Dark Souls II чит-файл №1

Unlimited Souls (Exploit)
Find a corpse with an item or souls, and grab the loot. Now make a fatal leap
off the nearest ledge. As soon as you die, quickly press the appropriate button
to bring up the option to quit your game. When you restart, you will be at the
last bonfire with whatever you picked up from the body now located within your
inventory. If you go find the body, the item should also be waiting on the body,
allowing you to pick it up again and repeat the process as often as desired.

Secret Use for the Petrified Something
The Petrified Something is an optional starting item Gift in Dark Souls 2.
Available during Character Creation, the item has no apparent purpose.
However, when placed in the bird's nest in the game's very first area, Things
Betwixt, the Petrified Something may be exchanged a random item, from a
near-useless Old Whip to the extremely precious Twinkling Titanite, an item
which allows players to upgrade equipment otherwise resistant to improvement.

False Wall in No-Man's Wharf
Near the far edge of No-Man's Wharf is a small room full of jars containing
poison. Two guards sleep at the table.
The wall behind them is false and can be blown out with a spell. Hidden behind
are a number of Souls and the useful Royal Soldiers Ring.

More Difficult Gameplay with the Company of Champions
Just behind the village in Majula is the Victors Stone, a shrine to the Company
of Champions. Joining this Covenant significantly increases the difficulty of
Dark Souls 2, a fact not made crystal clear in the process of joining the cult.
If you want to increase the challenge, (and potential rewards) of Dark Souls 2,
join this company.

Easy Trick to Defeat The Pursuer
The Pursuer can be weakened 99% by a single shot from one of the Ballista
set-pieces in his boss arena. Lining him up requires some pretty precise timing,
but a clean hit all but destroys him.

Majula mansion key:
There is a locked two-story mansion in the back corner of Majula, just by the
armor shop. To obtain the key that unlocks it, go to the Forest Of The Fallen
Giants and near the bonfire you'll find a path on a road leading down next to
the cliffs. Defeat the Cardinal Tower bonfire, then go down the ladder and
defeat the two enemies near the arched bridge. Once done, enter the door on the
left and walk through the white mist to enter a tougher area. Walk up the
sloping tree and drop down onto the rooftop to your right, then jump over to the
scaffolding and enter the cave. Wait close to the entrance until a big
boulder rolls past, then continue up the passage to your left to reach the
cartographer. Speak with the cartographer several times until he gives you the
key, then return to the mansion door in Majula and open it. Deep inside the
basement of the mansion is a map of the continent. Proceed down the steps into
a small ruin to find your reward; a Soul Vessel in a treasure chest and an Estus
Flask upgrade on a dead body.

Forgotten Key Location:
- Travel to the Hidden Chamber Bonfire in the Black Gulch. Reach it by exploring
the ledge to the right of the entrance into the Rotten's arena.
- From the bonfire, back track to the ledge looking over a deep pit. Bring a
torch and follow the ledge until spotting a platform below. It should be near an
area full of black pools where spider-like abyssal creatures ambush any undead.
- From the first platform, you'll find a locked Forgotten door. This leads into
another encounter with Darkdiver Grandahl, which you'll need to unlock the Dark
Chasm of the Abyss secret area.
- Look below, and drop down to a second, lower platform. Through the cave
entrance, you'll find two Giants. Defeat them to earn the Forgotten Key. In the
back of this area, you can also collect a Fragrant Branch of Yore from the
treasure chest.

Forgotten Door Locations:
- The Black Gulch: Located above the giant cave described above. The door leads
to Darkdiver Grandahl, who will open a portal to the Dark Chasm of the Abyss if
you find all three of his locations.
- The Gutter: Located in a cave in the Gutter. Unlock to find Havel's armor set.
- Majula: Once you purchase a ladder, climb down to find another ladder leading
to the locked door. Contains 3 treasure chests.

How to Find Havel's Armor:
Start from the first bonfire in the Gutter. From here, turn and jump down to
another rickety building below where you'll find a ladder. Climb up and enter
the dark cave full of poison-spitting figures. Fight through them, and open the
forgotten door. There are even more poison-spitters inside, and a vase near the
back wall. Smash it to collect Havel's Armor — one of the most useful heavy
armor sets from Dark Souls 1.

How to Reach the Darklurker:
- Once you've opened the gate to the Dark Chasm of Old, you'll need to reach
three sections of the area. In each one, you'll face a series of opponents to
defeat.
- Bring them down, then light the sconce at the end with your torch. Light all
three braziers to activate the elevator leading to the Darklurker after speaking
with Grandahl.
- If you die in the Abyss, you'll have to offer a Human Effigy to Grandahl to
re-open the portal.
- Once you're Rank 2 in the Covenant, the elevator inside the Dark Chasm of Old
will activate. Travel there through the Drangleic Castle portal.

Where to Find the Secret Dragon Memory:
- Once you have the Ashen Mist Heart, travel to the Duke's Dear Freja arena. A
new crystal will appear under the hollowed dragon. Interact with it to enter the
Dragon Memory.
- This barren wasteland resembles the dragon battleground described in Dark
Souls 1. Interact with the ancient dragon's corpse ahead to gain an Ancient
Dragon Soul.

How To Unlock New Game Plus Mode:
The New Game + option returns in Dark Souls 2, to unlock it you first have to
finish the game by defeating the final boss. After you kill the final boss,
you'll get a prompt asking you if you want to continue your journey once again.
- By saying “Yes” you'll start the New Game + mode, where you'll encounter:
greater challenges, once again face off against the game's bosses all alone;
while still carrying over your inventory from the first playthrough.
- By saying “No” you'll still be able to play the game normally. And once you
change your mind, you can go to the Far Fire bonfire in Majula and still choose
the New Game + option.