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Lost in the Wave
Reward: 5 Points
Objective: Destroy an enemy unit or building with a chain reaction (Freemen
campaign)
Island of Doom
Reward: 10 Points
Objective: Destroy an enemy island of at least 3 tiles by strategically placing
a harvester (Pirate campaign)
With Cannon, you can
Reward: 15 Points
Objective: Fire a free shell from a free cannon at the enemy you captured it
from (Cartel campaign)
Fear of Flying
Reward: 20 Points
Objective: Win a match without using a carrier (Empire campaign)
Global Warfare
Reward: 25 Points
Objective: Complete the entire campaign
Moving through the Ranks
Reward: 20 Points
Objective: Earn 9 titles
Daylight Saving
Reward: 5 Points
Objective: Win a match without the time expiring in any turn (Skilled/Expert)
Got it Covered
Reward: 10 Points
Objective: Build enough armed cannons to cover all remaining tiles in the map
(Skilled/Expert)
Financially Independent
Reward: 20 Points
Objective: Win a match before the supporting funds go up (Skilled/Expert)
Use it Wisely
Reward: 20 Points
Objective: Earn a combination of credits, tiles and carriers as an elimination
bonus (Skilled/Expert)
One at a Time
Reward: 20 Points
Objective: Win by fighting all enemies 1 at a time (4P, Skilled/Expert)
Manual Override
Reward: 30 Points
Objective: Win while only losing harvesters through self-destruct, own 1 or more
each turn (4P, Skilled/Expert)
Reward: 5 Points
Objective: Destroy an enemy unit or building with a chain reaction (Freemen
campaign)
Island of Doom
Reward: 10 Points
Objective: Destroy an enemy island of at least 3 tiles by strategically placing
a harvester (Pirate campaign)
With Cannon, you can
Reward: 15 Points
Objective: Fire a free shell from a free cannon at the enemy you captured it
from (Cartel campaign)
Fear of Flying
Reward: 20 Points
Objective: Win a match without using a carrier (Empire campaign)
Global Warfare
Reward: 25 Points
Objective: Complete the entire campaign
Moving through the Ranks
Reward: 20 Points
Objective: Earn 9 titles
Daylight Saving
Reward: 5 Points
Objective: Win a match without the time expiring in any turn (Skilled/Expert)
Got it Covered
Reward: 10 Points
Objective: Build enough armed cannons to cover all remaining tiles in the map
(Skilled/Expert)
Financially Independent
Reward: 20 Points
Objective: Win a match before the supporting funds go up (Skilled/Expert)
Use it Wisely
Reward: 20 Points
Objective: Earn a combination of credits, tiles and carriers as an elimination
bonus (Skilled/Expert)
One at a Time
Reward: 20 Points
Objective: Win by fighting all enemies 1 at a time (4P, Skilled/Expert)
Manual Override
Reward: 30 Points
Objective: Win while only losing harvesters through self-destruct, own 1 or more
each turn (4P, Skilled/Expert)