Sonic R (itch) чит-файл №1

SONIC STATION : SONIC R
THE ULTIMATE FAQ AND WALKTHROUGH
(FAQ = Frequently Asked Questions)
Sonic R is produced by SEGA and TRAVELES TALES
Copyright 2000


Before I begin this FAQ/Walkthrough, I would like to thank all of you for
reading my FAQ, SONIC STATION : SONIC R THE ULTIMATE FAQ. I spent over
twenty hours writing this so I will not allow you to copy this and say you
did it. That is illegal and called plaguerism. If you have any questions,
find typos, or anything you find wrong with this FAQ please email me at
faqdude@hotmail.com or scholbergs@trusted.net.
I have decided to be nice because I've read other people's FAQs before
and they said that they are sick of people emailing them and never to do it.
I'll let you email me forever as long as it has a good purpose. If you
want to email me about something besides this FAQ, that is fine with me
also. I would like to talk with all of you readers. I have an AOL/AIM
screenname. It is Tronic687.
One thing I have decided to do is give special help to people. If you
don't understand something on the FAQ and are stuck somewhere, please email
me. If it absolutely cannot be explained in words, give me your phone
number and I will call you and tell you. I am working on several other FAQs
such as
- Dark Forces
- Dark Forces 2 Jedi Knight
- The Ultimate Doom
- Doom II
- Final Fantasy VII (7)
- Quest 64
- Lands of Lore : Guardians of Destiny
I am making a sight with my friend, Zack Knall. It will have FAQs,
Walkthroughs, Hints, Cheats, Tips, and Tricks. It will have an online
store, an auction section, ROMS and emulators, Movies, sound clips, MP3s,
chatrooms, and more. If you would like to help please email me. You will
get good special benefits if you help. Thanks!
I am giving away saves for this game. Email me with the following
information then I will email you a save and tell you how to use it.
EMAIL EXAMPLE
-------------------------------------
--
Include your name and email address here.
1) Tell me if you want Radiant Emerald open or not.
2) Tell me if you want Super Sonic.
3) Tell me which metal characters you want.
4) Tell me if you want Dr. Robotnik available.
5) Tell me if you want good ghosts to race against in Time Attack. If yes,
which level and which mode in Time attack? Which character(s)?
6) Tell me you AOL/AIM screenname if you have one or not.
TABLE OF CONTENTS
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1: What is Sonic R?
2: How much should I pay?
4: History of Sonic the Hedgehog
5: Characters
A: Normal
1: Sonic the Hedghog
2: Tails (Miles) the Fox
3: Knuckles the Echidna
4: Amy the Hedghog
B: Secret
1: Dr. Ivo Robotnik
2: Metal Sonic
3: Metal Tails
4: Metal Robotnik
5: Metal Knuckles
6: Super Sonic
6: Items
A: Rings
B: Sonic Coins
C: Chaos Emeralds
D: Power Ups
1: Rings
2: Shields
a: Water Shield
b: Lightning Shield
3. Fleet Feet
7: Levels
A: Resort Island
1: Normal Path
2: Secret Shortcuts
3: Locked Doors
4: Metal Sonic's Path
5: Quickest Route
B: Radical City
1: Normal Path
2: Secret Shortcuts
3: Locked Doors
4: Metal Tails's Path
5: Quickest Route
C: Regal Ruin
1: Normal Path
2: Secret Shortcuts
3: Locked Doors
4: Metal Robotnik's Path
5: Quickest Route
D: Reactive Factory
1: Normal Path
2: Secret Shortcuts
3: Locked Doors
4: Metal Knuckles's Path
5: Quickest Route
E: Radiant Emerald
1: Normal Path
2: Secret Shortcuts
3: Locked Doors
4: Quickest Route
8: Endings
A: Normal Endings
B: Secret Endings
9: Codes and Cheats
10: Credits
11: Version Information

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1. What is Sonic R?
Sonic R is a PC and Sega Saturn game made by SEGA. The R stands for
Racing, which obviously means that this is a racing game. Sonic R is a 3D
game with all kinds of secrets. It is a fun game and perfectly acceptable
for all ages. This game has crystal clear, sharp graphics. It was rated E
for Everybody Age 6 and up by ESRB rating systems.

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This is a copy of the manual. This work is done by SEGA. NOTE: This
does not include the pictures.

PAGE 1:
Contents
System Requirements ..........2
Installation .................3
Network Requirements ....4
Racing Controls ..............5
The Race Is On! ..............6
Getting Started ..............8
Options ......................9
Select Course ...............10
Select Character ............12
Treasures ...................14
Grand Prix ..................15
Time Attack .................16
VS Mode .....................18
Race Track Treats ...........19
Pausing the Game ............20
Race Results ................20
Sonic R FAQ's/Troubleshooting..21
Technical Support ......23
Credits .....................24

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PAGE 2:
System Requirements

Minimum
-Windows 95 or Windows 98 -2X(double speed) CD-ROM
drive
-Pentium 133MHz or higher -SVGA 256 colors video card
AMD KK5 133MHz or higher (16 bit color supported)
Cyrix 6X86 133 MHz or higher -Sound Blaster or compatible
sound card
-16 MB of RAM

Multiplayer(LAN)
-Network card or serial cable with null modem

Modem
-14.4 kps modem or higher

Supported
-Windows 95 or Windows 98 compatible joystick or gamepad
-This game supports both Direct Draw and Direct 3D. This means that the
game will work with both 2D video cards and 3D accelerator cards.

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PAGE 3:
Installation

The first time you insert the game CD-ROM...
1. A screen appears with options to INSTALL or CANCEL. Click the INSTALL
button to start the installation process.
NOTE: This game does not use Install Shields

2. SONIC R uses DirectX.
-If you already have DirectX 5.0 or later installed, choose the "DO
NOT INSTALL DIRECTX" option.
NOTE: DirectX is known to overwrite certain video drivers and sound
drivers improperly. If you experience any sound or graphical problems
with SONIC R, please refer to the "SONIC R FAQ's" section starting on
page 21.

3. The installation process loads the appropriate drivers for your video
card and sound card. The Setup program creates a SONIC R program group
in the Start Menu, including a shortcut to the SONIC R program.

4. To access the game, click on the Start Menu, then move the mouse over
PROGRAMS -> SONIC R -> SONIC R.

When you insert the CD-ROM sfter the game is installed...
1. You will see the following options: PLAY, UNINSTALL, (RE)INSTALL, and
CANCEL.
-Click PLAY to start the game.
-Click UNINSTALL to remove SONIC R from your systemm.
-Click (RE)INSTALL to install the game again (all saved game data will
be lost).
-Click CANCEL to take no action.

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PAGE 4:
Network Requirements
You can play SONIC R with up to four players via IPX or TCP/IP network.
You can also play with up to two players over modem or serial link.

For network play support, download the Sonic R networking patch from
the SEGA website at: www.sega.com

1. To start a network game, choose the NETWORK GAME option from the
SONIC R Main Menu.

2. Next, choose the protocol you wish to use:
-IPX Link up with your friends over a local area network (LAN).
-TCP/IP Play anyone over the Internet or on a local area
network. Enter the IP address of the computer that is hosting the
network game, enter your computer's IP address. (to get your own
network address, go to the Start Menu, choose RUN and then type
winipcfg.exe.)
-MODEM Play over the phone line.
-SERIAL LINK With a cable, line up to another computer and play
head to head.

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PAGE 5:
RACING CONTROLS
Control Settings
Keyboard 1:
Start ENTER
Accelerate RIGHT SHIFT or UP key
Brake DOWN key
Left LEFT key
Right RIGHT key
Up UP key
Down DOWN key
Jump SPACEBAR
Change view F1
Confirm SPACEBAR
Cancel RIGHT SHIFT
Keyboard 2:
Start TAB
Accelerate Numpad 0 or 5
Brake Numpad 2,4 or 6
Left Numpad 1
Right Numpad 3
Up Numpad 5
Down Numpad 2
Jump Numpad 0
Change view F2
Confirm Numpad 0
Cancel Numpad +
Gamepad:
Start Button 4 or 9
Accelerate Up or Button 1
Brake Down or Button 7 or 8
Left Left
Right Right
Up Up
Down Down
Jump Button 2
Change view Button 6
Confirm Button 4 or 9
Cancel Up or Button 1
Keyboard 1:
Start Button 4 or 9
Accelerate Gas Pedal
Brake Brake Pedal or Button 7 or 8
Left Turn the wheel to the left
Right Turn the wheel to the right
Up Gas Pedal
Down Brake Pedal
Jump Button 2
Change view Button 6
Confirm Button 4 or 9
Cancel Gas Pedal

NOTE: Please turn to pages 12-13 for instructions on using the
characters' special moves.

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PAGE 6:
THE RACE IS ON!
Sonic and Tails are enjoying a little time off from their adventures. The
trip they've planned will be a nice, relaxing vacation. Or so they think...

Tails spots a huge sign alongside the road. It is a billboard ad for the
world Grand Prix.

"Sonic, look! There's going to be a huge race with all the best racers in
the world. What a great opprotunityfor you to show off your speed and
compete with the other top runners!"

Sonic thinks a moment. He's the world's fastest runner, but participating
in races is not really his interest. Then something on the sign cathces his
eye. Dr.Robotnik, Sonic's archenemy, is participating in the race!

In a blur, Sonic races off into the distance.

"Wait, Sonic! Wait for me!" Tails shouts after his friend.

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PAGE 7:
Miles above the sign, a spy satellite focuses on Sonic and Tails.
Dr.Robotnik snickers in delight. "Now that you have fallen into my trap,
Sonic, I will finally have the Chaos Emeralds, and beat you at the same
time. With my new hover machine, and these..," Dr.Robotnik looks to his
left and a row of gleaming eyes gaze back at him, "nothing can go wrong! Ha
ha ha ha ha ha..."

Little does Sonic know that Dr.Robotnik has learned where to find the Chaos
Emeralds!

Sonic is not the only one who will be racing against Dr.Robotnik, Sonic's
rival, Knuckles, has learned that Sonic will be participating in a very
important race. Knuckles never turns down a chance to be around Sonic when
the action starts.

Amy will be there too. After secretly overhearin Dr.Robotnik's plans, she
also decides to join the race to find the Chaos Emeralds.

In SONIC R, you get the chance to be one of the five characters - Sonic,
Tails, Knuckles, Amy, or even Dr.Robotnik! - in a four course 3D race.

Race fast, and remember to look for items that will help you on your way.

And don't forget to find the Chaos Emeralds!

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PAGE 8:
Getting Started

Title Screen & Game Demo
Once you load the game, you'll see the Sega and Travelers Tales logos,
and then the Sonic R Title screen appears. In a few
moments the game demo starts. Watch Sonic and his friends
dodge and turn in their competition to win the race.

Press your "Start" control (see page 5) whenever you're ready to return
to the Title screen. From the Title screen, press your "Start" control
to bring up the Mode Select screen.

Mode Select Screen
Join the Grand Prix race, take some time out for a little practice in
Time Attack, go for head-to-head fun in VS Mode, or change game settings
in Options. Press your "Left" and "Right" controls to choose a game
mode, and press your "Start control.
"Ready, Set, Go!"

NOTE: Turn to page 15 for infromation about the race modes.

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PAGE 9:
Options
Press your "Left," "Right," "Up" and "Down" controls to select an option.
Press your "Jump" control to change the settings.
- Game Level Choose one of three difficulty levels: EASY, NORMAL, or HARD.

- Ghost Race against yourself in Time Attack mode! When this option is
ON, the game saves the data from your Time Attack race. When you race a
second time on the same course and with the option still ON, the data from
your last race is included in your current race. As you race, your
character from the previous race runs the course all over again, just like
he/she did in the last race. Use this option to see if you can run the
course faster than you did before.

- Best Times Press your "Jump" control to display the Best Times chart and
see who's ahead in the race. Press the control again to hide the screen.

- Load Data If you do well while racing, your data will be automatically
saved. You can access the saved data from the Load Data screen. Press your
"Up" or "Down" controls to highlight a saved data file. Press your "Left "
or "Right" controls to access an option: LOAD to continue play; NO SAVE to
exit the screen; DELETE to remove the saved data.

- Vocals Turn the background singing and vocxals ON or OFF.

- SOUND Select either STEREO or MONO sound.

- Music Vol Set the game's music volume to LOW, MEDIUM, orHIGH.

- Music/SFX Test Select a music track, and press your "Start" control to
play it.

- Exit Exit back to the Mode Select screen.

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PAGE 10:
Select Course
Which course wil you race? There are four courses (maybe five, if you're
good) to chose from. In each race, you'll run three laps of the course to
finish.

Press your "Left" and "Right" controls to choose a course, and press your
"Start" control to accept it.

Resort Island
It's a wonderful day for a race on this tropical island paradise.
A nice blue sky, lots of greenery, a pretty wasterfall ... it's
all here. Get too enchanted, though, and you might slip into the
water or bump into a coconut tree. Take th time to hop around the
smaller islands. Going for a little rock climb is well worth the effort,
too.

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PAGE 11:

Radical City
This course is plenty wide. Gaps in the railing aren't just
accidental breaks! Waterways seem slow going at first, but
they can save you some time if you know which turns to take. And
spealing of turns, get ready for a couple of tight ones to add to
your fun. Ever wonder how it feels to be a pinball?
Regal Ruin
These ancient Egyptian remains are an archaeologist's dream (or
nightmare, depending on whether or not you like mazes). The main
path is pretty easy to follow, but there are many little roads and
nooks that could be hiding treasure, so search well! Springs may
help you out of tight spots!
Reactive Factory
Here you are transported into the future! Enter the factory of
tomorrow, a completely automated wonder. There is plenty of room
to run, but there are also many hidden surprises and traps.
What appears at first to be a simple course is really the hardest
of the four courses.

Hey, what's the X on the screen for? Could it be a hidden
course?

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PAGE 12:

Sonic's qucik, but all of the characters have a chance of winning the race
if you use their special moves correctly and time your turns just right.
Press your "Left" and "Right" controls to choos a runner, and press your
"Start" control to get moving!

SONIC
Sonic is the fastest of all the racers. He's so fast that he
almost lifts off the ground when he runs, so take care when
cornering or you might miss the turn! Sonic has an excellent
jumping ability.

Jumping Press your "Jump" button to make Sonic jump.
When he's in mid-air, press again for a
double-jump. Use your "Left" and "Right"
controls to aim where Sonic lands.

Spin Dash Roll When Sonic is running, press your "Down"
control for a spin dash roll, then press
"Up" and hold it to continue the spin dash.
Another way to do the spin dash roll is to press your "Down"
control when Sonic is standing still, and then press
your "Accelerate" control.
TAILS
Tails is not as fast as Sonic, but he accelerates and corners
well. His jump and traction are fairly good, too. Best of
all, he can fly!

Flying Press your "Jump" button to make Tails jump.
When he's in mid-air, press again and hold
to fly. Use your "Left" and "Right"
controls to steer Tails.

Spin Dash Roll Tails does a spin dash roll just like Sonic,
and you can use the same controls as
explained above.

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PAGE 13:
KNUCKLES
Knuckles has the best overall skills of all the contestants. His
ability to stay on the road is outstanding and his cornering is
good. And, he can glide after his jumps.

Gliding Press your "Jump" button to make Knuckles
jump. When he's in mid-air, press again and
hold to glide.

Spin Dash Roll Knuckles performs a spin dash roll just like
Sonic does.

AMY
Maybe Amy's car doesn't have a very high top speed, but there are
some pretty wonderful things it can do. For one, it acts as a
fast hovercraft on water. And look out when she fires the turbo
boost!

Water Hovering Amy's car automatically turns into a
hovercraft when she's moving on water.

Turbo Boost Press your "Jump" button to fire up Amy's
turbo boost (when you see the Tire symbol at
the top of the screen).

DR.ROBOTNIK
Boo! Hiss! Dr. R. is back with his newest mean machine. The
machine has jet packs and good cornering, but no contact with the
ground means no traction! And what's that ... a homing missile?
Hovering Robotnik's craft hovers automatically
wherever it goes.

Homing Missile Press your "Jump" button to fire Dr. R.'s
homing missiles (when you see the green
target sights on screen).

More Xs? Hmm ... what other hidden characters could be
waiting to race?

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PAGE 14:
Treasures
Rings
These are really important to your success.
You need to collect a different number in
each course. How many? And why? Telling
would be giving away the surprise. But if
you look around, you'll find out for
yourself!

Power-Up Items
Your character gains different powers for
a short time when you run through this
red, yellow, and blue item. These powers
can help you win, so collect all you can!

Number Power-Up Items
These give you multiple Rings. You'll see
how many when you run through the panel.

Fleet Feet
Increase your character's speed. If you're
the fastest runner on earth, that's really
fast!

Lightning Shield
When a yellow globe appears around your
character, you don'ty need to touch
the Rings. Just run by them and the
Lightning Shield will collect them
like a magnet. Falling in the water washes
away the shield.

Water Shield
This blue globe makes your character able
to move fast across the water. You can only
use the Water Shield once, then it dissapears.

Sonic Coins
Find the five Sonic Coins in each course.
When you collect all them plus finish in the
top three positions in the race, a surprise
might well happen!

Chaos Emeralds
Race around the tracks to find these sparkling
gems. Only the fastest racers can keep them.

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PAGE 15:
Grand Prix
Win each race - that's your goal.
Each race is three laps long.
You might be racing in sunshine,
a snowfall, or other weather -
every race is different. Finish in
one of the top three positions
and you get to celebrate. Don't
settle for second best.
Go for numero uno!
Speed is needed, and you'll find
goodies along the way: Rings,
Sonic Coins, Power-Ups - find
out what they can do!

- Rings How many rings you've collected so far in the race.
- Rankings The character icons appear here according to the places
in the current race. Your character icon is larger
than
that of others.
- Sonic Coins The number of these coins you've collected so far.
- Total Time Time elapsed so far in the race.
- Lap Times Your time for each of the three laps in the course.
- Course Map All the paths of the course are displayed here. The main
path is listed in white and alternate routes in
gray. The
yellow ones? Well ... race all of them to discover
the
shortcuts and goodies scattered along the course.

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PAGE 16:
TIME ATTACK
Time Attack mode has four different
races you can play. For all of them,
your goal is the same: learn the
course. Then you'll be ready
the next time you go
for a Grand Prix race!
Press your "Left" and "Right"
controls to choose a race type,
and press your "Start" control
to go for it.

- Normal Run three laps. Try to go quickly, but get to know
the course, too. Easy to say, but not so easy
to do.
- Reverse Run the course from back to front! A real challenge
after you've become familiar with the course in
Normal mode.
- Balloon Balloons are placed randomly throughout the course.
Your goal is to collect five of them as fast as
you can.
- Tag Battle The other Sonic characters start running a few seconds
before you do. Once you start, your character
must tag each of the other racers.

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PAGE 17:
Time Attack Screen


- Total Time Time elapsed so far for the course.
- Lap Times Your time for each of the laps in the course.
- Course Map Displays all the paths of the course.

After you finish the Time Attack race, the race results appear.
Select RETRY to give the same course another try, or select to
return to the Time Attack Mode Select screen.

NOTE: The screen shown above is for Normal Time Attack.
The game screens for Balloon and Tag Battle look different.

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PAGE18:
VS Mode
This mode is great for head-
to-head racing against up to
three friends (four players
total). Choose the course and
characters. Once you select
the game type (Normal or
Balloon) your goal is to beat
your friend to the finish line.
Normal and Balloon races are
the same as those for Time
Attack (see page 16).

- Rings How many Rings you've collected so far in
the race.
- Total Time and Lap Times Time elapsed so far in the race and your
time for
each of the three laps in the course.
- Course Map All the paths of the course.
- Rankings Shows which character is in the lead. If
it's not
your character, you better get movuing!

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PAGE 19:
Race Track Treats
Accelerators
Run through an Accelerator and you are propelled
forward at unbeleivable speed. Riding this high-tech
wonder-machine requires a fee in Rings. The more
Rings you have, the further the Acclerator sends you!

Loops
Pass throguh the arrows at the beginning of a Loop
and hang on for a wild ride. If you place yourself just
right, you might be able to collect a few goodies
along the way!

Springs
Bounce your way to the next level with a Spring.
All it takes is a quick hop to the top!

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PAGE 20:
Pausing the Game

At any time during a race, press your "Start" control
to pause the game. Use your "Up" and "Down" controls
to choose an option, and press your "Start" control
to make it happen.

- Continue Resume play.
- Retry Start from the beginning of the race.
- Retire Return to the Mode Select screen.

Race Results

How did you do? The Race Results screen shows your
final lap times and overall total time. Use your "Left" and
"Right" controls to choose an option at the bottom of the
screen, and press your "Start" control to make it happen.

- Replay For Grand Prix mode. Replay the race
you just ran. Sit back and enjoy the show!
- Retry All modes. Care to try again? Race again
with the same character and course.
- Exit All modes. Return to the Mode Select screen.


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PAGE 21:
Sonic R FAQ's/Troubleshooting
Q: I get a message saying the DDRAW.DLL or DPLAYX.DLL
is missing (or that I must have DirectX installed).
How do I fix this?
A: Sonic R requires DirectX 5.0. Please run the DirectX
Setup program on the CD (D:\DirectX\dxsetup.exe)
NOTE: This assumes that your CD-ROM drive is letter D.

Q: How do I make my joystick work with Sonic R?
A: First, make sure your gamepad/joystick is properly
configured and calibrated under the Windows 95
control panel. The next thing you must do is start Sonic R
and then go to the Options screen and choose controller
options, then set the input device to gamepad or joystick.
If you have a steering wheel, choose the steering wheel
option. If your steering wheel is not working properly,
you should try setting your steering wheel as a "Custom
Device" under the Windows 95 controller. Make sure you
check the "IS a race car controller" box when setting up
your steering wheel.

Q: What are the system requirements of Sonic R?
A: The minimum system requirements are:
- 133 MHz Pentium Processor (also works on
Cyrix or AMD brand processors).
- 16MB of RAM
- Windows 95 or Windows 98
- DirectX 5.0 with DirectX compatible video card
and sound card.
Also, please refer to page 2 of this manual.

Q: How do I make Si\onic R run faster?
A: Try these tips:
1. Make sure you have the proper DirectX video
drivers loaded for your video card. This is the #1
cause of slowdown. See list below for some of the
most prevalent video cards that require special
DirectX drivers to be downloaded from the video
card manufacturer's website.
2. Make sure all other programs are close.
3. Set your display setting for Windows 95 to 640x480
resolution with 16-bit color. You can do this under
"Display Settings" in the Windows 95 Control Panel.
4. Play in low res (320x240) or with the less detailed
character models.
5. If you have a 3D accelerator card, run the Direct 3D
version of Sonic R.
6. Toggle some of the game options like shading and
textures OFF.
7. Increasing the minimum amount of Virtual Memory for
Windows 95 will also increase the speed of Sonic R.

Q: During gameplay, there are no sound affects.
How do I fix this?
A: What most likely happened is that Microsoft's
DirectX overwrote your sound drivers. Since Sonic R
uses DirectX 5.0, your previous drivers are backed
up when it installs new drivers. One way to restore
the drivers is explained on the next page.


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PAGE 22:

1. Double-click the MY COMPUTER icon.
2. Double-click the CONTROL PANEL icon.
3. Double-click the ADD/REMOVE PROGRAMS icon.
4. Choose DIRECTS DRIVERS and then hit the
ADD/REMOVE PROGRAMS button.
5. Click the RESTORE AUDIO DRIVERS button.

Certain sound cards require special DirectX drivers
to be downloaded from your sound card manufacturer's web site:
1. Aztec Labs - standard in most Packard Bell computers
(www.aztecha.com)
2. Crystal Semiconductor (www.crystal.com)
3. ESS Technologies (www. estech.com)
4. Ensoniq (www.ensoniq.com)
5. MWAVE (http://watson.mbb.sfu.ca/new.html)
6. OPTI (www.opti.com)
7. Sound Blaster 64 AWE or Sound Blaster 32 AWE
(www.soundblaster.com)
If you cannot find your sound drivers at this site,
try DriversHQ (www.drivershq.com).

Q: I am experiencing video/graphical issues with Sonic R.
What could be causing this and how can I fix it?
A: What most likely happened is Microsoft DirectX overwrote
your video drivers. Since Sonic R uses DirectX 5.0,
your previous drivers are backed up when it installs
new drivers.
One way you can restore the drivers is to:
1. Double-click the MY COMPUTER icon.
2. Double-click the CONTROL PANEL icon.
3. Double-click the ADD/REMOVE PROGRAMS icon.
4. Choose DIRECTS DRIVERS and then hit the
ADD/REMOVE PROGRAMS button.
5. Click the RESTORE DISPLAY DRIVERS button.

Certain video cards require special DirectX drivers
to be downloaded from your video card manufacturer's
website:
1. Certain ATI brand video cards (www.atitech.com)
2. Chips and Technologies (www.chips.com)
3. Diamond Multimedia (www.diamondmm.com)
4. Matrox (www.matrox.com)
5. Number 9 (www.nine.com)
6. Silicon Integrated Systems (www.sis.com.tw)
7. Simply the Best (www.stb.com)
8. Tseng Labs (www.tseng.com)
If you cannot find your sound drivers at this site,
try DriversHQ (www.drivershq.com).

Q: How do I exit Sonic R?
A: Hit ALT-F4 to instantly close Sonic R, or exit the
game by going to the Main Menu, choosing OPTIONS,
a,d then choosing EXIT TO WINDOWS on the Options screen.


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PAGE 23:
Q: How do I find out my IP address for TCP/IP network
play with Sonic R?
A: If you have the TCP/IP protocol installed under Windows 95,
you can obtain your IP address by going to the Start Menu,
choosing RUN and then type winipcfg. Up to four players
can play at the same time in a network game of Sonic R.

Q: Will the full version of Sonic R support my 3D
Accelerator Card?
A: We understand the importance of supporting 2D and 3D
accelerator cards. This is why we have included both
a Direct Draw and Direct 3D version of Sonic R on the
retail CD. The following 3D accelerator cards have been
tested and work properly with the Direct 3D version of
Sonic R:
- Intel 740 Chipset or higher
- nVidia Riva 128 or higher
- Rendition Verite 2200 or higher
- 3D Labc Permedia 2 or higher
- 3Dfx Voodoo, Voodoo Rush, Voodoo 2 or higher
If you have another brand of 3D accelerator card, or experienceing
problems with one of these cards, make sure you have the latest
video drivers installed from your video card manufacturer's web site
and check our web site at www.sega.com. If your 3D card is not
listed on our website, it has not been certified to work with the
Direct 3D version of Sonic R.


Technical Support
If you require further technical assistance or have
any questions about other SEGA Entertainment
products, please write us email at segapc@sega.com.
We also have technical support available at
(925)371-3131. Since this phone number can be a
long distance call, all Sonic Racers under 18 should
get their parent's permission before calling this number.


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PAGE 24:
SEGA Entertainment, Inc.
Executive Producer
Matt Wolf
Scott Hawkins
Director of Marketing
France Tantiado
Special Thanks
Bob Dales
Thomas Dudley
John Goodale
May Hayed
Mike Lopez
Lu Luna
Skip McFerran
Sue Price
Mark Stanley
Bernie Stolar
Kanika Gogna
Shinobu Toyoda
Frank Viloria
Manual Design
Hanshaw Ink & Image
SEGA of Japan
Production Manager
Toshinori Asai
Producer
Tetsuo Shinyu
Director
Masamitsu Shiino
SOE Director
Richard Lloyd
Package & Manual (SOJ)
Kaoru Ichigozaki
Osamu Nakazato
Hayato Takebayasashi
Supervisor
Yuji Naka
Special Thanks To
Takashi Llzuka
JiN Shimazaki
Kazutoshi Miyake
Katasusisha Sato
Hitendra Naik
and Sonic Team
SEGA of Europe
European Marketing Manager
Hitendra Naik
Assistant European Production Manager
Steve Wombwell

Travelers Tales
Program Design & Implementation
Jon Burton
Head Artist
Dave Burton
Game Design Director
Takashi Lisuka (Sega Enterprises Ltd.)
Map Design Director
Hirokazu Yasuhara (SOA)
Additional Artwork
Kazuyuki Hosina (Sega Enterprises Ltd.)
Additional Artwork & Visual Advisor
Shigeru Okada (Sega Europe Ltd.)
Character Designer
Yuji Uekawa (Seag Enterprises Ltd.)
Music & Sound Producer
Richard Jacques (Sega Europe Ltd.)
General Producer
Yuji Naka (Sega Enterprises Ltd.)
Programmed By
Jon Burton
Polygon Model Design & Implementation
Neil Aleen
Dave Burton
James Cunliffe
Texture Map Design & Application
Neil Allen
James Cunliffe
Character Animations
Dave Burton
Model & Animation Data Conversion
Andy Holdroyd
Terrain System Programming
John Hodskinson
Special Affects Programming
Jon Burton
Artificial Intelligence
Steven Harding
Gary Vine
Texture Application Software
Andy Holdroyd
Additional Programming
Stephen Harding
Gary Vine
John Hodskinson
Andy Holdroyd
Development Director
Jon Burton
Special Thanks
Helen Burton
Helen Gavin

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3. How much should I pay?
The suggested retail price is around $30. I would pay this much, but if
you don't want the game that badly, maybe $20.


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4. History of Sonic the Hedgehog
Dr. Robotnik has been after the chaos emeralds to
help him use his egg machine. He always has captured
innocent animals and trapped them in robots so he could
rule the world. He was happy until Sonic got in his way.
Sonic got the emeralds and destroyed his Egg Machine.
Ivo then went up into space and made a station to thrive in.
Sonic busted in past the guard, Metal Sonic and demolished
Robotnik's repaired Egg Machine so bad that it could not
be repaired. Robotnik crashed down on the Floating Island.
He tricked an Echidna named Knuckles into thinking Sonic
was bad and was after the emeralds. Robotnik was able to
grab the Master Emerald, and someone took the Mega and
Chaos Emeralds. The emeralds used the energy to make
the island float. Since the Master Emerald powered the
others, the floating island crashed into the ocean.
Knuckles was soon told by Sonic that Robotniks had lied
and they both raced to get the emeralds. They were now rivals.
Sonic and Knuckles returned the Chaos Emeralds.
Sonic and Knuckles used these to become their super forms,
but these forms swallowed up rings, and 50 rings must
be had to turn into there form. Tails could not become
a super form because he needed more power from the emeralds.
Sonic and Knucles were naturally fluent with this type of power
so they managed to transform. Sonic searched for Robotnik.
Ivo was attacked by a mysterious metal man that looked like
him with a mask on. This man crushed Robotnik,
took the Master Emerald. Sonic transformed to his super form and
chased the Metal Robotnik in space. If he ran out of rings,
he would become regular Sonic and die.
He managed to crush Metal Robotnik and bring back
the Master Emerald to the Floating Island.
The island floated up halfway. Then the three heroes, Sonic,
Knuckles, and Tails noticed that the Mega Emeralds were still
gone.
They tracked down one of Metal Robotnik's, now nowhere to be
found,
prized creation. He had created an even more powerful Metal Sonic
who stole the Master Emerald again. The island stayed afloat
because
the Master Emerald was still on the island and close enugh to
power
the emeralds. Sonic gathered and replaced the Mega Emeralds,
while Knuckles searched for the Metal Sonic. Metal Sonic fought
Knuckles in several of Robotniks old Egg Machines, which he
repaired.
Sonic managed to replace all of the Mega Emeralds. Using their
power,
Sonic and Knuckles became their final, awesome form.
Sonic and Knuckles turned into Hyper Sonic and Hyper Knuckles.
This form made Super Sonic and Super Knuckles look slow and weak.
This form swallowed up rings, too. This amount of power was
sufficient for Tails to become his form, Super Tails.
In order for the island to go the other halfway upward,
the Master Emerald needs to be placed right next to the Mega
Emeralds,
because they could not recieve the power as far as Chaos Emeralds
can.
Knuckles continmued his battle with Metal Sonic.
When Metal Sonic was finally crushed by Hyper Knuckles,
Metal Sonic seemed to get enough energy to get on the Master
Emerald
and suck up energy. He transformed into Gold Sonic,
the most powerful Sonic form ever. Only Metal Sonic was fluent
enough with the Emeralds to attain this power, though.
In a long, greusome battle, Knuckles finally emerged as a winner.
The Master Emerald's energy was given back and it was placed in
its correct place. The Floating Island floated up into the sky,
yet again. The Hyper forms of the characters could only be
attained
when they were on the land where the Mega Emerald are.
Sonic, Knuckles, and Tails left. Tails could no longer achieve
Super Tails, becuase he was too far away from the emeralds.
Knuckles had to be near the source, the Master Emerald,
to be Super Knuckles. No matter how many chaos emeralds he found,
even if he found more than 1,000 he could never achieve any new
form unless he got close to the Master Emerald.
Sonic was so fluent with the power that he needed
only 7 chaos emeralds to become his super form.
Since his body once achieved Hyper Sonic, which is at a
level that surpasses Super Sonic, Sonic didn't need the rings'
energy anymore. The only time he would need rings is
in his hyper form. The same is true with Knuckles.
Sonic can be any distance away from the Master Emerald
and still be Super Sonic. Little did the trio know that
Dr. Robotnik is still in good shape.


5. Characters (For a less detailed description, refer to "Characters" in
Section 2 : Manual)
NOTE: Some of the story information that is not listed in the
game or the manual comes from previous Sonic games
A: NORMAL
1. SONIC THE HEDGEHOG
Sonic is a speedy quick, blue hedgehog. He has been chasing
Dr.Ivo Robotnik for a long time. He wants to get the Chaos Emeralds before
Robotnik does or else Robotnik could rule the world!
Sonic is very fast, in fact, the fastest of all the
characters. He is my personal favorite, although his
acceleration and handling aren't that good. He has a special
move called the double-jump, which is executed by pushing the jump button
again in mid-air. If you are running and push the brake/duck
(most likely the BACK key), you will roll up into a little
ball. This is called a Spin Dash Roll. Another way to execute
this is to stand still, hold brake/duck, and push accelerate. I never
use this move because it is horrible.
2. TAILS (MILES) THE FOX
Tails is a two-tailed yellow-orange fox. His real name is
Miles but he has been nicknamed Tails. He has been following Sonic around
since he was old enough to walk. He admires Sonic because he is
so much fatser than himself. The strange phenomenon of his two
tails allows him to run faster by putting his tails upright behind him and
spinning them to act like a fan. He has also learned to use
his tails to act like a helicopter and lift him off of the
ground. Flying requires much energy so he gets tired quickly
and has to come back down. He first appeared in Sonic the Hedgehog 2.
Tails has pretty good max speed, pretty good handling, and
excellent handling. He has a cool special, he can fly! This is
executed the same way as Knuckles's gliding special. You
jump into the air. Once in mid-air, press and hold down the
jump again. You can steer Tails while he is flying. Be weary that he gets
tired and falls down after a while. He can perform the Spin Dash
Roll just like Sonic and Knuckles can! When you are
running, push the brake/duck (most likely the BACK key),
and you will roll up into a little ball. This is called a Spin Dash Roll.
Another way to execute this is to stand still, hold
brake/duck, and push accelerate. I never use this move because
it is horrible.
3. KNUCKLES THE ECHIDNA
Knuckles entered the race to prove Sonic that he is the
best, and to bring the Chaos Emeralds back to his homeland, the
Floating Island. He is sixteen years old and his favorite food is
grapes. He first appeared in Sonic the Hedgehog 3.
Knuckles is the best all around character. His top speed is
slightly slower than Sonic's, he accelerates faster, has great
handling, and his special move rules! He has a Spin Dash
Roll just like Sonic and is executed the same way. When you are
running, push the brake/duck (most likely the BACK key), and you will roll
up into a little ball. Another way to execute this is to stand
still, hold brake/duck, and push accelerate. I never use
this move because it is horrible. His other special is gliding.
If you push jump again in mid-air and hold on it, you will glide. This move
is fun to play around with.

4. AMY THE HEDGEHOG
Amy is a pink little hedgehog who's alway's after Sonic. As
Sonic's girlfriend, she wants to do everything he does. She
drives a car for racing, because her legs can't take her that
fast, YET. She first appeared on Sega Saturn.
Amy is absolutely the worst character in Sonic R. Since max
speed is the most important thing, and she is by far the
slowest character. Whenever you see a tire at the top of the
screen, push jump to make her turbo. This does not make up for the
slow speed, though. If you so stupidly choose her, or you're really
good like me, you can actually beat the other people. She does
stand a chance. Doesn't seem like it though. Her two specials
are the turbo which was explained above, and hovering. As soon
as you go over water, her car transforms into a hovercraft. Now you can
safely go on water. Her handling is actually very good. If you
use her you are asking for a challenge!

B: Secret
1. Dr.Ivo Robotnik
Dr.Robotnik is a mean cruel-hearted man. Participating in
the race only to find the chaos emeralds,
Dr.Robotnik plans to destroy Sonic and possibly even Tails.
He goes throguh each course in his brand new Egg Machine.
Dr.Robotnik is the second worst character in the game. He
has good handling, a slow max speed, but accelerates fairly
quickly. His two specials are strange. One is hovering like
Amy's car but his ship doesn't change over water because its always
hovering. His better special is the fact that he can fire homing
missiles at racers. It costs him 10 rings per missile, but the
missile seriously slows down the racer. Whenever you gett 10
or more rings, you can push the jump button to fire a missile.
You can only fire if a target locks on to a racer in front of you. You get
him by getting first place in every race.
2. Metal Sonic
This Metal Sonic is the third metal version of a Sonic ever
created. This one was designed after the bad Metal Sonic
crushed by Knuckles(see history of sonic the hedghog, section
4). He was made with his other two partners, Metal Tails, and Metal
Knuckles. Dr.Robotnik figured that Sonic and his gang were the best
creatures, because they always beat him, so he re-created
them except they are better than the real ones! The three
Metal creatures are evil working for Robotnik. Metal Sonic has the second
best speed in the game. He has handling just a tiny, tiny, tiny bit better
than regular Sonic. He accelerates just as fast as Sonic. He is a pretty
good character. He has no special, but can jump as high as Sonic's
double-jump. You get him by collecting the five coins in Resort Island and
finishing in a winning position(1,2,3). Then you have to win the race
against him.
3. Metal Tails
Metal Tails is a horrible re-creation of Tails. He
actually is better, but looks like crap! Robotnik had a
couple of problems in his creation.
Metal Tails is faster than normal Tails, has better
acceleration, and has sweet handling. He is definetely a good character.
He has 1 special, he can hover realy high. You execute this
the same way as flying with Tails, by jumping and pushing and
holding jump in mid-air. You can control him in the air. You get him by
collecting the five coins in Radical City and finishing in a
winning position(1,2,3). Then you have to win the race against
him.
4. Metal Knuckles
Metal Knuckles looks the coolest out of all the characters.
He is better than Knuckles, and is hard to get.
Metal Knuckles is faster than normal Knuckles, has just
about as good of handling, and has the third best speed.
He is a sweet character. You get him by collecting the five
coins in Reactive Factory and finishing in a winning
position(1,2,3). Then you have to win the race against him.
5. Metal Robotnik
Metal Robotnik is different from the other metal characters
in the fact that he wasn't made by Dr.Robotnik. Dr.Robotnik hates him
because he beat him and stole the Master Emerald from him long
ago(see history of sonic the hedghog, section 4). He isn't
very good in Sonic R, in fact, he's horrible.
Metal Robotnik is about as good as regular Robotnik, except
he is tad bit faster in terms of max speed. Both Robotniks' handling are
excellent. Metal Robotnik might have a little bit better
acceleration.You get him by collecting the five coins in
Regal Ruin and finishing in a winning position(1,2,3). Then you have to win
the race against him.
6. Super Sonic
Super Sonic has a lot of history behind it. Check out
section 4 in this FAQ for Super Sonic history. Sonic used to not be able to
support this tremendous power by himself. He needed 50 rings
to transform and needed to keep continuously getting rings.
The Super Sonic power was too great for his body to handle so he needed to
use ring energy. A while ago(In Sonic 3 & Knuckles[Sonic 3
combined with Sonic & Knuckles])Sonic used Mega Emeralds,
which are more powerful than chaos emeralds, to achieve the
form of Hyper Sonic. This form makes Super Sonic look slow and weak. He
cannot become Hyper Sonic if he's away from the Mega and Master
Emeralds. Once he achived this, his body power went way up,
so now he can support Super Sonic power on his own, if he has 7
chaos emeralds. He no longer needs a continuous supply of rings.
Super Sonic is by far the best character in the game. He
has the best max speed, the best acceleration, and almost
the best handling. Other characters can still beat him, but
is very hard. In the character select screen, Sonic will be gold
after you get the 7 chaos emeralds. If you choose to be regular Sonic
rather than Super Sonic, you can push up when the selector is
over Super Sonic. If you want to become Super Sonic again,
push down when the selector is over Sonic.
THESE TABLES SHOW YOU CHARACTER STATS
Sonic
Max Speed -------- 5
Acceleration ----- 1
Turning/Handling - 2
Tails
Max Speed -------- 3
Acceleration ----- 3
Turning/Handling - 7
Knuckles
Max Speed -------- 4
Acceleration ----- 2
Turning/Handling - 2
Amy
Max Speed -------- 1
Acceleration ----- 5
Turning/Handling - 6
Dr. Robotnik
Max Speed -------- 2
Acceleration ----- 4
Turning/Handling - 5
Metal Sonic
Max Speed -------- 9
Acceleration ----- 2
Turning/Handling - 5
Metal Tails
Max Speed -------- 7
Acceleration ----- 8
Turning/Handling - 8
Metal Knuckles
Max Speed -------- 8
Acceleration ----- 7
Turning/Handling - 6
Metal Robotnik
Max Speed -------- 6
Acceleration ----- 9
Turning/Handling - 10
Super Sonic
Max Speed -------- 10
Acceleration ----- 10
Turning/Handling - 8
The computer puts the characters in the races according to who they are.
When you have all of the characters and you select a normal character, you
will race all of the normal characters. When you race with the secret
characters, all of the other racers will be secret ones. The computer
organizes the people like this:
- Super Sonic
- Metal Sonic
- Metal Knuckles
- Metal Tails
- Metal Robotnik
- Sonic
- Knuckles
- Tails
- Robotnik
- Amy
When you have only some secret characters and you race with one, the other
racers will be the next four down on the list.
EXAMPLE : # = my character
/character's name\ = a character I do not have.
* = other racers in the race
#- Super Sonic
*- Metal Sonic
*- Metal Knuckles
*- Metal Tails
- /Metal Robotnik\
*- Sonic
- Knuckles
- Tails
- Robotnik
- Amy

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6. Items

A: Rings
Rings are found all over the courses in Sonic R and
are a necessity. You can use rings to do several
things such as using Accelerators and opening
locked doors. You can just run into the ring and
you will get it. The amount of rings you have this
race is in the upper left hand corner.
B: Sonic Coins
Sonic Coins are hidden in all of the courses except
Radiant Emeralrd. There are five in each course
and are needed to get the metal characters. After
you collect all of these in a race, make sure you
finish in at least third. Then you get to race the
metal character. The metal character race gives
you the first place trophy if you beat it, too.
The following is a list of where to find the Sonic
Coins in each level.

Resort Island
Character Recieved : Metal Sonic
1. At the start of the race start running and run up
the gray rocky hill in front of you. It is easier
if you jump. The coin is right there on the edge.
2. After you get the first one, stay on the rock and
go to your left down the hill. Go through into
the tunnel and it is in there.
3. Collect 20 coins and go to the area where you got
the second coin. Continue along the wooden bridge
and you'll see a locked door to your left.
The coin is in there.
4. Go to thw area where you got the second coin. Follow
the path over the bridge, and get through the place
with weird structures. Yous hould see a bridge
leading to an island with a power-up emblem on it.
Go jump out away from the track over the water. There
are a couple little islands. The one on the upper right
has the coin.
5. Near the end of the course after the accelerator
there is a fork in the road. Take the left one.
You should see the coin right there.
Radical City
Character Recieved : Metal Tails
1. Set the weather to SNOW or get a character who can
go on water. Start off and follow the path.
Go over the waterway, up, and through the tunnel.
You should be at an area where there is a power-up emblem
followed by a not so obvious for in the road. Stay close
to the left wall and fall down the hole. Turn around.
The coin should be right in front of the wall.
2. Start off and follow the path. Go over the waterway, up,
and through the tunnel. You should be at an area where
there is a power-up emblem followed by a not so
obvious fork in the road. Stay close to the left wall, only
this time, jump over the hole. Follow the path until you see
a constuction blocker. Jump into it and fall forward.
You should see it.
3. Go to where you get coin 2. Get off the large square and
onto the path. Follow the fruity colored path until
you see another construction blocker. Jump into this
one, too. You'll fall into a pinball machine.
The coin is right in the middle.
4. Take the normal path or any shortcuts and at the end of
the course, right before the accelerator and to the right,
is a locked door. Make sure you have enough rings, which
is 20. Go in the door and it should be right there.
5. Start off and run across the waterway, up, and through
the tunnel. You should now see a power-up emblem and a
not so obvious fork in the road. Stay close to the left
wall. Jump over the gap and continue down the path. When
you see the construction blocker do NOT jump into it.

Regal Ruin
Character Recieved : Metal Robotnik
1. Start off and follow the path over the bridge.
Follow the straight path of rings and edge
over to the right, along the path. You
should see a trail of rings going to the left.
Go up the hill right behind the rings. The coin is
on this hill.
2. Start off and take an IMMEDIATE right. There should
be a path on the right of the bridge. This path is
a little bit higher than the bridge. Follow this
path unitl you see a sign that has an arrow pointing left.
You should see water on your left. Go FORWARD, not left, and
get across the water into the little opening. Go up the ramp
and take a left. The coin is in here. You can also get this
by following the normal path and when you get to a bridge-
like thing that goes upward, (near the first coin) take a
right over the water. Go in the hole, up the ramp, and
left. 2 down, 3 to go.
3. Follow the normal path until you get to the second bridge.
Following the bridge is a bridge-like thing that goes upward.
Go to the left and you should see two springs.
Go to the right one and jump on it.
4. Follow the normal path. After you go over the second bridge,
and go up the bridge-like thing going upwards, then go to the
right, and down the area where you need to turn around
several corners. Then keep going and you should see the coin.
5. Start off and go left. You should see a trail of rings going
upward. Follow them and you should see the coin followed
by a locked door.

Reactive Factory
Character Recieved : Metal Knuckles
1. Start off and go forward along the path. You should see
a gray submarine afloat with a coin on top. Jump
on there to get it.
2. Start off and take your first right at the sign. Jump over
the pool of water and grab the coin. To get out of here, keep
going and go to the left around the large cylinder shaped
structure. Turn around and jump on the huge red spring.
3. Near the end of the course, if you took the normal
path, there should be a 20 coin locked door just before
the dropoff to the finish line. It is the door on the right.
Go in here. This one is annoying to get because you have to
get it, turn around, and go back the way you came from.
4. After the accelerator near the end of the course, which
is very shortly after the Loop, go straight. After you cross
the waterway, which is after the first fork, take the right
path. The coin is right there.
5. Go to the area where you got coin 4. Keep going and take a left
when you can. Stay near the left wall and you should see it.

Radiant Emerald
Character Recieved : N/A
There are no Sonic Coins in this level because it is the last one.


C: Chaos Emeralds
Chaos Emeralds are what Robotnik is after. These are
the secret to your success in Sonic R. They are the hardest
items to get in the game, and each require a fee
in rings in order to get them. Following is a list of
where all 7 of them are.
NOTE: Because the Chaos Emeralds are so valuable, the rules
say that
the racer who finds them needs to make first place to
keep it.
Otherwise, it is replaced where he/she found it.

Resort Island
Number of Chaos Emeralds : 1
Color(s) : Blue
1. Follow the normal path until you get to the accelerator.
Then take a left into the locked door. This door
requires 50 rings to open. Go inside to find
your blue jewel.

Radical City
Number of Chaos Emeralds : 2
Color(s) : Dark Green, Purple
1. Collect 20 rings. Go to the area where you got the
first Sonic coin in this course. To get here you
follow the path until you get to a point where there
is a power-up emblem and a not so obvious fork in the road.
Stay close to the left wall and fall down the hole.
Go through the locked door to get the Dark Green Chaos Emerald.
2. Collect 50 rings. Follow the normal path until you
get to the construction blocker in purple and green light.
Do not go through the consrtuction blocker, but continue
along the normal path. You should see the locked door
right there. Go in it to get the Purple Chaos Emerald.
NOTE: You can steal this emerald (see section 9: Codes and Cheats)

Regal Ruin
Number of Chaos Emeralds : 2
Color(s) : Gold, Orange
1. Collect 50 rings. This chaos emerald is right behind coin 5.
You get there by going left at the start of the race.
Follow the trail of rings upward and go into the locked door.
This is a Golden-Yellow Chaos Emerald.
2. Collect 20 rings. This one is fairly obvious to find.
Stay along the normal path until you cross the second bridge
or get to the bridge-like structure that goes upward.
Keep goind straight and you should see the locked door.
In here is the Orange Chaos Emerald and the hidden double-loop!

Reactive Factory
Number of Chaos Emeralds : 2
Color(s) : Red, Silver
1. Collect 50 rings. Go along the normal path. When you get to
the ramp where you spring off, keep going
forward. Finish the Loop and screech to a stop. Go
through the door. Wait for the emerald to come down
and stop bouncing. I have not waited before and zoomed
past it, then I had to turn around and get it. Make sure
you wait.
2. Collect 50 rings. Go to the accelerator and take a left
before you go onto the path where the accelerator is. Jump
over to the island with the door and open it. Again,
wait for the emerald to stop bouncing on the yellow submarine
ahead of you. This is imperative that you wait!

Radiant Emerald
Number of Chaos Emeralds : 0
Color(s) : N/A
This level doesn't have any Chaos Emeralds that you can collect.
The whole level is the natural habitat of chaos emeralds. The
whole level is one big Chaos Emerald Factory, a Radiant Emerald.
C: Power Ups
There are several power-up emblems in the game. These are
red and blue badges that give you power ups if you run through
them. The power up you get is completely random.
1. Rings
Rings are given to you by the power-up emblems in
different quantities. When you run though a power-up emblem
and see a number, that is the number of rings it gave you.
You can get 5, 10, or 20 rings this way.
2. Shields
A: Water Shield
The water shield is another prize given to you by a
power-up emblem. This is a blue globe that surrounds
you. It allows you to walk on water.(Completely useless
if you already can walk on water)You walk as fast on the
water as Super Sonic does on water. You can only use this
once, then it goes away.
B: Lightning Shield
The Lightning Shield is the best prize for newbies. This
allows you to get rings without running into them! The
shield is magnetic so the rings automatically follow you
and you get them. It is fun if another racer is about
to get some rings and your shield pulls it away from them.
There are two problems. The first is that if you get into
water it goes away and all rings following you go away.
The next problem is that if you are an expert, such as
myself,
you go too fast for the rings to get to you. I have actually
gone through a whole race without getting any rings because
they followed me the whole time.
3. Fleet Feet
In Sonic R, this power-up is called Fleet Feet. In other
Sonic
games, it is called Super Shoes. This power-up is the rarest
and
most unlikely to get, but it is very good. It makes your
speed about 1 1/2 times as good. You go a lot faster. This
only
lasts for a few seconds, though.

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7. Levels
A: Resort Island
1. Normal Path
The normal path is the most obvious one, and can't really be
explained in words. Just follow the white path on your map.
2. Secret Shortcurts
This level has easy shortcuts to find. One of them is to
get on the
rock wall in the beginning and go to the left. This is where
you get the
second coin. This is a shortcut if you continue.
There is another shortcut at the beginning if you hop
across the islands.
Another shortcut, which is hard to do. Is jumping or
avoiding the accelerator. Then you go through the trees to
your right.
Double-jumping with Sonic is the hardest but fastest way.
3. Locked Doors
The locked doors are at the following and the amount of
rings they require:
- Door with Chaos Emerald 50 rings
After the accelerator and to the left
- Door with Sonic Coin 20 rings
To the left of the bridge after the bridge
after the second coin.
4. Metal Sonic's Path
Metal Sonic does not always take this exact path, but he
does most of the time.
Start off and go the normal path over the bridge. Around the
corner on the normal
path and over the bridge. Skips the accelerator unless has
plenty of rings. Goes
through the trees and goes to the right of the loop.
5. Quickest Route
This can be hard for newbies but is definetley the quickest
route.
Start off and follow the rings on the right turn. Jump before
you go into the
tunnel if you are a Sonic character and onto the roof. If you
are not a Sonic
character go on the rock wall in the beginning before the turn.
On the roof use
your special to get over to the bridge and jump again. You will
be in the
shortcut where the weird structures are. Go over to the bridge
and jump around the
corner and avoid the accelerator unless you have more than 45
rings. If you avoided
the accelerator, go through the trees and go to the right to skip
the loop. If you
are Dr.Robotnik or Amy go across the water in the beginning and
stay close to the
right wall until you can go over the bridge to the shortcut with
weird structures.
If you are Metal Robotnik get on the rocks in the beginning and
go left through the
tunnel, across the bridge, and continue.

B: Radical City
1. Radical City
Follow the white line on the map. This is the most obvious
route to take.
2. Secret Shortcuts
Go forward in the beginning and across the waterway. Go up
and through the
the tunnel. When you get to a place with the power-up emblem and
a not so obvious
fork in the road, take a left and avoid the hole.
On the first shortcut, go until you see a construction
blocker. Jump through
this.
Along the normal path or shortly after the second shortcut
in green and purple
light there is another construction blocker. Jump through this
but don't get stuck
in the pinball machine.
The last locked door right before the accelerator is a
shortcut requiring 20
rings.
3. Locked Doors
Radical City
The locked doors are at the following and the amount of
rings they require:
- Door with Dark Green Chaos Emerald 50 rings
At the first waterway and to the left
- Door with Purple Chaos Emerald 50 rings
Near the end of the course. If you don't take
the third shortcut
you can get to it straight ahead.
- Door with Sonic Coin 20 rings
Near the end and to the right of the
accelerator.
4. Metal Tails's Path
He just takes the normal path and is the easiest character
to get.
5. Quickest Route
Take all of the shortcuts and use the accelerator if you
have more than
40 rings.
C: Regal Ruin
1. Normal Path
Follow the white path on the map. This route is obvious.
2. Secret Shortcuts
At the beginning, take a right and go across the water into
the opening.
Another one is inside the above shortcut, go up the stairs
and take your first
left.
Go over the second bridge and up the bridge-like thing.
Keep going straight
and a locked door is there that requires 20 rings.
3. Locked Doors
Radical City
The locked doors are at the following and the amount of
rings they require:
- Door with Gold Chaos Emerald 50 rings
At the left and up the ring pathway in the
start
- Door with Orange Chaos Emerald 20 rings
Go over the second bridge and up the
bridge-like thing. Keep
going straight and a locked door is there that
requires 20 rings.
4. Metal Robotnik's Path
He takes all of the shortcuts except for the locked door
shortcut.
5. Quickest Route
Do Robotnik's Path.

D: Reactive Factory
1. Normal Path
Follow the white line on the map. This is obvious.
2. Secret shortcuts
At the beginning go until you see the track go uphill. Take
a right.
At the ramp that makes you bounce right before the loop get
to the right side
and when you bounce hold on right and down until you turn
around in mid-air.
Then push accelerate.
After the accelerator take a sharp right.
On the above shortcut when you see a structure that you must
go around on the
left jump on it and make the sharpest turn right
possible.
3. Locked Doors
Reactive Factory
The locked doors are at the following and the amount of
rings they require:
- Door with Red Chaos Emerald 50 rings
Right after the loop on the right.
- Door with Silver Chaos Emerald 50 rings
To the left of the accelerator.
- Door with Sonic Coin 20 rings
Near the end of the course on right.
4. Metal Knuckles's Path
All of the shortcuts.
5. Quickest Route
Metal Knuckles's Route

E: Radiant Emerald
1. Normal Path
Go straight on the white on the map!
2. Secret Shortcuts
In the locked doors.
3. Locked Doors
Just go straight and you'll see them.
4. Quickest Route
Go through the gold pathways in the locked doors.

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8. Endings
A: Normal Endings
Just get first place in Radiant Emerald to see your characters
ending.
B: Secret Endings
Collect all of the Chaos Emeralds and get first place in Radiant
Emerald.

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9. Codes and Cheats
Change the "R" at title screen
You can change the R by pressing the movement keys and it will
move. If you press the view change it will change its color. The left and
right brakes make it darker and lighter.
Play as the Same Character in VS Mode
You can play as the same character in VS Mode if you hold down
the View Change button and press action when the selector is over the
character that has already been chosen.

Zooming on track picture
When you are selecting your tracks, you can press up to zoom
in and down to zoom out.
Stealing the Purple Chaos Emerald
Go past the locked door that requires 50 rings in Radical
City. When you get to the sharp turn right, turn left and face the wall.
You must be Sonic. Double-jump and hold forward to get it.
Instant Rings
Go to Reactive Factory. Stay on the main path until near the
end before the locked door and big dropoff to the finish line you see a sign
that says "RINGS" on the left wall. Stand in front of it to get your rings.
Skip the Credits
Hold down the Change View, Action, and Accelerate buttons.
Then push Start. You can skip SEGA and TRAVELERS TALES at the startup of
the game.

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10. Credits
This FAQ/Walkthrough was done by Cody Scholberg. You may not use
any of this FAQ and claim it as work of your own. I might let you if you
email me and are nice
faqdude@hotmail.com

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11. Version Information
This is version 1 of this FAQ