0
Debug Mode
Type in "debugup" during play to get debug mode. You will see coordinates appear
in the top right hand corner and Dinos will ignore you unless you shoot them.
Keys to use while in debug mode:
Code - Result
CTRL - Run Faster
SHIFT+S - Slow Motion
CTRL+N - Long Jumps
SHIFT+T - Show Frame Rate
TAB - Full Map
SHIFT+L - Fly Mode
File Hack for all hunts, animals and weapons
Open the "_RES" file located in the "Huntdat" folder of the game directory on
your hard drive. The "_RES" file contains specs for weapons, characters and
prices. Changing the values in the "_RES" file will change the values in the
game.
the following weapons values can be changed:
power: changing this value to 20 will kill anything with one shot.
rate: the higher the value the faster the weapon will repeat fire.
shots: number of shots or ammo
reload: some weapons have this option and a higher value allows for faster
reloading
I didn't see any need to alter the values of the characters but these could be
played with as well to control aggresiveness, health and other things listed in
the "_RES" file.
Prices for everything can be lowered to a value of 10 and the start value raised
to what ever you like, I used 500 so that everything could be purchased right
away. One thing I noticed is that purchasing multiple weapons in the selection
stage doesn't give you multiple weapons during the hunt.
Type in "debugup" during play to get debug mode. You will see coordinates appear
in the top right hand corner and Dinos will ignore you unless you shoot them.
Keys to use while in debug mode:
Code - Result
CTRL - Run Faster
SHIFT+S - Slow Motion
CTRL+N - Long Jumps
SHIFT+T - Show Frame Rate
TAB - Full Map
SHIFT+L - Fly Mode
File Hack for all hunts, animals and weapons
Open the "_RES" file located in the "Huntdat" folder of the game directory on
your hard drive. The "_RES" file contains specs for weapons, characters and
prices. Changing the values in the "_RES" file will change the values in the
game.
the following weapons values can be changed:
power: changing this value to 20 will kill anything with one shot.
rate: the higher the value the faster the weapon will repeat fire.
shots: number of shots or ammo
reload: some weapons have this option and a higher value allows for faster
reloading
I didn't see any need to alter the values of the characters but these could be
played with as well to control aggresiveness, health and other things listed in
the "_RES" file.
Prices for everything can be lowered to a value of 10 and the start value raised
to what ever you like, I used 500 so that everything could be purchased right
away. One thing I noticed is that purchasing multiple weapons in the selection
stage doesn't give you multiple weapons during the hunt.