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High Magic:
VOXAM SEPARATE THE ENERGIES OF DIFFERENT MAGICS
Location: In spell book
Use: No use
GOLGATEM CREATE A BRIDGE OVER A BODY OF WATER
Location: Flood control dam #3 => Scroll in the book beside the control panel
Use: Spell lab => After destroying the rope bridge to get rid of the six armed
invisible bridge guy cast it on the opposite ledge to create a new
bridge over the chasm
OBIDIL MAKE CASTER ATTRACTIVE TO OTHER CREATURES
Location: GUE Tech => Ice cream machine => Scroll inside wrapping of ice cream
sandwich
Use: Dungeon Master's lair => Look through the blinds => Cast it on the
walking castle to make it come to you
BEBURTT CREATE THE ILLUSION OF INCLEMENT WEATHER
Location: Make it in the spell lab
Use: Crossroads => Umbrella tree => Cast it on the umbrella containing the
scroll
Middle Magic:
REZROV OPEN LOCKED OR ENCHANTED DOORS
Location: In spell book
Use: (a)Bottom of the well to the Underground => Cast it on the door to the
crossroads to open it
(b)Crossroads => Cast it on the door to GUE Tech to open it
(c)Flood control dam #3 => Cast it on the closed sluice to open it
KENDALL SIMPLIFY INSTRUCTIONS
Location: GUE Tech => Scroll buried in the dirt pile
Use: Subway => Crossroads station => Cast it on the announcement board to
simplify the subway map
NARWILE ACTIVATE TIME TUNNELS
Location: Dungeon Master's lair => Through the blinds, inside the walking
castle => Scroll on the pulsating heart
Use: (a)Dungeon Master's lair => Bedroom, inside the closet => Cast it on the
1st time tunnel to activate it
(b)Hades (on the other side) => Through the gates to hell => Cast it on
the 2nd time tunnel to activate it
(c)Hall of inquisition => The 'closing the time tunnels' exhibit =>
Cast it on the 3rd time tunnel to activate it
YASTARD SEND SPIRIT THROUGH TIME
Location: Dungeon Master's lair => Make the cocoa blend and the spell becomes
available in spell book
Use: (a)Dungeon Master's lair => Bedroom => Cast it on the dragon totem to
send dragon through the 1st time tunnel
(b)Hades (on the other side) => Through the gates to hell => Cast it on
the dragon totem to send dragon through the
2nd time tunnel
(c)Dungeon Master's lair => Bedroom => Cast it on the Brog totem to
send Brog through the 1st time tunnel
(d)Hall of inquisition => The 'closing the time tunnels' exhibit =>
Cast it on Lucy Flathead totem to send Lucy through the
3rd time tunnel
Deep Magic:
IGRAM TURN PURPLE THINGS INVISIBLE
Location: In spell book
Use: (a)GUE Tech => Cast it on the 'Infinite Corridor' inscription above the
hallway to turn it into a smallway
(b)Crossroads => Umbrella tree => Cast it on the purple umbrellas to
turn them invisible and reveal the scroll
(c)Inquisition camp => Cast it on the invisible electrified fence
around the radio tower to turn it visible
THROCK CAUSE VEGETATION TO GROW
Location: Dungeon Master's lair => In the garden, scroll in the shed with the
gardening tools
Use: (a)Flood control dam #3 => Bottom of drainpipe => Cast it on the moss of
Mareilon to make it grow
(b)Dungeon Master's lair => Behind the house => Cast it on the
mushroom-like plant below the window to turn it into a spring plant
SNAVIG CHANGE SHAPE TO THAT OF TARGET CREATURE
Location: The scroll is torn in two pieces (a)Dungeon Master's lair => Behind
the house => One half on the window above the mushroom-like plant (b)Dungeon
Master's lair => Bedroom => Second half on the window above the bed
Use: (a)Hades (on the other side) => Cast in on Charon to take his form and
get past the two headed guardian
(b)Hades (on the other side) => Cast it on the two headed guardian to
take its form and return with Charon to Hades subway station
GLORF UNTIE KNOTS
Location: White house => Scroll on the ground on the right side of the white
house
Use: Bottom of the well to the Underground => Cast it on the rope to take it
THE REVERSE SPELLS:
High Magic:
MAXOV BIND THE ENERGIES OF DIFFERENT MAGICS
Location: In spell book
Use: Inquisition camp => Top of radio tower => Cast in on the antenna to bind
the magic energies
METAGLOG DESTROY A BRIDGE OVER A BODY OF WATER
Location: In spell book
Use: No use
LIDIBO MAKE A CREATURE THINK YOU'RE REALLY-REALLY UGLY
Location: In spell book
Use: No use
TTRUBEB CREATE THE ILLUSION OF PLEASANT WEATHER
Location: In spell book
Use: No use
Middle Magic:
VORZER SEAL OPEN DOORS SHUT
Location: In spell book
Use: Inquisition camp => Cast it on guard tent to trap the guards in
LLADNEK MAKE INSTRUCTIONS MORE COMPLICATED
Location: In spell book
Use: No use
ELIWRAN DEACTIVATE TIME TUNNELS
Location: In spell book
Use: No use
DRATSAY WILLFULLY AVOID SENDING SPIRIT THROUGH TIME
Location: In spell book
Use: No use
Deep Magic:
MARGI TURN INVISIBLE THINGS PURPLE
Location: In spell book
Use: Inquisition camp => Cast it on invisible electrified fence to turn it
visible
KCORHT CAUSE VEGETATION TO WILL
Location: In spell book
Use: No use
GIVANS MAKE A CONSCIOUS EFFORT TO STAY OUT OF OTHER BODIES
Location: In spell book
Use: No use
FROLG TIE STAFF IN KNOTS
Location: In spell book
Use: No use
High Magic:
VOXAM SEPARATE THE ENERGIES OF DIFFERENT MAGICS
Location: In spell book
Use: No use
GOLGATEM CREATE A BRIDGE OVER A BODY OF WATER
Location: Flood control dam #3 => Scroll in the book beside the control panel
Use: Spell lab => After destroying the rope bridge to get rid of the six armed
invisible bridge guy cast it on the opposite ledge to create a new
bridge over the chasm
OBIDIL MAKE CASTER ATTRACTIVE TO OTHER CREATURES
Location: GUE Tech => Ice cream machine => Scroll inside wrapping of ice cream
sandwich
Use: Dungeon Master's lair => Look through the blinds => Cast it on the
walking castle to make it come to you
BEBURTT CREATE THE ILLUSION OF INCLEMENT WEATHER
Location: Make it in the spell lab
Use: Crossroads => Umbrella tree => Cast it on the umbrella containing the
scroll
Middle Magic:
REZROV OPEN LOCKED OR ENCHANTED DOORS
Location: In spell book
Use: (a)Bottom of the well to the Underground => Cast it on the door to the
crossroads to open it
(b)Crossroads => Cast it on the door to GUE Tech to open it
(c)Flood control dam #3 => Cast it on the closed sluice to open it
KENDALL SIMPLIFY INSTRUCTIONS
Location: GUE Tech => Scroll buried in the dirt pile
Use: Subway => Crossroads station => Cast it on the announcement board to
simplify the subway map
NARWILE ACTIVATE TIME TUNNELS
Location: Dungeon Master's lair => Through the blinds, inside the walking
castle => Scroll on the pulsating heart
Use: (a)Dungeon Master's lair => Bedroom, inside the closet => Cast it on the
1st time tunnel to activate it
(b)Hades (on the other side) => Through the gates to hell => Cast it on
the 2nd time tunnel to activate it
(c)Hall of inquisition => The 'closing the time tunnels' exhibit =>
Cast it on the 3rd time tunnel to activate it
YASTARD SEND SPIRIT THROUGH TIME
Location: Dungeon Master's lair => Make the cocoa blend and the spell becomes
available in spell book
Use: (a)Dungeon Master's lair => Bedroom => Cast it on the dragon totem to
send dragon through the 1st time tunnel
(b)Hades (on the other side) => Through the gates to hell => Cast it on
the dragon totem to send dragon through the
2nd time tunnel
(c)Dungeon Master's lair => Bedroom => Cast it on the Brog totem to
send Brog through the 1st time tunnel
(d)Hall of inquisition => The 'closing the time tunnels' exhibit =>
Cast it on Lucy Flathead totem to send Lucy through the
3rd time tunnel
Deep Magic:
IGRAM TURN PURPLE THINGS INVISIBLE
Location: In spell book
Use: (a)GUE Tech => Cast it on the 'Infinite Corridor' inscription above the
hallway to turn it into a smallway
(b)Crossroads => Umbrella tree => Cast it on the purple umbrellas to
turn them invisible and reveal the scroll
(c)Inquisition camp => Cast it on the invisible electrified fence
around the radio tower to turn it visible
THROCK CAUSE VEGETATION TO GROW
Location: Dungeon Master's lair => In the garden, scroll in the shed with the
gardening tools
Use: (a)Flood control dam #3 => Bottom of drainpipe => Cast it on the moss of
Mareilon to make it grow
(b)Dungeon Master's lair => Behind the house => Cast it on the
mushroom-like plant below the window to turn it into a spring plant
SNAVIG CHANGE SHAPE TO THAT OF TARGET CREATURE
Location: The scroll is torn in two pieces (a)Dungeon Master's lair => Behind
the house => One half on the window above the mushroom-like plant (b)Dungeon
Master's lair => Bedroom => Second half on the window above the bed
Use: (a)Hades (on the other side) => Cast in on Charon to take his form and
get past the two headed guardian
(b)Hades (on the other side) => Cast it on the two headed guardian to
take its form and return with Charon to Hades subway station
GLORF UNTIE KNOTS
Location: White house => Scroll on the ground on the right side of the white
house
Use: Bottom of the well to the Underground => Cast it on the rope to take it
THE REVERSE SPELLS:
High Magic:
MAXOV BIND THE ENERGIES OF DIFFERENT MAGICS
Location: In spell book
Use: Inquisition camp => Top of radio tower => Cast in on the antenna to bind
the magic energies
METAGLOG DESTROY A BRIDGE OVER A BODY OF WATER
Location: In spell book
Use: No use
LIDIBO MAKE A CREATURE THINK YOU'RE REALLY-REALLY UGLY
Location: In spell book
Use: No use
TTRUBEB CREATE THE ILLUSION OF PLEASANT WEATHER
Location: In spell book
Use: No use
Middle Magic:
VORZER SEAL OPEN DOORS SHUT
Location: In spell book
Use: Inquisition camp => Cast it on guard tent to trap the guards in
LLADNEK MAKE INSTRUCTIONS MORE COMPLICATED
Location: In spell book
Use: No use
ELIWRAN DEACTIVATE TIME TUNNELS
Location: In spell book
Use: No use
DRATSAY WILLFULLY AVOID SENDING SPIRIT THROUGH TIME
Location: In spell book
Use: No use
Deep Magic:
MARGI TURN INVISIBLE THINGS PURPLE
Location: In spell book
Use: Inquisition camp => Cast it on invisible electrified fence to turn it
visible
KCORHT CAUSE VEGETATION TO WILL
Location: In spell book
Use: No use
GIVANS MAKE A CONSCIOUS EFFORT TO STAY OUT OF OTHER BODIES
Location: In spell book
Use: No use
FROLG TIE STAFF IN KNOTS
Location: In spell book
Use: No use