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Hint: Backed-up commands result in lots of wacky behavior that might be
mistaken for bugs, so be sure to erase old commands when laying out a battle
plan on the map view.
Hint: Anthony Switcher, with his 100 stealth, is indispensable; he'll get the
drop on most enemies before they see him. Give him a sniper rifle, and he can
clear most night missions almost single-handedly.
Hint: Let the computer do the firing for characters who have high shooting
skills. For instance, Robin "Hood" Smedley and Tony Atkins should stay on
computer control in combat situations.
Hint: Similarly, let the computer throw grenades. Use the map screen to command
a soldier to use a grenade and then specify the target. It's more efficient to
let the computer judge the distance, rather than eyeballing it and guessing
the required throw strength.
mistaken for bugs, so be sure to erase old commands when laying out a battle
plan on the map view.
Hint: Anthony Switcher, with his 100 stealth, is indispensable; he'll get the
drop on most enemies before they see him. Give him a sniper rifle, and he can
clear most night missions almost single-handedly.
Hint: Let the computer do the firing for characters who have high shooting
skills. For instance, Robin "Hood" Smedley and Tony Atkins should stay on
computer control in combat situations.
Hint: Similarly, let the computer throw grenades. Use the map screen to command
a soldier to use a grenade and then specify the target. It's more efficient to
let the computer judge the distance, rather than eyeballing it and guessing
the required throw strength.