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Easter eggs:
Within the game, try typing the following words at appropriate places.
Before trying any of these, be sure to save your game!
mikespants = type this at any point in the game, then navigate through the
Easter egg screen.
eat me = type in front of the skeleton in the Hades Subway Station
whoami = type this at the credits screen and you will get a list of
people's names who worked on ZGI. Clicking on a name will type out a
personalized greeting from that person.
killmenow = type this at any point in the game.
huisok = Type this at the phone in Hades just before solving the damn
phone puzzle.
Fun or silly things to try:
Again, before trying any of these, be sure to save your game.
* Examine everything on your Frobozz Magic Viewer so Dalboz can comment
on it, including the sword when it's glowing
* Show everything you can find to Antharia Jack in Port Foozle
* Repeatedly knock on Antharia Jack's door empty-handed
* Repeatedly try to take the fishwife's wares without "disabling" the
alarm
* Hang around in Port Foozle and listen to all the Inquisition
announcements
* Repeatedly talk to all the people in Port Foozle
* Repeatedly listen to the Talk to Me Grand Inquisitor doll
* Repeatedly lower the fishhook into the water unbaited
* Stay in plain view after setting fire to the doll
* Read all the signs at the exterior of Steppinthrax Monastery
* Go down into the well without a light
* Enter one of the bottomless pits in GUE Tech's entrance area
* Cast THROCK on the grass at GUE Tech
* Try pushing the buttons on the vending machines without putting money
in them
* Cast IGRAM on the "Corridor" instead of the "Infinite" when you see
the "Infinite Corridor" sign the first time; then walk through the doorway
while the spell is still active
* Cast IGRAM on the "Infinite" and "Corridor" of the "Infinite Corridor"
sign at the same time
* Look in all the lockers at GUE Tech
* Cast KENDALL on the How to Win at Double Fanucci book
* Try to turn on or remove the Permasuck after using it the first time
* Cast REZROV on the locked doors at GUE Tech
* read all the bulletin board postings at GUE Tech
* Let the activated Zork Rocks explode in your hands
* Attack the Six-Armed Invisible Bridge guard with your sword repeatedly
* Cast REZROV on the S.A.I.B.G.
* Cast IGRAM on the S.A.I.B.G.
* Repeatedly show miscellaneous items to the S.A.I.B.G.
* Try to bribe the S.A.I.B.G. with a coin
* At the Spell Lab, put the spell paper in the tables in the wrong
order, then put it in the spell checker
* Repeatedly try to approach Harry.
* Try to cut off the snapdragon with the sword before you've sedated it
* Click on the eggplants
* Repeatedly look through the window at the Walking Castle
* Read all the books in the Dungeon Master's library, and listen to all
his phone messages
* Drink the Dungeon Master's cocoa
* Read the different versions of the Dungeon Master's journal in his
real bedroom and in the mirror room
* Repeatedly click on the scrambled buttons in the Zork Underground
Subway station
* Lose three times in the Old Scratch game
* Cast KENDALL on the Hades telephone (or, if you always cast KENDALL on
it, don't cast KENDALL and listen to the whole message; it can be solved
this way)
* Give the five-hundred-zorkmid bill to Charon
* Attack Charon with the sword
* Repeatedly show miscellaneous items to the two-headed beast
* Attack the two-headed beast with your sword
* Punch the wrong card at Hades
* Cast SNAVIG on Charon, then click on him
* Cast GOLGATEM on Flood Control Dam #3
* Repeatedly click buttons at the dam without using the REZROV spell
* Go to all three time tunnel quests with all three totems; note their
reactions
* In front of an open time tunnel, cast YASTARD on Dalboz's lamp
* At the White House, have Lucy Flathead and the Griff repeatedly try to
take the Flickering Torch and the Bickering Torch, then repeatedly try to
pull off the boards
* At Old Port Foozle, have the Griff and Brog repeatedly try to enter
Jack's Speakeasy
* Enter the White House without a light
* Take the Bickering Torch into the White House
* Try to cross the chasm without knocking down the stalactites
* Take the rocks at the White House
* Repeatedly take grue eggs from the nest
* Repeatedly boil eggs
* Throw a raw egg at the stalactites
* Repeatedly try to solve the chess puzzle
* Stay in the Watch Dragon when it goes underwater
* Repeatedly click on the inflatable sea captain
* Tie the rope to a tooth and click on it
* At Old Port Foozle, play the Pachinko machine in the back of the casino
* Repeatedly mind-read Floyd, the bartender, and Jack (before and after
you accept his challenge to play
* When Jack challenges you to Grue, Fire, Water, leave
* Purposely lose to Jack at Grue, Fire, Water
* Go to each of the different totemizer destinations, with Permaseal on
and off
* Repeatedly turn the switches on the totemizer
* Look at each of the different exhibits on magic at the Inquisition
* Take the left or right hammer from the teletype and see what happens
* At the guards' tent, listen to their entire conversation
* Listen to the guard's conversations after you seal the tent shut
* In the endgame, listen to all the Inquisitor's speech
* After you reveal the electric fence, click on it while it's still
electrified
* Let the Grand Inquisitor catch you at the end of the game
Within the game, try typing the following words at appropriate places.
Before trying any of these, be sure to save your game!
mikespants = type this at any point in the game, then navigate through the
Easter egg screen.
eat me = type in front of the skeleton in the Hades Subway Station
whoami = type this at the credits screen and you will get a list of
people's names who worked on ZGI. Clicking on a name will type out a
personalized greeting from that person.
killmenow = type this at any point in the game.
huisok = Type this at the phone in Hades just before solving the damn
phone puzzle.
Fun or silly things to try:
Again, before trying any of these, be sure to save your game.
* Examine everything on your Frobozz Magic Viewer so Dalboz can comment
on it, including the sword when it's glowing
* Show everything you can find to Antharia Jack in Port Foozle
* Repeatedly knock on Antharia Jack's door empty-handed
* Repeatedly try to take the fishwife's wares without "disabling" the
alarm
* Hang around in Port Foozle and listen to all the Inquisition
announcements
* Repeatedly talk to all the people in Port Foozle
* Repeatedly listen to the Talk to Me Grand Inquisitor doll
* Repeatedly lower the fishhook into the water unbaited
* Stay in plain view after setting fire to the doll
* Read all the signs at the exterior of Steppinthrax Monastery
* Go down into the well without a light
* Enter one of the bottomless pits in GUE Tech's entrance area
* Cast THROCK on the grass at GUE Tech
* Try pushing the buttons on the vending machines without putting money
in them
* Cast IGRAM on the "Corridor" instead of the "Infinite" when you see
the "Infinite Corridor" sign the first time; then walk through the doorway
while the spell is still active
* Cast IGRAM on the "Infinite" and "Corridor" of the "Infinite Corridor"
sign at the same time
* Look in all the lockers at GUE Tech
* Cast KENDALL on the How to Win at Double Fanucci book
* Try to turn on or remove the Permasuck after using it the first time
* Cast REZROV on the locked doors at GUE Tech
* read all the bulletin board postings at GUE Tech
* Let the activated Zork Rocks explode in your hands
* Attack the Six-Armed Invisible Bridge guard with your sword repeatedly
* Cast REZROV on the S.A.I.B.G.
* Cast IGRAM on the S.A.I.B.G.
* Repeatedly show miscellaneous items to the S.A.I.B.G.
* Try to bribe the S.A.I.B.G. with a coin
* At the Spell Lab, put the spell paper in the tables in the wrong
order, then put it in the spell checker
* Repeatedly try to approach Harry.
* Try to cut off the snapdragon with the sword before you've sedated it
* Click on the eggplants
* Repeatedly look through the window at the Walking Castle
* Read all the books in the Dungeon Master's library, and listen to all
his phone messages
* Drink the Dungeon Master's cocoa
* Read the different versions of the Dungeon Master's journal in his
real bedroom and in the mirror room
* Repeatedly click on the scrambled buttons in the Zork Underground
Subway station
* Lose three times in the Old Scratch game
* Cast KENDALL on the Hades telephone (or, if you always cast KENDALL on
it, don't cast KENDALL and listen to the whole message; it can be solved
this way)
* Give the five-hundred-zorkmid bill to Charon
* Attack Charon with the sword
* Repeatedly show miscellaneous items to the two-headed beast
* Attack the two-headed beast with your sword
* Punch the wrong card at Hades
* Cast SNAVIG on Charon, then click on him
* Cast GOLGATEM on Flood Control Dam #3
* Repeatedly click buttons at the dam without using the REZROV spell
* Go to all three time tunnel quests with all three totems; note their
reactions
* In front of an open time tunnel, cast YASTARD on Dalboz's lamp
* At the White House, have Lucy Flathead and the Griff repeatedly try to
take the Flickering Torch and the Bickering Torch, then repeatedly try to
pull off the boards
* At Old Port Foozle, have the Griff and Brog repeatedly try to enter
Jack's Speakeasy
* Enter the White House without a light
* Take the Bickering Torch into the White House
* Try to cross the chasm without knocking down the stalactites
* Take the rocks at the White House
* Repeatedly take grue eggs from the nest
* Repeatedly boil eggs
* Throw a raw egg at the stalactites
* Repeatedly try to solve the chess puzzle
* Stay in the Watch Dragon when it goes underwater
* Repeatedly click on the inflatable sea captain
* Tie the rope to a tooth and click on it
* At Old Port Foozle, play the Pachinko machine in the back of the casino
* Repeatedly mind-read Floyd, the bartender, and Jack (before and after
you accept his challenge to play
* When Jack challenges you to Grue, Fire, Water, leave
* Purposely lose to Jack at Grue, Fire, Water
* Go to each of the different totemizer destinations, with Permaseal on
and off
* Repeatedly turn the switches on the totemizer
* Look at each of the different exhibits on magic at the Inquisition
* Take the left or right hammer from the teletype and see what happens
* At the guards' tent, listen to their entire conversation
* Listen to the guard's conversations after you seal the tent shut
* In the endgame, listen to all the Inquisitor's speech
* After you reveal the electric fence, click on it while it's still
electrified
* Let the Grand Inquisitor catch you at the end of the game