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How to unlock all the missions
Go into the Profile folider in the homeworld directory mine is for example
ex. C:GamesHomeworld2BinProfilesProfile1
In this folder there is a file called "playercfg" it should be a lua file. Open
it up with notepad, and scroll down just a bit till you see "maxmission = x"
obviously x will be differnet for everyone but if you want to be able to play
all the levels the just type 15 here. This will open all the missions, just to
let you know though it bases your starting fleet off your last completed
mission, so if you try this in the very beginning you get jack crap to start off
with (use next code to fix this though). This is good however for skipping a
difficult mission...like 4...
Modify RU's
Locate the file "persist*.lua" where the * is the mission number. The file is in
the "Homeworld2\Bin\Profiles\Profile\CampaignASCENSION" folder. Open
the "persist*.lua" file with a text editor such as Notepad. Locate "RUs =" at
the bottom of the file and change the value to whatever you like.
To change the numbers of ships you start off on a mission
Go into the Acension folder in the homewolrd directory mine for example is
ex. C:GamesHomeworld2BinProfilesProfile1CampaignASCENSION
In this folder there are files named ''persist'' there should be one for every
mission you have played (this means you have to at least have loaded the mission
and stayed for the first cutscene) Which ever mission you want to add more
starting ships to lets say 4 for example, you would look for persist4 then. Open
the file up with notepad and search for a string of lines like this:
shiphold = {
},
name = '''',
teamColourHandle = 0,
hotkey = 67108872,
},
{
tactic = 1,
type = ''Hgn_AssaultFrigate'',
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = '''',
teamColourHandle = 0,
hotkey = 67108872,
Ok there is alot of information here that you dont really care about the
important part is the
type =''Hgn_assault_frigate'' part, this tells you what ship is in the ship
hold, if you want more of it just copy the entire string ie.
{
tactic = 1,
type = ''Hgn_AssaultFrigate'',
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = '''',
teamColourHandle = 0,
hotkey = 67108872,
},
and paste more...this will give you one more ship for each one pasted.....so you
can create a huge fleet if you want, please note that if you make alot of ships
that ''fly'' out of the mothership in the beginning then you have to wait for
all of them....this could be a while if you make 50 or so, so try to stick to
frigates since they warp in seperatly.
Go into the Profile folider in the homeworld directory mine is for example
ex. C:GamesHomeworld2BinProfilesProfile1
In this folder there is a file called "playercfg" it should be a lua file. Open
it up with notepad, and scroll down just a bit till you see "maxmission = x"
obviously x will be differnet for everyone but if you want to be able to play
all the levels the just type 15 here. This will open all the missions, just to
let you know though it bases your starting fleet off your last completed
mission, so if you try this in the very beginning you get jack crap to start off
with (use next code to fix this though). This is good however for skipping a
difficult mission...like 4...
Modify RU's
Locate the file "persist*.lua" where the * is the mission number. The file is in
the "Homeworld2\Bin\Profiles\Profile\CampaignASCENSION" folder. Open
the "persist*.lua" file with a text editor such as Notepad. Locate "RUs =" at
the bottom of the file and change the value to whatever you like.
To change the numbers of ships you start off on a mission
Go into the Acension folder in the homewolrd directory mine for example is
ex. C:GamesHomeworld2BinProfilesProfile1CampaignASCENSION
In this folder there are files named ''persist'' there should be one for every
mission you have played (this means you have to at least have loaded the mission
and stayed for the first cutscene) Which ever mission you want to add more
starting ships to lets say 4 for example, you would look for persist4 then. Open
the file up with notepad and search for a string of lines like this:
shiphold = {
},
name = '''',
teamColourHandle = 0,
hotkey = 67108872,
},
{
tactic = 1,
type = ''Hgn_AssaultFrigate'',
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = '''',
teamColourHandle = 0,
hotkey = 67108872,
Ok there is alot of information here that you dont really care about the
important part is the
type =''Hgn_assault_frigate'' part, this tells you what ship is in the ship
hold, if you want more of it just copy the entire string ie.
{
tactic = 1,
type = ''Hgn_AssaultFrigate'',
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = '''',
teamColourHandle = 0,
hotkey = 67108872,
},
and paste more...this will give you one more ship for each one pasted.....so you
can create a huge fleet if you want, please note that if you make alot of ships
that ''fly'' out of the mothership in the beginning then you have to wait for
all of them....this could be a while if you make 50 or so, so try to stick to
frigates since they warp in seperatly.