0
The End
Reward: 20 Points
Objective: Complete the story.
The Stranger
Reward: 10 Points
Objective: Complete the Wharf District.
Pet Sitter
Reward: 10 Points
Objective: Get four different domesticated creatures in the Bastion.
Vigilante
Reward: 10 Points
Objective: Complete at least 50 percent of the Vigils in the Memorial.
Altruist
Reward: 20 Points
Objective: Complete 100 percent of the Vigils in the Memorial.
Calamity Kid
Reward: 30 Points
Objective: Complete the story in New Game Plus.
Mind Voyager
Reward: 20 Points
Objective: Complete each trip to Who Knows Where.
Kid-at-Arms
Reward: 10 Points
Objective: Use the Forge to apply at least one upgrade to every weapon.
Secret Achievements
The Ura
Reward: 20 Points
Objective: Stop the siege on the Bastion.
The Beginning
Reward: 20 Points
Objective: Complete the story, embracing the New World.
The Survivor
Reward: 10 Points
Objective: Complete the Hanging Gardens and speak with the Survivor in the
Bastion.
The Singer
Reward: 20 Points
Objective: Complete Prosper Bluff and speak with the Singer in the Bastion.
Reward: 20 Points
Objective: Complete the story.
The Stranger
Reward: 10 Points
Objective: Complete the Wharf District.
Pet Sitter
Reward: 10 Points
Objective: Get four different domesticated creatures in the Bastion.
Vigilante
Reward: 10 Points
Objective: Complete at least 50 percent of the Vigils in the Memorial.
Altruist
Reward: 20 Points
Objective: Complete 100 percent of the Vigils in the Memorial.
Calamity Kid
Reward: 30 Points
Objective: Complete the story in New Game Plus.
Mind Voyager
Reward: 20 Points
Objective: Complete each trip to Who Knows Where.
Kid-at-Arms
Reward: 10 Points
Objective: Use the Forge to apply at least one upgrade to every weapon.
Secret Achievements
The Ura
Reward: 20 Points
Objective: Stop the siege on the Bastion.
The Beginning
Reward: 20 Points
Objective: Complete the story, embracing the New World.
The Survivor
Reward: 10 Points
Objective: Complete the Hanging Gardens and speak with the Survivor in the
Bastion.
The Singer
Reward: 20 Points
Objective: Complete Prosper Bluff and speak with the Singer in the Bastion.