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While playing a game, press [Ctrl] + [Shift] + [Alt] + C to display a prompt
box in the upper left corner of the screen. Then, enter one of the following
codes to activate the corresponding cheat function. Note: Enter [Exclamation
point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon]
between codes to enter multiple codes at the same time.
CHEAT CODE RESULT
klapaucius 1000 Simoleons
hist_add Add new family history stat to the
current family
write_destlist Appends the route destination list
to AllRoutes.txt
every time a route is found
auto_level Architecture tools automatically set
the level as needed
import [FAM file] Automatically import and load
indicated FAM file
house [house number] Automatically load indicated house,
no questions asked
prepare_lot Check and fix required lot objects
flush Completely flush app to VM file when
running
Windows NT
crash Crash game
water_tool Create moat or streams
shrink_text [font_size] [text] Create shrunk_text_#.bmp files
edit_char Create-a-character mode
interests Display personality and interests
draw_all_frames off Draw all animation frames disabled
draw_all_frames on Draw all animation frames enabled
draw_origins Draw colored dots at each person's
origin
core_dump Dump entire memory to
core_dump_[date:time].txt
dump_happy Dump selected person's most recent
list of scored
interactions to a file
dump_mc Dump selected person's motive
contribution curve to a
file
debug_social Enable debug flag to show outcome
choice dialogs for
social interactions
sim_log end End sim logging
cht [filename] Execute "file.cht" file as a list of
cheats
draw_floorable off Floorable grid disabled
draw_floorable on Floorable grid enabled
assert Force an assert for testing
log_animations Log animations in the event log
window
map_edit off Map editor disabled
map_edit on Map editor enabled
move_objects Move any object
tutorial off No tutorial object generation when
tutorial house is
loaded
browser_failsafe Prevent web browser crashes
preview_anims off Preview animations disabled
preview_anims on Preview animations enabled
tile_info Programmer stats
quit Quit game
#import Read in behavior tuning constants
from Tuning.txt
rebuild_cp Rebuilds entire control panel/UCP
from scratch
refresh_faces Refresh the BMP_ resources for all
people whose IFF
files are writable
refresh_textures Rematch dependent textures and
regenerate bitmaps
for all user characters
restore_tut Restore tutorial
rotation <0-3> Rotate camera
route_balloons off Routing debug balloons disabled
route_balloons on Routing debug balloons enabled
fam_test [opcount] Run series of random operations on
unhoused families
save Save currently loaded house
history Save family history file
plugh Say "plugh"
xyzzy Say "xyzzy"
draw_routes on Selected person's path displayed
draw_routes off Selected person's path hidden
log_mask Set event logging mask
autonomy [1-100] Set free thinking level
sim_speed [-1000-1000] Set game speed
edit_grass [number] Set grass change value
grow_grass [0-150] Set grass growth
lot_size [number] Set lot size
sim_limit [milliseconds] Set maximum milliseconds to allow
simulator
sim_speed [-1000 - 1000] Set sim speed
set_hour [1-24] Set time of day
bubble_tweak [z offset value] Set z offset for thought bubbles
[directory path] Sets the neighborhood directory to
the path
lot_border
Sets up the borders of the lot with
non-editable flag
allow_inuse Sets whether menu items appear for
in use objects
memview Show memory view window in debug
builds of the
game
sim_log begin Start sim logging
swap_houses [house number] [house Swap the two house files and updates
number] families
sweep off Ticks disabled
sweep on Ticks enabled
tile_info on Tile information displayed
tile_info off Tile information hidden
visitor_control Toggle allowing visitors to be
controlled using the
keyboard
report_assets Toggle assets report
auto_reset Toggle automatic object reset
feature
sim_peek Toggle calls to PeekMessage within
sim loop
cam_mode Toggle camera mode
all_menus Toggle display of unavailable
interactions in person
control menus
music Toggle music
obj_comp Toggle object compression in save
file
quats Toggle quaternion transformations
sound_log Toggle sound log window
sound Toggle sounds
html Toggle web page creation
reload_people Total reload of people skeletons,
animations, suits
and skins
soundevent Trigger sound event
write_routes Write out an RTE file every time a
route is found
#export Write out behavior tuning constants
to Tuning.txt
Fast Money
Bring up cheat mode and enter the "klapaucius" code. The bring up cheat mode
again and enter
"!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!:!;!" (you may add
up to 60 total).
Garbage Bag of Holding
In the early stages of The Sims lifetime is often wasted emptying the trash
and bringing it to the curb. I found that if you fill the cheap 30 simoleon
trash barrel you can order your Sim to empty it and just as they remove the
bag cancel the order. Then order them to pick up the mess that they just made
and they will return the full bag to an empty barrel, which will now be empty.
Do this every time it fills and trash need never be brought outside to the
curb again. This saves a lot of time.
Paying the Bills
Simply keep a bill, unpaid, until the mail carrier delivers the next set. When
your flag is up (your mailbox being full of - what else, more bills), pay the
first one (bring it out to the mailbox). When you do this, the newer bills
disappear. Using this cheat, you will only have to pay every other bill,
instead of every one.
Building a Castle in the Clouds
Large second-floor extensions to a house, or even an entire house in the air,
can be built totally unsupported by the following method. First, lay out a
complete ground layer of pillars. You'll need lots to form a surface to build
on. Next build your second-floor home on top of these pillars. It's important
that you do ALL the structural work at this point; get all the walls placed
and floors put in. Don't forget the stairs! Next, simply switch to the ground
floor, and delete all the pillars. The house will remain standing, completely
unsupported by anything except thin air! Voila! A castle in the clouds for
your Sims!
Raise Sims Mood Bars
When using the move_object cheat you can restore your Sims mood bars by getting
your Sim to sit in a chair, pausing the game and deleting the chair that your
Sim
is in. Your Sim will disappear. Unpause the game and click on your Sims face
icon
and your Sim will reappear with some restored bars
Money cheat for patch version
If you downloaded the patch update for the sims the new money cheat is ROSEBUD
and after you do the cheat to get more simoleons still enter the !; after you do
all of the !; you can on the cheat line highlight it and press Ctrl and the
letter x (ctrl x) this will cut the text then bring up the cheat bar again and
this time press (ctrl v)this will past the cheat back into the cheat box do this
as many times as yoou want and you can tell Regis I want to be a Millionaire and
I'm going to be. Enjoy being rich!
Teleporting Maid
If you have a maid, build walls around her so she cannot escape the box. Wait
for
a little bit and she will be teleported away.
box in the upper left corner of the screen. Then, enter one of the following
codes to activate the corresponding cheat function. Note: Enter [Exclamation
point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon]
between codes to enter multiple codes at the same time.
CHEAT CODE RESULT
klapaucius 1000 Simoleons
hist_add Add new family history stat to the
current family
write_destlist Appends the route destination list
to AllRoutes.txt
every time a route is found
auto_level Architecture tools automatically set
the level as needed
import [FAM file] Automatically import and load
indicated FAM file
house [house number] Automatically load indicated house,
no questions asked
prepare_lot Check and fix required lot objects
flush Completely flush app to VM file when
running
Windows NT
crash Crash game
water_tool Create moat or streams
shrink_text [font_size] [text] Create shrunk_text_#.bmp files
edit_char Create-a-character mode
interests Display personality and interests
draw_all_frames off Draw all animation frames disabled
draw_all_frames on Draw all animation frames enabled
draw_origins Draw colored dots at each person's
origin
core_dump Dump entire memory to
core_dump_[date:time].txt
dump_happy Dump selected person's most recent
list of scored
interactions to a file
dump_mc Dump selected person's motive
contribution curve to a
file
debug_social Enable debug flag to show outcome
choice dialogs for
social interactions
sim_log end End sim logging
cht [filename] Execute "file.cht" file as a list of
cheats
draw_floorable off Floorable grid disabled
draw_floorable on Floorable grid enabled
assert Force an assert for testing
log_animations Log animations in the event log
window
map_edit off Map editor disabled
map_edit on Map editor enabled
move_objects Move any object
tutorial off No tutorial object generation when
tutorial house is
loaded
browser_failsafe Prevent web browser crashes
preview_anims off Preview animations disabled
preview_anims on Preview animations enabled
tile_info Programmer stats
quit Quit game
#import Read in behavior tuning constants
from Tuning.txt
rebuild_cp Rebuilds entire control panel/UCP
from scratch
refresh_faces Refresh the BMP_ resources for all
people whose IFF
files are writable
refresh_textures Rematch dependent textures and
regenerate bitmaps
for all user characters
restore_tut Restore tutorial
rotation <0-3> Rotate camera
route_balloons off Routing debug balloons disabled
route_balloons on Routing debug balloons enabled
fam_test [opcount] Run series of random operations on
unhoused families
save Save currently loaded house
history Save family history file
plugh Say "plugh"
xyzzy Say "xyzzy"
draw_routes on Selected person's path displayed
draw_routes off Selected person's path hidden
log_mask Set event logging mask
autonomy [1-100] Set free thinking level
sim_speed [-1000-1000] Set game speed
edit_grass [number] Set grass change value
grow_grass [0-150] Set grass growth
lot_size [number] Set lot size
sim_limit [milliseconds] Set maximum milliseconds to allow
simulator
sim_speed [-1000 - 1000] Set sim speed
set_hour [1-24] Set time of day
bubble_tweak [z offset value] Set z offset for thought bubbles
[directory path] Sets the neighborhood directory to
the path
lot_border
Sets up the borders of the lot with
non-editable flag
allow_inuse Sets whether menu items appear for
in use objects
memview Show memory view window in debug
builds of the
game
sim_log begin Start sim logging
swap_houses [house number] [house Swap the two house files and updates
number] families
sweep off Ticks disabled
sweep on Ticks enabled
tile_info on Tile information displayed
tile_info off Tile information hidden
visitor_control Toggle allowing visitors to be
controlled using the
keyboard
report_assets Toggle assets report
auto_reset Toggle automatic object reset
feature
sim_peek Toggle calls to PeekMessage within
sim loop
cam_mode Toggle camera mode
all_menus Toggle display of unavailable
interactions in person
control menus
music Toggle music
obj_comp Toggle object compression in save
file
quats Toggle quaternion transformations
sound_log Toggle sound log window
sound Toggle sounds
html Toggle web page creation
reload_people Total reload of people skeletons,
animations, suits
and skins
soundevent Trigger sound event
write_routes Write out an RTE file every time a
route is found
#export Write out behavior tuning constants
to Tuning.txt
Fast Money
Bring up cheat mode and enter the "klapaucius" code. The bring up cheat mode
again and enter
"!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!:!;!" (you may add
up to 60 total).
Garbage Bag of Holding
In the early stages of The Sims lifetime is often wasted emptying the trash
and bringing it to the curb. I found that if you fill the cheap 30 simoleon
trash barrel you can order your Sim to empty it and just as they remove the
bag cancel the order. Then order them to pick up the mess that they just made
and they will return the full bag to an empty barrel, which will now be empty.
Do this every time it fills and trash need never be brought outside to the
curb again. This saves a lot of time.
Paying the Bills
Simply keep a bill, unpaid, until the mail carrier delivers the next set. When
your flag is up (your mailbox being full of - what else, more bills), pay the
first one (bring it out to the mailbox). When you do this, the newer bills
disappear. Using this cheat, you will only have to pay every other bill,
instead of every one.
Building a Castle in the Clouds
Large second-floor extensions to a house, or even an entire house in the air,
can be built totally unsupported by the following method. First, lay out a
complete ground layer of pillars. You'll need lots to form a surface to build
on. Next build your second-floor home on top of these pillars. It's important
that you do ALL the structural work at this point; get all the walls placed
and floors put in. Don't forget the stairs! Next, simply switch to the ground
floor, and delete all the pillars. The house will remain standing, completely
unsupported by anything except thin air! Voila! A castle in the clouds for
your Sims!
Raise Sims Mood Bars
When using the move_object cheat you can restore your Sims mood bars by getting
your Sim to sit in a chair, pausing the game and deleting the chair that your
Sim
is in. Your Sim will disappear. Unpause the game and click on your Sims face
icon
and your Sim will reappear with some restored bars
Money cheat for patch version
If you downloaded the patch update for the sims the new money cheat is ROSEBUD
and after you do the cheat to get more simoleons still enter the !; after you do
all of the !; you can on the cheat line highlight it and press Ctrl and the
letter x (ctrl x) this will cut the text then bring up the cheat bar again and
this time press (ctrl v)this will past the cheat back into the cheat box do this
as many times as yoou want and you can tell Regis I want to be a Millionaire and
I'm going to be. Enjoy being rich!
Teleporting Maid
If you have a maid, build walls around her so she cannot escape the box. Wait
for
a little bit and she will be teleported away.