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SIM THEME PARK
The Strategy Guide
For PC
Written by CHAZ5000
E-Mail Address alvintex_99@yahoo.com
Legal Information:
This Walkthrough is to be only found at Gamefaqs.com at the moment. It is
copyright 2001 Chaz5000
DO NOT DISTRIBUTE THIS WALKTHROUGH IN ANY OTHER PLACE WITHOUT MY PERMISSION!
Sim Theme Park is copyright Electronic Arts.
Version History:
Version 0.01-02/02/01:First version of this strategy guide.
NOTE:This strategy guide is for people using the Full Simulation mode of Sim
Theme Park. People
using Instant Action already have a park started for them.
SECTION 1:STARTING THE GAME-OPTION 1
You start the game with $50,000.00 in the bank and one golden key. Use this key
to first open up
Lost Kingdom. Build in the open area an Aztec Mayhem ride, a Crazy Ape ride, 2
small
bathrooms, and a Burger Restaurant. Connect all of these by building paths,
then
open your park
by pressing "O". Hire several researchers, janitors, and mechanics. Place at
least one
mechanic in front of each ride to keep it maintained. Wait a couple weeks, then
buy a Worker's
Hut. I cannot stress the following part enough. DO NOT RAISE TICKET PRICES
WHEN
THE LITTLE
DOT TELLS YOU TO! If you raise ticket prices, then not as many people will go
to
your park. Wait for at least six months before you raise prices, and then only
raise the prices
to twenty-five dollars. Wait at least a full year before you start charging
thirty bucks. The
increase in visitors is far higher than any short term gains you'd get from high
ticket prices.
SECTION 2:WINNING A GOLDEN TICKET UNDER OPTION 1
You probably noticed two mystery rides at the top of the "Purchase Rides"
screen. You need Gold
Tickets to win these. To get a gold ticket, you need to have at least a hundred
happy visitors
come to your park. How do you do this? There are several things you need to do
to accomplish
this goal. Make sure that you have set up all three shops available at first.
Try to get the
rest of the rides in. Make sure there are plenty of nice decorations such as
rocks, fountains,
and trees. Finally, make sure that the ticket price is not very expensive. As
I
mentioned
before, the price should not exceed twenty-five dollars. If you follow these
guidelines you
should get a Gold Ticket soon enough. Use this ticket to buy that Mystery Ride,
which turns out
to be an elevated tram around your park.
SECTION 3:EXPAND YOUR PARK UNDER OPTION 1
Keep up the good work on your game for several more years. By listening to your
customers and
following the recommendations of the little black dot, and you should prosper.
Wait until you
have another forty-five thousand dollars, and move to start on the Halloween
World. For
information on that, follow the advice below about starting on the Halloween
World. If you
already beat Halloween World, then go to Section 7
SECTION 4:STARTING THE GAME-OPTION 2
You start the game with $50,000.00 in the bank and one golden key. Use this key
to first open up
Halloween World. Build in the open area an Insecticide Ride, a Jaw Dropper
ride,
2 small
bathrooms, and a Burger Restauraunt. Connect all of these with paths, then open
your park by
pressing "O". Hire as many researchers as you can, along with setting some
janitors and some
mechanics on the paths in front of the rides. Wait a few weeks, then buy a
Worker's Hut. As I
have mentioned above, don't raise ticket prices for at least six months.
However, on this map
I recommend that you boost the ticket price to thirty bucks by September instead
of waiting for
a new year to start. If you play your cards right, then you should have lots of
people going to
your park in spite of higher ticket prices.
SECTION 5-GOING FOR GOLD UNDER OPTION 2
You have most likely noticed the two Mystery Rides at the top of the "Purchase
Rides" screen.
You will need Gold Tickets to get these attractions. To get a gold ticket,
you'll need lots of
happy customers coming to your park. "What's the best way to do this?" you may
ask. The best
way to bring lots of happy customers to your park is to build a park that you'd
like to go to.
Build lots of stores. Build attractions with prizes worth at least fifty
dollars, an entrance
fee of less than twenty dollars, and a win percentage of at least fifty percent.
You may lose
a few bucks on the attractions, but the admission rate will steadily increase.
Another way to
get happy customers is to make sure that bathrooms are readily available through
many points in
the park. Make sure that the admission is no more than twenty five dollars.
Follow these
directions and a gold ticket should be yours in a few weeks. Use the gold
ticket
to buy that
Mytery Ride, which turns out to be an elevated tram-thing that goes around your
park.
SECTION 6-EXPAND YOUR PARK UNDER OPTION 2
Keep up the good work for several more years. Make sure that your customers are
happy, but also
slowly increase ticket prices. You shouldn't raise them more than a buck every
couple months,
and the people won't notice. If you are told to lower ticket prices, then do so
immediately.
Only once or twice every three or four years, do a "Free Admission Day". Lower
ticket price to
as cheap as you can make it, and leave it that way for a week or two. Then, let
your ticket
prices skyrocket as you make the ticket price at least thirty-five bucks. You
can charge more
depending on how popular your park is. Once you have another forty-five
thousand
dollars, start
working on Jurassic World. If you already beat Lost Kingdom, then go to Section
7.
SECTION 7:EXPANSION BEYOND YOUR DINKY LITTLE PARK
Now that you've beat the first parks that you can get, it's time to expand your
borders.
Continue making your people happy until you get another key, then unlock a new
park. Build
all sorts of new rides and attractions there, until you get another gold key.
Just continue
expanding your park into the other two zones, until you have conquered every
park
available.
Then you will be a true Theme-Park Master. Congratulations!
Acknowledgements:
To GameFAQs, For hosting this Walkthrough.
To Prickly Jack and Fritter, My Cats, For sleeping at my feet and keepin my toes
warm.
To Noah Webster, because I keep misspelling "strategy" as "startegy",
and "Recommend" as
"Reccomend"
This Strategy Guide is copyright 2001 CHAZ5000.
The Strategy Guide
For PC
Written by CHAZ5000
E-Mail Address alvintex_99@yahoo.com
Legal Information:
This Walkthrough is to be only found at Gamefaqs.com at the moment. It is
copyright 2001 Chaz5000
DO NOT DISTRIBUTE THIS WALKTHROUGH IN ANY OTHER PLACE WITHOUT MY PERMISSION!
Sim Theme Park is copyright Electronic Arts.
Version History:
Version 0.01-02/02/01:First version of this strategy guide.
NOTE:This strategy guide is for people using the Full Simulation mode of Sim
Theme Park. People
using Instant Action already have a park started for them.
SECTION 1:STARTING THE GAME-OPTION 1
You start the game with $50,000.00 in the bank and one golden key. Use this key
to first open up
Lost Kingdom. Build in the open area an Aztec Mayhem ride, a Crazy Ape ride, 2
small
bathrooms, and a Burger Restaurant. Connect all of these by building paths,
then
open your park
by pressing "O". Hire several researchers, janitors, and mechanics. Place at
least one
mechanic in front of each ride to keep it maintained. Wait a couple weeks, then
buy a Worker's
Hut. I cannot stress the following part enough. DO NOT RAISE TICKET PRICES
WHEN
THE LITTLE
DOT TELLS YOU TO! If you raise ticket prices, then not as many people will go
to
your park. Wait for at least six months before you raise prices, and then only
raise the prices
to twenty-five dollars. Wait at least a full year before you start charging
thirty bucks. The
increase in visitors is far higher than any short term gains you'd get from high
ticket prices.
SECTION 2:WINNING A GOLDEN TICKET UNDER OPTION 1
You probably noticed two mystery rides at the top of the "Purchase Rides"
screen. You need Gold
Tickets to win these. To get a gold ticket, you need to have at least a hundred
happy visitors
come to your park. How do you do this? There are several things you need to do
to accomplish
this goal. Make sure that you have set up all three shops available at first.
Try to get the
rest of the rides in. Make sure there are plenty of nice decorations such as
rocks, fountains,
and trees. Finally, make sure that the ticket price is not very expensive. As
I
mentioned
before, the price should not exceed twenty-five dollars. If you follow these
guidelines you
should get a Gold Ticket soon enough. Use this ticket to buy that Mystery Ride,
which turns out
to be an elevated tram around your park.
SECTION 3:EXPAND YOUR PARK UNDER OPTION 1
Keep up the good work on your game for several more years. By listening to your
customers and
following the recommendations of the little black dot, and you should prosper.
Wait until you
have another forty-five thousand dollars, and move to start on the Halloween
World. For
information on that, follow the advice below about starting on the Halloween
World. If you
already beat Halloween World, then go to Section 7
SECTION 4:STARTING THE GAME-OPTION 2
You start the game with $50,000.00 in the bank and one golden key. Use this key
to first open up
Halloween World. Build in the open area an Insecticide Ride, a Jaw Dropper
ride,
2 small
bathrooms, and a Burger Restauraunt. Connect all of these with paths, then open
your park by
pressing "O". Hire as many researchers as you can, along with setting some
janitors and some
mechanics on the paths in front of the rides. Wait a few weeks, then buy a
Worker's Hut. As I
have mentioned above, don't raise ticket prices for at least six months.
However, on this map
I recommend that you boost the ticket price to thirty bucks by September instead
of waiting for
a new year to start. If you play your cards right, then you should have lots of
people going to
your park in spite of higher ticket prices.
SECTION 5-GOING FOR GOLD UNDER OPTION 2
You have most likely noticed the two Mystery Rides at the top of the "Purchase
Rides" screen.
You will need Gold Tickets to get these attractions. To get a gold ticket,
you'll need lots of
happy customers coming to your park. "What's the best way to do this?" you may
ask. The best
way to bring lots of happy customers to your park is to build a park that you'd
like to go to.
Build lots of stores. Build attractions with prizes worth at least fifty
dollars, an entrance
fee of less than twenty dollars, and a win percentage of at least fifty percent.
You may lose
a few bucks on the attractions, but the admission rate will steadily increase.
Another way to
get happy customers is to make sure that bathrooms are readily available through
many points in
the park. Make sure that the admission is no more than twenty five dollars.
Follow these
directions and a gold ticket should be yours in a few weeks. Use the gold
ticket
to buy that
Mytery Ride, which turns out to be an elevated tram-thing that goes around your
park.
SECTION 6-EXPAND YOUR PARK UNDER OPTION 2
Keep up the good work for several more years. Make sure that your customers are
happy, but also
slowly increase ticket prices. You shouldn't raise them more than a buck every
couple months,
and the people won't notice. If you are told to lower ticket prices, then do so
immediately.
Only once or twice every three or four years, do a "Free Admission Day". Lower
ticket price to
as cheap as you can make it, and leave it that way for a week or two. Then, let
your ticket
prices skyrocket as you make the ticket price at least thirty-five bucks. You
can charge more
depending on how popular your park is. Once you have another forty-five
thousand
dollars, start
working on Jurassic World. If you already beat Lost Kingdom, then go to Section
7.
SECTION 7:EXPANSION BEYOND YOUR DINKY LITTLE PARK
Now that you've beat the first parks that you can get, it's time to expand your
borders.
Continue making your people happy until you get another key, then unlock a new
park. Build
all sorts of new rides and attractions there, until you get another gold key.
Just continue
expanding your park into the other two zones, until you have conquered every
park
available.
Then you will be a true Theme-Park Master. Congratulations!
Acknowledgements:
To GameFAQs, For hosting this Walkthrough.
To Prickly Jack and Fritter, My Cats, For sleeping at my feet and keepin my toes
warm.
To Noah Webster, because I keep misspelling "strategy" as "startegy",
and "Recommend" as
"Reccomend"
This Strategy Guide is copyright 2001 CHAZ5000.