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Cheat mode (demo version)
Press [~] during game play to display the console window. Press [Tab] to cycle
through the available cheat options.
Set armor (demo version)
Use Notepad to edit "\Scripts\Default\Gamerules.lua" file (make a backup
first!). Find the line with "armor = 0;" string and change the value to 255.
Save the changes and run the game.
Invincibility (demo version)
Use Notepad to edit "\Scripts\Default\Gamerules.lua" file (make a backup
first!). Find the following line:
ai_to_player_damage = { 1, 1, 1, 0.5, 0.5, 0.5 }
and change it to:
ai_to_player_damage = { 0, 0, 0, 0, 0, 0 }
Save the changes, and run the game.
Unlimited ammo (demo version)
Use Notepad to edit "\Scripts\Default\Entities\Weapons.lua" file (make a backup
first!). Find the line with "loacal unlimitedAmmo = 0;" string and change the
value to 1. Save the changes and run the game.
God mode
Before [Backspace] will toggle God mode (see the alternative method), open the
"devmode.lua" file with a text editor. Scroll to the very bottom, and paste the
following if it is not present:
function ToggleGod()
if (not god) then
god=1;
else
god=1-god;
end
if (god==1) then
System:LogToConsole("God-Mode ON");
else
System:LogToConsole("God-Mode OFF");
end
end
Input:BindCommandToKey("#ToggleGod()","backspace",1);
Press [~] during game play to display the console window. Press [Tab] to cycle
through the available cheat options.
Set armor (demo version)
Use Notepad to edit "\Scripts\Default\Gamerules.lua" file (make a backup
first!). Find the line with "armor = 0;" string and change the value to 255.
Save the changes and run the game.
Invincibility (demo version)
Use Notepad to edit "\Scripts\Default\Gamerules.lua" file (make a backup
first!). Find the following line:
ai_to_player_damage = { 1, 1, 1, 0.5, 0.5, 0.5 }
and change it to:
ai_to_player_damage = { 0, 0, 0, 0, 0, 0 }
Save the changes, and run the game.
Unlimited ammo (demo version)
Use Notepad to edit "\Scripts\Default\Entities\Weapons.lua" file (make a backup
first!). Find the line with "loacal unlimitedAmmo = 0;" string and change the
value to 1. Save the changes and run the game.
God mode
Before [Backspace] will toggle God mode (see the alternative method), open the
"devmode.lua" file with a text editor. Scroll to the very bottom, and paste the
following if it is not present:
function ToggleGod()
if (not god) then
god=1;
else
god=1-god;
end
if (god==1) then
System:LogToConsole("God-Mode ON");
else
System:LogToConsole("God-Mode OFF");
end
end
Input:BindCommandToKey("#ToggleGod()","backspace",1);