0
THE ULTIMATE SOLUTION Ver 2.0 dd 02-08-94
MADE BY HAFEEZ AHMAD
******************************************************************************
The directions will be given by >> followed by the direction NORTH, SOUTH,
EAST, WEST or just a place.
This solution ought to give you 5000 points out of 5000.
And now off to the solution!
The missing 20 points in ver. 1.5 are:
--------------------------------------
-When in orbit around Klorox II: COMMAND Flo to HAIL SHIP (10 points)
-At the end, after firing on monster and activating RRS, before
pressing red button: COMMAND Flo to ABANDON SHIP. (10 points)
Thanks to Cor van Schaaik in Amsterdam for these missing points!
STARCON ACADAMY
---------------
>> NORTH
ENTER the left door
MAKE the test
You can past the test by looking at the student at Wilco's right when the droid
isn't looking. (10 times)
>> SOUTH
OPEN the 2nd door at the right (=Janitor Closet)
TAKE Safety Cones
TAKE Scrub-O-Matic
>> SOUTH
>> RIGHT, STAND on the teleporter
PUT Cones on the floor
PUT Scrub-O-Matic on the floor
OPEN Scrub-O-Matic
USE Scrub-O-Matic
CLEAN all the dirty spots on the floor. Do it as fast as possible, because it
is timed.
(80)
>>LEFT
LEFT
>>SOUTH
LOOK at bulletin board at the right
(180)
EUREKA
------ (180)
SIT in chair
COMMAND Flo to HAIL STARCON FOR CLEARANCE TO LEAVE
COMMAND Droole to LAY IN COURSE for GANGULARIS
COMMAND Droole to use LITE SPEED
When you're approaching the planet, COMMAND Droole to use REGULAR SPEED
COMMAND Droole to ACTIVATE RRS (=Refuse Removal System)
STAND
>>NORTH
>>WHITE DOOR ON THE RIGHT (=waste compartment)
OPEN the door, using the blue button on the right
USE toolbox
TAKE Laser Torch, Fuse, Hole Punch, Anti-acid
CLEAN toolbox (330)
>>LEFT DOOR (=engineering room)
>>EXIT, ENTER
>>LOWER LEFT
PUT Spike in container on the right
PUT Anti-acid in container
>>BRIDGE
LAY in course for PEEYU , LITE SPEED
When you arrive, REGULAR SPEED, ACTIVATE the RRS
LAY in course for KIZ URAZGUBI, [kiss your ass goodbye]
>>ENGINEERING ROOM
>>STAND ON THE TELEPORTER AND CLICK THE COMMAND ICON ON THE TELEPORTER
TO BEAM DOWN TO THE PLANET (480)
KIZ URAZGUBI
------------
You're standing near a pool
>>NORTHWEST, into mouth of the cave FAST!!
>>EAST
USE Branch (not the log!)
TAKE Branch
>>THE LOG SCREEN
WALK through log to the other side
HIT bananas with Branch
TAKE Banana
>>BACK THROUGH LOG
>>WEST
>>LEFT CAVE
>>LEFT CAVE
JUMP across
CLIMB up to boulder (=rock on the top) (515)
USE Stick on boulder
>>POOL, where you started
>>LOG SCREEN
WALK through log, until you're in the middle of the log
USE Banana on Robot
CLIMB OUT
TAKE Head
>>POOL
>>EXIT ENGINEERING ROOM
>>ENGINEERING ROOM (1015)
BEAM DOWN
USE Remote Control on Roger
>>PLATFORM
USE right panel
USE top latch
USE Bottom latch
TURN all 4 dials
TURN all 4 dials again
USE left panel of upper left lock
USE right panel of lower right lock
TURN 2 remaining locks
TURN 2 remaining locks again
USE panel of upper right lock
USE panel of lower left lock
TAKE Cloaking Device
>>RUN OUT FAST! (1315)
>>BRIDGE
LAY in course for STARCON ACADAMY
After you've changed to REGULAR SPEED, ENTER STANDARD ORBIT
>>ENGINEERING ROOM
TAKE Spike from container
BEAM DOWN
SIT DOWN at table on the left
BEAT Quirk!! without loosing one of your ships
SIT at table at the right
TALK to Flo
TALK to Droole (1425)
PUT Space Monkeys in your drink
>>EAST
USE panel
USE 2nd cell on the left (1550)
USE Spike on cell
>>ENGINEERING ROOM
PUT Spike in container
>>BRIDGE
LAY in course for KLOROX II
When you arrive, ENTER STANDARD ORBIT (1760)
USE orange button by your right hand to ask Science Officer to scan the planet
BEAM DOWN
KLOROX
------
>>BIG BUILDING
USE computer in center of the room
DODGE the monster's loogy blasts 5x (1615)
TAKE Paper
LOOK at Paper
LOOK at computer
USE computer
TYPE 80869 (1840)
>>EXIT BUILDING
>>LOWER LEFT
LOOK at container
>>WEST
USE Personal Communication Device to BEAM UP
>>BRIDGE
LAY in course for 53284
When you arrive, ENTER STANDARD ORBIT (1910)
>>EXIT BRIDGE
USE red button on the right to activate elevator to Pod Bay
>>DOWN TO POD BAY
TAKE Rebreather Mask (panel to the left of the suits)
TAKE Oxygen Tank (to the left of the mask)
USE machine at the right
SELECT elevator door
>>ENGINEERING ROOM
PUT Mask on
BEAM DOWN (1960)
MUSHROOM PLANET
---------------
>>POD
LOOK in pod
GRAB Coat
PUSH red button
>>LEFT, until you're jumped by the girl
Before Wankmeister falls, USE the Coat on her
USE Communicator on Roger
GRAB Vine
OPEN Cryo Chamber, using the red button at the right
OPEN Chamber
PICK her up and PUT her in the Chamber
LOOK at Chamber
LOOK at panel in the lower left corner
SELECT 10 seconds FREEZE
LOOK at panel in lower left corner
PUT Wankmeister on the Cryo for 10 seconds
>>BRIDGE (2185)
COMMAND Droole to do Evasive Action
TELL Droole to head for the asteroid field
>>POD BAY
USE machine at the right
SELECT pod rotation
>>ENTER THE MACHINE IN THE MIDDLE (=EVA)
Watch the fuel gauge!
>>IN FRONT OF CLIFFY, until you see a green box on his chest
EXTEND Claw
PUSH button with thumb 2x
>>SHIP (2370)
>>BRIDGE
LAY in course for Space Station
When you arrive ENTER STANDARD ORBIT
BEAM DOWN
SPACE STATION
-------------
CLICK on part where the water meets the green grass
LAND on Communicator
TALK to Flo (2520)
>>RIGHT SIDE OF THE HILL ON THE RIGHT
>>RIGHT SIDE OF THE HILL ON THE LEFT
>>CARD SLOT (the rock on the left)
>>WALK through card slot, notice which laser affects which locking mechanism
LAND on computer screen at the right
CLICK on restart
CLICK on systems
CLICK on 1, 2, 3, security
CLICK on the cameras
CLICK on main menu
CLICK on projects
SELECT NEXT until you see Science log, stardate: 3252.06
CLICK on accounting
>>FLY BACK OUTSIDE (2585)
CLICK on Cliffy
TAKE Cliffy to dumpster where your body is (the rock at the right)
CLICK on body
>>CARD SLOT IN THE ROCK
USE Hole Punch on Business Card
MAKE an X-pattern on the Card
USE Card on slot
ENTER cave
USE black button at the upper left
TAKE Liquid Nitrogen Containers from cabinet near the stairs
>>EXIT
TELL Cliffy to beam you up (3205)
During the sequence TELL Cliffy to reverse the teleportation process
LOOK at Cryo Chamber
LOOK at control panel
PUT Beatrice on Defrost for 10 seconds
OPEN Chamber
PICK UP Beatrice
PUT her on the teleporter
TALK to WD40
>>BRIDGE (3305)
LAY in course for COMMODORE LXIV
When you arrive, CALL Cliffy using the green button by your right hand
TELL him to cloak the ship
>>ENGINEERING ROOM
CLICK on every part of the ship
>>POD BAY
USE machine at the right
SELECT pod rotation
>>ENTER EVA (3655)
CLICK hand icon on the part of the ship at the right of the engines, the on
where the least amount of Pukazoids are at.
OPEN door using red button
USE Laser Torch on the ship
INSIDE GOLIATH
--------------
WAIT until the guard leaves
>>COMPUTER IN THE MIDDLE
USE computer
PUT Warpdrive Distibutor Cap back
WAIT until guard comes back
>>LEAVE
>>CREEP to door
USE GRATE IN THE MIDDLE OF THE HALLWAY (4025)
LEVEL 8
-------
>>NORTH
>>EAST
>>2x NORTH
CLIMB Ladder as high as you can
>>ENTER SMALL DOOR AT THE TOP
LEVEL 6
-------
>>SOUTH, WEST, NORTH, NORTH, EAST, 2x NORTH
CLIMB up
>>ENTER TOP DOOR
LEVEL 4
-------
>>SOUTH, WEST, NORTH, NORTH, WEST, WEST, 2x NORTH
CLIMB as high as you can
>>ENTER THE 2nd DOOR FROM THE TOP
LEVEL 2
-------
>>SOUTH, SOUTH, WEST, SOUTH, EAST, SOUTH
CLICK on button
PULL it down (4395)
When you're inside the teleporting room, WAIT until all the monsters are on
the platform
COMMAND Cliffy to beam back to normal (4435)
TELL Flo to beam you back over
>>BRIDGE
COMMAND Droole to fire
COMMAND Droole to activate the RRS (4685)
PUSH red button by your right hand
PUSH left button (4785)
>>ENGINEERING ROOM
OPEN Chamber
GET Beatrice out of Cryo Chamber
>>ENERGIZER PLATFORM
BEAM DOWN
>>EXIT ENGINEERING ROOM
>>ENTER FUSE TUNNEL AT THE RIGHT
PULL out fuse in the middle of the front row
REPLACE it with a new Fuse
>>ENGINEERING ROOM
>>JUMP IN ENGINEERING ROOM
GET Spike out of container
>>TELEPORTER
BEAM DOWN (4980)
That's it you finished the game with 4980 points out of 5000 points.
Now just watch the end.
See you at SPACE QUEST VI !!
SPACE QUEST V: THE NEXT MUTATION
SOLVED BY: Hafeez Ahmad
Ohmstraat 118
2561 SH The Hague
The Netherlands
MADE BY HAFEEZ AHMAD
******************************************************************************
The directions will be given by >> followed by the direction NORTH, SOUTH,
EAST, WEST or just a place.
This solution ought to give you 5000 points out of 5000.
And now off to the solution!
The missing 20 points in ver. 1.5 are:
--------------------------------------
-When in orbit around Klorox II: COMMAND Flo to HAIL SHIP (10 points)
-At the end, after firing on monster and activating RRS, before
pressing red button: COMMAND Flo to ABANDON SHIP. (10 points)
Thanks to Cor van Schaaik in Amsterdam for these missing points!
STARCON ACADAMY
---------------
>> NORTH
ENTER the left door
MAKE the test
You can past the test by looking at the student at Wilco's right when the droid
isn't looking. (10 times)
>> SOUTH
OPEN the 2nd door at the right (=Janitor Closet)
TAKE Safety Cones
TAKE Scrub-O-Matic
>> SOUTH
>> RIGHT, STAND on the teleporter
PUT Cones on the floor
PUT Scrub-O-Matic on the floor
OPEN Scrub-O-Matic
USE Scrub-O-Matic
CLEAN all the dirty spots on the floor. Do it as fast as possible, because it
is timed.
(80)
>>LEFT
LEFT
>>SOUTH
LOOK at bulletin board at the right
(180)
EUREKA
------ (180)
SIT in chair
COMMAND Flo to HAIL STARCON FOR CLEARANCE TO LEAVE
COMMAND Droole to LAY IN COURSE for GANGULARIS
COMMAND Droole to use LITE SPEED
When you're approaching the planet, COMMAND Droole to use REGULAR SPEED
COMMAND Droole to ACTIVATE RRS (=Refuse Removal System)
STAND
>>NORTH
>>WHITE DOOR ON THE RIGHT (=waste compartment)
OPEN the door, using the blue button on the right
USE toolbox
TAKE Laser Torch, Fuse, Hole Punch, Anti-acid
CLEAN toolbox (330)
>>LEFT DOOR (=engineering room)
>>EXIT, ENTER
>>LOWER LEFT
PUT Spike in container on the right
PUT Anti-acid in container
>>BRIDGE
LAY in course for PEEYU , LITE SPEED
When you arrive, REGULAR SPEED, ACTIVATE the RRS
LAY in course for KIZ URAZGUBI, [kiss your ass goodbye]
>>ENGINEERING ROOM
>>STAND ON THE TELEPORTER AND CLICK THE COMMAND ICON ON THE TELEPORTER
TO BEAM DOWN TO THE PLANET (480)
KIZ URAZGUBI
------------
You're standing near a pool
>>NORTHWEST, into mouth of the cave FAST!!
>>EAST
USE Branch (not the log!)
TAKE Branch
>>THE LOG SCREEN
WALK through log to the other side
HIT bananas with Branch
TAKE Banana
>>BACK THROUGH LOG
>>WEST
>>LEFT CAVE
>>LEFT CAVE
JUMP across
CLIMB up to boulder (=rock on the top) (515)
USE Stick on boulder
>>POOL, where you started
>>LOG SCREEN
WALK through log, until you're in the middle of the log
USE Banana on Robot
CLIMB OUT
TAKE Head
>>POOL
>>EXIT ENGINEERING ROOM
>>ENGINEERING ROOM (1015)
BEAM DOWN
USE Remote Control on Roger
>>PLATFORM
USE right panel
USE top latch
USE Bottom latch
TURN all 4 dials
TURN all 4 dials again
USE left panel of upper left lock
USE right panel of lower right lock
TURN 2 remaining locks
TURN 2 remaining locks again
USE panel of upper right lock
USE panel of lower left lock
TAKE Cloaking Device
>>RUN OUT FAST! (1315)
>>BRIDGE
LAY in course for STARCON ACADAMY
After you've changed to REGULAR SPEED, ENTER STANDARD ORBIT
>>ENGINEERING ROOM
TAKE Spike from container
BEAM DOWN
SIT DOWN at table on the left
BEAT Quirk!! without loosing one of your ships
SIT at table at the right
TALK to Flo
TALK to Droole (1425)
PUT Space Monkeys in your drink
>>EAST
USE panel
USE 2nd cell on the left (1550)
USE Spike on cell
>>ENGINEERING ROOM
PUT Spike in container
>>BRIDGE
LAY in course for KLOROX II
When you arrive, ENTER STANDARD ORBIT (1760)
USE orange button by your right hand to ask Science Officer to scan the planet
BEAM DOWN
KLOROX
------
>>BIG BUILDING
USE computer in center of the room
DODGE the monster's loogy blasts 5x (1615)
TAKE Paper
LOOK at Paper
LOOK at computer
USE computer
TYPE 80869 (1840)
>>EXIT BUILDING
>>LOWER LEFT
LOOK at container
>>WEST
USE Personal Communication Device to BEAM UP
>>BRIDGE
LAY in course for 53284
When you arrive, ENTER STANDARD ORBIT (1910)
>>EXIT BRIDGE
USE red button on the right to activate elevator to Pod Bay
>>DOWN TO POD BAY
TAKE Rebreather Mask (panel to the left of the suits)
TAKE Oxygen Tank (to the left of the mask)
USE machine at the right
SELECT elevator door
>>ENGINEERING ROOM
PUT Mask on
BEAM DOWN (1960)
MUSHROOM PLANET
---------------
>>POD
LOOK in pod
GRAB Coat
PUSH red button
>>LEFT, until you're jumped by the girl
Before Wankmeister falls, USE the Coat on her
USE Communicator on Roger
GRAB Vine
OPEN Cryo Chamber, using the red button at the right
OPEN Chamber
PICK her up and PUT her in the Chamber
LOOK at Chamber
LOOK at panel in the lower left corner
SELECT 10 seconds FREEZE
LOOK at panel in lower left corner
PUT Wankmeister on the Cryo for 10 seconds
>>BRIDGE (2185)
COMMAND Droole to do Evasive Action
TELL Droole to head for the asteroid field
>>POD BAY
USE machine at the right
SELECT pod rotation
>>ENTER THE MACHINE IN THE MIDDLE (=EVA)
Watch the fuel gauge!
>>IN FRONT OF CLIFFY, until you see a green box on his chest
EXTEND Claw
PUSH button with thumb 2x
>>SHIP (2370)
>>BRIDGE
LAY in course for Space Station
When you arrive ENTER STANDARD ORBIT
BEAM DOWN
SPACE STATION
-------------
CLICK on part where the water meets the green grass
LAND on Communicator
TALK to Flo (2520)
>>RIGHT SIDE OF THE HILL ON THE RIGHT
>>RIGHT SIDE OF THE HILL ON THE LEFT
>>CARD SLOT (the rock on the left)
>>WALK through card slot, notice which laser affects which locking mechanism
LAND on computer screen at the right
CLICK on restart
CLICK on systems
CLICK on 1, 2, 3, security
CLICK on the cameras
CLICK on main menu
CLICK on projects
SELECT NEXT until you see Science log, stardate: 3252.06
CLICK on accounting
>>FLY BACK OUTSIDE (2585)
CLICK on Cliffy
TAKE Cliffy to dumpster where your body is (the rock at the right)
CLICK on body
>>CARD SLOT IN THE ROCK
USE Hole Punch on Business Card
MAKE an X-pattern on the Card
USE Card on slot
ENTER cave
USE black button at the upper left
TAKE Liquid Nitrogen Containers from cabinet near the stairs
>>EXIT
TELL Cliffy to beam you up (3205)
During the sequence TELL Cliffy to reverse the teleportation process
LOOK at Cryo Chamber
LOOK at control panel
PUT Beatrice on Defrost for 10 seconds
OPEN Chamber
PICK UP Beatrice
PUT her on the teleporter
TALK to WD40
>>BRIDGE (3305)
LAY in course for COMMODORE LXIV
When you arrive, CALL Cliffy using the green button by your right hand
TELL him to cloak the ship
>>ENGINEERING ROOM
CLICK on every part of the ship
>>POD BAY
USE machine at the right
SELECT pod rotation
>>ENTER EVA (3655)
CLICK hand icon on the part of the ship at the right of the engines, the on
where the least amount of Pukazoids are at.
OPEN door using red button
USE Laser Torch on the ship
INSIDE GOLIATH
--------------
WAIT until the guard leaves
>>COMPUTER IN THE MIDDLE
USE computer
PUT Warpdrive Distibutor Cap back
WAIT until guard comes back
>>LEAVE
>>CREEP to door
USE GRATE IN THE MIDDLE OF THE HALLWAY (4025)
LEVEL 8
-------
>>NORTH
>>EAST
>>2x NORTH
CLIMB Ladder as high as you can
>>ENTER SMALL DOOR AT THE TOP
LEVEL 6
-------
>>SOUTH, WEST, NORTH, NORTH, EAST, 2x NORTH
CLIMB up
>>ENTER TOP DOOR
LEVEL 4
-------
>>SOUTH, WEST, NORTH, NORTH, WEST, WEST, 2x NORTH
CLIMB as high as you can
>>ENTER THE 2nd DOOR FROM THE TOP
LEVEL 2
-------
>>SOUTH, SOUTH, WEST, SOUTH, EAST, SOUTH
CLICK on button
PULL it down (4395)
When you're inside the teleporting room, WAIT until all the monsters are on
the platform
COMMAND Cliffy to beam back to normal (4435)
TELL Flo to beam you back over
>>BRIDGE
COMMAND Droole to fire
COMMAND Droole to activate the RRS (4685)
PUSH red button by your right hand
PUSH left button (4785)
>>ENGINEERING ROOM
OPEN Chamber
GET Beatrice out of Cryo Chamber
>>ENERGIZER PLATFORM
BEAM DOWN
>>EXIT ENGINEERING ROOM
>>ENTER FUSE TUNNEL AT THE RIGHT
PULL out fuse in the middle of the front row
REPLACE it with a new Fuse
>>ENGINEERING ROOM
>>JUMP IN ENGINEERING ROOM
GET Spike out of container
>>TELEPORTER
BEAM DOWN (4980)
That's it you finished the game with 4980 points out of 5000 points.
Now just watch the end.
See you at SPACE QUEST VI !!
SPACE QUEST V: THE NEXT MUTATION
SOLVED BY: Hafeez Ahmad
Ohmstraat 118
2561 SH The Hague
The Netherlands