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FIRST A FEW POINTS:
1: WHEN THE WEREWOLF APPEARS YOU HAVE ONLY ONE MOVE TO GET RID OF HIM, SO
GO TO ANOTHER LOCATION IMMEDIATELY.
2: WHEN A GIANT EAGLE APPEARS WHICH TRANSPORTS YOU TO ANOTHER LOCATION IN
THE GAME, YOU MUST START YOUR GAME OVER AT YOUR LAST SAVE POSITION, SO SAVE
YOUR GAME FREQUENTLY.
3: IF YOU HAVE LOADED YOUR GUN WITH THE SILVER BULLET AND THE WEREWOLF
APPEARS: "SHOOT WEREWOLF" AND HE MAKES NO PROBLEMS IN THIS ADVENTURE.
4: IN THE CASTLE, IF YOU MEET THE VAMPIRE, JUST SHOW THE CROSS TO HIM AND
THEN DROP THE CROSS.
START......N - W - GET NOTE - READ NOTE - DROP NOTE - N - N - N - N - E -
ENTER HOUSE - UP - GET PISTOL - DOWN - LEAVE HOUSE - N - OPEN DOOR - DOWN -
FEEL WALL - FEEL FLOOR - GET BAR - S - W - W - S - ENTER WAGON - DROP GUN -
OPEN COFFIN WITH BAR - GET MOUSE - DROP BAR - GET BULLET - GET GUN - LOAD
GUN - (WHEN YOU HAVE SHOT THE WEREWOLF, DROP THE GUN) - LEAVE WAGON - S -
ENTER CABIN - PULL ANTLER - GET CLOAK - WEAR CLOAK - PULL ANTLER - LEAVE
CABIN - (LOOK OUT FOR THE GIANT EAGLE) - N - E - E - S - ENTER HUT - DROP
MOUSE - GET ACID - GET BROOM - LEAVE HUT - N - W - N - N - E - GET FLYPAPER
- W - N - DOWN - DOWN - DOWN - OPEN COFFER - GET RING.
UP - UP - UP - S - S - S - W - S - S - E - S - POUR ACID - READ WRITING -
KNOCK ON STUMP - GET FLIES - READ BOOK - SEARCH CLOAK - GET PICK - UNLOCK
DOOR - DROP PICK - ENTER ROOM - LOOK BALL - RIDE BROOM - READ SIGN - D -
GIVE FLIES TO FROG - E - N - N - E - E - E - SAY IJNID - GET KEY - N - W -
W - W - N - WEAR RING - WAVE HAND - E - MOVE TOMBSTONE - UNLOCK GRATE -
DOWN - GET ELIXIR - UP - DROP KEY - W - (IN THIS LOCATION APPEARS A FLYING
SAUCER,YOU MUST ONLY WAIT UNTIL DAWN) - ENTER SAUCER - EXAMINE BOX - S - E
- E - N - N - N - UP - CLIMB LADDER - MOVE VINES - PUSH BUTTON - WAVE
ELIXIR - POUR ELIXIR - CLAP HANDS - DOWN - DOWN - S - S - S - W - S - S - S
- ENTER BOAT - SAIL HUMBOLT!!!!!!!!!
1: WHEN THE WEREWOLF APPEARS YOU HAVE ONLY ONE MOVE TO GET RID OF HIM, SO
GO TO ANOTHER LOCATION IMMEDIATELY.
2: WHEN A GIANT EAGLE APPEARS WHICH TRANSPORTS YOU TO ANOTHER LOCATION IN
THE GAME, YOU MUST START YOUR GAME OVER AT YOUR LAST SAVE POSITION, SO SAVE
YOUR GAME FREQUENTLY.
3: IF YOU HAVE LOADED YOUR GUN WITH THE SILVER BULLET AND THE WEREWOLF
APPEARS: "SHOOT WEREWOLF" AND HE MAKES NO PROBLEMS IN THIS ADVENTURE.
4: IN THE CASTLE, IF YOU MEET THE VAMPIRE, JUST SHOW THE CROSS TO HIM AND
THEN DROP THE CROSS.
START......N - W - GET NOTE - READ NOTE - DROP NOTE - N - N - N - N - E -
ENTER HOUSE - UP - GET PISTOL - DOWN - LEAVE HOUSE - N - OPEN DOOR - DOWN -
FEEL WALL - FEEL FLOOR - GET BAR - S - W - W - S - ENTER WAGON - DROP GUN -
OPEN COFFIN WITH BAR - GET MOUSE - DROP BAR - GET BULLET - GET GUN - LOAD
GUN - (WHEN YOU HAVE SHOT THE WEREWOLF, DROP THE GUN) - LEAVE WAGON - S -
ENTER CABIN - PULL ANTLER - GET CLOAK - WEAR CLOAK - PULL ANTLER - LEAVE
CABIN - (LOOK OUT FOR THE GIANT EAGLE) - N - E - E - S - ENTER HUT - DROP
MOUSE - GET ACID - GET BROOM - LEAVE HUT - N - W - N - N - E - GET FLYPAPER
- W - N - DOWN - DOWN - DOWN - OPEN COFFER - GET RING.
UP - UP - UP - S - S - S - W - S - S - E - S - POUR ACID - READ WRITING -
KNOCK ON STUMP - GET FLIES - READ BOOK - SEARCH CLOAK - GET PICK - UNLOCK
DOOR - DROP PICK - ENTER ROOM - LOOK BALL - RIDE BROOM - READ SIGN - D -
GIVE FLIES TO FROG - E - N - N - E - E - E - SAY IJNID - GET KEY - N - W -
W - W - N - WEAR RING - WAVE HAND - E - MOVE TOMBSTONE - UNLOCK GRATE -
DOWN - GET ELIXIR - UP - DROP KEY - W - (IN THIS LOCATION APPEARS A FLYING
SAUCER,YOU MUST ONLY WAIT UNTIL DAWN) - ENTER SAUCER - EXAMINE BOX - S - E
- E - N - N - N - UP - CLIMB LADDER - MOVE VINES - PUSH BUTTON - WAVE
ELIXIR - POUR ELIXIR - CLAP HANDS - DOWN - DOWN - S - S - S - W - S - S - S
- ENTER BOAT - SAIL HUMBOLT!!!!!!!!!