in. Here you'll discover a new passage has
opened up. Beyond this passage is a room with another plunger. Activate
this plunger in the same manner as the first (don't worry, no cave-in this
time), then make your way back up to the main intersection (you'll probably
have to do a bit of fighting between these steps). At the main
intersection, you'll discover that one corner of the rock has been blown
away to expose the large mine drill. Embedded against the far wall next to
the drill is a switch. This will open the wire gate blocking the forward
passage of the intersection.

After unlocking the gate, continue down the forward tunnel. This tunnel
will end at a mine cart positioned below a chute. From this point, take the
tunnel immedieately to your left and follow it up and around to the room
above. In the center of this room is the upper portion of the chute. Hop
down into the chute and you'll land in the cart below (where you'll
retrieve the 2nd key).

After obtaining the second key, follow the tunnel back up to the main
entrance where the two elevators are. Continue past the elevators to
another large cavernous area (and another exploding Billy Ray trap). In
this cavern is a mining machine with a switch on the side of it. The second
key will activate this switch, which will cause the machine to bore a hole
through the rock wall of the cavern.

Using your crouch key, crawl through this newly created hole. In the room
beyond, you'll find the third key. Obtain the key and go back the way you
came. Use the third key on the next elevator and ride down to the last
level of the mines. End Part 2.

After obtaining the 3rd key, ride the elevator down to the lowest portion
of the mine. You'll end up at a natural cavern with a pool of water and a
waterfall. Next to the waterfall is a ladder. On one side of the cavern is
a tunnel marked SECRIT ALEYN BASS. If you go down this side tunnel you'll
trigger a very rapid cave-in. Many people will want to avoid this
altogether, but if you feel up to the challenge, there is a Goo-Goo Cluster
and some saw-blade ammo at the end of the tunnel. To successfully retrieve
them, you'll need to activate your moonshine just as the cave-in starts.
You should have just enough time to grab the goods and then dash out of the
tunnel.

Whether or not you decide to go after the Goo-Goo Cluster, you will need to
climb the ladder along side of the waterfall. At the top of the waterfall
is another large cavern. In an alcove in the wall is a switch. Activate
this switch and then drop back into the lower cavern. Now, walk through the
center of the waterfall (directly below the outcrop of rock) and into a
secret tunnel beyond. This tunnel will lead to the actual secret base.

When you enter the Alien Base, you will be sealed inside (along with some
very angry aliens). After dispatching all of the enemies, exploring the
area will reveal four central switches, and a fifth switch in a lower room.
The four main switches are all marked with a + sign, while the fifth switch
is marked with an = sign. Solve the puzzle by arranging the switches so
that 1+1+1+1=4.

After all of the switches are in the correct position, a central chamber
will open up, revealing the main drill site. In this room is a switch
marked EXIT. Activate that switch, and then go back out the way you came
(the entrance should now be open again). Ride all of the elevators back up
to the main starting point of this level. You'll find that the doors of the
mine are now open, and Bubba is there waiting for you. Grab your crowbar
and give him a whack upside his head to end the level.