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Hint: As the pod racers say (oops, wrong universe), "Run what ya brung." In
other words, never jam a square peg into a round hole: Don't try to turn the
Klingons into diplomats or make the Ferengi warriors.
Hint: Expand first, fight later. Don't dump a lot of credits into your navy
until you have contacted at least two races. Build your infrastructure first.
Hint: Dilithium is a key material. Fight hard for any system that contains it.
Hint: Shipyards extend your reach. A vessel's range is calculated from the
nearest shipyard. So build shipyards on the outlying planets in order to
explore/conquer further.
other words, never jam a square peg into a round hole: Don't try to turn the
Klingons into diplomats or make the Ferengi warriors.
Hint: Expand first, fight later. Don't dump a lot of credits into your navy
until you have contacted at least two races. Build your infrastructure first.
Hint: Dilithium is a key material. Fight hard for any system that contains it.
Hint: Shipyards extend your reach. A vessel's range is calculated from the
nearest shipyard. So build shipyards on the outlying planets in order to
explore/conquer further.