Force 21 чит-файл №1

Hitting the tilde key (without shift) will get you to the console


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Cheat Codes
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ISpy - Shows the location of all your enemies on the map
NoVictory - Makes it so that the mission never ends (even if you win)
KillEnemy - Kills every enemy on the map
Hasselhoff - Fail the mission
GameOverMan - Accomplish the mission
Neon - Puts a neon yellow arrow over everyone (good and bad)
Polytheism - You And Enemies Are Invincible
Hurt - Hurts first vehicle in current platoon
Seattle - Disables Horizon
ChillOut - Locks Vehicles In Place
Amazon - Removes All Trees From Map


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Other Commands
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ID - Gives the type/ID/Unit ID of the currently selected
vehicle
TargetList - Gives a list of currently selected targets (Useful for
"Kill" and "Hurt" commands)
SetX # - Moves the current unit to the new X pos (same as
clicking the goto button)
SetY # - Moves the current unit to the new Y pos (same as
clicking the goto button)
SetZ # - Moves the current unit to the new Z pos (same as using
the up/down button with the helicopter)
CenterMass - Centers the camera on the current unit
SoundBytes - Displays the amount of memory used by sound
Exit - Exit's to windows
Quit - Exit's to windows
Zoom # - Zooms the camera in (WARNING: I couldn't figure out how
to zoom out)
GetPos - Gives the current units position on the map X Y Z
(useful for SetX, SetY, and SetZ)
CameraHeight # - Changes the height of the camera
TerrainDirectional - same as "Dir"
Dir - Displays the current RGB directional light values
DirR # - Changes the R Direction light
DirG # - Changes the G Direction light
DirB # - Changes the B Direction light
TerrainAmbient - same as "Amb"
Amb - Displays the current RGB ambient light values
AmbR - Changes the R ambient light
AmbG - Changes the G ambient light
AmbB - Changes the B ambient light
MinPitch - Controls the cameras minimum pitch
MaxPitch - Controls the cameras maximum pitch
MinHeight - Controls the cameras minimum height
MaxHeight - Controls the cameras maximum height
ScaleModel # - Scales all models to # times their original size
ScaleTurn # - Changes turning speed, 10 is about normal
ScaleAcceleration # - Changes Acceleration speed, 10 is about normal
ScaleSpeed # - Changes travel speed,
London - Turns fog on/off
FarFog # - Furthest distance to draw fog
NearFog # - Nearest distance to draw fog
FarClip # - Farthest to draw objects/terrain
NearClip # - Nearest to draw objects/terrain
FPS - Shows current frames per second
Grid - Turns off texture maping
Avatar - Draws a yellow box around all objects
                               


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Unknown Use
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ChessMatch - Toggels "ChessMatch" mode
Commanders - Disables Commanders Effects
SetMsgMode
SetHeading

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Bad ... Very bad
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CameraDistance # - Hung my computer
ImpLines - **Crash*


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Don't Work
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TwoIfBySea
OneIfByLand
SunEquatorial
SunAzimuth
CommenceFire
CeaseFire
Freeze
Kubrick
CursorAnimateSpeed
StratPerspective
DumpInfo
RandomTerrain
DumpRoads
Kill
Save
RandomTextures
DontUseMeAsACommand
FOV
Interface
PickRay
WaterLines
Spawn
Erie
HCull
MultumInParvo