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Hint: In ground combat, mobile artillery is king, especially when accompanied
by assault vehicles. The computer seems to have a great deal of trouble
dealing with overlapping artillery support, so cluster them often. Any
planetary invasion should contain at least one fighter/bomber pair.
Hint: When your worlds are being overwhelmed by enemy spacecraft, do not try to
build cruisers or battleships, as they will be destroyed by the larger number
of attackers. Instead build more durable and economical platforms and monitors
until enough of the enemy has been broken up that you can safely build
battleships and destroyers.
by assault vehicles. The computer seems to have a great deal of trouble
dealing with overlapping artillery support, so cluster them often. Any
planetary invasion should contain at least one fighter/bomber pair.
Hint: When your worlds are being overwhelmed by enemy spacecraft, do not try to
build cruisers or battleships, as they will be destroyed by the larger number
of attackers. Instead build more durable and economical platforms and monitors
until enough of the enemy has been broken up that you can safely build
battleships and destroyers.