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Use a text editor to edit the "keybinds.ini" file in the "game" directory.
Add the following lines to the file:
// cancel running cutscenes
//KC_RETURN = CutsceneMgr:cancelCutscene()
KC_F1 = player:set(_N("Health"),"1000")
KC_F2 = player:set(_N("Mana"),"1000")
KC_F3 = player:set(_N("DeathEnergy"),"1000")
KC_F4 = player:set(_N("Money"),"1000000")
KC_F5 = player:set(_N("LearningPoints"),"1000")
KC_F6 = player:set(_N("AttributePoints"),"1000")
Then, press one of the following keys during game play:
Key Result
[F1] - Health = 1000
[F2] - Mana = 1000
[F3] - Death Energy = 1000
[F4] - Money = 1000000
[F5] - Learning Points =1000
[F6] - Attribute Points = 1000
Add the following lines to the file:
// cancel running cutscenes
//KC_RETURN = CutsceneMgr:cancelCutscene()
KC_F1 = player:set(_N("Health"),"1000")
KC_F2 = player:set(_N("Mana"),"1000")
KC_F3 = player:set(_N("DeathEnergy"),"1000")
KC_F4 = player:set(_N("Money"),"1000000")
KC_F5 = player:set(_N("LearningPoints"),"1000")
KC_F6 = player:set(_N("AttributePoints"),"1000")
Then, press one of the following keys during game play:
Key Result
[F1] - Health = 1000
[F2] - Mana = 1000
[F3] - Death Energy = 1000
[F4] - Money = 1000000
[F5] - Learning Points =1000
[F6] - Attribute Points = 1000