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THE MESSENGER

WALKTHROUGH

This is a walkthrough for "The Messenger" it is not a detailed walkthrough, such
as turn left or right etc. But rather a general one that does not take all of
the
fun out of the adventure. Prepared by Pam Slack(pslack@chesnet.net) and Doug
Weaver(douglasdweaver@aol.com).

We are avid game players and this was a good game. This walkthrough will take
you
from room to room in the order you need to follow to complete the game. It will
not tell you where to pick-up items, or how to use them. It will tell you the
room you should be in, the items to use in that room, the items you should pick-
up in that room and what action or function will happen in that room. If you
pick-
up each item from each room as outlined you will be able to do what is stated in
the room(s) after.

A few things that you need to be familiar with:

1- There are inventory chests located in various rooms throughout the game. You
need to remember where they are. Your actual inventory will consist of what you
are carrying plus what is in the inventory chest. So there will be times you may
carry your knife and there will be other times you will not need it. Because you
will need the space for a more needed item. Of course you will also at times
combine and un-combine items, as they are needed.

2- Learn to travel from room to room by using "The plan of the Louvre" found by
right click on mouse. In the lower right hand corner of the screen, it is
identified with an icon of a castle tower. Of course you can only travel this
way
only after fist visiting the room.

3- Save often, definitely save when we tell you. We only tell you when there is
a
chance you may be killed.

Have fun, look everywhere, save often, be open-minded and if you want a detailed
walkthrough we have one. Douglasdweaver@aol.com.

NAPOLEAN HALL

Use: Nothing

Pick-up: Nothing

Action: Walk

SCULLY CORRIDOR

Use: ID card

Pick-up: Nothing

Action: Open door, Gate automatically closes

THE VAU WALL ROOM

Use: Nothing

Pick-up: Nothing

Action: Walk

SAINT LOUIS ROOM

Use: Nothing

Pick-up "Leo"

Action: Watch cut scene

Now the year is 1377

SAINT LOUIS ROOM

Use: Inventory chest, knife

Pick-up: Saltpeter

Action: Scrape

KINGS LARGE BEDROOM

Use: Knife, Cross bow with bolt

Pick-up: Nothing

Action: Shoot guard

LARGE ROOM

Use: Knife, Inventory chest (optional use)

Pick-up: Bronze key, Clothes, Jug of water

Action: Kill guard

COURT YARD

Use: Bronze key

Pick-up Nothing

Action: Walk

CUP BEARERS ROOM

Use: Cross bow and bolt, Knife, Hook launching cross bow

Pick-up: Alcohol, saffron

Action: shoot, break

SAVE GAME

THE GARDEN

Use: Hook launching cross bow (optional)

Pick-up: A Rose

Action: Watch cut scene

From the garden you can travel to the courtyard using "The plan of the Louvre."

COURTYARD

Use: Nylon rope

Pick-up: Nothing

Action: Climb

ALCHEMIST ROOM

Use: Inventory chest (optional)

Pick-up: Revelation formula, Furniture key

Action: Talk

THE MOAT

Use: Nothing

Pick-up: Gold key

Action: Walk

BACK TO KINGS LARGE BEDROOM

Use: Toarch, Knife, Revelation formula

Pick-up: Aconite bottle

Action: Cut, Read formula, Pull bar, Pour

BACK TO ALCHEMIST ROOM

Use: Inventory chest, Rose, Alcohol, saffron

Pick-up: Manuscript key

Action: Talk, Mix

BACK TO KINGS LARGE BEDROOM

Use: Jug of water, Furniture key, Nylon rope

Pick-up: Nothing

Action: Pour, Open, Pull, Climb