Тень чит-файл №1

Welcome to Randy Murtha's
E-mail address: randym43@juno.com


##### ##### #
# # # # # # ##### ## #
# # # # # # # # # # # ##### # # #
##### ##### ##### ##### ##### # # # # # # # # # #
# # # # # # # # # # # # # # ##### # ##
# # # # # ##### # # ##### # # # # # #
##### # # ##### # #



Version 1.5
April 26, 2001

========================================================================
This document is Copyrighted by Randy Murtha, April, 2001 and may not be
reproduced in part or in full without the written consent of the author.
Nor shall this be posted on a website without my permission. All Rights
Reserved.


******************
Table of contents
******************


1) Introduction to Walk Through
2) Version History
3) The Shadow Man Story
4) Characters
5) Enemies
6) Weapons and Items
7) Hints and Stratagies
8) Game Walkthrough
9) Credits, E-mail Rules, and Legal Things


========================================================================


********************************
1) Introduction to Walk Through
********************************


Welcome to my very in depth and extensive walk through to Shadow Man
for the Nintendo 64, Sony Play Station or Sega Dream Cast. Who brought
you this sick, twisted game? Acclaim, who else? These guys rule and no
other game companies come close to them, NONE!

You are about to enter the derranged, voodoo realm of Shadow Man.
You must stop the five serial killers from taking over the world and
destroy the Angel of Death's (Legion) soul. This game is awesome! I
mean, for adult gamers like myself, this is the kind of plot I would
like to see more often. It's a very demented game and is utterly evil,
I thought Satan himself would rear his nasty grin! The music will send
chills down your spine and the enemies will scare the bejeesus out of
you. The puzzles will drive you absolutely bonkers so be prepared for a
very, very long adventure. You will definitely get your money's worth
out of this game this game, I guarantee it!


========================================================================


*******************
2) Version History
*******************


Version 1.0
April 25, 2001
This is my first, complete version of my walk through. I listed
every Dark Soul, weapon, and item in the game, including all 500
Cardeaux and all of the cheats.

Version 1.5
April 26, 2001
I added a cheat I forgot about and a couple more Cardeaux in the Fir
Temple that slipped my mind.


========================================================================


************************
3) The Shadow Man Story
************************


There is a place far beyond death, where every last soul that ever
died and left its human host resides for eternity. There is no escaping
this place, no exeptions for any soul. It is a place that has no hope,
no past or no future, no boundaries to hold the evil, trapped as it is
as an unending present. A dimension of the dead, where the massed ranks
of billions upon billions of souls roam this wasteland in search of
living souls to devour. This place is known as Deadside.

For thousands of years, the Shadow Men have been protecting the world
of the living souls from the evil souls trying to cross over from the
Deadside to banish the world of the living. If it weren't for these
ancient voodoo protectors, there would be no Liveside. The dead souls
would transform our world into a place you can't possibly phatom.

Shadowmen of ancient times were African warriors blessed by the Gods
with supernatural powers to protect their native tribes of emanating
souls from the dimension known as Deadside. When the Spaniards began
collecting slaves in the late 17th century, the Shadowmen lineage had
almost died out. In the early 18th century, a very powerful voodoo
priestess crafted the Mask of Shadows. This mask summoned the powers of
Les Mysteres, the New World Gods, to empower the wearer of the mask the
ancient powers of the Shodowmen. From then on, there could only be one
Shadow Man in existence at a time. This mask will make him the ultimate
voodoo champion in any dimension, certaintly powerful enough to keep the
chaotic forces from Deadside at bay from invading the peaceful world of
the living.

Mike Leroi is the current unfortunate soul to bear the Mask of
Shadows on his chest. At Mike's will or Nettie's command, the mask
transforms him into the Walker Between the Dimensions, Immortal Voodoo
Warrior, Taker of Dead Souls, Lord of the Dead, the SHADOW MAN!


========================================================================


**************
4) Characters
**************


- MIKE LEROI / SHADOW MAN -

Born in New Orleans, this 32 year old is a victim of his own demise.
After flunking out of college to become an English Literature Professor,
he resorted to drinking and spent the rest of his college fund from his
parents on women, booze and gambling. He took up a job as a taxi driver
in Chicago and lied to his family and pretended to be a college
professor. In 1991, Mike was taking some young punk to unknowingly make
a drug deal. When the deal started to go bad, the dealers shot Mike's
passanger in the back of the head gangsta style and he floored the cab
to get out of there and save his own life. When Mike ditched his cab,
he was petrified and wiped the cab down of his finger prints and
discovered a duffle bag in the hands of the dead punk and he took it.
Inside the bag, he discovered $20,000!!! In a paranoid panic, he
returned home to New Orleans and showered his family with gifts and
payed for his little brother Luke's much needed operation with his
newfound fortune.

Well, it turns out that the Mob was responsible for the shooting and
had tracked Mike back home and demanded their blood money or Mike and
his family would die. In utter fear, Mike sought help from a Bokor, a
voodoo priest, to cast a spell of protection from the Mob.
Unfortunately, this spell the priest had cast worked far too well. To
celebrate Luke's homecoming from his brain surgery, Mike was taking his
family out to dinner and they were all murdered at a stop light in a
drive by shooting, Mike barely survived.

After waking out of a coma of 5 years, Mike had lost all of his
memory. He was brain washed and drawn into the voodoo underworld by the
Bokor. Mike is now doomed to be the Bokor's zombie slave for eternity,
the price he had to unknowingly pay for the spell of protection the
voodoo priest had cast upon him. Taking a new identity as Zero, Mike
had served as a hitman for the Bokor and was totally unaware of his true
identity.

One dreary night, a very powerful voodoo priestess named Mamma Nettie
walked into the Bokor's bar, the Wild at Heart, and seduced Mike into
her bed. While Mike was sleeping, she summoned her powers and implanted
the Mask of Shadows into Mike's chest making him the next Shadow Man,
now her eternal slave and under her complete control. When Mamma Nettie
regained her powers the next day, she destroyed the Bokor and took his
soul. Then Nettie gave the Wild at Heart deed to Mike and gave him back
his memory, which he wished she hadn't, for it constantly torments him.
As the Shadow Man under Nettie's control, Mike just can't simply "end"
his suffering. Until he finds out a way to break this curse and seek
redemption for the horrors he has commited, Mike is doomed to obey Mamma
Nettie's every command for eternity.

------------------------------------------------------------------------

- MAMMA NETTIE -

Nettie is the powerful voodoo priestess who crafted the Mask of
Shadows and has complete control of whomever wears the mask. Although
this sexy mamma appears to be in her mid twenties, she is in fact
centuries old. She simply stole the body of a young woman who she had
dramwn into the voodoo underworld. Although Nettie is a powerful voodoo
priestess, she does not have the powers to travel to Deadside. She has
an assistant on Deadside named Jaunty and uses Mike to carry out her
orders of horror in Deadside.

Luckily for ole' Mikey, he must regularly have sex with Nettie to
sustain her powers and maintain her youthful form from the powers of the
Mask of Shadows. Because she has never expierienced Deadside, Nettie's
advice to Mike on fulfilling the prophecy of the Shadowmen are just
mystical allusions.

------------------------------------------------------------------------

- JAUNTY -

Jaunty is Nettie's assistant trapped in Deadside, the Watcher of the
Marrow Gates. The Marrow Gates are the enterance into the horrific
dimension of Deadside or the enterance into the peaceful land of the
living, the place in between the worlds. This poor chap was on his way
to a fraternity party at the Dublin University and was kidnapped by a
group of "wanna be" Satanists. They ritually sacraficed Jaunty and his
soul was doomed to Deadside.

When Jaunty's soul passed over the plane of existence into Deadside,
Mamma Nettie spoke to him across the void and offered him a deal. The
deal was for him to become her spy in Deadside, her eyes and ears and
she would give him a new body. He agreed and is now doomed to be a
disfigured skull serpant for eternity, under Mamma Nettie's complete
control and must guard the Marrow Gates and inform her of anything out
of the ordinary.

------------------------------------------------------------------------

- DR. VICTOR KARL BATRACHIAN, A.K.A. "LIZARD KING" -

This freak is the leader of the Five, the brains of the bunch. He
was born in Geneva, Switzerland and is the son of a very wealthy Banker.
Dr. Batrachian graduated in the top of his class from Cambridge
University in 1985 and received a degree in Forsenic Psychiatry. He
then spent the next 4 years at Med School in London to become a General
Practicioner (MD) and was expelled from school without completing the
courses. In early 1991, he made a bougus MD Degree and forged false
documents so he can enter the United States; then estabilished a medical
practice in Boston, Massachusetts. Dr. Batrachian was indicted on five
counts of murder following the discovery of an insurance fraud and the
deaths of five of his patients, all wealthy widows who had willed him of
their entire fortunes. Dr. Batrachian eluded Police for a while, but
was picked up while trying to cross the state line at a road block.
While waiting in the Sherrif's Office to be questioned, he killed 2
Sherrif's and escaped, only to be put on the FBI's 10 most wanted list.
In Dec. '95, Dr. Batrachian mailed a letter to the Dallas Mornig News
and they printed it the next issue, it read:

Dear Sir,
I have brought HIS Kingdom to Earth and a bloody cleansing is nigh.
Indeed, it is well overdue. I am the leader of the Five, we are the
Watchers of the Gate of Souls. We shall make the way for the coming of
HIS Glorious Army and as a fanfare, we demand several sacrafices. Blood
sacrafices for HIS pleasure. So be aware then, that the road to your
Golgotha shall be slippery with your blood. FOR WE ARE MANY.
I remain, as ever,
disrespectfully yours,
The Lizard King

Pretty morbid, isn't it? A few weeks later in Jan. '96, the corpse
of an unidentified young man was discovered in an abandoned boat hose on
the shores of Lake Fore Phantom Hill, TX. The head of this poor soul,
according to Forsenic Scientists, had literally exploded from the inside
out, as if some strange internal pressure blew it off. Burned into his
chest, above his heart, was the symbol if the Lizard King and he had a
poem clutched in his left hand. Over the next year and a half, 12 more
murders followed. All of the victims were young men, had the symbol
branded above their hearts and a poem clutched in the left hand, it
read:

The Lizad King shall lead the Five,
From out of the southern goal shall cut HIS bloody swathe,
True hate shall find the way,
In HIM the darkness stands revealed,
HIS eyes are void as a dead man's gaze,
As cold as the light of a dying star.
FOR WE ARE MANY.

FBI Agents captured Dr. Batrachian in August '97. He was tried,
convicted and sentenced to fry in the Electric Chair in the Gardelle
County Prison. He then organized a takeover of the prison, and so far,
suceeded. The Natinal Guard is posted around the prison and have not
yet been given orders to take back the prison facility, ATTICA, ATTICA!

------------------------------------------------------------------------

- MARCO ROBERTO CRUZ, A.K.A. THE REPO MAN -

This 70's obsessed geek was a Repo Man for 5 years, worked as a
deejay and, at one time, owned an auto repair shop. Formerly served 7
years for armed robbery and aggrevated assault. He was implicated in
several homicides and the DA could not prosecute due to lack of
evidence. From Feb. to Nov. '96, Cruz had kidnapped and murdered ten
people, preying mostly on couples in and around the Mojave Desert and
Death Valley. The Repo Man symbol and poem were found near the victims,
it read:

For in the western deserts HE finds a form,
HE is the child with the mouth of blood,
The bleakness before the beginning of time,
HE is the glint of ice in a murder's eye,
The savage heart of every crime.
FOR WE ARE MANY.

Cruz stupidly left his finger prints at the last murder scene and was
quietly picked up. He was later tried and convicted and is currently
awaiting his execution in the Gardelle County Prison. It is not known
if he is involved in the takeover of the prison. Come on now, I'm sure
he's just sitting in his cell reading a book and being a good old boy.
Or maybe he's in the TV room watching old re-runs of Hawaii Five-0!

------------------------------------------------------------------------

- MILTON T. PIKE, A.K.A. VIDEO NASTY KILLER -

Vietnam Veteran (1971-73), Green Beret, Special Forces electronis
countermeasures expert. Pike was dishonorably discharged in '73 and
worked as a TV repair man until 1980. In 1975, this sick bastard shot
and killed his mother. Who could do such a thing? He was not tried due
to lack of evidence. Milton joined an anti-government militia in 1980,
"American Knights of the Cross." In early '81, he formed his own
militia and called them "Knights of the American Heartland" (KAH). The
KAH had a fortified compound in Eureka, FL. The KAH had incorporated in
'82 and Pike blew up the compound, murdering 18 of his own men.

In 1991, Pike was arrested for the murder of a hiker strolling
through the woods in the Cypress National Preserve. Milton escaped,
killing 2 deputies in the process and his whereabouts remained unknown
for the next four years. From Dec. '95-96, he murdered 9 women and sent
6 video tapes with his symbol on them to State Police Officials. In
these tapes, this sick bastard filmed how he hunted down and savagely
murdered his victims. This poem was found near the victims:

And lo, if war should have a face,
This one of Five would show the bleeding mask,
Ears pricked to savor every scream,
Teeth bared to strip the carcass wet,
And tongues to lap the vessels dry.
FOR WE ARE MANY.

Pike was captured by the FBI in 1996 following a furious shoot out
where Pike killed three FBI Agents and wounded five others. Seriously
injured, he passed out and remained in critical condition for several
days. Upon his recovery, was tried and convicted on 11 counts of first
degree murder and is awaiting his execution in the Gardelle County Jail.

------------------------------------------------------------------------

- AVERY MARX, A.K.A. HOME IMPROVEMENT KILLER -

This sicko has murdered so far 12 people of both sexes in and around
the New York City area. Not much is known about this fellow except his
signature of a poem crammed into the skull of a Canary, it reads:

From the east the idiot monster cometh,
With nails to announce its blasphemous intent,
In still dark chambers it awaits the Shadow,
Ebon body scar the power,
Dark Messiah with a hideous strength.
FOR WE ARE MANY.

Marx was picked up in 1997 following an attack on a young woman. He
escaped while out on bail. He is also wanted for the murder of his
mother, who bailed him out, his whereabouts are unknown.

------------------------------------------------------------------------

- JACK II -

There is very little known about this freak except for the fact that
he is Jack the Ripper of 1888's replica. He has so far murdered 4 women
in and around London Underground Stations in the East End of London.
All of the victims had nearly the same names and were found in nearly
the same spots of the 1888 murders. On the morning following the first
murder, this poem was discovered written on a wall near Shoreditch
Station:

The Watchers of the Gate of Souls shall make the way,
The Five are red in teeth and claw,
The head, the heart, the hands, and the eyes,
All combine and create the Five.
FOR WE ARE MANY.

Discovered in white chalk the morning following last victim:

The knife shall curve its bloody ritual,
A sanginuary return to a darker place,
Flesh running cold with the shredding tears,
To shred, to cut, to slice, to know,
The weeping wound and its glowing soul.
FOR WE ARE MANY.

------------------------------------------------------------------------

- LEGION, A.K.A. THE ANGEL OF DEATH -

I dubbed this dude the Angel of Death because that's what he is! If
you've ever read the Bible, then you should know who this demon is.
Legion is the master mind behind the dark, twisted plot of the game and
want control of both dimesions, and he will stop at nothing to obtain
it.

"Angel of death, Monarch to the kingdom of the dead, Infamous, Butcher,
ANGEL OF DEATH!" - Slayer, off of the "Reign in Blood" album. If you
don't have this CD, get your ass out there and buy it NOW so you can jam
this game to it. It's weird, the music fits PERFECTLY with the theme of
the game, it's pretty cool.

========================================================================


***********
5) Enemies
***********


- SHREIKER: Your ears will bleed while listening to these freaks scream
and moan. They are weak, stand in one spot and shoot a red spermiezoid
looking thing at you. Kill them all for some peace and quiet.

- SMIDGET: They are about knee high and have two heads and call out
your name. They are very weak so you don't have to worry about these
circus side shows too much.

- GARGOYLE: These are zombies that fly around and scrock acid on you.
They are the most annoying creatures in the game. If you want to climb
a blood fall, you better kill these things before you climb or they will
knock you off.

- SLASHER: These zombies are pretty tough to deal with and are
extremely deadly. They like to charge right up to you and embark upon a
slice-n-dice extravaganza, take them out from afar; some of them spit
acid.

- MANTA RAYS: These annoying little buggers are infesting the waters in
all of the blood lakes found throughout Deadside.

- ZOMBIE DOG: These are only found in the Bayou and London once you
have assembled the L'Eclipser. They are very tough to kill at a low
shadow level and are quite vicious.

- HOOKER: Little pigs in doctor smocks armed with a meat hook in each
hand. Do not get upclose to them, they will kill you very fast. Just
run away from them or jump side to side making sure you avoid their
hooks.

- LEATHERFACE: They're bigger than Hookers and are armed with a Chain
Saw, they also have a bone shield they use to protect their heads. They
are fast and will charge right up to you and start hacking away. Just
run away from them and try to take them out from a distance.

- SNIPER HOG: These dudes are armed with a rifle and try to snipe
Shadow Man. They have the worst aim I have ever seen, just strafe to
the left or right when they fire to easily avoid the round.

- TROOPER: They are black and wear a gas mask looking thing; are armed
with a Hatchet in one hand and a machine gun in the other. They are
pretty weak but the reign of bullets they send your way are devistating.

- DOGMEN: These guys are crawling around on all fours and sporting blue
bikinis. They are the weakest creatures in the entire game and should
go down with one fully charged shot from your shadow gun.

- SOUL SISTER: These chics are found in the Fire, Prophecy and Blood
Temples. They are blue, red or gold and are wearing thong bikinis.
They usally awaken after you activate a switch and will follow you
around shooting a soul sucker weapon at you, kind of like your shadow
gun. Just R-target them and strafe around them to kill these chics with
ease. You can just run out of the room if they are too tough for you,
they will not follow you out of the room they awoke from.

- GIANT ZOMBIE: These things are really BIG and when you kill them,
they leave behind a nice surprise. They launch fireballs at you and
some sort of homing missle soul thingies. Don't get too close to these
freaks or they will slice you all up with their claws. The best way to
deal with these monsters is to put up your Enseigne and continuously
pelt them with fully charged Shadowgun rounds.

- HEADLESS GUARD: These guys are laying all around the prison facility
and will come to life when you walk near them. Some of them carry
billie clubs and others are armed with Shotguns to rip you a new bung
hole!


========================================================================


*********************
6) Weapons and Items
*********************


One of the best things about this game is that you have to find
absolutely every last weapon and item in the game. Most of these items
are required to beat the game and are hidden pretty damn well, Acclaim
offered no freebies in this one folks.


ITEMS:

- LUKE'S TEDDY BEAR: This allows you to travel between the dimensions.
When you reach certain points in the game, you'll see a teddy bear face
go across the screen, this means you can warp to that point at any time
by using the teddy bear.

- NETTIE'S FILE: This file contains very detailed information about the
five serial killers you are out to destroy. Take the time to read it
someday, it's very canny I must say.

- THE PROPHECY: This is special information left to you by the former
Shadow Man. It shows you all of the items that can be found throughout
Deadside and gives a brief description of the item.

- JACK'S JOURNAL: This is Jack the Ripper's diary and is loaded with
blue prints for the Asylum, the "Cathedral to Pain" he built to take
over the world and torture it within. It gives you extremely valuable
information on the Schism Traces and gives you the combinations to shut
down the four pistons in Asylum: Engine Block. It also explains a few
other things, check it out once you find it.

- BOOK OF SHADOWS: You will obtain this book after you have activated a
cheat. There are 12 cheats to find throughout the game. There are no
cheat codes to punch in the options screen for all you wussies out
there, ha ha! You have to find them all fair and square if you wish to
use them.

- THE GADS: Impressive voodoo tattoos that give you the ability to
withstand extreme tempratures. Toucher Gads allow you to shimmy fiery
ledges, Marcher Gads will allow you to walk through lava; Nager Gads
allow you to swim through seas of lava.

- GOVI: These orange cacoons contain Dark Souls. You must use the
Shadowgun to obtain the purple Dark Soul within, you must find at least
95 Dark Souls if you want to beat this game.

- POIGNE: These pronged wristbands will allow you to climb the numerous
blood falls found throughout Deadside.

- RETRACTOR: These are keys that will open up a Schism Trace leading to
the serial killers.

- ACCUMULATOR: A black power cell used to unlock the almighty Violator
in the Playrooms and ammo for it.

- PRISM: These can be obtained after killing three serial killers, they
open up the Soul Gates leading into the Engine Block to shut down the
pistons.
ENGINEER'S KEY: Use this to unlock doors is the Asylum.

- ENSEIGNE: This is a voodoo shield that protects you from enemy
projectiles, at least until your magic runs out.

- FLASHLIGHT: Allows you to light up darkened areas in Liveside only.

- PRISON KEY CARD: Allows you to open up doors in the Gardelle Jail in
Liveside. A guards hand is still holding the card which I think is
pretty cool.

- LIFEFORCE: These restore your life meter. They are in pots and
barrels and almost every enemy you destroy with the Shadowgun will leave
one behind.

- GOLD SKULLS: Restore your magic.

- CARDEAUX: Small red seeds that can be found all over the place. When
you collect 100 Cardeaux, take them to the Temple of Life and offer them
to the God Loa for an extra hit point on your life meter. There are 500
in all to find.

- AMMO: There are three types: shells, 9mm, and Violator ammo.

------------------------------------------------------------------------


WEAPONS, LIVESIDE:

- HANDGUN: Mamma Nettie gives this to you at the beginning of the game
and you have unlimited ammunition.

- SHOTGUN: There are two of these to find during the game eventually
allowing you to carry both at one time. For a shotgun, this weapon
really sucks, even if you are using both of them.

- MP-909: An Uzi, that's more like it!

- 0.9-SMG: A really powerful machine gun, the best Liveside weapon you
can find.


WEAPONS, DEADSIDE:

- SHADOWGUN: Your pistol for Deadside. As your shadow levels progress,
you can charge this weapon up for a more powerful shot. You must use
this weapon to obtain the Dark Soul inside a Govi.

- ASSON: This is a sacred voodoo rattle with a skull mounted at the end
of it and shoots fireballs, requires magic.

- BATON: A short stabbing weapon at close range but can shoot a
fireball for long range combat, requires magic. You can also use this
to warp when inserted into certain altars.

- FLAMEBEAU: This is a bone of a human arm with an orb at the end of it
that shoots fireballs. Use this to burn down the bloody sheets found
throughout Deadside, requires magic.

- VIOLATOR: The best weapon in the entire game. This shoots multiple
razor blades and needles at the enemies. They are VERY generous with
the ammo for this so feel free to get all John Wayne with this weapon.
If you collect all 120 Dark Souls, you can carry two of them to rip
Legion a new butt hole! This can also be used in Liveside and shreds
the serial killers up pretty quick.

- CALABASH: Voodoo bombs, require magic. When you place one of these,
stand far back or take a chance and duck, it creates a very large
explosion.

- MARTEAU: A jaw bone that sends a few sparks flying about, requires
magic. You can also use this to beat on the Bongos to open up the doors
near them.


========================================================================


************************
7) Hints and Stratagies
************************


- The best way to kill the enemies is to R-target them and strafe
side to side to avoid their incoming rounds. Charge up your Shadowgun
to full power before you discharge, the higher your shadow level, the
more powerful you Shadowgun rounds are.

- You can jump higher/further by holding down the jump button longer.
Some jumps you have to make are short and others are super long. It
will take a little bit of practice to get used to.

- You can tell what shadow level you have to be in order to unlock
the Soul Gates found throughout Deadside. Just look at the gate and you
will see purple marks around the gate, just like your shdow level on
your shadow meter. The marks tell you what level you have to be in
order to bust through the gate.

- When you are walking down narrow corridors with flaming statues
spitting fire balls at you, hug the wall while running down it to avoid
getting face burn.

- When you're jumping, put all of your items away, especially if you
are grabbing onto a ledge.

- When you are shimmieing ledges and have to kick back onto a
platform, change the camera view so you can see what you're trying to
land on.

- Use the Flamebeau as a torch to light up dark areas in Deadside.

========================================================================


*********************
8) Game Walk Through
*********************


******************
* SPECIAL NOTICE *
******************

If you are going to use this walk through, there are a few things you
should know to make things a little bit easier for you. When I tell you
to grab a Cardeaux, it's most likely in a pot or barrel. You will see
numerous Govi's along the way that I will not mention, don't worry,
we'll be back at a later time to collect the Dark Soul hidden within the
Govi. Be prepared to jump back and forth between the levels, this game
is very non-linear and you can do it a bunch of different ways. I wrote
this walk through the way I play this quest. It may not be the best way
to do it, but it's a way to collect every Dark Soul and finish the game
with a full life meter, all of the cheats and available items.

If you are just searching for a specific item and not following this
walk through, just scan down the page and look for it at the beginning
of that section of the walk through; look up how to get that item in
that section. If you are wondering on how to reach certain levels in
the game, read the paragraph or sentence above that level in the walk
through to find out how to reach it. If you would like to finish this
game with a full life meter, then you have to follow this guide to a tee
to find all of the Cardeaux. I fail to mention a whole bunch of enemies
along the way, so be on constant guard. There is a weird glitch in this
game that sometimes make Govi's reappear. If you finish the game with
two or three more Dark Souls, don't get all excited and think you've
found a secret Govi that I somehow missed. There are only 120 Dark
Souls to find, no more. I hope you enjoy and I was of some assistance
to you.

************************************************************************


----------------------------
- BAYOU PARADIS, LOUISIANA -
----------------------------

-- ITEMS TO BE COLLECTED:
- HANDGUN/SHADOWGUN
- NETTIE'S FILE
- TEDDY BEAR

So, how did you like the opening cut scene? Pretty morbid, wasn't
it? This is only the beginning of the horrors you will see while
playing this freaky ass game. You will probably become all weirded out
at one point or another so get ready for the spookiest video game you
will ever have the pleasure of playing. This game offers a really high
scare factor. Not the kind of scared you got when a Raptor jumped in
your face in Turok 2, I mean this game will scare the crap out of you
like when you thought about the Boogey Man hiding under your bed when
you were 6 years old. Sit back, enjoy, and embrace the horrors you are
about to witness.

As soon as you start, grab that Cardeaux on the right and walk
forwards, sludging through the mud and enter the tunnel on the left and
exit into an area with a tunnel to the right and an incline in front of
you. Head down the tunnel for 2 Cardeaux next to a Govi. This orange
cacoon is what houses Dark Souls and you must use your Shadowgun to
retreive the soul within. You will not be able to collect any Dark
Souls in this Bayou for a very long time so don't worry about them yet.
Continue along under the bridge to find another Cardeaux. Return to the
incline, go up it and jump across the bridge and follow the path to a
boat and a mean looking Rotwieler. Climb up the ledge the Rot was on
and follow the path around some houses to a rope. Jump up, grab the
rope and shimmy your way to that Cardeaux. Go through the tunnel,
collecting another Cardeaux and grab the thin ledge the next Cardeaux is
on and shimmy it to the left and pull yourself up. Walk into the church
doors in front of you. The dogs will not attack you, they just want to
sniff you out. Inside the church you'll meet up with Nettie and she
tells you of the long task you have ahead of you and the consequences if
you fail. She also gives you a file on the five serial killers, a
Handgun/Shadowgun and your little brother's teddy bear. After this
little cinema, grab the Cardeaux on the altar and the ones in the room
to the left of the altar. Go into the room opposite this one and push
the crate out of the way for some more Cardeaux. Now use the teddy bear
to go Deadside, it's going to be a VERY LONG time before you return to
Liveside.

------------------------------------------------------------------------


----------------
- MARROW GATES -
----------------

-- ITEMS TO BE COLLECTED:
- THE PROPHECY
- 1 DARK SOUL

Welcome to Deadside, the asshole of the Universe! Hear those really
annoying shrieks? Walk around that pillar in front of you and kill the
Zombies along this bloody stream for some damn peace and quiet.
Eventually you will meet up with Jaunty. He seems to have missed you,
how sweet. After this humor filled cut scene, talk to him again for
another laugh. Walk through the rib cage gates and follow this path to
a large area with arching bone pillars across the way. Follow the ledge
to the left and kill a couple of more Zombies and continue down the path
to the left. When you get to a broken stone bridge, follow the path to
the right of it collecting 2 Cardeaux in the pots. Return to the broken
stone bridge and jump across it and go down the tunnel. The only way to
burn down those bloody curtains you will see is with the Flamebeau,
which isn't for a while yet.

At the end of this tunnel, you'll meet two Slashers. In the pots
under the wooden platform to the left is a Cardeaux, go to the right of
this platform and and collect another one. Keep going and climb the
ledges at the end for a few more Cardeaux's. Cross the rope and go
straight, not left, and follow the path to another Cardeaux in a pot.
Jump the gap and go down the path between the arching bone pillars to
break through the first Soul Gate, just hit the action button to open
the gate up. Follow this tunnel to a large room and another broken
stone bridge going across this room. You will get a warp signal meaning
you can warp to this point at any time you wish by using the teddy bear.
Walk up to the burning altar underneath the bridge to collect the
Prophecy. Climb up the ledge next to the enterance to this room and
cross the bridge to collect your 1st Dark Soul. That fiery block to the
left of this soul can be pushed out of the way once you have the Toucher
Gads. Return across the bridge and break down the next Soul Gate. Go
down this narrow tunnel and cross the long skin bridge to enter the
Wasteland.

------------------------------------------------------------------------


-------------
- WASTELAND -
-------------

-- ITEMS TO BE COLLECTED:
- ASSON
- 4 DARK SOULS

Go down either tunnel in front of you and exit into an area with four
blood falls and a hut to your right. Jump into the nasty lake of blood,
searching for a Cardeaux on the bottom of the lake. The play control is
kind of funktified while swimming, you'll get used to it sooner or
later. Look for an underwater tunnel, surface and kill a couple of
Slashers. Hit the big wooden switch, grab the Cardeaux and head back
down the tunnel and return to the blood lake. Surface, kill the
Gargoyle flying around and enter the hut. When you get to a room with a
lava pit leading to a Govi, go right, not to the Govi, and go down the
hallway and enter a large area with Slashers charging at you and a skin
bridge to the right. Go behind the pillar in this area, hit another
switch to extend a rope (Tendon?) and grab the Cardeaux. Walk up the
skin bridge and jump to the platform with four pots, collecting 2 more
Cardeaux inside of the pots. Jump onto the other side of the bridge,
towards the rope, and enter the tunnel right next to the rope. After
exiting this tunnel, search for the Cardeaux and go into the next tunnel
to find your 2nd Dark Soul. Jump on the pillars around the skin bridge
in this area for some more Cardeaux. Make your way up to the hut on the
other pillar for another Dark Soul, your shadow level should now be at
two. Before you discharge a round from your Shadowgun, let it charge up
to full power to kill the enemies faster. You may not see a difference
until you go up a couple of more shadow levels.

Return down the tunnel that led you into this area and shimmy your
way across the rope and enter the tunnel. Exit into a room with wooden
platforms hanging on the walls. Jump on the platforms to the right of
the enterance to this room and jump to grab a thin ledge, shimmy it all
the way to the right. If you can't shimmy the ledge, put your Shadowgun
away, you'll get used to doing this, trust me. When you can't go any
further, press up on the joystick to put your feet on the wall and kick
yourself back (jump button) to land on a platform. If you are having
difficulty finding the platform, change the camera view to see what I'm
talking about. Follow this hallway to snag yourself yet another Dark
Soul. Exit this room and hang a left, jump onto the platform with the
Cardeaux on it and follow the wooden platforms collecting some more. At
the end of the platforms, jump to grab the thin ledge and shimmy your
way to the left and kick yourself off when you can't shimmy any further.
Follow this wooden catwalk to collect the Asson, this comes in handy
while up against those annoying Gargoyles. Return to the rope you
shimmied to get to this area and drop down. Run up the skin bribge
approximately 15 steps and turn to the right and walk up the thin ledge.
Enter the tunnel and make your way to a skin bridge and collect the two
Cardeaux in the hut to the left, 33 so far, right? Go past this hut and
down the skin bridge collecting two more Cardeaux. Go up the tunnel and
hit the switch to activate another rope and grab that Cardeaux behind
the pillar. Return to the above area and follow the skin bridge, past
the hut, and jump to the left onto a skin/wood platform with a Cardeaux.
Shimmy across the rope for another Govi with a Dark Soul and shimmy your
way back. Jump back onto the skin bridge from the skin/wood platform
and go through the tunnel, emerging onto another skin bridge. Go right,
trying to avoid the Gargoyle scrock and cross the skin bridge to enter
the Temple of Life, getting a warp signal in the process.

------------------------------------------------------------------------


-----------------------------
- WASTELAND: TEMPLE OF LIFE -
-----------------------------

-- ITEMS TO BE COLLECTED
- BATON
- BOOK OF SHADOWS
- FLAME GRILLED CHEAT

Walk forwards making your way to a burning altar. Jump into the room
to the right of this altar and quickly jump across the lava pit via the
waffle grate. These grates sink at a very rapid rate so whenever you
come across these waffles, make your jumps quickly or be dead, you've
been warned. Hang a left and jump across the next lava pit, follow this
corridor to a platform with spikes jabbing up and down from the floor
and grab that Cardeaux on the thin ledge around this platform. Return
down the corridor you just came from and go through the door on the left
and jump across the lava. Grab the ledge the Cardeaux is on and shimmy
to the left and kick yourself off at the end. Grab the next thin ledge
and shimmy to the end and kick yourself off. Don't jump onto that
waffle in front of you, you have a WAYS to go before you can venture in
that area safely. Go into the corridor to some more spike traps, and
grab the next ledge and shimmy to the right and kick yourself off when
you have collected a Cardeaux. Follow this spiked platform and jump
across the lava into a room, follow the corridor and drop down a hole
that will be on the left. Walk down this corridor and drop down the
next hole you will come across. Follow this narrow corridor to a large,
circular chamber, this is God Loa's chamber. Grab the Baton in the
center of this room. With this item, you can use it to warp to
different altars throughout Deadside or you can use it as a weapon. The
altar in front of you will take you to the one at the beginning of this
Temple. Go into the SECOND cubby hole on the RIGHT of the enterance to
this chamber to activate the Flame Grilled cheat and receive your Book
of Shodows, a book of cheats. When you have collected 100 Cardeaux,
bring them to these cubby holes and offer them to God Loa for an extra
notch on your life meter.

Use the teddy bear and warp to the Prophecy Chamber and go to the
little skin bridge just before the big one leading into the Wasteland.
Drop down from this bridge and grab some Cardeaux in the corner and bust
through the Soul Gate, which requires a shadow level of 2. Walk through
this tunnel and follow the path to the right. You can't open any of
these Soul Gates in this circular area yet, so quit dreaming. Walk
across the next long skin bridge between the Soul Gates to enter the
dreaded Asylum, "It's a Madhouse."

------------------------------------------------------------------------


-------------------
- ASYLUM: GATEWAY -
-------------------

-- ITEMS TO BE COLLECTED:
- ENGINEER'S KEY
- 3 DARK SOULS

Get ready for a pretty dreary level. Cross the metal pipes and go
through the doorway. Follow the corridor and jump over a few acid pits
and enter a room. Go straight, through some slamming doors and drop
into the courtyard of this HUGE Asylum. Damn that's big, isn't it?
Walk towards the enterance in the middle and you'll get a warp signal
when you cross the wooden draw bridge. Drop onto the pipe in the lava
to the right of the bridge and carefully make your way across this pipe
and climb up through the set of slamming doors. Follow this wooden
corridor to another pipe, drop down and follow it to a platform. Jump
on the platform and wait for the moving one to come to you. Jump on the
moving platform and ride it to the other side of the room, you don't
have to duck under the pipes, and jump onto the hexagon shaped platform.
Follow this pipe and climb into the corridor, follow it to the end and
be prepared to make a giant leap to the platform across the lava. Wait
for the next moving platform and jump onto it and then another one, on
the pipe to the left are 2 Cardeaux. Are these sound effects bugging
you out yet? Wait until the Playrooms. Jump off onto the pipe and
follow it to a set of slamming doors on the left wall. Jump into that
wooden corridor and take it to a fork and hang a right and drop down
into that blood smeared room. Nasty, eh? Exit this room and go left,
then into the room on the left for some Cardeaux. Did that Hooker scare
the shit out of you or what? FREAKS. Return to the hallway and hang a
left and enter the next door you will see for another Cardeaux. Return
to the hallway, go left down this now blood smeared hallway and enter
the next door on the left for another Cardeaux. Return to the hallway
and go left, through an archway, then make a right to snag yourself
another Dark Soul and Cardeaux.

Return to the archway and go through the yellow hallway, then through
the door on the left by the two Hookers for some more Cardeaux. Return
to the yellow hallway and climb that hole in the wall to the right of
the door, follow this wooden corridor to a hole and drop down it.
Follow this next corridor to another hole and drop down into a circular
room. Grab the Engineer's Key, put it on and stick it into the console
by the computer, then the one in front of the door to unlock it. Walk
through another door to be back in the bloody hallway. Go right to the
big steel door with the green light and grab another Dark Soul by the
Trolly you will board in a minute, you should now be at shadow level
three. If you happen to die, walk through the main Asylum doors to be
in this same general area. Go down the yellow hallway from this Dark
Soul and follow it to a Govi with another Dark Soul throbbing inside of
it, collecting two Cardeaux along the way. Return to the Trolly and
take a ride.

------------------------------------------------------------------------


-----------------------------
- ASYLUM: CATHEDRAL OF PAIN -
-----------------------------

-- ITEMS TO BE COLLECTED:
- 1 DARK SOUL
- LA LAME

Exit the Trolly, go through the door on the left and head down
several flights of stairs to emerge in a room with two Cardeaux and the
Govi housing another Dark Soul. Go through the door to the right of the
enterance into this room for a Cardeaux. Return to the room with the
Trolly and go through the door opposite of Trolly to get the warp
signal. This is the Cathedral where you will open up Schism Traces that
lead to the five serial killers. Some of the traces require Retractors
and some of them do not. You're not nearly powerful enough to fight any
serial killers so don't wander around this place just yet, unless you
want to die from all the Sniper Hogs lurking around. Warp to the
Prophecy Chamber.

Make your way to the Soul Gate just before the enterance leading into
the Asylum and break through it to collect La Lame, the first piece of
the L'Eclipser, a special knife that will allow you to be Shadow Man in
Liveside. Walk down the skin bridge and bust through the next Soul
Gate. Follow the long tunnel to a circular catwalk and follow it down
collecting a bunch of Cardeaux along the way. Go through the tunnel at
the bottom and enter an area with a lava pit and two Soul Gates, when
you have the Marcher Gads, there is Cardeaux in the lava pit you can
grab, DON'T FORGET! Head to the long skin bridge on the left to enter
the area leading to the Fire Temple.

------------------------------------------------------------------------


-----------------------------
- TEMPLE OF FIRE, (TOUCHER) -
-----------------------------

-- ITEMS TO BE COLLECTED:
- TOUCHER GADS
- POIGNE
- 8 DARK SOULS
- STICK BOY CHEAT

Walk through the tunnel, this next part can be really confusing so
listen up. When you get to a blood pool with a tunnel across the way,
go right, up the incline and jump the gap to grab a ledge and pull
yourself up and walk through the tunnel. When you get to another blood
pool, follow the path to the right of it and go into the next tunnel;
jump into two alcoves below for 2 Cardeaux. Drop down and follow the
tunnel around to be on the other side of the first shallow blood pool.
Make your way back up to the second blood pool and dive in, being super
weary of a seemingly endless amount of Manta Rays. Swim through the
blood into a tunnel, then through a hole in the wall to be in a well.
Swim all the way to the bottom of this well to collect some Cardeaux and
surface. If you're following this walk through, you should now have 71
Cardeaux, right? I led to all of them so far.

Pull yourself out of the blood and you are now in a huge square room
with two sets of stairs and 2 gigantic blood falls. Go up the set of
stairs where the blue lights are above the doors. When you reach the
first door, shoot it with your Shadowgun to break through it. Follow
this long corridor to a room and walk along the left wall for a
Cardeaux. Diagonal to this corner is another Cardeaux. Climb up onto
the rectangular pillars and find a switch up there you must activate to
raise the first stair going into the Fire Temple. Once you do, beware
of the little hoes flying around trying to kill you, get used to them,
they will become quite a menace and are found in every temple. Return
to the stairway you entered this room, go up them and break through the
second door. Go up the stairway on the left and follow the catwalk
around the room to another flight of stairs. Almost at the top of the
stairs, look to your left to spot a corridor; climb onto the skin
railing and jump to it to activate the Stick Boy Cheat. Go up them and
activate the next switch and return to the third blue lit doorway.
Enter this room and climb the platform in the back of this room and grab
the thin ledge and shimmy to the left or right. Pull yourself up and
hop onto the pillar and carefully walk across the wooden beams to the
middle of the room and drop down onto the platform to hit the switch to
raise the third stair going into the temple. In a small alcove to the
right of the enterance to this room is a bloody sheet you can burn down
with the Flamebeau once you find it for Cardeaux, DON'T FORGET! Return
to the beams and walk along them for some Cardeaux. Return to the
stairs leading to the fourth blue lit doorway and follow the wooden
catwalk down for another Dark Soul. Cotinue down the catwalk to
activate the fourth switch. Make your way back up the catwalk and go
into the fifth blue lit door. Make your way to a ledge with two
Cardeaux. Hit the switch and drop down and activate the switch directly
below the last one to pass the first trial. Walk towards the
pyramidical stairs you have formed and spot two Govi's in little alcoves
to the left and right of the pyramid. Jump onto the ledges below the
Govi's from the BOTTOM stair. It's probably going to take you quite a
few attempts to snag those two Dark Souls so be patient. When you have
finally collected them, climb the pyramid to the Govi housing the Dark
Soul and a warp signal.

As if you weren't already enough from snagging those two Dark Souls
on the ledges, get ready to become even more frustrated while trying to
collect the Toucher Gads. Go through the skin door and jump across the
lava, run forwards while dodging the spinning scythes and swinging
hammers and go through the next door. Get ready to make a GIANT leap
onto the wooden platform and make your way across this booby trapped
platform and enter the next room. This is a huge lava pit, drop off the
ledge in front of the door and land on a stone platform. Go into first
person view and scope the four alcoves to your left and right and an
oblong shaped alcove in the back of this humongeous chamber. Now you
must make your way to each alcove and activate the switch in each one to
eventually make a ring. This is probably going to take numerous
attempts and you may need to shut the game off after awhile so you don't
whip your controller into your television. When you have made the ring,
enter it to be raised up and the Toucher Gads will be burned onto your
forearms.

To the left of where you entered this lava chamber is an alcove with
a path along the side of it leading to a fiery block. Go push the block
in with your newfound ability for some Cardeaux and the Dark Soul. Just
kill the thong maidens and make your way up the wooden platforms and
grab the fiery ledge, then pull yourself up and follow the corridor to
get this Dark Soul. Return to the lava chamber and go grab that fiery
ledge across from this alcove, shimmy it to the right, pull yourself up
and follow the corridor to a room with rectangular pillars; jump on the
one to the left for a Cardeaux. Drop down and hit the two switches
hidden behind the pillars, one to open a door and the other to extend a
rope. Climb up the pillars to the rope, collecting a Cardeaux in the
process, and shimmy your way across and enter the previously locked
door. Follow the corridor to a throbbing Govi and collect the Dark Soul
within. Push the block in on the left of the stairwell if you were
going up them, the second one, to grab this soul. Push the other fiery
blocks out of the way for some Cardeaux and other surprises. Warp to
the beginning of this temple.

Go back into the room with the two big blood falls, just follow the
corridor opposite the pyramid. Go up the stairwell with the lights
above the doors all the way to the top and through a passage on the left
with a fiery block at the end. Push it in and follow the corridor to a
cavern, drop down into it and follow the tunnel to a Soul Gate. Bust
through it to receive the Poigne if you are at shadow level 4, you
should be. Now you may climb all of the blood falls. Climb the one to
the left of this altar, with two lights on the ceiling. At the end of
the stream, jump the gap to collect yourself yet another Dark Soul.
Climb back up the blood fall you just jumped from and climb the one by
the altar with one light on the ceiling. Make your way to the room with
the two giant blood falls and climb both of them, one for some Cardeaux
and the other for the Dark Soul. Now warp to the Marrow Gates to
collect some more Dark Souls if you wish to advance further into the
sick realm of Deadside. This game kicks some serious ass, doesn't it?
You're not even close to the heart of the game yet. It's going to be a
LOOONG while before you'll even face a serial killer, even longer to
defeat this game. There are many, many Dark Souls and items to find
before you can have a good old fashioned head stomping. Like I said,
you'll get your money's worth with this collosal game.

------------------------------------------------------------------------


----------------
- MARROW GATES -
----------------

-- ITEMS TO BE COLLECTED:
- 3 DARK SOULS

Climb the blood fall behind the pillar at the start of this level for
your should be 18th Dark Soul, whoo-hoo! When you are at shadow level
10, you can break through that Soul Gate up here for a nice surprise.
That's not for an extremely long time, about 50 hours or so depending on
whether or not you're fast at overcoming the obstacles that lie ahead.
If not, then more like 60 or 70 hours away, maybe 90 to 100, who knows?
Them Shriekers aren't jack to kill now, huh? If you are having trouble
defeating enemies, R-target them and strafe side to side or around them
and let your Shadowgun charge up before you disperse the round, I can't
stress this enough. Master this maneauver before entering the
Playrooms, you've been warned! If you need help killing Shriekers, give
up NOW and rapidly boil Shadow Man in a two quart saucepan, forget about
it and jam to Jet Force Gemini or Donkey Kong, I'm surprised you've made
it this far. When you see Jaunty, go talk to him for another little
voice segment. Make your way through the gates and to the broken stone
bridge along the left path. Drop down and climb the blood fall to the
left of the bridge for another Dark Soul. Warp to the Prophecy Chamber.
Cross the stone bridge and push the fiery block out of the way to snag
yourself another purple Dark Soul and enter the Wasteland.

------------------------------------------------------------------------

-------------
- WASTELAND -
-------------

-- ITEMS TO BE COLLECTED:
- 4 DARK SOULS

Go to the blood lake with 4 blood falls pouring into it. Look for a
switch next to the hut and hit it to make a rope leading to some
Cardeaux extend across the lake, go get them. Now climb the blood fall
to the right of the enterance to this lake to retrieve a Dark Soul
inside of a hut, along with a Cardeaux and be sure to grab the one
behind this hut. Now climb the blood fall to the left of the enterance
to the lake of blood and walk through the tunnel to another blood lake.
Go right, past a tunnel, jump and follow the ledges to another Dark
Soul. Dive into the lake and search for the Cardeaux on the bottom;
swim through the tunnel into another blood lake, be sure to check the
bottom of this one for Cardeaux. Surface, look for skin platforms and
grab the Cardeaux on the small island, then follow the platforms up to
the next Dark Soul and your shadow level just raised to 5 if you are
following this walk through. From the Dark Soul, jump to the left and
grab Cardeaux, climb the tower and pull the lever on top to activate a
skin windmill. Drop back into the blood lake below and swim back
through the tunnel and surface. Go down the tunnel to the right of
where you first entered this area and jump on the little trolly going
across the lava to reach the 24th Dark Soul. Warp to the Temple of
Life.

------------------------------------------------------------------------


-----------------------------
- WASTELAND: TEMPLE OF LIFE -
-----------------------------

-- ITEM TO BE COLLECTED:
- 1 DARK SOUL

When you reach the fiery altar, jump to the right and make your way
to that spiked platform ready to stab the shit out of you. Jump into
the room to the right of it and push in the fiery block to grab yourself
another Dark Soul and 102nd Cardeaux. Hey, perfect timing! Take 100
Cardeaux to God Loa's chamber and offer them to her, you do remember how
to get there, don't you? Warp to the Asylum: Gateway.

------------------------------------------------------------------------


-------------------
- ASYLUM: GATEWAY -
-------------------

-- ITEMS TO BE COLLECTED:
- 4 DARK SOULS
- DEADSIDER CHEAT

SURPRISE! Hey, these morons weren't here before. These guys are
wimps, just R-target them and strafe to the left and right to avoid
their incoming rounds. Hellen Keller has better aim than these bozos
can ever dream of having. Drop onto the pipe to the left of the draw
bridge leading into the Asylum and make your way across it through a set
of slamming doors and into a wooden corridor. Follow it and drop down
onto the next pipe and shimmy your way around the burning vent pipes and
hop on the platform with two Cardeaux. Walk up the inclining corridor
to a room with a zombie locked in a cage. Go into the room to the right
of this cage for another Dark Soul, some Cardeaux, and a freak chasing
you with a Chain Saw, ARRGHHHH, it's Leatherface! I almost shit my
pants the first time I ran into one of these freakoids. I turned around
and he was just all up in my face hacking away, I totally unexpected
him. These guys will rip you up in seconds so I advise you to keep your
distance while fighting them. Climb the boxes and jump to the rafter
over the doorway you entered this room to activate the Deadsider Cheat.
Go into the room Leatherface popped out of and grab the Cardeaux in
there. Go into the room to the left of the caged zombie and go past
another caged freak to wander upon the next Dark Soul. Continue along
and hang a left at the fork and go upstairs for yet another Dark Soul to
add to your collection and more Cardeaux. Jump onto the crate and
balance yourself across the thick cable to reach your should be 29th
Dark Soul if you are following this walk through. Climb back up onto
the cable and follow it to a room with four Cardeaux. Exit this Asylum
by way of the slamming doors by the enterance to the Asylum, use your
Engineer's Key to make the doors slam and collect the Cardeaux through
the doors. Cross the bridge leading into the Marrow Gates.

------------------------------------------------------------------------


-------------------
- PATH OF SHADOWS -
-------------------

-- ITEMS TO BE COLLECTED:
- FLAMBEAU
- LA SOLEIL

Follow the tunnel in the lower Soul Gate and emerge in the area where
you entered the Fire Temple and go across the bridge leading into that
level. Follow these directions to a tee, this part can be very mind
boggling. Follow the tunnel and go right, down this tunnel past the two
pillars and make two more rights when you get the chance. Go up the
incline next to the enterance into the next tunnel; make a left at the
fork and then another quick left, then a quick right and bust through
the Soul Gate to receive the Flambeau if you're at shadow level 5. Burn
down the bloody sheets in this room with your new toy for some Cardeaux.
Follow the path to the left of this Soul Gate and burn down another
sheet for Cardeaux. Now go back and follow the path to the right of the
gate for another Cardeaux. Go back and cross the long skin bridge
leading into this level and bust through the Soul Gate to the left of
it. Go down the tunnel to a bloody stream and a skin bridge, drop off
in the stream to the right of the bridge for a Cardeaux. Climb out of
the stream and break down that Soul Gate, which requires a shadow level
of 5, to recive another piece of the L'Eclipser, La Soleil. Jump in the
water around the altar for some more Cardeaux, DO NOT drop down that
hole in the back of this room yet. Exit this chamber and walk along the
bloody stream to another long skin bridge, collecting the Cardeaux in
the blood puddle by the bridge. Cross it to enter the Cageways.

------------------------------------------------------------------------


--------------------
- ASYLUM: CAGEWAYS -
--------------------

-- ITEMS TO BE COLLECTED:
- RETRACTOR
- 6 DARK SOULS

Walk up the incline, jump the ledges and enter the tunnel. Follow
it, burning down a sheet for a Cardeaux, and drop down the hole at the
end of the tunnel into a fenced in area. Shimmy the wall all the way to
the right and kick yourself up onto the crates and jump over the fence.
Shimmy the rope over this next fence to see a train to the left and a
large tower to your right. Enter the tower to collect another Dark Soul
and some Cardeaux. Exit the tower and head through the tunnel on the
left of the train and burn down all the sheets in this tunnel for some
goodies. Return to the train and enter it, walk through the cars
collecting a couple of Cardeaux along the way and activate the switch to
take a train ride.

When the train ride is over, exit it to receive the warp signal and
shoot the barrels around the train for some Cardeaux. Head towards the
Trolly and hang a right and go through the rectangular doors; go down
the stairs to snag yourself the Dark Soul. Go to the left of the
console and climb up through the doors. Drop into the next room and
pull the lever on the console in the back left corner of this room past
the stairs on the left. After pulling the lever, walk up the stairs and
make your way to a cable with a cage moving across it. Wait until the
cage is BEHIND you and quickly shimmy across the cable to the ledge
before the cage pushes you off. Grab the next cable and shimmy with the
cage and drop to the ledge and leap to the Dark Soul. Go through the
severely blood smeared corridor next to the stairway in this room and
enter the next room with a few baddies trying to blow your head off.
Climb the stairs in the back of this room and jump onto the cages for
another Dark Soul.

Return to the train that brought you into the Cageways and make your
way across the lava pit in front of the choo-choo via the pipes,
collecting some Cardeaux in the process. Enter the narrow passageway at
the end of these pipes and enter into another lava pit. Follow this
next set of pipes above this pit to snag the Dark Soul being very weary
of the cages trying to push you into the lava, collecting Cardeaux along
the way. Go back to the train and grab the thin ledge to the right of
the Trolly and shimmy it to the left, pull yourself up and go through
the doors to be in an area with an acid lake, the barrel on that pipe
has a Cardeaux inside. Jump onto the ledge and go down the flight of
stairs and shoot the barrels for a Cardeaux. Climb onto the boxes and
use your Engineer's key on the lock above the boxes. Follow the ledge
to another lock and stick your arm into it to open up the door in front
of you. Return to where you unlocked the first lock and walk across the
metal beam, through then corridor and down the stairs to jump into a
cage by the locked door for the next Dark Soul inside the throbbing Govi
and raise to the sixth shadow level if you are following my guide.
Return to the door you just unlocked a minute ago and follow the wooden
corridor to a Cathedral looking room. Drop down and collect the
Cardeaux in the rooms underneath the flight of stairs. Climb up the
steps to retreive your first Retractor, this will open up a Schism Trace
leading a the serial killer in Liveside. Warp to the beginning of this
level and ride the Trolley to the right of the train that led you in
here to shut down Piston #1.

------------------------------------------------------------------------



------------------------
- ASYLUM: ENGINE BLOCK -
------------------------

-- SHUTTING DOWN PISTON #1:

This will be a short, easy task to accomplish, one of the few. Go
down the rusty incline and up the other one on the other side of the
room to hear your little brother Luke calling to you. Run down the
corridor he's calling you from and you'll eventually meet up with him in
the main piston room; you'll also get the warp icon. Go through the
door on the left and shimmy across the rope; go down the corridor
through several yellow rooms to eventually come to a halt with three
tubes with purple liquid and a big, gold number 1 on the wall. Look at
the tubes, notice how it is divided into five sections and do you see
the slots below the tubes? Well, from left to right, stick your arm
into the slots if you have the Engineer's Key, you should, and enter the
combination 5 - 5 - 5. Just keep using the key in the slots to fill the
tubes all the way up to the tippy top to shut down the first piston. Do
you understand how the combination system works? If you don't, give up
NOW! You can obtain all of the combinations to the four piston rooms
from Jack's Journal, which isn't for a while yet.

------------------------------------------------------------------------



-------------
- WASTELAND -
-------------

-- ITEM TO BE COLLECTED:
- ENSEIGNE

Go down either tunnel and enter the area with the blood lake and
climb the blood fall on the right; make your way into the hut where you
found a Dark Soul previously. When inside the hut, try to drop down
onto the wooden catwalk below to be where you found the Asson. If you
fall all the way to the bottom, just make your way back up to the
catwalk via the wooden platforms in the cavern next to this one. Walk
down the tunnel next to the burning altar where the Asson was; follow it
to a Soul Gate and some Cardeaux. Break down the Soul Gate to grab the
Enseigne if you're at shadow level 6. Now make your way back to where
you collected the La Soleil and drop down the hole in the back of the
chamber, grab that Cardeaux and cross the long skin bridge to enter the
dreaded Playrooms. For easy reference, the chamber you need to get to
with the hole is right near the long skin bridge entering the Asylum:
Cageaways area.

------------------------------------------------------------------------


---------------------
- ASYLUM: PLAYROOMS -
---------------------

-- ITEMS TO BE COLLECTED:
- RETRACTOR
- 8 DARK SOULS
- DEADWING CHEAT

Dive into the blood lake and search for Cardeaux on the bottom. Swim
through the tunnel and pull yourself out of the blood, grab that
Cardeaux in a barrel; pull yourself up onto the ledge and jump across
this lake of blood. Kill a couple of freaks and place you Engineer's
Key into the slot to open up a locked pipe. Dive back into the lake and
swim down the very long pipe, collecting some Cardeaux along the way.
The sound effects on this level are very strange, aren't they? Down
right freaky if you ask me, Rubber Duckies and children crying, then
giggling, it's a bugged out level man!

Surface into an area with three Sniper Hogs trying to take you out.
Walk down the incline to a door and grab the Cardeaux to the left of the
door. After collecting them, go through the door into a yellow room and
then the door on the right to receive the warp signal. Turn around and
walk back up the inclining path, past the pool where you entered the
Playrooms and go through the door. Cross the wooden bridge and make a
left in the next corridor to enter a room with a pentagram on a wooden
door. Go through this door, then the next satanic one to enter a room
with a stairway. Check under the stairs for some Cardeaux and then
climb them to receive your second Retractor.

From the Retractor, return to the wooden bridge and drop into the
bloody pool to the left and grab the Cardeaux on the bottom; then climb
out of the pool. Go into the corridor, not the pipe, and walk down the
incline to collect another Dark Soul. Return to the pool under the
bridge and go through the pipe with the spinning fan blade, grab the
Cardeaux and climb the tiny blood fall trickling down the pipe.
Continue down the pipe to another blood pool and a Govi housing a Dark
Soul to your left, be sure to grab the Cardeaux on the bottom of this
pool. Return back through the pipe to the blood pool and shoot that
glob in the water below to reveal a secret tunnel. Swim through it
collecting some more Cardeaux and surface to kill a Trooper. Go into
the corridor to the right of the yellow, grab the Cardeaux and go
through the pipe at the end of the blood pool. Climb up the ledge and
walk through the pipe to find the next two Dark Souls and a couple of
more Cardeaux on the bottom of the pool. Return to that yellow room and
use the Engineer's Key on the console in there. Jump back into the
blood pool and go through the pipe on the right, climb out of the blood
and grab the Cardeaux behind the pipe and then head through the door.
Walk down this long, turning corridor to enter a large room with a blood
pool, an inclining path to your right and a console straight ahead of
you. Pull the lever on the console and enter the room next to it for a
Cardeaux. Return to the incline and take the path up through a door and
walk down the corridor ignoring the FIRST right. Take the next right
and go through the door and stick your arm into the slot to raise the
blood level in the lower areas pool.

Drop into the blood ahead of you and head for the the pipe on the
other side of this pool, not the pipe on the bottom of it. Climb into
the pipe and make your way to a corridor with locked doors along the
left wall; a console at the end of this corridor next to the door, pull
the lever on it. Now all the doors in this corridor are unlocked,
explore them all for Cardeaux. In the room with the Hooker in the crib,
push the lettered block next to it out of the way for a secret stash of
Cardeaux. Return to the console and head through the door next to it,
then another one to retrieve the next Dark Soul inside the throbbing
Govi. Turn around and go through the door next to this Govi and hit the
switch on the console to release a Giant Zombie from a cage, we won't be
fighting him for a while, so don't get all paranoid on me just yet.
Exit this room and go right, run past the console and into the corridor
and go through the door to collect another precious Dark Soul,
collecting a couple more Cardeaux as well. Remember the blood pool you
raised a few minutes ago? Return to it and use the Engineer's Key on
the console on the ledge in the far end of the pool to open up a large
portal next to it so you can enter a pipe. Walk through this pipe and
drop into some more icky, sticky blood. Grab the two Cardeaux in the
corners of this pool and climb out and drop down into the room below and
enter the door. Go down this corridor, through another door and then
through the door left of the inclining path for a sweet Dark Soul that
isn't inside of a Govi, how strange. This is the room where you will
collect the Violator and ammunition for it. Since you don't have an
Accumulator yet, be sure to pull the lever on the console in this room
for easy access once you find three Accumulator's. Return to the
incline before the door leading into this room and enter the door for
another Dark Soul.

Go to the long skin bridge that leads into the Playrooms level and
break through the soul gate just before the bridge, which requires a
shadow level of 6 to do. Walk through the tunnel to an area with a lava
pit and wooden platforms. Climb the wooden scaffold for 2 Cardeaux and
drop down and cross the long skin bridge to enter the enormous Temple of
Prophecy.

------------------------------------------------------------------------


--------------------------------
- TEMPLE OF PROPHECY (MARCHER) -
--------------------------------

-- ITEMS TO BE COLLECTED:
- MARCHER GADS
- 13 DARK SOULS
- MARTEAU
- LA LAME
- BIG HEAD CHEAT

Get ready for a very, very long and frustrating level. This temple
took me a super long time to figure out on my first quest. It still
sometimes confuses me and I die a kazillion times every time I play it.
This may not be the absolute best way to do this level, but it is a way
to snag all of the items in it.

Follow the tunnel, past a Soul Gate, to the enterance of the temple
to see the warp icon flash across the screen. Go down the steps leading
into the temple and through the skin door; descend another flight of
stairs into a room with a gigantic pillar in the center, and then some
more annoying thong mistresses will start flying around. All these
hoochie hoes need are some whips, don't you think that would've been a
more apropriate weapon for these skanks? Go up the set of stairs on the
other side of this room; go into the next room with a big statue and a
Govi in its outstretched hand. Go up the stairs to the left of the
statue and activate the switch to make numerous blood falls start
flowing in this room and in the previous room. Climb the blood fall
going down the front of the statue for a Dark Soul.

Drop down and head into the room you just came from and climb the now
blood dripping pillar for Cardeaux. From the stairwell from where you
entered the temple into THIS room, climb either blood fall on the side
of them; follow the corridor at the top to another Govi housing a purple
soul. Return to the top of the blood fall and jump into the corridor to
the right and head down the stairs to another blood fall. Go through
the door to the left of the blood fall into a long room with a gigantic
swinging hammer and slanted walls with little ledges on them. Climb up
the ledges and slam your Baton into the burning altar and warp to a
Dark Soul to the right of the altar. Go down the hallway from the altar
and push the discolored block out of the way, forming an easy access
point to the heart of the temple from the starting point if you happen
die, you lucky bastard.

Go and slam your Baton back into the altar you just warped from and
head through the skin door opposite the altar. Enter another large room
with a statue. Jump onto the ledges in this room, you can hit the
bongos with the Marteau, and hit the two switches to extend the statues
arms and reveal a Govi in its stomach. From either ledge, jump onto the
arms and into his belly for the Dark Soul. Drop off the statue and go
through the skin door on the right, go up the stairs and keep going
straight, through several booby trapped rooms. Eventually you'll come
into a room with more Soul Sisters and a Govi sitting atop a slanted
platform. From where you entered this room, climb the ledge to the left
and jump onto and grab that thin wooden lever and pull it down, hang on
to it after it stops for a few seconds just to be sure it's all the
down. Drop off the lever and QUICKY run to the other side of the room,
climb the ledge and run around it, then jump to the now set of stairs
leading up to the Dark Soul inside the Govi, they're a pain in the ass
trying to climb. If you are following this walk through, you should now
be at shadow level of 7 and have 51 Dark Souls. Drop down and go
through the door on the right, then jump down and activate a switch to
extend a rope. Warp to the beginning of the temple.

Go back into the temple and enter the room where you created all
the blood falls, you know, the one with the statue. Head towards the
skin door on the right and go through the one on the left. Walk up the
flight of stairs and enter a room with a lava pit, some flaming statues,
and a walkway going across the pit. Jump down onto the walkway and
carefully make your way to the other side of the pit, ducking when
necessary to avoid the fire balls shooting out of the statue mouths.
You can roll under the fire balls into a crouching position while you're
running, fiddle around with your controller to figure out how, I haven't
the slighteset clue as to what system you're playing this game on or
else I'd tell you. When you are safely across the lava, go through a
few doors and emerge on a wooden platform with another lava pit below.
Jump up and grab the spinning stick when it goes over your head, change
the camera view to the side, then drop onto the platform on the other
side of this room. Angle the camera so it is behind you once again and
jump through the door. Follow the corridor to a wooden platform and
jump across the lava onto another platform, run past the scythe, then
jump a couple of more platforms and go through the door. Follow the
corridor to another statue room and collect the 2 Cardeaux on the small
pedestals to the left and right of it. Hit the switch in this room to
extend a rope and shimmy it for another Dark Soul in the statues lap.
Drop down and go through the skin door on the left of the switch and
emerge onto a wooden platform with a spinning scythe. Push the fiery
block in on the right and follow the narrow corridor into a room with a
blood fall and some more sleeping sisters. Activate the four switches
in this room to make the statue heads above lower and awaken the
sisters. Climb up the blood fall and grab the ledge to the right and
shimmy it all the way to the end and kick yourself onto another
platform. Follow it to the other side of this room and make a leap for
that Govi to collect another Dark Soul. Go into the corridor with the
fiery block, it's in the doorway to the left of where you entered this
room, and push it in; follow the corridor to another lava pit with a
wooden catwalk.

Follow the catwalk to the right and stop at the doorway by the
wooden lever and spot the Govi in a cage. When you have gotten the
Marcher Gads burned into your back, come back into this room and pull
the lever down to raise the cage; you'll then be able to collect the
Dark Soul inside the cage by jumping to it from the catwalk leading down
into the lava. You can also walk through the door down in the lava for
2 Cardeaux, don't forget! Go through the door by the lever and enter a
room with four switches; activate them all to make some more statue
heads lower. Walk up the wooden walkway in this room to a Dark Soul,
awakening the forever hounding sisters in the process. Go through the
door at the bottom of this room into another lava pit with a moving
pillar going up and down, go through the door across from the one you
entered this area. You are now in a maze with bloody sheets all over
the place. Make your way around the maze burning down the sheets,
collecting a lot of Cardeaux in the process and unlocking the Big Head
cheat. When you have burned down all of the sheets, look for a ledge on
the inner wall of the maze and climb up it to be atop the walls forming
this maze. Go through the door up here, down the steps and enter a room
with a big hut to your right.

Enter the hut and listen up! Walk SLOWLY through the exit to this
hut and look down into the pit of lava to spot another skin hut across
the huge gap. You must get a running start and make a GIANT leap to the
other side, don't jump until the last possible moment. Trust me, you do
not want to die and make your way ALLLLL the way back up here. Across
that bed of lava is the chamber where you will receive the Marcher Gads,
so whatever you do dude, make this jump count. Punch yourself in the
leg if you didn't make the jump and bitch and moan your way back into
the hut to try again. When you drop off the platform from where you get
the Gads, you'll see an orange lake of lava ahead of you. Now that you
have this cool tattoo on your back and are feeling a little ballsy, jump
that orange lava to collect 2 Cardeaux and go through the door to be in
the room where the Govi is in the cage and you need to pull the lever to
raise the cage to get to it. If you're not feeling that ballsy after
having to make your way back to this Gad chamber God knows how many
times, go to the door to the left of this orange stuff and grab the 2
Cardeaux before entering it. Go through tunnel and emerge in a lava pit
and hit the switch on the pillar in front of you to lower a Govi housing
the next Dark Soul. Return to the Gad chamber and go through the door
directly across this room, collecting 2 more Cardeaux, enter another
lava pit and grab that Dark Soul inside the cage on the other side of
this room. Warp to the beginning of this temple.

If you are following this walk through, you should be at shadow level
7, so you get to grab another goodie. Turn around and go into the
tunnel and break down the Soul Gate just before the long skin bridge
exiting this level to collect the Marteau. Go back into the temple you
just came from; make your way to the room with the giant pillar spilling
blood, climb up it and jump into the corridor on the right. Climb the
set of stairs to exit into a large room. Drop off the ledge and
activate the switch, hit it twice, in front of you on the platform in
the center of this room to make a wooden stick turn around the room
allowing you easy access to the next switch. Climb the platform and
shimmy your way to the switch, activate it to lower a statue head to
reveal a Govi. Drop back down and hit the switch two more times; climb
back up the platform and shimmy your way to the Dark Soul inside of the
throbbing Govi. Do you remember all of the large statue rooms and the
room where you had to pull a lever down to form a set of stairs leading
to a Dark Soul? Return to those rooms and beat on all the bongos with
your Marteau to reveal secret stashes of Cardeaux. If you are following
this walk through, you should have 117 Cardeaux when you're finished,
whoo-hoo! This temple is now conquered except for one lonely Dark Soul
you need the Calabash to retrieve. The stone plate you have to bomb to
get to the last Govi is located at the bottom of the first flight of
stairs leading into the temple.

Warp to the beginning of the temple and cross the long skin bridge
exiting this level. Go to your left and down the tunnel next to the
wooden scaffold to a Soul Gate that requires a shadow level of 7 to
break through. Do it to receive the La Lame, the last piece of the
L'Eclipser knife that will allow you to become Shadow Man in Liveside.
It's about friggin time, isn't it? Warp to the Temple of Life. Damn
this level was super long, eh?

------------------------------------------------------------------------


----------------------------
-WASTELAND: TEMPLE OF LIFE -
----------------------------

-- ITEMS TO BE COLLECTED:
- 2 DARK SOULS

Enter the temple and go slam your Baton into the altar; go offer 100
Cardeaux to God Loa for the next notch on your life meter to finally go
orange. Warp back to the altar at the beginning of the temple and drop
down into the lava and follow the tunnel in front of the altar. Make a
right, then another right at the end of the lava, through the narrow
corridor and go past the large stone platform with a Cardeaux on the
side of it. Collect the other Cardeaux on the other two platforms in
this room and go back down the narrow corridor through the lava you just
came from. When you get to a waffle grate in the lava, climb out to the
left of it, avoiding the fire balls; run down the corridor and drop into
the next lava area with two waffle grates. Run past the spiked
platform, through an arway on the right for a Dark Soul and Cardeaux on
a ledge to the left. Drop back down into the lava and head left for
another Govi housing a Dark Soul. Now warp to the church in the Bayou
to talk with Mamma Nettie if you've found the three pieces to the
L'Eclipser to fulfill the prophecy.

------------------------------------------------------------------------


----------------------------
- BAYOU PARADIS, LOUISIANA -
----------------------------

-- ITEMS TO BE COLLECTED
- SHOT GUN
- 8 DARK SOULS

After the really intense cut scene, grab the two Dark Souls next to
Agnetta's dead body. Exit the church and waste a couple of now skinless
Rotts. Go past the large square platform to the left of the church and
slam your Baton into the altar behind this platform to enter a hut with
a throbbing Govi and some Cardeaux. Warp back into the graveyard via
the altar. That large square platform in front of this altar is where
you will receive the last Dark Soul and 4 Cardeaux in this Bayou once
you have found the Calabash to bomb a hole in it, don't forget about it!

Go into the back of the cemetary, behind the church, to a locked tomb
and a Cardeaux in front of it. Blow the lock off the tomb, enter it and
drop into the river below by the danger signs. Swim forwards, grabbing
that Cardeaux, and eventually walk knee deep through the water to a
wooden platform. Swim into the tunnel straight ahead of you, not the
one on the right, and climb a couple of ledges to a rope. Shimmy your
way across and enter the two building for Cardeaux and the next Dark
Soul. Shimmy back across the rope and swim back up the river, then
through the tunnel on the left just before the wooden platform to a lake
with a boat house to your left and right, collecting the Cardeaux along
the way. Swim to the boat house on the right, grab the Cardeaux behind
it, then enter it for the Shot Gun and a Dark Soul. Go into the other
boat house to the right of this one and follow the path out of it into a
tunnel collecting another Cardeaux. Drop down the ledges and follow the
path, climb up the ledge and follow the inclining path to a Cardeaux.
Drop down and walk up the incline, under a bridge and into a tunnel with
a Dark Soul for you to add to your vast collection. Make your way back
towards Nettie's church to the boat tipped on its side. Shoot the
planks off the door on the side of the boat to enter and drop down into
a room with 4 Cardeaux. Walk up the tunnel to receive your last Dark
Soul in this Bayou until you find the Calabash. Warp to Asylum:
Gateway.

------------------------------------------------------------------------


- DARK SOUL HUNT -


This next section of the walk through is for all the Dark Souls that
can be collected now that you have the Marcher Gads burned onto your
back. There's a BUNCH of them, 17 to be exact, two of them you need the
Calabash to retrieve. We will bounce to numerous levels in this
section, finishing most of them off completely, never to return if
you've been following this guide.

-------------------
- ASYLUM: GATEWAY -
-------------------

-- 5 DARK SOULS TO BE COLLECTED

Kill the 2 Sniper Hogs and drop into the lava to the right of the
draw bridge. Walk into the next room and across the lava to grab some
Cardeaux in the barrels and the Dark Soul not far from them. Walk up
the super long inclining corridor just past the Govi and hang a left at
the top to grab some more Cardeaux and the Dark Soul throbbing inside of
the Govi. Return down the corridor to a yellow room, hang a left and
enter a room with a barrel ahead of you and a wooden catwalk to your
right, ignore it. Enter the corridor to the left of the barrel ahead of
you onto a wooden catwalk for more Cardeaux and yet another sweet, sweet
Dark Soul. Return to the wooden catwalk you just ignored and follow it
through a doorway with a Govi on a crate to the left of the doorway. DO
NOT jump down to that Dark Soul yet, go through the doorway and follow
the catwalk straight ahead for a Dark Soul. Return to the previous room
and grab that Cardeaux on the beam. Now return to the Govi atop the
crate, collect the Dark Soul to meet the quota for this level; warp to
the Cathedral of Pain.


-----------------------------
- ASYLUM: CATHEDRAL OF PAIN -
-----------------------------

-- 1 DARK SOUL TO BE COLLECTED
- DEADSIDE SHOTGUNS CHEAT

From the warp, turn around and go back to the Trolley that brought
you into this Cathedral and drop into the lava far below. Walk through
the lava until you get to a fork and go either way, grab the Cardeaux
around the turn and then the ones under the pipe with spinning blades.
Go through the corridor on the right of this pipe to another pipe with
spinning blades. Pull yourself up and walk under the pipe, then climb
to the top of it and run across it collecting some more Cardeaux. When
you're safely across the pipe, go down the corridor on the right and
climb the stairs to the last throbbing Govi in this level. Return to
the stairs and go into the room across from this one for even more
Cardeaux. Climb the next set of stairs to a square beam with 4 Cardeaux
on it; drop down the square hole to activate the I Like Deadside
Shotguns cheat. Warp to the Fire Temple.


----------------------------
- TEMPLE OF FIRE (TOUCHER) -
----------------------------

-- 3 DARK SOULS TO BE COLLECTED

Run into the temple and make your way into the second booby trapped
room with swinging hammers. Drop into the lava down below and collect
the 2 Cardeaux in the pots. From those pots, go into the corridor on
the right into a room with a big wooden scaffold with 4 platforms of
spinning scythes. Climb the scaffold and jump into a cubby hole to
activate a switch to reveal a fiery block you can push in. Walk up the
scaffold to the corridor where the fiery block is and jump into it, push
the block in and walk down the stairs to a Dark Soul. Return to the
lava pit and go into the other corridor down there to enter a room with
a stone platform with a wooden walkway going up the room. Ascend the
walkway to collect Cardeaux and the next Dark Soul at the end. If you
are following this walk through, you should've just got promoted to
shadow level 8 and have 71 Dark Souls, hot diggity dang! To get the
last Dark Soul in this temple, go into the first room with spinning
scythes and bomb the square plate with the Calabash once you have it.
Drop into the hole for 2 Cardeaux and push the fiery blocks in all the
way to the top to reacch the Govi. Swim around the lava lakes in this
temple for Cardeaux once you have the Nager Gads, I'm not going to
remind you, DON'T FORGET if you want a full life meter.


--------------------
- ASYLUM: CAGEWAYS -
--------------------

-- 5 DARK SOULS TO BE COLLECTED

Drop into the lava pit in front of the train and go up the stairs to
the left. When you get to a door, go into the room to the left of it to
spot two Govi's atop 2 ledges. Jump onto the red, moving platforms,
collecting Cardeaux on the top of the slopes, to the other side of the
room. Climb the stairs and pull the lever on the console to make a cage
start moving across a cable. Grab the Dark Soul below the room with the
console and then shimmy the cable WITH the cage to get to the other
cacoon housing the Dark Soul. Return to where you first entered this
room and go through the door, then another one, to enter a room with a
door in front of you and one to the left. Go through the door ahead of
you into a yellow room. Go left to enter a large room with pipes going
into numerous platforms. Climb the crate in the back of the room and
jump to that other platform with a single Cardeaux atop it. It's a pain
in the ass to get to, just have patience and keep trying if you wish to
snag it. From the platform you can acess by climbing the crate, shimmy
the rope across for some Cardeaux and your next Dark Soul. From the
Dark Soul, jump onto that U-shaped pipe to your left onto a green
platform and a corridor with a wooden floor. Jump into the cage on the
left of the corridor to grab another Dark Soul, it may take you a few
attempts to snag this baby. Go into the corridor with the wooden floor
and emerge into a room with Cardeaux and the last Govi in the Cageways
area. Warp to the Playrooms.


---------------------
- ASYLUM: PLAYROOMS -
---------------------

-- 2 DARK SOULS TO BE COLLECTED

Kill the Sniper Hog and go straight into a corridor where you can go
either left or right. Head right, through a couple of doors; then
through a corridor with a blood puddle to enter a room with a console on
the right wall. To your left should be a Giant Zombie running around
the room just past the fence. If he is still caged, then you didn't
pull the lever on the console I told you to the first time you came into
this level. You are pretty much screwed and have to scan the page ALL
the way back up there because I'm not typing in all that crap again.
Pull the lever on the console and go through the door in front of it for
Cardeaux. Jump into the lava in this room and pull yourself up into the
wooden corridor. Go LEFT at the fork to drop down into the room to
collect a Dark Soul. It is not necessary to pull the lever on the
console in here. Pull yourself back up into the wooden corridor, go
straight to the second right and drop down to fight the Giant Zombie.
Put up your Enseigne and give him your best shot, quite a few of them
that is! Grab the last Dark Soul on this freaked out level he leaves as
a parting gift and warp to the Cathedral of Pain.

------------------------------------------------------------------------


---------------------
- CATHEDRAL OF PAIN -
---------------------

If you are following this walk through, you're probably getting very
ansy and are wondering when in the hell you'll get to kick some serial
killer ass, right? Well, let's go into the prison facility to rip three
of them new bungholes and steal the Dark Souls hidden within them. This
Cathedral is kind of hard to put into words, so here is a little map for
it. It should've gone in the first section WAY above, but I thought it
would be more convienent down here.


---------- A -----------
! !
! !
! !
! !
B C
! !
! !
D E
! !
! !
! !
! !
---------- F -----------

- MAP LEGEND -

- A: This corridor leads to the Lizard King Schism Trace going into the
Gardelle County Jail. You need a Retractor to rip and hold this
unfortunate souls rib cage open to be sucked in through trace.
- B: This is the corridor that leads to Jack the Ripper in the Down st.
Station in London and requires a Retractor to get sucked into the trace.
- C: This corridor leads to the Repo Man from Hawaii five-0 in the
Gardelle Jail and doesn't require a Retractor to enter the trace.
- D: This corridor leads to the fat bastard in the Gardelle Jail and
doesn't require a Retractor to go through.
- E: This corridor leads to Mordant st., NY and the Home Improvement
Killer, it requires a Retractor to open.
- F: Enterance to the Cathedral.

All of the corridors lead to a set of stairs with Cardeaux on them
leading up to the schism traces. Grab all of the Cardeaux and check out
this really "off the wall" Cathedral. When you're done exploring and
having fun, go into corridor "A" and head up the stairs to a torso with
his arms outstreched and held up by chains. This has to be the
freakiest, whackiest thing I've seen in this game, it reminds me of the
Hellraiser movies. Now that would be a kick ass game, wouldn't it? Run
around as Pinhead instead of Shadow Man doing sick, nasty things like
you're doing now, hell yeah! Rip open this dudes rib cage with a
Retractor and hit the action button to get sucked into the trace to
enter the jumbo sized prison.

------------------------------------------------------------------------


------------------------
- GARDELLE COUNTY JAIL -
------------------------

-- THE HEAP OF ITEMS TO BE COLLECTED:
- PRISON KEY CARD
- 3 DARK SOULS
- 3 ACCUMULATORS
- 1 PRISM
- PEA SOUP CHEAT
- PLAY AS DOG CHEAT
- SHOT GUN
- MP-909
- 0.9-SMG

Get ready for another long level, this prison facility is pretty big
and there are a TON of things to do while you're in here. Start off in
a room with an annoying siren whailing and what seems to be a riot in
the background. Dead guards are laying all around this room as you
proceed into a corridor ahead of you, along with some odd paintings on
the wall. Hang a right and the headless guards will come to life.
Waste them and hang a left at the next corridor to enter a large, square
room with 2 barrels ahead of you and prison cells, some locked and
others aren't. Go into the cell left of the enterance for a Cardeaux.
From this cell, go right, through a hole in the wall to enter a
courtyard. Go into the guard house at the end of this courtyard to grab
the Prison Key Card which is conviently still grasped in some guards
hand. Slide it into the console you found it in to unlock a previously
locked door.

Return to the square room and go down the corridor by the 2 barrels,
collecting the Cardeaux inside of them. You will hear a Helicoptor and
eventually wind up in a courtyard with it flying overhead shooting at
you. I don't know if you can destroy it, I never tried and I don't
think I ever will. It's relatively harmless unless you're just standing
around in la-la land. To your left is a caged stairwell. To your right
is a locked cell door and a corridor leading to another locked cell
door. Go up the caged stairwell on the left and a stairwell going down
will be on the left. Walk around the catwalk to the guard house if
you're interested in a Cardeaux. Head down the stairs from the top of
the ones you just climbed. Go down the corridor to the right of the
stairs and just before the locked door, you will see a console you must
slide your new found card through. Do so and run into the corridor
directly ahead of this one, through the courtyard with the Chopper, down
the corridor and then the next corridor on the right. Continue along,
grab the Cardeaux behind the door/cage, and eventually enter a larger
corridor wit 2 barrels and some dead guards to the right. Go to the
left, into the shower room for some Cardeaux. Head towards the barrels,
grab the Cardeaux in them and continue up the stairs to enter another
courtyard. Grab the Cardeaux in the 2 corners and go into the guard
house and slide your card into the slot on the console. Head back down
the corridors you just walked through to eventually come to a fork where
you can go right. Do so and go down this corridor to fight the Repo
Man. You can also get to this 70's style dork from corridor "C" in my
map to the Cathedral of Pain above.

After the little cinema, pause the game, turn up the volume on your
TV and jam to the best tune in the entire game. Do the electric boog-a-
loo and have a groovy time to make your wife give you a very, very
strange look. I think I saw this douchebag on an old episode of Hawaii
Five-0, with them brown polyester pants and Hawaiian shirt he's wearing,
what a dweeb! Good sense of humor Acclaim. This guy is really easy to
defeat. Hide behind some crates in the room to make him come down the
stairs into the courtyard. When he does, run up the stairs to grab the
0.9-SMG on a desk to rip him a new ass for making fun of your deceased
family. Go back down stairs or kick his ass from the catwalk above the
courtyard. Blast away at him with whatever you wish and when he drops
to his knees and turns zombie, blast him with the Shadowgun to finish
him off to grab the Dark Soul he leaves behind and the single Cardeaux
behind a crate.

Go up the stairs where you found the Uzi and down the stairs into a
corridor with 2 locked cell doors along the left wall. Proceed to a
console on the wall and slide the Prison Card through it to open a cell
you just passed. Go into that room, grab the Cardeaux in the corner,
and proceed into the kitchen to witness some "crazy shit." Climb
through a hole in the ceiling in the back of this kitchen to a room with
3 Air Hockey tables. Grab the Cardeaux just before the hole and drop
into the next courtyard. Slide your key card into the console in the
guard house and make your way all the way back to the Chopper flying
around the courtyard. Go up the caged stairwell and left to enter a
previously locked door to a schism trace with green lights on the wall.
If the door is locked, then you missed a console somewhere. Have no
fear, you can enter this part of the prison from corridor "D" in my map
above to the Cathedral of Pain. Proceed to fight the Video Nasty
Killer.
This guy is a lot tougher than the Repo Man I tell you, it may take
you several attempts to take this fat bastard out. He is a really good
shot with that Machine Gun he's totting around so take cover behind
anything you can to defeat this fat, red-kneck, racist, scum bag pig!
Blast away at him with some .9mm rounds and when he drops to his knees
and goes zombie, finish him off with your Shadowgun to grab the Dark
Soul he will leave behind as a parting gift. Go up the stairs into this
room to the fenced in catwalk above to refill on ammo and such and grab
that Cardeaux near the hole and drop back down into the area below.
Follow this blue striped corridor you are now in to a rusty door on the
right wall. Shoot the lock off of it and enter the small closet to grab
an Accumulator. This will allow you to grab the Violator in the
Playrooms, whoo-hoo! Continue down the corridor to come across the MP-
909. At the end of this corridor is an elevator shaft you must drop
down to enter the Insanity Ward of this prison facility leading to the
Lizard King.

Walk down the long yellow striped corridor, past a locked door on the
left, then past a green striped corridor on the right to a console you
must slide your key card through to open the locked door you just
passed. Enter that previously locked door to collect Cardeaux and
activate the Pea Soup cheat inside one of the padded cells. Walk up the
stairs to some more padded cells for Cardeaux. Go back down the stairs
and enter the green striped corridor. Go right, down the corridor
collecting 2 Cardeaux and ignore the next right, it just takes you to
the padded cells. Head into the Chapel to the left for the next
Accumulator. Exit the Chapel and search the small rooms to the left and
right of it to slide your card through yet another console. Return to
the first green corridor you got to via the long yellow one entering
this Insanity Ward. Enter the door into the prison Morgue on the left
wall to collect the second Shot Gun. Exit this room and go left, down
the "Death Walk," a shiny steel corridor, to meet the Lizard King who,
ironically, is sitting in the Electric Chair.

This guy is absolutely NOTHING to fear. Just stay far away from him
and nail him with both Machine Guns. When he goes zombie and drops to
his knees, I think you know how to obtain his Dark Soul, he will also
leave behind a Prism when you kill him. Wasn't he a serious wimp? I
thought he would knock my ass through a loop considering the theme song
for this level. I guess if you the got brains, you don't need any
balls. Pull your card through the console to the left of the "chair"
and walk down the rust corridor next to it and place your Prism in the
slot to break through that Soul Gate to shut down Piston #4.

To receive the last Accumulator in this prison, you must have the
Calabash. Go through schism "A" in my map to the Cathedral of Pain. In
the first room with the super annoying sirens in the background, there
is a picture on the right wall of a stair-like Pyramid with an eye in
the middle. Shoot the painting and go down the stairs to find a big
square plate to bomb with the Calabash, do so and drop down the hole for
the Accumulator.

------------------------------------------------------------------------


------------------------
- ASYLUM: ENGINE BLOCK -
------------------------

-- SHUTTING DOWN PISTON #4:
- 6 DARK SOULS

You are now in a large yellow room with a huge, locked steel door in
front of you and two Engineer Key consoles to your left and right. Go
slip your arm into the slots to open up the gigantic steel door. Walk
down the wide corridor and then go up a narrow one on the right,
eventually walking into another yellow room. Pull the lever on the
console in this room to release two Giant Zombies and go grab the Dark
Souls they have within them. Go into the back of the room and use your
Engineer's Key on the console to make a door above you open. To get to
it, climb the crates onto the top of the zombie cages and jump atop them
all to grab a black beam and shimmy it to the door you just opened up.
Head through this wooden corridor and drop into a tunnel with a pipe
above you with spinning blades. Go up the corridor to the right, walk
across top of pipe into another yellow room and use the Engineer's Key
to proceed down another wooden corridor to drop into a room with a caged
Giant Zombie to your left and an incline going into a yellow room on the
right. Head up the incline to release the zombie and collect yourself
another Dark Soul. After you've snagged it, go up into the yellow room
and pull the lever on the console to make a red Trolley appear in the
room below you. Hop on board to ride deeper into this Hell Hole. Exit
the Trolley and go through the door BEHIND it to grab 2 Goviless Dark
Souls and some nerds shooting Machine Guns at you. Go up the incline
past the Trolly and activate the two consoles to your left and right and
grab that last Dark Soul in this area by killing another 20 foot freak-
a-zoid. Go into the wooden corridor at the top of the incline and
through a few more rooms to reach the puple jelly filled tubes. The
combination for shutting down this piston is 2 - 4 - 5. You should know
what to do now. Warp to Temple of Prophecy. Turn around and exit the
long skin bridge exiting this level and climb the wooden scaffold with
three Soul Gates at the top. Bust down the one you have to be at shadow
level 8 for to enter the Temple of Blood, grabbing a Cardeaux just
before the bridge entering the temple. The shadow level 7 Soul Gate
takes you to the Lava Ducts and the shadow level 9 Soul Gate takes you
to Undercity.

------------------------------------------------------------------------


---------------------------
- TEMPLE OF BLOOD (NAGER) -
---------------------------

-- ITEMS TO BE COLLECTED:
- NAGER GADS
- CALABASH
- 8 DARK SOULS
- BLOOD SHOT CHEAT

If you had difficulty completing the Temple of Prophecy and thought
it was kind of hard to figure out, you haven't seen nothing yet! This
temple is a real bitch to collect all of the items hidden within it.
This level will piss you off something FIERCE, fair warning. Remember
that jump you had to make to get the Marcher Gads? Put it this way, a
lot of jumps are about just as far as that one! Be prepared to start
this level over and over and over and over again. And over again some
more and more, this isn't Zelda kids!

Walk down the tunnel and past the large stone pillars to a wall with
two statue heads above it and a fiery block on the right wall. Hit the
switch on the right by the fiery block to lower a statue and enter the
temple. When you emerge in a room with a sea of lava and a Govi inside
of a cage in front of you, slide down the slope in front of you to get
the waro signal. To your left and right along the sloped wall are
ledges with Cardeaux on them. To do anything in this temple and make
things WAY easier for you, you need the Nager Gads so let's go get them.
Jump to the platform with the caged Govi and make a super leap to the
switch on the right of the enterance to lower the statue above it. Fall
into the lava and kill yourself, it's way easier than going to the start
of the level where you have to be.

Jump along the small ledges to the right and shimmy the thin ledge to
where the statue just lowered and head down the stairs to emerge into a
room with a swinging hammer and a platform going up and down into the
lava on your right. Jump onto the platform going up and down, then to
the non-moving platform to the right. Jump the next couple of platforms
to one with a corridor on the right. Go down it, at the end will be a
statue in front of you. Go to the right of to hit a switch to make a
big hammer drop from the ceiling to hit a pillar to form a path to the
left of the switch below you. Ignore it and go to the last lava room
you were in. Jump down from the platform inbetween the two booby traps
going in and out of the wall just aching tp push you in. Run past them
and jump to that switch in the corner via the platform to the left of
it. Turn around and jump your way to the skin door at the other end of
the sea of lava, avoiding the numerous booby traps.

When you get to the next room with the orange lava, jump to the right
wall and shimmy your way through the spinning scythes, being VERY
carefull not to let them hit you, they'll knock you into the lava if
they do. When you're at the end of the ledge, DROP off the wall, don't
kick yourself back or you'll land in the lava. Go through the door to
enter a hallway with a sleeping sister and spikes jabbing through the
floor. Run to the end of this hallway, hit the switch to wake her up
and then head through the right of where the hoe was sleeping. Shimmy
the rope in this room and DO NOT let the spinning scythes hit you or
you'll plunge to a horrible death. Turn the camera angle from side to
side, this will make things much, much easier for you. When safely
across, head through the doors to be in a room with the kind of lava you
can walk on. Drop down and run straight ahead to the Govi and grab the
next purple worm soul. Go into the tunnel across the Dark Soul and
emerge into a room with a sea of lava, a wooden platform leading to a
swith, and the Nager Gad ring hanging way above. To lower it down to
get the next tattoo, hit the switch on the wooden catwalk and then the
next four by jumping the platforms in the lava. They sink about as fast
as a waffle grate so make your jumps count. By the way, each switch
will release a super tough thong maiden to piss on your parade so be on
guard. Enter the ring to get the Nager Gads, whoo-hoo! Damn dude,
Acclaim didn't want anybody to collect these bad boys. Pain in the ass
or what? If you get really aggrivated and want to shut the game off,
make sure you save your game if you've lowered the Nager ring so you
don't have to lower it again when you decide to give it another shot.
Once you finally do get the Gads, bust out the Champaigne and celebrate,
you definitely deserve it after those numerous attempts and migraine
headaches you got trying to get these. Now that you have the Nager
Gads, go into the Lava Ducts if you're following this guide to assure
that you will be at shadow level 9 to collect the Calabash in this
temple so you can wipe both levels off completely! Or just snag a few
Dark Souls in the ducts and return here, it's totally up to you.

Now that you're at shadow level 9 and have the Nager Gads, let's
proceed. From the warping point, drop into the sea of lava to grab that
Dark Soul inside of the cage. After you snagged it, hit the switch to
the left of this cage to make a statue lower above it, grab the Cardeaux
and shimmy the upper ledge to the statue you've just lowered. Pull
yourself up and head down the stairs onto a wooden catwalk. Drop down
and find the switch then turn around. Notice the four doors and how
three of them are blocked? Hit the switch to make the wooden wheel turn
so that the door on the RIGHT from where you entered this room is open.
Go through it and activate the switch at the end to lower a large pillar
in another room. Return to the switch below and keep hitting it so the
door on the LEFT of where you entered this room is open, go through it
and drop into a room with a blood fall. Climb it to grab some Cardeaux,
then drop down and go left, push the square block in and go into another
room with a bllod fall; climb it for Cardeaux and jump to the Dark Soul.
Drop down and go through the cooridor to the right of the blood fall,
ignore the left turn and hit the switch straight ahead to extend a rope.
Now go up the corridor you just ignored, through numerous spinning
scythes to a pit with Cardeaux; then shimmy across the rope for your
next Dark Soul. Drop into the lava below and look for a switch. There
are two switches down there, 1 lowers the lava and one raises it. Make
it raise so you can obtain the next Dark Soul on the ledge.

From the last Dark Soul, drop off the ledge and go through the door
to be in a room with two blood falls and the kind of lava you can walk
in; climb the blood falls for the Cardeaux on the wooden ledges. Go
through the door opposite from where you entered this room to be in the
room where you had to shimmy across a rope, avoiding the numerous
spinning scythes. Jump into the lava below and search for Cardeaux on
the bottom. Pull yourself out, run through the spiked corridor and
enter the next room where scythes are spinning into the wall. Drop into
the lava, search for Cardeaux on the bottom, and swim through the
tunnel. Pull yourself out and run along the ledges, avoiding even more
spinning scythes, to grab another Dark Soul for your now super vast
collection. Drop down into the room below the Govi and go through the
door opposite from where you entered this room. Drop into the lava next
to the booby traps moving in and out of the wall, search for the
Cardeaux on the bottom and pull yourself out near the big swinging
hammer on the other side of this room. Jump onto the moving platform,
then the ledges to the right of it, and go into the corridor to walk
down to a statue. Turn right at the statue and hit that switch if you
haven't yet to make a hammer drop a pillar next to you. Drop down and
go onto the pillar and turn to your right halfway across the pillar.
Jump into that room for a Cardeaux and to activate the Blood Shot Cheat.
It's probably going to take you numerous attempts to get the cheat, just
tap your jump button and make a baby leap to get into the room.

When you finally get the cheat, go into the corridor on the left at
end of the knocked over pillar to enter a room with eight square, stone
plates in the floor. Hit the 2 switches to your left to make two
statues lower. Warp to the beginning of the temple and make your way
back to the swinging hammer room, and up to the corridor that was
previously blocked by a statue head. Go into the tunnel on the right
and break through the Soul Gate to receive the Calabash, warp to the
beggining of this temple and, once again, go into the room with a
swinging hammer and make your way back to the statue and drop into the
room below with the eight square plates in the floor. Use the Calabash
on them to collect some more Cardeaux and to reveal two corridors in the
pits. The one with the stairs leads to Cardeaux and the other corridor
leads to a Dark Soul, warp to the beginning of the temple. Go into the
door on the left to a spinning scythe, burn down a couple of sheets and
enter a room with a caged Govi, some bongos and a warp pedestal. Beat
the bongos in this room, one of them you have to burn down a sheet for
and the other one requires you to use the Baton on the pedestal. When
to Gong sounds and you opened the way, climb the stairs and break the
square plate above the caged Govi to obtain the last Dark Soul in this
screwed up temple.

------------------------------------------------------------------------


----------------------
- ASYLUM: LAVA DUCTS -
----------------------

-- ITEMS TO BE COLLECTED:
- 9 DARK SOULS

Break down the Soul Gate near the long skin bridge entering the
Temple of Prophecy, the one that requires shadow level 7; walk through
the tunnel to a long skin bridge with a Cardeaux in front of it to enter
the lava ducts. There will two large platforms to your left and right.
Climb the ledges to the top of them and walk down the tunnel and go up
the stairs at the end and go through this steel grated room to a large
area of lava. Walk through the corridor on the right near the moving
platform and pull yourself up into a yellow room. Climb the set of
stairs to a Dark Soul and pull the lever on the console. Return to the
large lava room down stairs and go down the corridor to the left of
where you entered the pit; run past an Engineer's Key console and hang a
right down the next corridor. Pull yourself up into another yellow room
and grab your next Dark Soul and pull the lever on the console. Return
to the Engineer console and stick your arm in there to unlock two yellow
doors, one above the console and the other across the lava. Enter the
door above the console for Cardeaux and go into the other door for a
Dark Soul in the far corner of yellow room; pull the lever on the
console. Jump into the bloody room below and head up a few flights of
stairs and pull the lever on the console to make a big machine start
turning. Head up the stairs to get the warp icon; go through the
corridor directly across the top of the stairs, through a yellow room
into another one with 4 barrels with Cardeaux on the crates. Jump back
over the railing and head left, through another yellow room to an area
with a lava pit below and a lava channel leading to two barrels with
Cardeaux in them. After grabbing them, grab the one on the pipe to the
right. Return to the room where you received the warp signal.

Jump onto the moving platform and ride the slow moving thing to a
Govi and some Cardeaux. Return to the platform and ride it to a caged
set of stairs leading down and be sure to grab that Cardeaux before you
descend those flight of stairs. Go through this wooden corridor to a
room with a bloody floor and stacks of crates. Go left and up the
stairs into a room with a sloped wall and yellow platforms to the right.
Go into the room ahead of you for some Cardeaux and then climb the
yellow platforms to the top, collecting a few more Cardeaux along the
way. It's a pain in the ass to get up there but once you do, run under
the pipe with spinning blades, pull yourself up and run across the top
of the pipe for even more Cardeaux. Ignore the wooden corridor ahead of
you and go left to find a lonely Cardeaux atop a pipe. Run all the way
to the right of the pipe and jump to the crates below, and then a few
more, to grab the next Dark Soul. Warp to the beginning of this board
and drop into the lava and look for a tunnel down here, there's two of
them. Go into the one that DOESN'T fork off into another tunnel and
pull yourself out. Use your Engineer's Key in the console inside of the
wooden room to make a door open above you. Climb through it and head
through corridor, down some stairs to the next throbbing Govi. Return
to the lava and look for the tunnel that DOES fork off and climb out,
don't swim down the fork yet! Stick your arm into the slot in the
wooden room and climb up through the hole in the floor. Go up the
flight of stairs into a room with large stacks of crates, climb them for
Cardeaux and jump over the railing and head down the wooden corridor on
the right to the next Dark Soul and Cardeaux. Return to the fork under
the lava and swim down the tunnel to the right into another round room
with a spinning platform. Look for the two tunnels down here and repeat
what you have been doing to collect the last two Dark Souls and few
Cardeaux in the ducts, if you can't figure it out, you must be
RETAREDED!

------------------------------------------------------------------------


-----------------------------
- WASTELAND: TEMPLE OF LIFE -
-----------------------------

-- ITEMS TO BE COLLECTED:
- 2 DARK SOULS

Enter the temple and drop into the lava in front of the warp altar.
Go into the tunnel and turn right, pull yourself out of lava near the
waffle grate and drop into the lava channel with two waffle grates.
Follow the tunnel past a spiked platform and go through the archway to
the left of it. Dive into the sea of lava and swim across to the Dark
Soul. Swim to the left and go through the doorway and turn right. Push
in that fiery block for the last Dark Soul in this area. If you've been
exploring, you should've found this soul a LONG time ago! Warp to the
Cathedral of pain and go down corridor "B" in my map to the Cathedral
above.

------------------------------------------------------------------------


----------------------------
- DOWN st. STATION, LONDON -
----------------------------



-- ITEMS TO BE COLLECTED:
- 1 PRISM
- 1 DARK SOUL
- 1 ACCUMULATOR
- INVISIBLE MAN CHEAT

As soon as you exit the schism, grab Jack's Journal and the two
Cardeaux in this room; take a peak at this freaky little journal. Head
through the door and go down the stairs to enter a sewer, damn it's
musty down here! Go right until the next right turn and grab the
Cardeaux at the turn; head towards the circular pool and dive in the raw
sewage and swim through the tunnel to emerge into another section of the
sewer. Walk down the tunnel and climb the ledge to the left and follow
the corridor to a room with a winding stair case. Go up it and through
a couple of doors to enter a large room. Go through the door straight
ahead of you to enter a green/black tiled floor area. Look for the
bathroom in here and enter it to activate the Invisible Man Cheat.
Return to room with a tan floor and go right, down the set of stairs and
collect the Cardeaux in the corner; follow the corridor to a room with
Zombie Dogs and you'll get the warp icon. Damn, enough mutts running
around for you? Go down the corridor on the right and go down another
flight of stairs; into a tunnel and a subway car. Enter it for Cardeaux
and exit through the other side and head through the door on the left.
Go down the corridor to a Down st. Station sign, go right for a Cardeaux
in the corner. Go into the room with the large crate and push it aside
and head down corridor to a room with a big pipe; drop down into the
corridor below.

Go straight and step on one of the discolored squares to drop into
the room below for some Cardeaux. Return to the room above and climb
the ledge and then the next one over the pit. Drop into the sewage and
swim through the tunnel and surface to pull a lever on the console in
front of you. Go trough the door and enter the red one you just opened
to an elevator and press your action butoon to ride it down. Exit into
a tiled tunnel and walk through it to a large room and shoot the crates
out to your right and enter that train car for some more Cardeaux.
Shoot the crates out of the way opposite the ones you just shot and
follow the tunnel to another train car with Cardeaux inside! Walk back
down the tunnel and spot some boards you must shoot through to your
left. Do so and come across yet another train car with you know what
inside of it! Exit the box car through other door and go right and then
through the corridor on the left to another large pipe you must drop
down.

Swim through the raw sewage into the tunnel and pull yourself out
right near an angled pipe you must jump onto. Do so and shimmy the red
ledge to the right; pull yourself up and collect another Cardeaux. Jump
to the pipe across the way and shimmy the next red ledge all the way to
the right and kick yourself back onto a platform. Go down the corridor
and drop off a couple of ledges and head left to a door with a lock on
it. Blow it off and enter another green/black tiled room. Blow the
wooden beams off to the right to proceed into another elevator. Exit
elevator and enter a room with a green brick corridor ahead of you and a
tan floor to your left. Go down brick corridor and pull the lever on
the console. Drop onto the platform going across the room and pull
yourself into the corridor acroos from the one you dropped out of; head
through a couple of doors into a room with a blood stained carpet.
Enter the next room with a blood stained bed (I don't want to know what
went on in here), and enter the next room to get an Accumulator, whoo-
hoo! Exit this room and go up the green walkway and down the corridor
to an elevator; take it down and jump into some more shit water. When
you come to a spinning blade on the way down, follow it into the wall
for some Cardeaux (would you've ever guessed?) and swim to the bottom;
through the tunnel and grab the Cardeaux on the bottom of next room.
Return to the elevator and take it up, exit and then jump into more
smelly water on the left where the spinning blades are. Grab the
Cardeaux in the alcoves the blades are spinning in; swim through the
tunnel down her and surface to pull a lever on a console to make the
blades stop spinning. Return through tunnel and pull yourself out to
the left and walk up the corridor to meet Jack.

This dude is pretty tough to beat. He will crawl along the ceiling
and drop onto your head and stab the living shit out of you and jump
back up on the ceiling really QUICK! Run into the long corridors and
turn around and look at the ceiling. When he turns the corner, blast
him to pieces with your Violator (you did go get it by now, didn't
you?), when he drops to his knees and goes zombie, finish him off with
your Shadowgun to get a Prism and his Dark Soul. Find the room with the
pillars coonected to eachother in the middle of the room and put the
Prism in place to enter the Soul Gate and shut down Piston #2.

------------------------------------------------------------------------


------------------------
- ASYLUM: ENGINE BLOCK -
------------------------

-- ITEMS TO BE COLLECTED:
- 3 DARK SOULS

Walk forwards down the big red incline and go into the yellow room on
the left and stick your arm into the console and go through the door;
then through a wooden corridor to drop into a room. Head left and stick
your arm in the next console to open a door in front of you. Drop into
the lava and follow the pipe to a moving platform and ride it across the
room. Jump off and go into a wooden corridor and then head right to
drop into a room to unleash another 20 foot freak-a-zoid and snag
yourself another Dark Soul, the Violator will tear him a new ass! Go
through the door and down the rusted corridor to another caged freak and
take his Dark Soul as well. Go through the door and up the rusted
corridor into another room with a Giant Zombie. Grab your last Dark
Soul for this level. Climb the cage and jump to the metal walkway and
follow it up to that idiot sniping you. Go down the wooden corridor at
the top of this room to eventually end up in a room with the three
purple jelly filled tubes and a big #2 on the wall. The combination is
1 - 2 - 4. Warp to the Temple of Prophecy and exit the long skin bridge
and climb the wooden scaffold to enter the shadow level 9 Soul Gate to
enter Undercity, be sure to grab Cardeaux just before the bridge leading
there.

------------------------------------------------------------------------


---------------------
- ASYLUM: UNDERCITY -
---------------------

-- ITEMS TO BE COLLECTED:
- RETRACTOR
- 3 DARK SOULS
- DUPPIE CHEAT

Get ready for the dreariest level in the entire game, it's almost
pitch black everywhere! Use the Flamebeau as a torch so you can see the
way through this dark, spooky level. Walk forwards and kill all the
Slashers before you drop down to where they are. Proceed down the dark
path on the right and enter a tower that will appear on the left for
some Cardeaux. Exit the tower, head to the left and drop into a bloody
pit and climb out on the other side and follow the path and look for, a
bloody sheet to burn down for 2 Cardeaux. Keep following the path and
it will fork to the left; go down it to receive the warp icon.

Find another darkened path to the left and follow it to a courtyard
with a rope going across it. Shimmy across the rope for Cardeaux and
walk across the pipe for some more; jump to the nearby ledge to collect
even more Cardeaux and enter a yellow room. Put on your Engineer's Key
and stick your arm into the console and go through the door you'll open
up to be on a ledge above another courtyard. Jump across the pipe to
the side where that Sniper Hog is and grab the Cardeaux on the ledge
he's on. Jump to the nearby ledge for 2 more Cardeaux and go through
the door. Climb the cage in this room for Cardeaux and jump across the
boxes and railing for even more Cardeaux. Go down the corridor into a
room with a stone catwalk and a large pipe going down the center of the
room. Walk to the pipe and grab the Cardeaux on the cage and drop down
to fight a giant freak! After you've received your first Dark Soul to
this weird ass level, warp to the beginning of it.

Pull yourself up on the ledge to the right and don't go through the
door! Jump to the ledges on the right of the door and look for the "U"
shaped pipe, jump towards it to activate the Duppie Cheat. Climb back
up and jump to the pipe with the block on it; then make a GIANT leap to
the ledge with the two barrels, inside of them is Cardeaux. This boards
loaded with them, isn't it? Go through the door into a yellow room and
into another one with a large pipe. Go down the stairs and stick your
arm into the console to make blades start spinning on the pipe above
you. Climb up to them and ride one to a wooden corridor; jump into it
and enter a room with non-spinning propellers attached to a pipe. Drop
down, grab the Cardeaux and then jump to the thin ledge around the pipe
for three more! Drop off the ledge and once again put on your
Engineer's Key and plug it into the console to make the blades start
spinning. Climb up to the HIGHEST propeller and ride it to a wooden
corridor you must jump into and drop into a yellow room. Go down the
stairs and through the wooden corridor to reach another Govi housing a
precious Dark Soul. Return to the LOWEST propeller and ride it to a
wooden corridor; jump into it and drop into a yellow room. Ignore the
spinning blades to your right and go through the door and through
another door on the left and enter the little Cathedral housing the last
Retractor. Make sure you grab the Cardeaux in the little yellow room to
the left of the staircase leading up to the Retractor. Return to the
spinnig blades I told you to ignore and stick your arm into the console
to make them stop spinning. Grab the Cardeaux on the square beam and
drop down to get to the last Dark Soul and Cardeaux in this level. Warp
to the Cathedral of Pain and go down corridor "E" in my map to the
Cathedral above.

------------------------------------------------------------------------


-------------------------
- MORDANT st., NEW YORK -
-------------------------

-- ITEMS TO BE COLLECTED:
- 1 DARK SOUL
- 1 PRISM
- 1 ACCUMULATOR
- WIRE FRAME CHEAT
- FLASH LIGHT

Exit the schism and head left to a hole in the floor above you. The
only enemies in this level are a lonely dog, skin and all, Avery Marx
and two Shriekers. Climb up to the second floor and grab the 2 Cardeaux
in the crates and head down the corridor and enter the main lobby of
this apartment complex to meet the ever so "freaky" Avery Marx and get
the warp icon. Now you have to find this geek which is kind of hard to
do, be glad I'm here helping you out! First off, you need a flash light
so you don't waste all of your magic carrying around the Flamebeau. The
music is really spooky on this level, isn't it? Go in the corridor to
the left of the elevator, by the broken stairs, and make your way
through the corridors to a set of boards blocking the way into a room on
the right. Blow them off and enter the room for the flash light, you're
going to need it for this very darkened level.

Return to the main lobby and blow up the crates to the right of it
and walk down the corridor to a lighted room; hang a left and enter the
small bathroom on the left for a Cardeaux. Go int the room across from
the bathroom and blow the lock off the steel door. Enter the small wood
shed for more Cardeaux. Walk to a crate near the lonely Rott and push
it and then shoot some more planks off the door blocking your way. Grab
the Cardeaux on the right and make your way into the bathroom and climb
up to the second floor. Walk down the corridor to a crate on the left
and push it in to grab some more Cardeaux. Go into the next room and
shoot the crates for another Cardeaux; walk through the door and make
your way through a couple of rooms and push the next crate in. Walk
through a couple of more rooms, grabbing another Cardeaux, to a skin
bird house (wierd) and enter the corridor. Go right and search a couple
of room for Cardeaux and eventually walk into a room with a crates
blocking your way. Shoot them and enter another corridor and head right
and then through a door on the left to be on the balcony above the main
lobb; grab the 2 Cardeaux and ruturn to the corridor and go past the
boarded up room for some more Cardeaux. Return to the boarded up room;
blow off the planks and turn on the electricity.

Return to the main lobby and ride the elevator up to the third floor.
Exit and go left for a Cardeaux. Go right of the elevator, jump the
hole in the balcony for yet another Cardeaux and go through the doorway
and make a left and jump over the slighly discolored boards to activate
the Wire Frame Cheat just around the corner and collect the Cardeaux
while you're at it! Turn around and make your way to a room with a hole
in the floor; just beyond it is a corridor with wooden slats and no
plaster on the walls. Jump the hole and walk down this long corridor,
shooting lots of crates for Cardeaux, and you will eventually walk into
a room; go through a couple of more rooms for an Accumulator. Go
through the next few rooms and enter a bloddy corridor with a blood fall
to your left. Go right for a Cardeaux, climb up the blood fall and make
a left for a Cardeaux. Continue down the bloody corridor to eventually
meet up with the freakoid again and get ready for an easy battle if
you've the Violator.

Avery appears in numerous spots and the battle field consists of
bloody corridors and small rooms. Search the entire battle field for
Cardeaux and when you see Marx, you know what to do by now; when he goes
zombie, finish him off with your Shadowgun and grab his Dark Soul and
the Prism he leaves behind. When he is dead, look for a room with no
blood, two large beams and a whole bunch of crates. Look for another
non-plastered corridor and follow it to the Soul Gate and use your Prism
to go and shut down the final piston in the engine block.

------------------------------------------------------------------------


------------------------
- ASYLUM: ENGINE BLOCK -
------------------------

-- SHUTTING DOWN PISTON #3:
- 2 DARK SOULS

Did you grab the two Cardeaux behind the furnace before you entered
this place? Pull the lever on the console on the right and walk up the
incline to a rope you must shimmy across. When to the other side, go
into the wooden corridor on the right to a room with two caged Giant
Zombies. Drop down and plug your Engineer's Key into the console inside
of the yellow room to release the beast's and grab their Dark Souls they
leave behind. If you are following this walk through, you just got
promoted to shadow level 10 and have all 120 Dark Souls, whoo-hoo! Walk
down the rusty corridor and make your way to the last piston room and
the combination is 3 - 1 - 2.

Now warp to the Marrow Gates and climb the blood fall behind the
pillar at the start of the level; bust down the Soul Gate to receive the
second Violator! Go and talk to Jaunty one more time for his last
little voice segment. Now walk the ENTIRE Path of Shadows and burn down
all the bloody sheets and beat the bongos where you can to collect the
last of the Cardeaux; also bombing holes. If you don't know what the
Path of Shadows is, it's the main path that leads into all of the levels
throughout Deadside. If you didn't find them all, I don't know what to
tell you, I led you to ALL of them except these last few and I told you
where they are, so don't whine to me if you don't have them all. You
didn't explore the bottom of the places where you can swim or something,
pay closer attention next time! Warp to the Asylum: Engine Block after
you have a full life meter.

------------------------------------------------------------------------


------------------------
- ASYLUM: ENGINE BLOCK -
------------------------

-- DESTROYING LEGION:

Well dude, this is going to be your last task and it isn't a hard one
so don't panic. Go through the center of the engine block where the
pistons used to be pumping to run into your little brother once again.
Run down the very long corridor Luke ran down, past a couple of caged
Giant Zombies. Damn, they won't come out to play, how bogue!
Eventually you'll walk through a door to finally meet up with Lukie and
you get to watch the most bugged out cut scene in the game!

When you fight Legion, whip out both of your Violator's and waste his
sorry ass! He will then turn into the Angel of Death and fly around the
room shooting homing souls at you. Pop that Slayer "Reign in Blood" CD
in and crank track 1 up! Keep nailing him with both Violators for a
while and finish him off with a Shadowgun/Violator combo to watch the
most cheese dick ending I have ever witnessed. Legion was a pussy,
wasn't he. Don't tell me you died fighting him. All that work for THIS
crappy ending? What the hell is that all about man, don't you think
that's a bunk ending? Talk about getting schwaged. For a WAY cooler
ending, let Legion kill you and watch him take over the world.

========================================================================


******************************************
9) Credits, E-Mail Rules and Legal Things
******************************************

CREDITS:
Since I found everything myself, I can only credit Acclaim for making
yet another awesome game.

E-MAIL RULES:
- DO NOT SOLICIATE! I don't care what your crappy product is or how
cheap it is, I don't want it.
- NO CHAIN LETTERS! I will not send them on and if I die because I
don't, oh well. I'm not a superstitious fool.
- NO JUNK MAIL! If you write a crappy news letter or just want to
send out your trash to me, DO NOT FEEL FREE TO DO SO!
- NO FAN CLUB STUFF! I don't care what your geeky little club is all
about, I will not join.
- I don't care what kind of language you use, just don't swear
directly at me.
- If the answer is in the walk through, which most likely it is, I
guarantee you will not get a response from me.

LEGAL THINGS:
This document is Copyrighted April, 2001 by Randy Murtha, All Rights
Reserved. This shall not be reproduced in part or in full without my
written consent. Webmasters, DO NOT post this without my permission or
it will be my name as the webmaster to your site, can ya dig? There are
only four (4) websites this can be found on which are listed at the top
of this document. If you have viewed this on any other website than
ones listed, please e-mail me and let me know which site you viewed this
on, I will greatly appreciate it.

***** Copyrighted April, 2001 by Randy Murtha, All Rights Reserved *****