Emil Pagliarulo is a lead game designer with American origin. He worked in Looking Glass Studios and currently is employed in Bethesda Softworks. Emil went out of Looking Glass simultaneously with its defunct in 2000. Two years later — in 2002 — he entered Bethesda.
While still in Looking Glass Studios he was the lead designer for Thief — the first title in a stealth-oriented series. He also worked on several projects in development such as Ultima Underworld and System Shock, with the latter being received as a cult video game. In Bethesda, his attention was focused on The Elder Scrolls series as he is known as the lead game designer of Bloodmoon, Oblivion and Skyrim being the third, fourth and the fifth parts of the series correspondingly. Emil also led the Fallout series.
Pagliarulo's works are united with precision and attention paid to the details as all games under his leadership bear a vast and unique open world, filled with points of interest.
In 2008 Emil was rewarded with Game Developers Choice Award… полный текст