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Might and Magic VIII: Day of the Destroyer (Artifacts FAQ)
2nd April 2000
Version 1.0
by mdk2@tm.net.my
This document Copyright 4/2/2000 mdk2.
Anyone is free to use and reproduce this FAQ as long as credit is given to the
writter.
---------------------------------------------------------------------------
Might & Magic 8: Artifacts FAQ
---------------------------------------------------------------------------
Question: What is an artifact?
Answer: Any item which significantly boosts your heroes stats (usually at the
expense of another) and is very expensive. However, certain artifact quest
items have 0 value. An artifact will usually look different from your standard
weapons, armor, etc.
Question: How do you obtain these artifacts?
Answer: The game randomly generates these items. Once you have killed a high
level monster; usually a Dragon which is higher than a Dragonette/Hatchling,
search the dead body.
Hint: Save your game before searching the bodies, if you don't get the desired
item reload your save game and search the body again. Persistance pays off.
Table of Contents:
(1) Weapons
1.1:- Maces & Clubs
1.2:- Axes
1.3:- Daggers
1.4:- Swords
1.5:- Spears
1.6:- Bows & Crossbows
1.7:- Staffs
(2) Armor & Misc.
2.1:- Helms, Hats, and Crowns
2.2:- Body Armor
2.3:- Boots
2.4:- Belts
2.5:- Cloaks
2.6:- Amulats
2.7:- Rings
2.8:- Shields
(1) WEAPONS
1.1 Maces & Clubs
Mace of the Sun, Weapon Type: Mace
Attack:+7 Damage: 3d4 +7
Double damage vs. Elementals
Value: 12000
Breaker, Weapon Type: Club
Attack:+12 Damage:3d3+12
Might and Endurance +20, 10-20 Body Damage
Value: 20000
1.2 Axes
Hell's Cleaver, Weapon Type: Axe
Attack:+12 Damage:4d2+12
Might and Accuracy +70, Personality and Intellect -50
Value: 30000
1.3 Daggers
Blade of Mercy, Weapon Type: Dagger
Attack:+15 Damage:2d2+15
Might +40, 4-10 pts electrical damage, Accuracy -40, usable by Lich only
Value: 30000
1.4 Swords
Glomenthal, Weapon Type: Longsword
Attack:+14 Damage: 3d3+14
Might +40, 10-20 pts of Dark Magic damage
Value: 20000
Elsenail, Weapon Type: Longsword
Attack:+14 Damage:3d3+14
Accuracy +40, 10-20 pts of Light Magic damage
Value: 20000
Havoc, Weapon Type: Longsword
Attack:+15 Damage:3d3+15
Speed and Accuracy +70, Armor -20
Value: 30000
Snake, Weapon Type: Longsword
Attack:+12 Damage:3d4+12
Slows target, Water Resistance -50, Personality -15
Value: 30000
Finality, Weapon Type: Two-handed Sword
Attack:+15 Damage:4d5+15
10-20 pts fire damage, slow, speed -20
Value: 30000
Judicious Measure, Weapon Type: Cutlass
Attack:+13 Damage:2d4+13
Endurance and Luck +30, Orge Slaying
Value: 20000
1.5 Spears
Trident of Rulership, Weapon Type: Spear
Attack:+13 Damage: 2d6+13
Water Breathing, Water Resistance +70, Fire Resistance -70
Value: 30000
Ebonest, Weapon Type: Spear
Attack:+13 Damage: 2d9 +13
Double Damage vs. Dragons
Value: 0 (Quest Item)
Wyrm Spitter, Weapon Type: Spear
Attack:+14 Damage: 1d9 +14
Endurance +20, Dragon Slaying, Swift
Value: 20000
Spirit Slayer, Weapon Type: Spear
Attack:+13 Damage:1d9+13
Vampiric, Might +50, Luck -40
Value: 30000
1.6 Bows & Crossbows
Noblebone Bow, Weapon Type: Bow
Attack:+12 Damage: 5d4 +12
Explosive Impact
Value: 12000
Long Seeker, Weapon Type: Bow
Shoot:+10 Damage:5d2+10
Accuracy +50, Swift, Bow Skill+4
Value: 20000
Tournament Bow, Weapon Type: Bow
Shoot:+10 Damage:5d2+10
Accuracy +100, Bpw Sill+5, Armor -20
Value: 30000
Lightning Crossbow, Weapon Type: Crossbow
Shoot:+12 Damage:4d2+12
Swift, Accuracy -50, usable by Dark Elf only
Value: 30000
1.7: Staffs
Staff of Elements, Weapon Type: Staff
Attack:+12 Damage: 2d4 +4
Bonus to skills of Air,Fire,Earth and Water, Armor -40
Value: 30000
Staff of Swamp, Weapon Type: Staff
Attack:+10 Damage: 2d4+10
of Shielding, Immune to disease, paralysis, and poison
Value: 20000
2.0 ARMOR & MISC.
2.1 Helms, Hats & Crowns
Drogg's Helm, Helm
Armor:+12, Pesonality and Intellect +15, Regenerates Hit pts
Value: 20000
Crown of Dominion, Crown
Intellect +50, Dark Magic skill bonus, usable by Lich only
Value: 20000
Lucky Hat, Hat
Luck +90, Personality -50
Value: 30000
2.2 Body Armor
Last Stage Cuirass, Leather Armor
Armor:+19, Intellect +70, Personality +80, -30 Mind and Spirit Resistances
Value: 30000
Serendine's Preservation, Leather Armor
Armor:+34, regenerates spell pts, Endurance +30
Value: 20000
Glomenmail, Chainmail
Armor:+48, +10 to all stats, +10 to all Resistance, Usable by Dark Elf only
Value: 20000
Supreme Plate, Plate Armor
Armor:+70, Swift, Speed +15, Accuracy +15, usable by Knight only
Value: 20000
2.3 Boots
Herald's Boots,
Armor:+10, Speed +30, Swift, Immune to Sleep
Value: 20000
2.4 Belts
Berserker Belt,
Might +100, Immune to Fear, Accuracy -30, Armor -15
Value: 20000
2.5 Cloaks
Archangel Wings,
Armor:+10
Intellect +30, Feather Falling, All Resistances +10
Value: 20000
2.6 Amulets
Nil (yet to find any)
2.7 Rings
Ring of Plains
+40 Air, Earth, Fire, Water Resistances
Value: 20000
Ring of Fusion
of Water, Alchemy skill+5, Intellect +50, Endurance -20
Value: 30000
2.8 Shields
Herondale's Lost Shield
Armor:+14, Immune to fear, sleep, stone, and paralysis
Value: 30000
Eclipse
Armor:+21, of Spirit, Body and Mind, usable by Cleric only
Value: 0 (Quest Item)
2nd April 2000
Version 1.0
by mdk2@tm.net.my
This document Copyright 4/2/2000 mdk2.
Anyone is free to use and reproduce this FAQ as long as credit is given to the
writter.
---------------------------------------------------------------------------
Might & Magic 8: Artifacts FAQ
---------------------------------------------------------------------------
Question: What is an artifact?
Answer: Any item which significantly boosts your heroes stats (usually at the
expense of another) and is very expensive. However, certain artifact quest
items have 0 value. An artifact will usually look different from your standard
weapons, armor, etc.
Question: How do you obtain these artifacts?
Answer: The game randomly generates these items. Once you have killed a high
level monster; usually a Dragon which is higher than a Dragonette/Hatchling,
search the dead body.
Hint: Save your game before searching the bodies, if you don't get the desired
item reload your save game and search the body again. Persistance pays off.
Table of Contents:
(1) Weapons
1.1:- Maces & Clubs
1.2:- Axes
1.3:- Daggers
1.4:- Swords
1.5:- Spears
1.6:- Bows & Crossbows
1.7:- Staffs
(2) Armor & Misc.
2.1:- Helms, Hats, and Crowns
2.2:- Body Armor
2.3:- Boots
2.4:- Belts
2.5:- Cloaks
2.6:- Amulats
2.7:- Rings
2.8:- Shields
(1) WEAPONS
1.1 Maces & Clubs
Mace of the Sun, Weapon Type: Mace
Attack:+7 Damage: 3d4 +7
Double damage vs. Elementals
Value: 12000
Breaker, Weapon Type: Club
Attack:+12 Damage:3d3+12
Might and Endurance +20, 10-20 Body Damage
Value: 20000
1.2 Axes
Hell's Cleaver, Weapon Type: Axe
Attack:+12 Damage:4d2+12
Might and Accuracy +70, Personality and Intellect -50
Value: 30000
1.3 Daggers
Blade of Mercy, Weapon Type: Dagger
Attack:+15 Damage:2d2+15
Might +40, 4-10 pts electrical damage, Accuracy -40, usable by Lich only
Value: 30000
1.4 Swords
Glomenthal, Weapon Type: Longsword
Attack:+14 Damage: 3d3+14
Might +40, 10-20 pts of Dark Magic damage
Value: 20000
Elsenail, Weapon Type: Longsword
Attack:+14 Damage:3d3+14
Accuracy +40, 10-20 pts of Light Magic damage
Value: 20000
Havoc, Weapon Type: Longsword
Attack:+15 Damage:3d3+15
Speed and Accuracy +70, Armor -20
Value: 30000
Snake, Weapon Type: Longsword
Attack:+12 Damage:3d4+12
Slows target, Water Resistance -50, Personality -15
Value: 30000
Finality, Weapon Type: Two-handed Sword
Attack:+15 Damage:4d5+15
10-20 pts fire damage, slow, speed -20
Value: 30000
Judicious Measure, Weapon Type: Cutlass
Attack:+13 Damage:2d4+13
Endurance and Luck +30, Orge Slaying
Value: 20000
1.5 Spears
Trident of Rulership, Weapon Type: Spear
Attack:+13 Damage: 2d6+13
Water Breathing, Water Resistance +70, Fire Resistance -70
Value: 30000
Ebonest, Weapon Type: Spear
Attack:+13 Damage: 2d9 +13
Double Damage vs. Dragons
Value: 0 (Quest Item)
Wyrm Spitter, Weapon Type: Spear
Attack:+14 Damage: 1d9 +14
Endurance +20, Dragon Slaying, Swift
Value: 20000
Spirit Slayer, Weapon Type: Spear
Attack:+13 Damage:1d9+13
Vampiric, Might +50, Luck -40
Value: 30000
1.6 Bows & Crossbows
Noblebone Bow, Weapon Type: Bow
Attack:+12 Damage: 5d4 +12
Explosive Impact
Value: 12000
Long Seeker, Weapon Type: Bow
Shoot:+10 Damage:5d2+10
Accuracy +50, Swift, Bow Skill+4
Value: 20000
Tournament Bow, Weapon Type: Bow
Shoot:+10 Damage:5d2+10
Accuracy +100, Bpw Sill+5, Armor -20
Value: 30000
Lightning Crossbow, Weapon Type: Crossbow
Shoot:+12 Damage:4d2+12
Swift, Accuracy -50, usable by Dark Elf only
Value: 30000
1.7: Staffs
Staff of Elements, Weapon Type: Staff
Attack:+12 Damage: 2d4 +4
Bonus to skills of Air,Fire,Earth and Water, Armor -40
Value: 30000
Staff of Swamp, Weapon Type: Staff
Attack:+10 Damage: 2d4+10
of Shielding, Immune to disease, paralysis, and poison
Value: 20000
2.0 ARMOR & MISC.
2.1 Helms, Hats & Crowns
Drogg's Helm, Helm
Armor:+12, Pesonality and Intellect +15, Regenerates Hit pts
Value: 20000
Crown of Dominion, Crown
Intellect +50, Dark Magic skill bonus, usable by Lich only
Value: 20000
Lucky Hat, Hat
Luck +90, Personality -50
Value: 30000
2.2 Body Armor
Last Stage Cuirass, Leather Armor
Armor:+19, Intellect +70, Personality +80, -30 Mind and Spirit Resistances
Value: 30000
Serendine's Preservation, Leather Armor
Armor:+34, regenerates spell pts, Endurance +30
Value: 20000
Glomenmail, Chainmail
Armor:+48, +10 to all stats, +10 to all Resistance, Usable by Dark Elf only
Value: 20000
Supreme Plate, Plate Armor
Armor:+70, Swift, Speed +15, Accuracy +15, usable by Knight only
Value: 20000
2.3 Boots
Herald's Boots,
Armor:+10, Speed +30, Swift, Immune to Sleep
Value: 20000
2.4 Belts
Berserker Belt,
Might +100, Immune to Fear, Accuracy -30, Armor -15
Value: 20000
2.5 Cloaks
Archangel Wings,
Armor:+10
Intellect +30, Feather Falling, All Resistances +10
Value: 20000
2.6 Amulets
Nil (yet to find any)
2.7 Rings
Ring of Plains
+40 Air, Earth, Fire, Water Resistances
Value: 20000
Ring of Fusion
of Water, Alchemy skill+5, Intellect +50, Endurance -20
Value: 30000
2.8 Shields
Herondale's Lost Shield
Armor:+14, Immune to fear, sleep, stone, and paralysis
Value: 30000
Eclipse
Armor:+21, of Spirit, Body and Mind, usable by Cleric only
Value: 0 (Quest Item)