0
The passcodes are listed in EASY/NORMAL/HARD order.
*** Chapter 1: Flight Training
Part I : Beggars Canyon
View: Third Person Flight
Part II: Target Drones Shooting
View: Third Person Bombing
Spacecraft: Shuttle
Hints: -
*** Chapter 2: Asteroid Field Training
View: First Person Flight
Spacecraft: A-Wing
Hints: Try to avoid the rocky asteroids. It is possible to fly without
a single collision!
*** Chapter 3: Planet Kolaador
View: Third Person Flight
Spacecraft: A-Wing
Hints: This is pure 2D! Move the image of your ship exactly on top of the
other ship. A bit tricky.
Passcodes: FALCON / BIGGS / ACKBAR
*** Chapter 4: Star Destroyer Attack
View: First Person Flight
Bonus level: Torpedo Attack the Bridge
View: First Person Flight
Spacecraft: X-Wing
Hints: Shoot the Tie-Fighters first. They're always the major threat.
*** Chapter 5: Tatooine Attack
View: Third Person Flight
Bonus level: Attack ground forces at Mos Eisley
View: First Person Flight
Spacecraft: X-Wing
Hints: Very simple. Shoot all three Ties within the first seconds by firing
at a very high frequency.
*** Chapter 6: Asteroid Field Chase
View: First Person Flight
Spacecraft: X-Wing
Hints: Most difficult level in the game. Avoid the rocky asteroids.
Passcodes: ANOAT / KAIBURR / ?
*** Chapter 7: Imperial Probe Droids
View: Third Person Flight
Spacecraft: Ice-Glider
Hints: The fastest way out is left/left/right/left/left.
*** Chapter 8: Imperial Walkers
View: First Person Flight
Spacecraft: Ice-Glider
Hints: -
*** Chapter 9: Stormtroopers
View: Third Person Shooting
Spacecraft: none
Hints: Shoot at the heads. The way out of the maze is different in
every new game.
*** Chapter 10: Protect Rebel Transport
View: First Person Flight
Spacecraft: X-Wing
Hints: -
Passcodes: YUZZEM / MYNOCK / ?
*** Chapter 11: Yavin Training
View: Third Person Flight
Spacecraft: X-Wing
Hints: -
*** Chapter 12: Tie Attack
View: First Person Flight
Spacecraft: X-Wing
Hints: Don't let any ties slip away !
*** Chapter 13: Death Star Surface
View: Third Person Bombing
Spacecraft: X-Wing
Hints: -
*** Chapter 14: Surface Cannon
View: First Person Flight
Spacecraft: X-Wing
Hints: As always, the tie-fighters are the major threat. Concentrate on them
first, then shoot the cannon.
Passcodes: BRIGIA / DAGOBAH / ?
*** Chapter 15: Death Star Trench
Part I : Trench Flight
View: First Person Flight
Part II: Shoot Torpedo In Exhaust Port
View: First Person Flight
Spacecraft: X-Wing
Hints: -
Passcodes: GREEDO / MIMBAN / ORGANA
*** End Titles and Credits
A few general hints:
====================
With some training it is possible to fly all 15 chapters in less than
one hour. You will get app. 60000 points by doing that in EASY level.
Become used to shoot at a very (*very*) high rate. The laser blasts can be
fired as fast as you're able to push the trigger button. Don't wait for a
shoot to reach it's target. Shooting will cost nothing in Rebel Assault (in
the contrary to X-Wing, where every shoot counts). This is even true for
chapter 4 and 15, where a torpedo is to be positioned.
After some chapters a 'Target Accuracy' is calculated. This is purely the
number of hitten targets. The number of shoots you needed is not important.
Always disable HIMEM.SYS and EMM386.SYS as they may slow down your game
significantly.
There is a bug in the SB16 driver which prevents the use of 8-bit DMA.
Try the SBPRO driver instead or use a 16-bit DMA channel (usually 5 or 6).
If the game hangs after a few minutes you have a problem with DOS4GW, the
Dos-Extender for RA. There is a fix for this on various internet sites.
The program itself is rather small (only 214 KB !) and was written in 32-bit
protected-mode Watcom-C. The rest of the 400 MBytes consists of pictures,
movies and sounds.
The soundtrack is completely sampled at a low rate (22000 ?) with 8-bit
and only mono (therefore the sound quality leaves a lot to be desired...).
Good luck and may the force be with you!
Martin Doppelbauer
UET401 @ unidozr.hrz.uni-dortmund.de (internet)
UET401 @ DDOHRZ11 (bitnet)
*** Chapter 1: Flight Training
Part I : Beggars Canyon
View: Third Person Flight
Part II: Target Drones Shooting
View: Third Person Bombing
Spacecraft: Shuttle
Hints: -
*** Chapter 2: Asteroid Field Training
View: First Person Flight
Spacecraft: A-Wing
Hints: Try to avoid the rocky asteroids. It is possible to fly without
a single collision!
*** Chapter 3: Planet Kolaador
View: Third Person Flight
Spacecraft: A-Wing
Hints: This is pure 2D! Move the image of your ship exactly on top of the
other ship. A bit tricky.
Passcodes: FALCON / BIGGS / ACKBAR
*** Chapter 4: Star Destroyer Attack
View: First Person Flight
Bonus level: Torpedo Attack the Bridge
View: First Person Flight
Spacecraft: X-Wing
Hints: Shoot the Tie-Fighters first. They're always the major threat.
*** Chapter 5: Tatooine Attack
View: Third Person Flight
Bonus level: Attack ground forces at Mos Eisley
View: First Person Flight
Spacecraft: X-Wing
Hints: Very simple. Shoot all three Ties within the first seconds by firing
at a very high frequency.
*** Chapter 6: Asteroid Field Chase
View: First Person Flight
Spacecraft: X-Wing
Hints: Most difficult level in the game. Avoid the rocky asteroids.
Passcodes: ANOAT / KAIBURR / ?
*** Chapter 7: Imperial Probe Droids
View: Third Person Flight
Spacecraft: Ice-Glider
Hints: The fastest way out is left/left/right/left/left.
*** Chapter 8: Imperial Walkers
View: First Person Flight
Spacecraft: Ice-Glider
Hints: -
*** Chapter 9: Stormtroopers
View: Third Person Shooting
Spacecraft: none
Hints: Shoot at the heads. The way out of the maze is different in
every new game.
*** Chapter 10: Protect Rebel Transport
View: First Person Flight
Spacecraft: X-Wing
Hints: -
Passcodes: YUZZEM / MYNOCK / ?
*** Chapter 11: Yavin Training
View: Third Person Flight
Spacecraft: X-Wing
Hints: -
*** Chapter 12: Tie Attack
View: First Person Flight
Spacecraft: X-Wing
Hints: Don't let any ties slip away !
*** Chapter 13: Death Star Surface
View: Third Person Bombing
Spacecraft: X-Wing
Hints: -
*** Chapter 14: Surface Cannon
View: First Person Flight
Spacecraft: X-Wing
Hints: As always, the tie-fighters are the major threat. Concentrate on them
first, then shoot the cannon.
Passcodes: BRIGIA / DAGOBAH / ?
*** Chapter 15: Death Star Trench
Part I : Trench Flight
View: First Person Flight
Part II: Shoot Torpedo In Exhaust Port
View: First Person Flight
Spacecraft: X-Wing
Hints: -
Passcodes: GREEDO / MIMBAN / ORGANA
*** End Titles and Credits
A few general hints:
====================
With some training it is possible to fly all 15 chapters in less than
one hour. You will get app. 60000 points by doing that in EASY level.
Become used to shoot at a very (*very*) high rate. The laser blasts can be
fired as fast as you're able to push the trigger button. Don't wait for a
shoot to reach it's target. Shooting will cost nothing in Rebel Assault (in
the contrary to X-Wing, where every shoot counts). This is even true for
chapter 4 and 15, where a torpedo is to be positioned.
After some chapters a 'Target Accuracy' is calculated. This is purely the
number of hitten targets. The number of shoots you needed is not important.
Always disable HIMEM.SYS and EMM386.SYS as they may slow down your game
significantly.
There is a bug in the SB16 driver which prevents the use of 8-bit DMA.
Try the SBPRO driver instead or use a 16-bit DMA channel (usually 5 or 6).
If the game hangs after a few minutes you have a problem with DOS4GW, the
Dos-Extender for RA. There is a fix for this on various internet sites.
The program itself is rather small (only 214 KB !) and was written in 32-bit
protected-mode Watcom-C. The rest of the 400 MBytes consists of pictures,
movies and sounds.
The soundtrack is completely sampled at a low rate (22000 ?) with 8-bit
and only mono (therefore the sound quality leaves a lot to be desired...).
Good luck and may the force be with you!
Martin Doppelbauer
UET401 @ unidozr.hrz.uni-dortmund.de (internet)
UET401 @ DDOHRZ11 (bitnet)